Timeline
01/07/09:
- 22:43 Ticket #672 (r1099: Activating Evenstar gives wrong message) created by
- It's not a cloak.
- 21:22 Ticket #671 (Loading the same gamefile should load preferences, even with a different ...) created by
- For OS X, possibly other platforms: I like to give all my characters a …
- 20:32 Ticket #670 (r1099: reading ?acquirement off floor does not acquire) created by
- Instead, it consumes the scroll with no benefit.
- 19:15 Ticket #313 (Potion changes) closed by
- fixed: The desirable changes here were actually already implemented in 3.1.
- 18:52 ReleaseChecklist edited by
- (diff)
- 15:00 Ticket #669 (r1099: control-E doesn't work well) created by
- It has no observable effect, but causes a switch after some other things, …
- 13:55 Ticket #668 (When running, if you step on a trap, you get two @s on the screen while ...) created by
- 12:19 ReleaseChecklist edited by
- (diff)
- 11:22 Ticket #667 (Re-examine fear changes) created by
- Following up on any further discussion in the thread at: …
- 10:32 Milestone 3.1.0 completed
- A first alpha to test the changes so far.
- 09:54 ReleaseChecklist edited by
- (diff)
- 09:41 ReleaseChecklist created by
- 09:40 Ticket #132 (Release checklist) closed by
- wontfix: moving this to a static wiki page
- 09:39 WikiStart edited by
- (diff)
- 09:35 Ticket #666 (main-gcu exhibits out-of-bounds array access in z-term at game init) created by
- To reproduce: 1. Compile linux port with gcu frontend. 2. Run "valgrind …
- 08:30 Ticket #605 (r907: weapons should pick up brands from rings) closed by
- fixed: in [0a7d8c3] (SVN r1079). The game just uses the highest multiplier from …
- 08:27 Ticket #310 (New item allocation system with gradients) closed by
- fixed: DROP_GOOD now means something again, and with that, this bug is being …
- 07:36 Ticket #607 (Rings of Escaping should impair spellcasting and ranged attacks) closed by
- fixed: in [bbbc758] (SVN r1090).
- 07:09 Ticket #665 (Amnesia effect shouldn't exist anymore) created by
- 06:42 Ticket #649 (My Paladin forgets "Slow Poison" on restart? (weird)) closed by
- fixed: in [bcc2414] (SVN r1089). thanks!
- 05:20 Ticket #651 (Cannot reload randart saves in developmental versions) closed by
- fixed: in [17a3117] (SVN r1086). very sorry that this happened! the game won't …
- 05:01 Ticket #624 (Fear problems.) closed by
- fixed: in [f00bdb0] (SVN r1085)
- 04:46 Ticket #656 (r1069: r908 missed monster list) closed by
- fixed: in [0b41327] (SVN r1083)
- 04:43 Ticket #657 (r1069: messages out of sync for oppose poison) closed by
- fixed: in [6a3905a] (SVN r1082)
- 04:40 Ticket #658 (r1069: Rods have variable weight) closed by
- fixed: in [720ec8f] (SVN r1081)
- 04:39 Ticket #662 (r1071: Ancient gold dragons drop gold) closed by
- fixed: in [273103c] (SVN r1080)
- 04:27 Ticket #653 (Playing.txt need '[' and ']' commands updated) closed by
- fixed: in [bec55bf] (SVN r1077).
- 04:21 Ticket #664 (refactor get_brand_mult() & pseudo-by-use in attack.c) created by
- get_brand_mult() should be taking a flagset rather than an object. can …
- 04:10 Ticket #604 (New object flags (IMPAIR_*, AFRAID, VULN_*) need to be on the character ...) closed by
- fixed: in [0327cc7] (SVN r1078)
01/06/09:
- 16:37 Ticket #663 (r1071: Wrong article in hostile summons) created by
- Dwar, Dog Lord of Waw magically summons an undead adversary! G Dread …
- 16:16 Ticket #498 (Average damage not correct for items in pack [Was: Number of blows not ...) closed by
- fixed: fixed in [5be6498] (SVN r1073). That's what I get for applying patches by …
- 16:14 Ticket #662 (r1071: Ancient gold dragons drop gold) created by
- I beleive this is an oversight; the in-game description makes no mention …
- 13:50 Ticket #661 ("You have x number of y" message in store sometimes incorrect) created by
- If you have 105 plain arrows in your inventory (eg. a pile of 99 and a …
- 13:42 Ticket #660 (Allow New Game/Load Game without Quitting) created by
- It would be nice on the platforms that support menus (Windows, Mac, ?) to …
- 04:48 Ticket #659 (Get valgrind reporting that all memory is properly freed at game exit) created by
01/03/09:
- 16:25 Ticket #658 (r1069: Rods have variable weight) created by
- I have "2 Lead-Plated Rods of Treasure Location (10.0 lbs)", but most …
01/02/09:
- 04:52 Ticket #657 (r1069: messages out of sync for oppose poison) created by
- The messages given on start and end reference confusion. -sorear
01/01/09:
- 21:12 Ticket #656 (r1069: r908 missed monster list) created by
- In [70ccedb] (SVN r1069), monster list still uses the old rules for OOD …
12/31/08:
- 00:00 Ticket #498 (Average damage not correct for items in pack [Was: Number of blows not ...) reopened by
- In [d702662] (SVN r1046), […] was changed to: […] Shouldn't this …
12/29/08:
- 18:24 Ticket #655 (Priests are now horribly unfair. {Psuedo-ID}) created by
- Low level priests have no cheap pre-id methods. Remove curse is useless at …
- 18:02 Ticket #654 (Resting not giving Pseudo-id is pointless) created by
- with 09999s you'll get your pseudo-id just as quickly.
- 12:16 Ticket #651 (Cannot reload randart saves in developmental versions) reopened by
- This still happens with [c18feef] (SVN r1066)
12/24/08:
- 22:34 Ticket #560 (Limit char dumps to 80 characters wide) closed by
- fixed: Given that the game already wraps at the right width, this is a problem …
- 22:28 Ticket #609 (Invisible traps can be shown via "change visuals") closed by
- fixed: Whilst it may look like you can make invisible traps visible, you actually …
- 22:00 Ticket #650 (Infinite Scroll of Rune of Protection) closed by
- duplicate: already fixed as #409 ([3cbcc19] (SVN r796))
- 21:56 Ticket #553 (Merging prayer books) closed by
- wontfix
- 16:35 Ticket #501 (Add method of death to the character dump.) closed by
- fixed: in [1852732] (SVN r1063).
- 15:58 Ticket #536 (Stepping next to a sleeping monster should not allow it to wake up *and* ...) closed by
- fixed: in [663a76b] (SVN r1061), thanks
- 15:52 Ticket #644 (Targeting only targets closest monsters) closed by
- fixed: in [a4ecdec] (SVN r1060), thanks
- 04:05 Ticket #653 (Playing.txt need '[' and ']' commands updated) created by
- Playing.txt needs 'and?' commands updated too.
12/23/08:
- 23:46 Ticket #652 (Knowledge - press any continue - arrow keys not regarded as "any key") closed by
- fixed: This this was fixed some time ago. Thanks for reporting it, though, since …
- 22:04 Ticket #585 (Orc with bad item in 880) closed by
- invalid: closing since there's been nothing new on this.
- 22:03 Ticket #646 (Scroll of Door/Stair Detection Shouldn't cost more than Scroll of Magic ...) closed by
- fixed: in [e5813f7] (SVN r1049)
- 21:51 Ticket #641 (Morgoth arts messed up) closed by
- fixed: I think this should probably have been fixed in [7a237e7] (SVN r1047), as …
- 21:49 Ticket #648 (Iron Crown of Morgoth not perma-cursed / not adding to stats) closed by
- fixed: in [7a237e7] (SVN r1047).
- 21:04 Ticket #498 (Average damage not correct for items in pack [Was: Number of blows not ...) closed by
- fixed: in [d702662] (SVN r1046), thanks
- 20:14 Ticket #528 (Nearby objects should be listed in the monster list, a la Sangband) closed by
- fixed: in [ada65fb] (SVN r1043).
- 19:38 Ticket #642 (Rewrite scorefile code.) closed by
- fixed: in [d7a3a96] (SVN r1042).
- 15:30 Ticket #651 (Cannot reload randart saves in developmental versions) closed by
- fixed: fixed in [cfe830c] (SVN r1037), thanks.
12/21/08:
- 00:26 Ticket #652 (Knowledge - press any continue - arrow keys not regarded as "any key") created by
- I don't know if I'm posting this in the right place or in the right format …
12/20/08:
- 04:48 Ticket #651 (Cannot reload randart saves in developmental versions) created by
- I get the following error when i try to open up a save file with the …
12/18/08:
- 23:42 Ticket #650 (Infinite Scroll of Rune of Protection) created by
- version 3.0.9 under Linux 2.6.22.14-72.fc6 ( Fedora Core 6 ) compiled …
12/12/08:
- 01:38 Ticket #498 (Average damage not correct for items in pack [Was: Number of blows not ...) reopened by
- Still broken, sorry - now it shows you the average damage as if the weapon …
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