Timeline


and

08/11/09:

08:15 Ticket #948 (Corrupted messages when droping in the home) created by takkaria
'Whenever I drop something at home I receive corrupted messages like "You …
07:58 Ticket #947 (Angband crashes on exit if an edit file contains a syntax error) created by marcock@…
When an edit file contains a syntax error, Angband displays the error …

08/10/09:

17:20 Ticket #946 (Find a licence for the current sound files which is acceptable to Debian) created by magnate
The current wording is "The sounds are freeware, whatever that means". …

08/09/09:

14:12 Ticket #945 (Scrolls of Darkness don't ID rDark.) created by p mac
I've been wearing {special} leather armor for 20 levels, and I haven't …

08/07/09:

04:18 Ticket #944 (1599: racial attributes not shown in character window) created by takkaria
00:42 Ticket #943 (Wand of teleport other has wrong symbol.) created by p mac
Symbol is = (ring); should be -.

08/06/09:

17:14 Ticket #942 (Move angband.ico to src\win) created by ekolis
Right now it's in src, but it's only used by the Windows port, and it …
09:25 Ticket #941 (merge priest dStairs & dTraps spells) closed by d_m
fixed

08/05/09:

17:14 Ticket #941 (merge priest dStairs & dTraps spells) created by takkaria
"Does what it says on the tin"
15:56 Ticket #940 (Investigate reports of macros/keymaps not restoring properly) created by takkaria
http://groups.google.com/group/rec.games.roguelike.angband/msg/dd6bcb2fadbd
15:18 Ticket #939 (Should color*255 be color*257?) created by h.b.furuseth@…
main-x11.c:create_pixel() multiplies 1-byte color values with 255: …
05:44 Ticket #935 (Character screen flag display crash) closed by sorear
fixed: There's a bug fixed in [14d2259] (SVN r1612) which would cause this; I …
02:02 Ticket #938 (Non-maximise mode does not work) created by Phil, r.g.r.a
If I switch off the birth option to maximise race/class bonus, when I …

08/04/09:

18:02 Ticket #937 (Quality squelching levels overflow from box on quality squelch screen) created by takkaria
It's a one-line fix, but no point in backporting.
17:01 Ticket #936 (Pseudo-ID triggers on already-known items) created by takkaria
http://angband.oook.cz/forum/showpost.php?p=22405&postcount=40
16:57 Ticket #98 (Allow squelch of unknown flavors.) closed by takkaria
fixed: Eddie's changes did this

08/03/09:

19:04 Ticket #935 (Character screen flag display crash) created by takkaria
Reported in multiple places on angband.oook.cz: "I attached the save. To …

08/02/09:

15:18 Ticket #934 (Make flags set in monster lore data mean "know the presence or absence of ...) created by takkaria
This has got much nicer characteristics when monsters are changes in …
12:58 Ticket #933 (auto-identify doesn't update AC) created by anonymous
The new identify routines arn't updating AC for unidentified items which …
09:34 Ticket #932 (Possible infinite loop bug) created by takkaria
When selecting random extra attributes for ego-items, we currently use a …
08:02 Ticket #930 (Shops pay full price for unIDd items) closed by magnate
fixed: r1604 merged in [87ec044] (SVN r1607)
07:35 Ticket #750 (Remove ACTIVATE flag) closed by magnate
fixed: r1577 merged in [1ae1960] (SVN r1580)

08/01/09:

06:02 Ticket #872 (= Command, Current Hitpoint warning) closed by takkaria
fixed: fixed in [268652c] (SVN r1259)
05:58 Ticket #871 (/ misidentifies ' as Angel) closed by takkaria
invalid

07/30/09:

11:22 Ticket #931 (Turn off pricing.log) created by ballenj@…
On released 3.1.1, windows binary, the "pricing.log" file is generated …
06:39 Ticket #930 (Shops pay full price for unIDd items) created by magnate
http://angband.oook.cz/forum/showthread.php?p=22171#post22171 Confirmed …

07/29/09:

14:16 Ticket #929 ("I"nspect leaks info the player hasn't learned yet) created by d_m
(from oook, fph's comment: …
10:09 Ticket #928 (I can't attack while afraid, but mobs won't attack either.) closed by magnate
invalid: I have downloaded the savefile and tested that there is nothing wrong …
03:41 Ticket #915 ("The x pushes past y" messages should only happen when those monsters are ...) reopened by magnate
See http://angband.oook.cz/forum/showthread.php?t=2138
01:21 Ticket #928 (I can't attack while afraid, but mobs won't attack either.) created by sergio.arizmendi@…
I have been feared by a paladin (or some other mob, it's happened twice …
00:26 Ticket #927 (Change look/target command output) created by rhinocesaurus
The look/target commands output an awful lot to the top line of the …

07/28/09:

17:35 Ticket #920 (Make permarock a different colour to granite) closed by magnate
fixed: [5ad17c2] (SVN r1589).
17:13 Ticket #783 (Make paralyse somewhat less deadly) closed by magnate
fixed: [f50b82b] (SVN r1588) - thanks to rhinocesaurus for the patch
17:04 Ticket #923 (Add option to notify player on recharge of any items w/o inscribing !!) closed by magnate
fixed: [42d5d0e] (SVN r1587) - thanks to rhinocesaurus for the patch.
16:59 Ticket #918 (Warn the player when their attack does no damage) closed by magnate
fixed: [d9d10f9] (SVN r1586) - thanks to rhinocesaurus for the patch. I couldn't …
14:20 Ticket #921 (Torches only restocked in general store as quantity 1) closed by magnate
fixed: r1584 merged in [7dac0b6] (SVN r1585)
13:31 Ticket #926 (Mention artifact activations in character dumps) created by magnate
http://angband.oook.cz/forum/showthread.php?p=22050#post22050

07/27/09:

14:13 Ticket #925 (Accessibility: add a directional look command) created by takkaria
Steps to reproduce: 1. Hit Ctrl-L 2. Choose a direction Expected …
14:11 Ticket #924 (Accessibility: add location informatoin when 'l'ooking) created by takkaria
It has been suggested that blind or partially-sighted users may find it …
14:10 Ticket #923 (Add option to notify player on recharge of any items w/o inscribing !!) created by takkaria
14:09 Ticket #922 (Add "with +str/+dex you will get an extra blow" to object description ...) created by takkaria
Like Eddieband.
05:18 Ticket #915 ("The x pushes past y" messages should only happen when those monsters are ...) closed by ajps
fixed: Hopefully fixed in r1581/[6b36b21] (SVN r1582).
01:46 Ticket #921 (Torches only restocked in general store as quantity 1) created by ChodTheWacko
When the general store restocks torches, it only restocks a single torch. …

07/26/09:

17:43 KeywordGuide edited by magnate
Added "blocker" (diff)
17:33 KeywordGuide edited by magnate
Moved the example higher up. (diff)
17:31 KeywordGuide edited by magnate
Final tidying after the Great Keyword Spamming (diff)
17:12 KeywordGuide edited by magnate
Removed "knowledge" as it's all either "player" or "recall" (diff)
16:14 KeywordGuide edited by magnate
Added scores to "dump" (diff)
15:28 Ticket #920 (Make permarock a different colour to granite) created by takkaria
15:25 KeywordGuide edited by magnate
Added (auto)pickup to "commands" (diff)
15:18 KeywordGuide edited by magnate
Replaced non-existent port keywords with "port" (diff)
15:14 Ticket #919 (Create angband-audio package for Debian) created by magnate
Dubtrain's sounds are so good they ought to be more easily available and …
15:11 Ticket #918 (Warn the player when their attack does no damage) created by takkaria
Eddie says this used to happen.
15:10 Ticket #917 (Add new curses: Nullify) created by takkaria
Stops the item doing anything until it's uncursed, maybe with *remove …
15:05 Ticket #111 (Record a new set of sound effects, under a permissive BSD-style licence) closed by magnate
fixed: […]
15:03 Ticket #916 (Curses: Aggravate should aggravate less) created by takkaria
Things with aggravate shouldn't be quite so amazingly unusable.
14:53 KeywordGuide edited by magnate
Added "gba" (diff)
14:51 KeywordGuide edited by magnate
Added "net" (diff)
14:36 KeywordGuide edited by magnate
Made "keyset" singular (diff)
14:13 KeywordGuide edited by magnate
Changed "testing" to "utils" (diff)
14:07 KeywordGuide edited by magnate
Added "testing" (diff)
12:36 KeywordGuide edited by magnate
(diff)
12:33 KeywordGuide edited by magnate
(diff)
12:32 KeywordGuide edited by magnate
Noted that patch, backport and meta should be used as second keywords (diff)
12:14 Ticket #577 (Debug mode isn't friendly in the slightest) closed by magnate
duplicate: #765.
12:01 Ticket #556 (Need a 'reset squelch' option at creation) closed by magnate
fixed: […]
10:36 Ticket #915 ("The x pushes past y" messages should only happen when those monsters are ...) created by takkaria
Otherwise it can get a bit annoying, e.g. with ESP.
10:08 Ticket #529 (Make the object recall term window far more useful) closed by takkaria
fixed: Hmm, yeah, this was fixed by that.
09:49 KeywordGuide edited by magnate
(diff)
09:31 KeywordGuide edited by magnate
Added "monster" (diff)
09:29 Ticket #911 (Monster list needs a go-through) closed by magnate
duplicate: #443.
09:20 KeywordGuide edited by magnate
Added "display" (diff)
09:12 Ticket #304 (Shouldn't allow more than one selection for subwindow options) closed by magnate
wontfix: […]
09:07 KeywordGuide edited by magnate
Added "meta" keyword (diff)
09:05 KeywordGuide edited by magnate
Added mapping to "detection" (diff)
08:37 KeywordGuide edited by magnate
Disambiguated "magic" and "player': mana and casting fall under "player" (diff)
08:33 WikiStart edited by magnate
Changed 3.1.1 buglist link to 3.1.2 (diff)
05:06 KeywordGuide edited by magnate
mentioned the 'C' screen under "dump" (diff)
04:58 KeywordGuide edited by magnate
added "borg" keyword (diff)

07/25/09:

22:01 Milestone 3.1.1 beta completed
This is the next release line. The primary goals for this release, apart …
21:04 Ticket #900 (new-id: messages on ID should be consistent and coherent) closed by takkaria
fixed: [ced6dd8] (SVN r1561) does this a bit; enough for now, anyway. we'll file …
20:35 Ticket #852 (Torches of Brightness description wrong) closed by takkaria
fixed: [2161692] (SVN r1559)
20:16 Ticket #572 (Avoid unavoidable deaths) closed by d_m
fixed: OK, this is mostly closed in [f43c11d] (SVN r1556). Until monsters can …
19:24 Ticket #908 (Repeat last command when firing and previous target died fires at oneself ...) closed by ajps
fixed: Fixed in [18ac8ae] (SVN r1554).
19:11 Ticket #695 (r1099: Deleting macros breaks) closed by takkaria
worksforme
18:55 Ticket #909 (Character screen doesn't update correctly while you are in shop or home) closed by takkaria
fixed: [cfda2ab] (SVN r1552)
18:27 Ticket #878 (auto squelch worthless items breaks on restarted character) closed by takkaria
wontfix: Yeah, it's been a design decision to not keep squelch between characters.
18:12 Ticket #894 (new-id: object/identify.c needs a thorough commenting) closed by takkaria
fixed: [add61be] (SVN r1546) does the rest
17:38 Ticket #714 (setgid problems again) closed by takkaria
invalid: I actually have no idea what's going on here, since the game definitely …
17:02 Ticket #907 (Changing starting gold/eq birth option messes up w/ previous character) closed by takkaria
fixed: in [d8d6780] (SVN r1542). many thanks for your patches!
16:56 Ticket #814 (Lose turn when unable to attack) closed by takkaria
fixed: thanks for the patch, fixed in [100cc75] (SVN r1540)
16:32 Ticket #835 (Ensure that autoconf makefiles are strict about C89) closed by takkaria
fixed: [24f78d1] (SVN r1538)
16:09 Ticket #675 (Unexplored dungeon in 32x32-enabled Windows port shows the cloak tile) closed by takkaria
fixed: [9ebd8c0] (SVN r1536)
15:44 Ticket #367 (Prompt for which ring to replace when wearing two) closed by takkaria
fixed: [d6e0295] (SVN r1534) fixes this, albeit a little bit hackily.
15:01 Ticket #842 (Squelching average stuff is squelching more-than-average stuff) closed by takkaria
fixed: this was fixed with eddie's new squelch
14:35 Ticket #709 (In graphics mode, the detection radius is displayed wrong) closed by takkaria
fixed: [f17746c] (SVN r1530) fixes this, with #914 to do something better in …
14:35 Ticket #914 (Display a detection radius marker in graphics mode) created by takkaria
Right now nothing is shown; we should discolour in some way to show it's a …
14:17 Ticket #770 (item pickup energy inconsistency) closed by takkaria
fixed: [e855098] (SVN r1529)
14:11 Ticket #641 (Morgoth arts messed up) closed by takkaria
fixed: confirmed fixed by killing Morgy normally
13:43 Ticket #645 (Incorrect handling of amnesia when computing spell fail rate) closed by takkaria
fixed: [a5cbb33] (SVN r1528)
13:34 Ticket #910 (/lib/help has the wrong Makefile) closed by takkaria
invalid: :)
13:30 Ticket #704 (Running with shift-arrow keys in roguelike keyset brings up squelch prompt) closed by takkaria
fixed
13:05 Ticket #710 (Should ESP radius be rectangular, like the detection area?) closed by d_m
wontfix: OK, so it seems like based on discussions with takkaria and lispy on IRC …
12:55 Ticket #752 (Re-examine ID from first principles) closed by takkaria
fixed
12:54 Ticket #788 (Learn activations by use) closed by takkaria
fixed: fixed on new-id branch and merged
12:54 Ticket #791 (Learn AC bonuses after n monster hits/attempted-hits) closed by takkaria
fixed: fixed with the new-id branc
12:48 Ticket #900 (new-id: messages on ID should be consistent and coherent) reopened by takkaria
[c1023f4] (SVN r1527) unfixes this
12:22 Ticket #895 (new-id: remove "XXX Eddie" commented bits of obj-desc.c and ensure that ...) closed by takkaria
fixed: r1524 merged in [1d8e083] (SVN r1526)
12:08 Ticket #900 (new-id: messages on ID should be consistent and coherent) closed by takkaria
fixed: r1523 merged in [1d8e083] (SVN r1526)
11:49 Ticket #896 (new-id: remove artifact_type::cur_num and ::max_num fields) closed by takkaria
fixed: r1522 merged in [1d8e083] (SVN r1526)
08:38 Ticket #898 (new-id: come up with a good savefile compat story) closed by takkaria
fixed: r1520 merged in [1d8e083] (SVN r1526)
08:14 Ticket #901 (new-id: Aware =RCold didn't have RES_COLD flag known in 'I'nspection ...) closed by takkaria
fixed: was fixed with r1515 merged in [1d8e083] (SVN r1526) (and #902)
08:12 Ticket #903 (new-id: Buying stuff from stores doesn't always make it fully known) closed by takkaria
fixed: r1519 merged in [1d8e083] (SVN r1526)
08:10 Ticket #899 (new-id: =Teleportation's flavour is identified but teleport flag not known) closed by takkaria
fixed: This seems to be fixed now... though it wouldn't show up on the char …
07:58 Ticket #897 (new-id: remove TR2_ACTIVATE) closed by takkaria
fixed: in r1517 merged in [1d8e083] (SVN r1526)
07:24 Ticket #904 (new-id: known_flags need updating globally on ID) closed by takkaria
fixed: r1516 merged in [1d8e083] (SVN r1526) has fixed this with adding the flags …
07:00 Ticket #902 (new-id: =RCold sold, un-ID'd, for 25000AU) closed by takkaria
fixed: r1515 merged in [1d8e083] (SVN r1526) fixes this
04:04 Ticket #913 (Character dumps have some stats on a new line when they shouldn't be) closed by takkaria
invalid: no worries :)

07/24/09:

03:10 Ticket #913 (Character dumps have some stats on a new line when they shouldn't be) created by schlittk@…
there is a newline before the last entry in each row and it messes up the …

07/22/09:

03:11 Ticket #814 (Lose turn when unable to attack) reopened by magnate
Ooops. http://angband.oook.cz/forum/showthread.php?t=2113 This needs to …

07/21/09:

17:10 Ticket #572 (Avoid unavoidable deaths) reopened by magnate
I remembered the reason that I didn't originally mark #792 a duplicate. …

07/20/09:

22:45 Ticket #912 (creeping coins dropping invisible gold) closed by d_m
fixed: Fixed in [8e3b393] (SVN r1514), albeit in a somewhat hamfisted way. I …
00:26 Ticket #912 (creeping coins dropping invisible gold) created by d_m
I'm not sure if this applies to other creatures, but the gold dropped by …

07/19/09:

16:39 Ticket #911 (Monster list needs a go-through) created by takkaria
This hasn't been done for a while. A few tasks here, really: - some …
15:03 Ticket #63 (Add support for automatically numbering characters ("Rocky IV")) closed by magnate
fixed: [0c469f1] (SVN r1512) - thanks to Marble Dice and Peter Denison. N.B. The …

07/18/09:

13:12 Ticket #637 (Summoning sometimes "banishes" (deletes) the summoner) closed by d_m
fixed: Added messages "X tramples over Y" and "X pushes past Y" which should …
12:05 Ticket #893 (Pickup fails when hitpoints low) closed by d_m
fixed: I have removed this feature (suppressing auto pickup when HP are low). …
10:51 Ticket #29 (Store gold that monsters steal in their inventory) closed by d_m
fixed: After adding some code to make absorbing things like gold more sane, I …
09:23 Ticket #328 (*_lore functions should also write to subwindows when appropriate) closed by d_m
fixed: [4b0e06a] (SVN r1503) closes this bug

07/17/09:

22:15 Ticket #910 (/lib/help has the wrong Makefile) created by Nick
It has the /lib/file Makefile.

07/16/09:

18:25 Ticket #909 (Character screen doesn't update correctly while you are in shop or home) created by Timo
Character screen doesn't update correctly while you are in shop or home. …

07/14/09:

11:35 WikiStart edited by takkaria
(diff)
11:34 WikiStart edited by takkaria
(diff)
03:44 WikiStart edited by takkaria
(diff)
02:41 Ticket #908 (Repeat last command when firing and previous target died fires at oneself ...) created by takkaria
If you are firing using 'n', and kill something, the next time you 'n' you …

07/13/09:

17:55 Ticket #907 (Changing starting gold/eq birth option messes up w/ previous character) created by anonymous
If you choose "New character based on previous one" when prompted, then …
17:14 Ticket #883 (Angband spends too much time updating the item list.) closed by magnate
fixed: [7e68087] (SVN r1500)
14:42 KeywordGuide edited by magnate
renamed macos to mac (diff)
02:26 KeywordGuide edited by magnate
added backports, renamed spells to magic, expanded descriptions, added … (diff)

07/12/09:

18:51 Ticket #906 (Fix main-gtk compiler warnings) created by magnate
gtk/main-gtk.c: In function ‘draw_xtra_cr_text’: gtk/main-gtk.c:222: …
18:40 KeywordGuide edited by magnate
subsumed "traps" into "dungeon" (diff)
17:41 Ticket #905 (Some Monster Tiles Mapped to Wrong Graphic) created by wolf.trickster@…
I noticed when playing 3.1.0 a while back that a few of the monster …
17:05 KeywordGuide edited by magnate
added prefs, dump, commands (diff)
16:04 WikiStart edited by magnate
Order the full list by keyword (diff)
16:02 WikiStart edited by magnate
fix link (diff)
16:02 WikiStart edited by magnate
Added link to full ticket list (diff)
15:27 ReleaseChecklist edited by magnate
Added Debian release step (diff)
15:07 KeywordGuide edited by magnate
added "dos" keyword (diff)
15:00 KeywordGuide edited by magnate
Second save - first full version (diff)
14:26 KeywordGuide created by magnate
First save
13:53 WikiStart edited by magnate
Added link to KeywordGuide (diff)
10:12 Ticket #904 (new-id: known_flags need updating globally on ID) created by takkaria
Steps to reproduce: 1. Create two rings of FA 2. Wear one 3. Identify the …
10:05 Ticket #903 (new-id: Buying stuff from stores doesn't always make it fully known) created by takkaria
I bought some armour from the armoury earlier and it didn't have the …
10:03 Ticket #902 (new-id: =RCold sold, un-ID'd, for 25000AU) created by takkaria
I think something is probably accessing known_flags directly, and with the …
10:02 Ticket #901 (new-id: Aware =RCold didn't have RES_COLD flag known in 'I'nspection ...) created by takkaria
10:00 Ticket #900 (new-id: messages on ID should be consistent and coherent) created by takkaria
At the moment, various different places print text in different ways and …
09:48 Ticket #899 (new-id: =Teleportation's flavour is identified but teleport flag not known) created by takkaria
Also didn't display flag on character screen (it was a '.', so this is …
09:33 Ticket #898 (new-id: come up with a good savefile compat story) created by takkaria
I'm OK with "if you import a currently-running character into this …
09:32 Ticket #897 (new-id: remove TR2_ACTIVATE) created by takkaria
There's no need for it now, since we already have enough data to deduce …
09:31 Ticket #896 (new-id: remove artifact_type::cur_num and ::max_num fields) created by takkaria
Replace them with "bool created" or whatever.
09:31 Ticket #895 (new-id: remove "XXX Eddie" commented bits of obj-desc.c and ensure that ...) created by takkaria
09:30 Ticket #894 (new-id: object/identify.c needs a thorough commenting) created by takkaria
It's all a bit hacked together at the moment and not massively consistent.
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