Opened 9 years ago

Closed 9 years ago

#915 closed bug (fixed (in master))

"The x pushes past y" messages should only happen when those monsters are in LOS

Reported by: takkaria Owned by:
Milestone: 3.1.2 beta Keywords: monster
Cc:

Description

Otherwise it can get a bit annoying, e.g. with ESP.

Change History (5)

comment:1 in reply to: ↑ description Changed 9 years ago by Taha

Dragon pits in particular are driving me mad with this push past feature. Also, even when I take off my esp source (after having seen the dragons), it continues to give messages like "Something pushes past something". I am trying to come up with a case where that could be useful information, and other than telling me that there are awake mobile monsters out there, I don't see it.

This one makes 3.1.1 unplayable at depth right now. Running 3.1.1.1577 beta

comment:2 follow-up: Changed 9 years ago by ajps

  • Resolution set to fixed
  • Status changed from new to closed

Hopefully fixed in r1581/[6b36b21] (SVN r1582).

comment:3 in reply to: ↑ 2 Changed 9 years ago by Taha

Replying to ajps:

Hopefully fixed in r1581/[6b36b21] (SVN r1582).

Tried out 1583; it no longer happens when the monsters are not seen at all, but the messages are still pretty steady when you have ESP and are aware of a demon or dragon pit.

Maybe the messages should only occur when the monster is within a certain distance of the player, or is targetable, or something like that. Having the message for aware or monsters is still too much.

I don't have an account, so can't reopen this, but it isn't fixed yet.

comment:4 Changed 9 years ago by magnate

  • Resolution fixed deleted
  • Status changed from closed to reopened

comment:5 Changed 9 years ago by d_m

  • Resolution set to fixed
  • Status changed from reopened to closed

Commit 1652 fixed this in HEAD and it is also fixed in 3.1.1.

Note: See TracTickets for help on using tickets.