Opened 11 years ago

Closed 8 years ago

Last modified 8 years ago

#49 closed change (fixed (in master))

Fix object pricing

Reported by: takkaria Owned by:
Milestone: 3.1.1 beta Keywords: items
Cc:

Description

Current info: http://ajps.mine.nu/angband/wiki/ObjectPricing.

It might be an idea to use the new randart code to calculate prices, see #48.

Change History (10)

comment:1 Changed 11 years ago by takkaria

  • Summary changed from Fix level feelings to Fix object pricing

comment:2 Changed 11 years ago by takkaria

  • Milestone changed from Future to 3.1.1

comment:3 Changed 10 years ago by andrewdoull

Unangband does this already, using an object_power() function to feed into the object_value() function.

I have duplicated object_power() and the randart.c power calculations for the moment, but there's a lot of common code here (basically the same routine re-written).

comment:4 Changed 10 years ago by takkaria

  • component changed from Project admin to Cleanup

comment:6 Changed 10 years ago by takkaria

  • Milestone set to Future

comment:7 Changed 10 years ago by takkaria

  • Milestone changed from Future to 3.1.1

comment:8 Changed 10 years ago by takkaria

  • Keywords tmj added

comment:9 Changed 9 years ago by takkaria

  • Milestone changed from 3.1.1 beta to 3.2.0

comment:10 Changed 8 years ago by magnate

  • Resolution set to fixed
  • Status changed from new to closed

[19267ef] (SVN r1398) (for wearables and ammo; takkaria says no to extending it to consumables and devices for the time being)

comment:11 Changed 8 years ago by magnate

  • Keywords items added; tmj removed
  • Milestone changed from 3.2.0 to 3.1.1 beta
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