Timeline


and

05/17/08:

11:39 Ticket #394 (keymap/option files no longer append.) closed by takkaria
fixed: Fixed in [c422dcd] (SVN r922).
10:56 Ticket #535 (Mages should always have mana available) closed by takkaria
fixed: Fixed a little while ago now.
10:00 Ticket #515 (Disallow debug chars on the high score list) closed by takkaria
fixed: [b60cae8] (SVN r924).
09:53 Ticket #447 (Pseudo-ID lengths decrease too rapidly with character level) closed by takkaria
fixed: Fixed, [68aee9c] (SVN r923).
09:48 Ticket #520 (Pref files seem not to be being saved properly) closed by takkaria
fixed: [c422dcd] (SVN r922).
09:41 Ticket #546 (Allow Enter to work on options menu) closed by takkaria
fixed: Fixed in [03bf71c] (SVN r921).
09:25 Ticket #156 (Review and incorporate Leon's dungeon patch) reopened by takkaria
Reopening, since this was backed out.
09:22 Ticket #512 (Make browsing the knowledge screen easier) closed by takkaria
fixed: Fixed in [5de92b0] (SVN r920).
09:11 Ticket #500 (Some of the help files have CR+LF and some have only LF) closed by takkaria
fixed: done, [1174dd3] (SVN r919).
08:58 Ticket #489 (DTrap status indicator should be a more visible colour than dark green) closed by takkaria
fixed: fixed in [d95ca1d] (SVN r917).
08:56 Ticket #543 (Sort out balance after changes to bow damage) closed by takkaria
fixed: [a7c0627] (SVN r916) closes this; the first half no longer applies after …
08:55 Ticket #537 (ARROW_* attacks should not always hit) closed by takkaria
fixed: [69cb047] (SVN r915) closes this -- damage reduction not active, but there …
08:36 Ticket #554 (Failure rate display for spells is wrong) closed by takkaria
invalid: The code here hasn't changed since 3.0.6, so the report is incorrect.
08:33 Ticket #356 (Test rig for dungeon generation) closed by takkaria
fixed: [15fc603] (SVN r593) has everything that's needed even if the code isn't …
08:31 Ticket #275 (Remove/redo "social class") closed by takkaria
fixed: [9408114] (SVN r912) did a lesser version of this which has no gameplay …

05/16/08:

21:42 Ticket #399 (Make object descriptions somewhat more terse) closed by takkaria
fixed: Terseness achieved, I think.
21:41 Ticket #393 (crash in 9-14 build) closed by takkaria
worksforme: Can't do anything about this; the logs don't help since they don't have …
21:31 Ticket #605 (r907: weapons should pick up brands from rings) created by takkaria
21:30 Ticket #604 (New object flags (IMPAIR_*, AFRAID, VULN_*) need to be on the character ...) created by takkaria
21:30 Ticket #603 (r907: birth items incorrect) created by takkaria
because tval/sval pairs haven't been updated. We should move to textual …
21:29 Ticket #602 (r907: broken graphics) created by takkaria
Graphics are wrong because of reorg.
21:24 Ticket #596 (Monster recall: make XP and native depth obvious) closed by takkaria
fixed: done in [42a6093] (SVN r908).
21:18 Ticket #540 (Fix up Narya et al.) closed by takkaria
fixed: Done in [70b5fea] (SVN r907).
21:18 Ticket #445 (Rebalance the combat gear items) closed by takkaria
fixed: Done in [70b5fea] (SVN r907).
21:18 Ticket #350 (Scroll changes) closed by takkaria
fixed: Done in [70b5fea] (SVN r907).
21:18 Ticket #321 (Fix amulets) closed by takkaria
fixed: Done in [70b5fea] (SVN r907).
21:18 Ticket #320 (Fix rings) closed by takkaria
fixed: Done in [70b5fea] (SVN r907).
21:17 Ticket #316 (Rebalance wands/rods/staffs) closed by takkaria
fixed: Done in [70b5fea] (SVN r907).
21:17 Ticket #312 (Consumables should appear in piles) closed by takkaria
fixed
16:22 Ticket #588 (Add player vulnerabilities) closed by takkaria
fixed: Done in [1e7d593] (SVN r902)
16:22 Ticket #601 (Monster AI needs to understand player vulnerabilities) created by takkaria
See [1e7d593] (SVN r902). In particular, this will require only a few …
11:02 Ticket #522 (Reconsider the three-potion system) closed by takkaria
fixed: I haven't removed CLW, but otherwise done this.
10:59 Ticket #351 (Food changes (again)) closed by takkaria
fixed: Slime molds aren't going, since they seem part of the character of the …
10:59 Ticket #600 (Improve monster drop functionality) created by takkaria
Introduce a drops.txt file (e.g. http://takkaria.org/junkyard/drops.txt) …

05/14/08:

17:34 Ticket #599 (Linearise the stat system) created by takkaria
Stat potions always increase 1 point beneath 18 and 10 points past that. …
16:49 Ticket #598 (Make time attacks less evil) created by takkaria
Says Eddie: The current situation with time attacks is very strange. …

05/11/08:

22:47 Ticket #517 (Make money depth and value less hard-coded) closed by takkaria
wontfix: I did go the opposite approach -- for several reasons. First, if money …
22:24 Ticket #44 (Change rand_int() to randint0(); randint() to randint1()) closed by takkaria
fixed: see [bd51615] (SVN r895). thanks to Rowan for the patch.
22:19 Ticket #384 (OS X: Problem opening Angband using Quicksilver) closed by takkaria
fixed: Fixed in [01008f3] (SVN r894).
21:55 Ticket #140 (Externalise store stocking lists) closed by takkaria
fixed: Fixed this in [845ff99] (SVN r891). I recommend, somewhat immodestly, …

05/06/08:

22:41 Ticket #597 (CPU spikes on (firefox 3.0b5, csrss.exe) when loading angband 3.0.9b or ...) created by epylar
This may be a bug in Firefox 3.0b5, but I felt it worth mentioning: …
17:25 Ticket #596 (Monster recall: make XP and native depth obvious) created by takkaria
16:54 Ticket #595 (Add more monster race and slay types) created by takkaria
16:53 Ticket #594 (Try and make all stats more relevant to all classes) created by takkaria
For example, Mages: mana/spells determined by INT, spell failure by WIS …
16:49 Ticket #593 (Add new curses: hide the monster health bar) created by takkaria
R Dan mentioned this on r.g.r.a a while back; it would make an interesting …
16:49 Ticket #592 (Add new curses: anchorage) created by takkaria
Prevents all teleport effects, both player and monster, in a certain …
16:42 Ticket #591 (Monster recovery should happen each turn regardless of how far away ...) created by takkaria
As far as I can tell, if a monster is fully healed but …
16:40 Ticket #590 (Dragon scale mails' activation times are truncated) created by takkaria
e.g. activation recharge times of 1d450 are truncated to 1d194 because …
16:27 Ticket #589 (Identify spell should check that there are items to identify before ...) created by takkaria
This is a more general issue with the current spells system; perhaps it …
16:22 Ticket #588 (Add player vulnerabilities) created by takkaria
Probably just for the base four; which negate a resist, or increase damage …
16:20 Ticket #587 (Think about adding EyAngband item prefixes) created by takkaria
These can greatly increase the number of items without contributing to TMJ …

05/05/08:

08:54 Ticket #586 (Allow restriction of auto pickup to consumables) created by anonymous
When playing a magic user, it is a bit annoying that the basic books are …
07:39 Ticket #583 (lib/xtra/graf/mr_att.png is not installed with "make install") closed by shanoah
worksforme

05/04/08:

23:19 Ticket #585 (Orc with bad item in 880) created by HorstVonBrand
I'm running SVN release 880 on Linux (plus a lot of patches to get rid of …
19:38 Ticket #456 ({tried} inscription in store items) closed by ajps
fixed: Fixed in [3d1b4f3] (SVN r880).
12:54 Ticket #579 (Squelch display issues) closed by ajps
fixed: These cases fixed in [b175619] (SVN r879).
07:40 Ticket #584 (There should be an error message if save game cannot be overwritten) created by anonymous
Angband says "Saving game... done." even if it can't overwrite the …

05/03/08:

15:16 Ticket #583 (lib/xtra/graf/mr_att.png is not installed with "make install") created by HorstVonBrand
I got angband from SVN (via git, sorry), currently at 877. …

04/30/08:

23:08 Ticket #582 (Traps are boring) created by takkaria
... as one might expect. However, a wider variety of them distributed …
23:07 Ticket #581 (Use a flag-based terrain system) created by takkaria
This will make it easier for variants, as well as allow a bit more …
23:03 Ticket #580 (Cut down dungeon depth) created by takkaria
By at least 20 levels -- to 70 or 80.

04/29/08:

20:31 Ticket #579 (Squelch display issues) created by takkaria
These are, alas, still very present. I can't recall any right now apart …
20:25 Ticket #578 (Possibly implement a "targetted teleport" feature?) created by takkaria
This would teleport to some defined area of the dungeon. Probably a rare …
20:14 Ticket #577 (Debug mode isn't friendly in the slightest) created by takkaria
It would be good to get some documentation on debug mode, and possibly …
20:09 Ticket #232 (Solid block characters are invisible under Windows Vista) reopened by takkaria
Reopening this since it's something we want to fix. The very least we …
20:01 Ticket #576 (Item flavours file needs a better format) created by takkaria
I was going to have a hack at adding some new flavours today, but I found …
20:00 Ticket #575 (Steal more Un rod/wand/staff flavours) created by takkaria
For example, in …
19:52 Ticket #574 (Enable the good bits of adult_ai_smart without the brokenness) created by takkaria
Zaimoni wrote on angband.oook.cz: "The only thing broken about it is …

04/28/08:

22:52 Ticket #433 (Remove individual-shopkeeper and race-based discrimination from the store ...) closed by takkaria
fixed: Fixed in [9d1c468] (SVN r856).
22:44 Ticket #573 (Update comments in tables.c to match p_class.txt) closed by takkaria
fixed: Fixed [22ad71a] (SVN r855).
19:41 Ticket #573 (Update comments in tables.c to match p_class.txt) created by roustk@…
The big comment about calculating blows in tables.c (lines 1036-1041) is …
19:03 Ticket #549 (OS X port should reorganise the Windows menu) closed by takkaria
fixed: Fixed in [f65395b] (SVN r850).
19:03 Ticket #545 (Add "Open Recent" support for the Mac OS X port) closed by takkaria
fixed: Fixed in [f65395b] (SVN r850).
17:36 Ticket #572 (Avoid unavoidable deaths) created by takkaria
See this thread: http://angband.oook.cz/forum/showthread.php?t=745
15:07 Ticket #571 (Multiple pval support) created by takkaria
This doesn't have to be particularly complex: two pvals would be enough, …
14:27 Ticket #568 (Objects on ground show up in shops) closed by ajps
fixed: Fixed by [db6dbfa] (SVN r847), AFAICT at least.
12:33 Ticket #566 (Minor display update issue in point-based chargen) closed by ajps
fixed: Fixed in [844beb0] (SVN r845).
09:31 Ticket #569 (Add minimum depths for various traps) closed by takkaria
fixed: Fixed in [e38e3ae] (SVN r843).

04/27/08:

22:16 Ticket #570 (Minor display issue: 'l'ooking at money on the ground) created by Porran
While 'l'ooking around, if you navigate to a $ on the ground, you'll see …
22:01 Ticket #569 (Add minimum depths for various traps) created by takkaria
This helps to avoid instadeaths on dlev1 without any special-casing. May …
22:00 Ticket #508 (MacOS: main-x11.c uses #define rather than typedef to define uint) closed by takkaria
fixed: Fixed in [5402c0d] (SVN r839), thanks.
21:34 Ticket #568 (Objects on ground show up in shops) created by Big Al
Occasionally, when I'm buying something from a store, objects on the …
20:15 Ticket #559 (ID store items) closed by takkaria
invalid: You already can -- 'l'ook at an item inside the store.

04/20/08:

23:50 Ticket #567 (MacOS: new application icon) closed by takkaria
fixed: Committed in [35ac22d] (SVN r838). Thanks!
23:41 Ticket #567 (MacOS: new application icon) created by roustk@…
See http://angband.oook.cz/forum/showthread.php?t=733 Replacement …

04/19/08:

00:09 WikiStart edited by takkaria
(diff)

04/18/08:

21:59 Ticket #566 (Minor display update issue in point-based chargen) created by Porran
During character generation, when you've spent enough points to reduce …
17:21 Ticket #565 (can't sell a staff) closed by takkaria
invalid: No, because we don't have a decent login system here. Marking as invalid. …

04/17/08:

23:30 Ticket #565 (can't sell a staff) created by ChodTheWacko
Testcase included. I am carrying a staff of slowness, which I can see in …
03:16 Ticket #366 (Different effects should have different names, and the same effect should ...) closed by takkaria
worksforme: I believe this is already the case. If anyone needs to reference this in …
03:13 Ticket #441 (Ego-item weapons sometimes get generated with absurdly large negative or ...) closed by takkaria
worksforme: Haven't seen this since the first change -- assume it was a problem …
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