Timeline
04/09/09:
- 17:53 Ticket #826 (Add power term for object activations) created by
- I've had this half-done for weeks. If I make a ticket for it I might …
- 16:09 Ticket #825 (make clean no longer recurses) closed by
- fixed: [98c825e] (SVN r1323)
- 15:41 Ticket #821 (Easy Know Missing) closed by
- fixed: fixed in [9742b11] (SVN r1104)
- 15:39 Ticket #345 (Review item recall) closed by
- fixed: [a755c80] (SVN r1322)
- 06:40 Ticket #784 (Squelch settings should not be saved with other settings) closed by
- fixed: [635e36c] (SVN r1320)
- 05:42 Ticket #557 (autosquelch squelches 'good' cursed items) closed by
- fixed: [d299453] (SVN r1317)
- 05:15 Ticket #745 (monster group movement bug(s)) closed by
- fixed: [967985e] (SVN r1315)
- 05:08 Ticket #785 (Various mushrooms have 0 value and squelch by default) closed by
- duplicate: dup of #701
- 05:07 Ticket #701 (Give the new mushrooms some positive value) closed by
- fixed: [08b7e73] (SVN r1314)
- 04:59 Ticket #761 (No need to include {uncursed} if curses are largely separate from items) closed by
- fixed: [4bf0760] (SVN r1312)
04/08/09:
- 16:18 Ticket #519 (Get the debian bits to the point where they can be autobuilt) closed by
- fixed: As of [516a914] (SVN r1310) I'm happy enough to close this ticket. If gtk …
- 11:52 Ticket #825 (make clean no longer recurses) created by
- It removes object files in src/, but not in src/object/ or src/monster/ I …
- 07:48 Ticket #754 (Egos with extra powers need to be priced better) closed by
- fixed: Power-based pricing was enabled by default in [88f5dbe] (SVN r1303), so …
04/06/09:
- 07:52 Ticket #668 (When running, if you step on a trap, you get two @s on the screen while ...) closed by
- worksforme: I don't see this behaviour on the curses or SDL current builds ([523b18e] …
- 04:23 Ticket #824 (Learn weapon dice and bonuses after attacking) closed by
- fixed: [523b18e] (SVN r1308)
- 04:07 Ticket #824 (Learn weapon dice and bonuses after attacking) created by
- as laid out in #752
- 03:18 Ticket #641 (Morgoth arts messed up) reopened by
04/05/09:
- 14:01 Ticket #669 (r1099: control-E doesn't work well) closed by
- fixed: Fixed in [0eef0ec] (SVN r1305).
- 13:20 Ticket #707 (r1099: Display glitch with large overmap windows and town) closed by
- fixed: Fixed in [6d244db] (SVN r1304) by doing a full-term clean of the minimap …
- 11:40 Ticket #804 (Crash after 'k' command with books) closed by
- fixed: Fixed in [6447f25] (SVN r1299).
- 05:44 Ticket #823 (Include brands on rings in various places) created by
- - randart generation (add_ability() and parse_frequencies()) - …
- 05:10 Ticket #822 (Whip of Valain activation string) closed by
- fixed: Fixed in [0f4f166] (SVN r1279). If this happens with any version …
- 00:55 Ticket #822 (Whip of Valain activation string) created by
- I've got Whip of Valain which activates for fire bolt. When I activate it, …
04/04/09:
- 15:01 Ticket #819 (Secret Frosty Westernesse) closed by
- fixed: Ok, found it, fixed in [c68f5a8] (SVN r1297). If I'm right, your …
- 12:57 Ticket #821 (Easy Know Missing) created by
- One of the basic rods--I think it's trap location if I recall …
- 12:55 Ticket #820 (Adam Bolt Element Tiles Wrong) created by
- The element tiles are mapped wrongly for the Adam Bolt tileset, i.e., …
- 12:53 Ticket #819 (Secret Frosty Westernesse) created by
- My Westernesse weapon does frost damage, even though it's not stated in …
04/03/09:
- 20:01 Ticket #813 (!Heal is too good) closed by
- fixed: Fixed in [88619f9] (SVN r1296)
03/31/09:
- 18:55 Ticket #818 (Revise definition and operation of cache in slay_power()) created by
- The slay_power() function (in obj-power.c) currently caches all 65536 …
03/24/09:
- 20:40 Ticket #817 (Subwindows are completely blank) created by
- Running vista64, I had valid subwindows with my first character. After …
03/10/09:
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