Opened 13 years ago

Closed 12 years ago

#542 closed bug (fixed (in master))

Disturb on reaching full mana/HP

Reported by: takkaria Owned by:
Milestone: 3.1.1 beta Keywords:


Eddie Grove wrote:

I wonder if anyone besides me would be interested in an option to disturb the
char when it reaches full mana. I consider it a mistake to not be
regenerating mana every turn, so when I get to full mana I want to cast a
detection or a defensive spell right away. When resting, if I reach full mana
before hp are full, I want to cast CLW.

Is this just me, or would other people like to be disturbed when running down
a corridor and regaining full mana?

Not just you. I would like to get disturbed whichever gets full first.

Change History (1)

comment:1 Changed 12 years ago by takkaria

  • Resolution set to fixed
  • Status changed from new to closed

dup of #698, fixed in [a442d82] (SVN r1121)

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