Do spells with edit files (like UnAngband)
|Reported by:||pmac||Owned by:|
Description (last modified by takkaria)
There are a small number of genuinely diffent spell types. It would be nice to have edit files like UnAngband? to specify spell levels, fail rates, and action. The current model (spells in p_class.txt in a mysterious order) makes it incredibly hard to add new spells.
process_spell_blows &c, with some modification to allow parse of damage, is the critical component, though some cleanup (making more tables) is needed.
Change History (11)
comment:6 Changed 10 years ago by takkaria
- component changed from Port-specific to Main game
- Description modified (diff)