Timeline
09/19/07:
- 16:57 Ticket #395 (buying cure serious wounds doen't indicate how many you have) created by
- In temple. See attached save. Not a big deal, kinda odd how it works for …
- 16:31 Ticket #394 (keymap/option files no longer append.) created by
- They now overwrite the files completely. Not fun to save your options then …
- 16:11 Ticket #393 (crash in 9-14 build) created by
- The program got a segv and died. I don't remember what i was doing - I …
09/16/07:
- 12:36 Ticket #392 (Savefile crashes GTK port) created by
- This savefile seems to crash the GTK port - I was playing merrily along in …
09/15/07:
- 18:29 Ticket #391 (crash in message_add) created by
- I hit a software bug earlier this day and recompiled svn [6603c09] (SVN …
09/14/07:
- 21:08 Ticket #390 (X11 and GTK ports use 100% CPU) created by
- The X11 and GTK ports are really slow now (especially the GTK port - the …
- 21:07 Ticket #389 ("d" used twice in options menu) created by
- The "d" key is used twice in the options menu, once for birth-options and …
- 15:16 Ticket #382 (When a shop does not want anything, a message should be displayed when ...) closed by
- fixed: see [d2ac2e2] (SVN r559).
- 15:12 Ticket #378 (Clone and Fear effect switched) closed by
- fixed: see [3a32a2c] (SVN r558).
- 15:09 Ticket #375 (Remove autoscum) closed by
- fixed: see [f6cd797] (SVN r557).
- 15:01 Ticket #363 (Stores should have their own "examine" command) closed by
- fixed: closed [df68197] (SVN r556).
- 14:49 Ticket #359 (Light descriptions misleading) closed by
- fixed: see [aec2c36] (SVN r555).
- 14:47 Ticket #347 (Won't autopickup items autoinscribed with !*) closed by
- fixed: see [cca9cf3] (SVN r554); hopefully fixed.
- 14:45 Ticket #336 (Installer does not copy angband.glade to proper directory) closed by
- fixed: see [e68aaa2] (SVN r553).
- 14:33 Ticket #292 (Menus should use 1234567890 as little as possible for "tags".) closed by
- fixed: see [e412acc] (SVN r552)
09/13/07:
- 06:56 Ticket #388 (The saving of colours in the .prf file seems to be broken) created by
- Load game Interact with colours in some obvious way (white to cyan …
09/12/07:
- 14:05 Ticket #358 (Need some indication of maximum burden in UI) closed by
- fixed: see [c8fac35] (SVN r549).
- 13:27 Ticket #349 (Add lib/xtra/mr_att.png to lib/xtra/graf) closed by
- fixed: see [b05c184] (SVN r545).
- 12:03 Ticket #387 (No obvious indication of whether SDL sound is turned on using ./configure) closed by
- fixed: see [290dbc3] (SVN r548)
- 12:03 Ticket #387 (No obvious indication of whether SDL sound is turned on using ./configure) created by
- ... which is essentially the problem reported at …
09/08/07:
- 09:16 Ticket #386 (Monster flow has no range to speak of) closed by
- fixed: Fixed in [ef72382] (SVN r547).
09/06/07:
- 11:18 Ticket #386 (Monster flow has no range to speak of) created by
- Just learned this was a bug on RGRA: #define MONSTER_FLOW_DEPTH 3 was …
09/05/07:
- 01:11 Ticket #385 (Player position moves sometimes when opening player file) created by
- It seems that randomly, the player starting position when opening a saved …
09/04/07:
- 23:56 Ticket #384 (OS X: Problem opening Angband using Quicksilver) created by
- I use the app launcher Quicksilver. Unfortunately, I cannot use it with …
- 23:52 Ticket #383 (Need ability to disable navigation in stores) created by
- Before 3.0.8, there was no navigation in the stores using the arrow keys …
- 23:49 Ticket #382 (When a shop does not want anything, a message should be displayed when ...) created by
- In the general store, I was trying to sell back some torches. Hitting s …
- 23:47 Ticket #381 (OS X: Player open dialog cannot be targetted by keyboard) created by
- When I choose to open a file in Angband (CMD-O at startup), the window …
- 23:45 Ticket #380 (OS X: Cannot open player file outside of Angband itself) created by
- In 3.0.6, it was possible to open a player file a number of ways: From …
09/02/07:
- 06:30 Ticket #379 (Average spell damage when browsing.) created by
- It would be nice if the description of spells (when browsing) displayed …
- 02:13 Ticket #378 (Clone and Fear effect switched) created by
- In effects.c: […] which seems obviously wrong.
08/27/07:
- 04:52 Ticket #377 (Too many hacks?) created by
- The current code, as of revision 543, has no less then 1212 occurrences of …
08/25/07:
- 08:00 Ticket #376 (Odd stacking bug) created by
- Basically, two spellbooks seem not to be stacking at all. Upgrade …
- 07:37 WikiStart edited by
- (diff)
- 07:34 WikiStart edited by
- (diff)
- 07:21 Ticket #375 (Remove autoscum) created by
- 05:38 Ticket #374 (Add "closest valid target" action when targetting) created by
- Perhaps assign it to the ' key.
- 05:37 Ticket #373 (Help prevent offscreen deaths) created by
- Consider a "keep visible monsters on screen" option -- or at least, "when …
- 05:36 Ticket #372 (New panel change behaviour) created by
- Some way to scroll the map by increments other than half-screen widths …
- 05:33 Ticket #371 (Make Banishment and Mass Banishment sound less alike) created by
- Suggestions from r.g.r.a: * mass banishment -> word of solitude / zone of …
08/24/07:
- 19:10 Ticket #370 (Rangers should have reduced chance of arrow breakage) created by
- Perhaps rangers or bow skill generally. Link to player level in some way.
- 17:59 Ticket #369 (Reconsider healing potion arrangement) created by
- Link to Andrew Doull's post, adopt ideas from there. Try fixing the …
- 14:59 Ticket #368 (main-gcu should support dynamic resizing) created by
- see how e.g. nano does it.
- 14:59 Ticket #367 (Prompt for which ring to replace when wearing two) created by
- If you are wearing two rings, you should have a prompt as to which one to …
- 14:03 Ticket #366 (Different effects should have different names, and the same effect should ...) created by
- Always. From r.g.r.a: * If the spell name is <noun>, then the magical …
- 13:58 Ticket #365 (Autoconf issues) created by
- At the moment, the global install doesn't do setgid properly, and …
- 13:57 Ticket #364 (Weapons need to be priced in line with their damage-dealing ability) created by
- ATM: […] The first bow sells for twice as much because the Extra Might …
- 13:44 Ticket #363 (Stores should have their own "examine" command) created by
- So that 'I' in a store looks at the spell listing of an item, but with …
- 13:43 Ticket #362 (Running over long corridors triggers redraw bug) created by
- "I turned center_player on, I run log twisting corridor. Corridor was over …
- 13:42 Ticket #361 ('K' key doesn't drop things with squelch) created by
- As above.
- 13:42 Ticket #360 (Pickup issue with full inventory and no light) created by
- When trying to pick up with a full inventory and no light, the game just …
- 13:41 Ticket #359 (Light descriptions misleading) created by
- I found "Descriptions of lights still appear to be misleading" in my …
- 13:32 Ticket #358 (Need some indication of maximum burden in UI) created by
- - Allow percentage weight display in inventory? - At minimum, display …
- 13:29 Ticket #357 (Smaller pseudo-ID changes) created by
- - Items pseudo-ID'd as {average} should act as ID'd items (e.g. stack …
- 13:26 Ticket #356 (Test rig for dungeon generation) created by
- Implement a statistics generator for the dungeon: - collects data on how …
- 12:56 Ticket #355 (High Charisma should make monsters more likely to flee from player damage) created by
- "In Unangband, high charisma increases the probability of monsters fleeing …
- 11:43 Ticket #354 (Add keep_room_on_screen option) created by
- Add a keep_room_on_screen that makes sure that the entire of the current …
- 11:38 Ticket #353 (Make dungeon spellbooks into artifacts) created by
- This might require a little hackery. Make sure they show up enough. Make …
- 11:38 Ticket #352 (Change probing behaviour) created by
- Make rods rarer and up the mana for the priest spell. Make it give info …
- 11:36 Ticket #351 (Food changes (again)) created by
- Mushrooms of Clear Mind should also cure hallucination. +rConf Rename …
- 11:31 Ticket #350 (Scroll changes) created by
- - Merge DetTreasure? + DetObjects?, extend over whole level - Scroll of …
Note: See TracTimeline
for information about the timeline view.