Opened 11 years ago

Closed 11 years ago

#878 closed bug (wontfix)

auto squelch worthless items breaks on restarted character

Reported by: anonymous Owned by:
Milestone: 3.1.1 beta Keywords:


When starting a new character based on a previously died one, and the auto squelch option is enabled, it does not squelch any worthless items the previous character knew.
I can think of two possible solutions:

  1. Characters based on old characters don't get the general items knowledge.
  2. When creating a character based on an old one, retain the squelch settings, i.e. the quality ones as well the individual ones.

My preference would be the second one.

Change History (2)

comment:1 Changed 11 years ago by ChodTheWacko

I don't think you want to retain squelch for a new character.
Items totally worthless and squelchable for a really high level character could be extremely useful for a new character.

comment:2 Changed 11 years ago by takkaria

  • Milestone set to 3.1.1 beta
  • Resolution set to wontfix
  • Status changed from new to closed

Yeah, it's been a design decision to not keep squelch between characters.

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