Opened 9 years ago

Last modified 6 years ago

#509 confirmed change

Make "detect magic" a useful spell

Reported by: takkaria Owned by:
Milestone: v4 Keywords: magic detection
Cc:

Description

Eddie suggests pseudo-IDing everything in LOS would be a good way to go here.

Change History (5)

comment:1 Changed 8 years ago by magnate

  • Keywords magic added
  • Type changed from bug to change

comment:2 Changed 6 years ago by magnate

  • Keywords magic,detection added; magic removed
  • Milestone changed from 4.0 to 3.3.0

Part of the detection aspect of DifficultGame

comment:3 Changed 6 years ago by magnate

  • Milestone changed from 3.3.0 to Future
  • Status changed from new to confirmed

Punting in accordance with new milestone policy (that any other milestone is only set once someone is actually working on the ticket).

comment:4 Changed 6 years ago by magnate

  • Milestone changed from Future to 4.0

Initial assignment to v4 per http://trac.rephial.org/roadmap

comment:5 Changed 6 years ago by magnate

  • Keywords magic detection added; magic,detection removed

This should be automatic, once items with only non-magical affixes are properly considered non-magical. Probably need a new flag for non-magical consumables though (food, water, slime mold etc. - see #632)

Note: See TracTickets for help on using tickets.