Ticket #878 (closed bug: wontfix)
auto squelch worthless items breaks on restarted character
| Reported by: | anonymous | Owned by: | |
|---|---|---|---|
| Milestone: | 3.1.1 beta | Keywords: | |
| Cc: |
Description
When starting a new character based on a previously died one, and the auto squelch option is enabled, it does not squelch any worthless items the previous character knew.
I can think of two possible solutions:
1. Characters based on old characters don't get the general items knowledge.
2. When creating a character based on an old one, retain the squelch settings, i.e. the quality ones as well the individual ones.
My preference would be the second one.
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