Timeline
07/11/09:
- 20:33 Ticket #892 (new-id: wands and staffs ID'd without ID or use (but rods aren't)) closed by
- fixed: fixed in r1489 merged in [1d8e083] (SVN r1526)
- 18:49 Ticket #294 (Dummy object recall issues) reopened by
- Well, if it doesn't induce strange messages, then it should. This is …
- 16:20 Ticket #582 (Traps are boring) closed by
- duplicate: #426.
- 15:37 Ticket #33 (Flasks of oil and torches should have firebrand) closed by
- fixed: [4ea218d] (SVN r1488).
- 15:21 Ticket #294 (Dummy object recall issues) closed by
- fixed: I can no longer reproduce this so assume it has been fixed. Please reopen …
- 09:23 Ticket #606 (Macro's still use normal keyset when game is set for roguelike keys) closed by
- duplicate: #53.
07/07/09:
- 12:32 Ticket #893 (Pickup fails when hitpoints low) created by
- With hitpoint warning on (40%), pickup_always=yes, pickup_inven=yes, …
07/05/09:
- 18:47 Ticket #892 (new-id: wands and staffs ID'd without ID or use (but rods aren't)) created by
- 17:46 Ticket #63 (Add support for automatically numbering characters ("Rocky IV")) reopened by
- I decided this really should be able to cope with numerals not starting at …
- 10:28 Ticket #881 (Inpsect needs a more prompt) closed by
- duplicate: #865.
- 09:21 Ticket #853 (Pricing anomalies) closed by
- fixed: [6deb8f9] (SVN r1479). Added big power boost for TR2_LITE on light …
- 04:27 Ticket #891 (Display player-turns in dumps) created by
- Backport from Un: http://angband.oook.cz/ladder-show.php?id=6803
07/04/09:
- 18:01 Ticket #890 (Prevent generation of 'damaged' items in stores) closed by
- fixed: [8f6399a] (SVN r1478)
- 16:26 Ticket #885 (Add verbose argument to object_value_real()) closed by
- fixed: [705b0b1] (SVN r1477). The pricing.log file should now remain *much* …
06/29/09:
- 10:05 Ticket #877 (Let me disable townspeople) closed by
- wontfix: Sorry, I'm not adding an option for this, nor removing them for everyone.
- 09:31 Ticket #660 (Allow New Game/Load Game without Quitting) closed by
- duplicate: See #138.
- 09:19 Ticket #516 (Feature Request: Make 'repeat last command' only repeat in-game commands) closed by
- fixed: Fixed in [13c0a2f] (SVN r1436) (and the numerous bugfixes since). The …
- 09:13 Ticket #760 ('n' interacts oddly with inscribed ammo) closed by
- fixed: Fixed in [a409870] (SVN r1456).
06/28/09:
- 17:12 Ticket #890 (Prevent generation of 'damaged' items in stores) created by
- By this I mean armour and weapons with negative modifiers to hit/dam/ac.
- 05:37 Ticket #889 (Wielding firestar causes it to prompt for a direction.) closed by
- fixed: Fixed in 1455. Not the nicest solution possible maybe, but fixed all the …
06/25/09:
- 21:47 Ticket #889 (Wielding firestar causes it to prompt for a direction.) created by
- Not sure why, perhaps the activation? Save attached.
06/23/09:
- 16:08 Ticket #888 (CCW and CMW (almost) replicated) created by
- The CCW and CMortalW priest/paladin spells are replicated in ?PB3 and …
06/22/09:
- 16:20 Ticket #886 (repeat command ignores prompts) closed by
- fixed: Should be fixed in [4c09863] (SVN r1449) (for the low mana check) and …
- 04:05 Ticket #887 (Windows "open" and "new" hotkeys) created by
- In the Windows version, File|New and File|Open should have a hotkey (and …
06/21/09:
- 07:45 Ticket #886 (repeat command ignores prompts) created by
- Since some revisions, the repeat command does not show any prompts …
- 04:41 Ticket #885 (Add verbose argument to object_value_real()) created by
- This will help solve two problems: the slow-down when redrawing the item …
06/20/09:
- 17:29 Ticket #884 (Turn used when using wand/staff with no charges.) created by
- If you use a wand or staff with no charges left, it uses up a turn, …
- 17:22 Ticket #882 (Repeat command on zap ignores uncharged rods) closed by
- fixed: Fixed in [11f8de5] (SVN r1445) - was an artifact of the repeat command …
- 11:50 Ticket #883 (Angband spends too much time updating the item list.) created by
- Well, I accidently overwrote my savefile with my testing svn version, so …
06/19/09:
- 21:42 Ticket #882 (Repeat command on zap ignores uncharged rods) created by
- When using the repeat command (default key 'n') after zapping a rod, the …
06/16/09:
- 09:37 Ticket #881 (Inpsect needs a more prompt) created by
- The new inspect format is more verbose and can for some items (artifacts …
- 07:36 Ticket #880 (Dead keys do not work in OS X port) created by
- When using for example a swedish keyboard layout, the ~ key is a dead key, …
- 07:26 Ticket #879 (Search the home) created by
- I could really use some way to search my home. Say for example that I …
06/15/09:
- 18:53 Ticket #878 (auto squelch worthless items breaks on restarted character) created by
- When starting a new character based on a previously died one, and the auto …
06/14/09:
- 17:46 Ticket #877 (Let me disable townspeople) created by
- It would be very nice to have a birth option to disable the townspeople. …
06/13/09:
- 18:07 Ticket #876 (Check for format-string based security holes) created by
- Look for more security holes like the ones fixed in [a007d2a] (SVN r1437) …
- 09:37 Ticket #874 (Monster list window not updating when monsters woken by combat) closed by
- fixed: [1dccef2] (SVN r1440)
- 09:22 Ticket #875 (player_has_los_bold() is not working in some situations) closed by
- fixed: [f6232ab] (SVN r1439). We should have been using m_ptr->mflag instead.
- 03:59 Ticket #875 (player_has_los_bold() is not working in some situations) created by
- http://angband.oook.cz/forum/showthread.php?p=20456
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