Ticket #770 (closed bug: fixed)
item pickup energy inconsistency
| Reported by: | tigen | Owned by: | |
|---|---|---|---|
| Milestone: | 3.1.1 beta | Keywords: | |
| Cc: |
Description
It looks to me (from reading the source) that the energy used for picking up items is different in do_cmd_pickup() versus do_cmd_hold(), or from auto-pickup. The do_cmd_pickup() function has a cap ("maximum time expenditure is a full turn") but the other two places where pickup is called don't appear to have that cap, unless I'm missing something.
I guess this would only affect things if there were >10 items in a pile.
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