Ticket #878 (closed bug: wontfix)

Opened 9 months ago

Last modified 8 months ago

auto squelch worthless items breaks on restarted character

Reported by: anonymous Owned by:
Milestone: 3.1.1 beta Keywords:
Cc:

Description

When starting a new character based on a previously died one, and the auto squelch option is enabled, it does not squelch any worthless items the previous character knew.
I can think of two possible solutions:
1. Characters based on old characters don't get the general items knowledge.
2. When creating a character based on an old one, retain the squelch settings, i.e. the quality ones as well the individual ones.

My preference would be the second one.

Attachments

Change History

Changed 9 months ago by ChodTheWacko

I don't think you want to retain squelch for a new character. Items totally worthless and squelchable for a really high level character could be extremely useful for a new character.

Changed 8 months ago by takkaria

  • status changed from new to closed
  • resolution set to wontfix
  • milestone set to 3.1.1 beta

Yeah, it's been a design decision to not keep squelch between characters.

Add/Change #878 (auto squelch worthless items breaks on restarted character)

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as closed
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