Timeline
08/11/09:
- 08:15 Ticket #948 (Corrupted messages when droping in the home) created by
- 'Whenever I drop something at home I receive corrupted messages like "You …
- 07:58 Ticket #947 (Angband crashes on exit if an edit file contains a syntax error) created by
- When an edit file contains a syntax error, Angband displays the error …
08/10/09:
- 17:20 Ticket #946 (Find a licence for the current sound files which is acceptable to Debian) created by
- The current wording is "The sounds are freeware, whatever that means". …
08/09/09:
- 14:12 Ticket #945 (Scrolls of Darkness don't ID rDark.) created by
- I've been wearing {special} leather armor for 20 levels, and I haven't …
08/07/09:
- 04:18 Ticket #944 (1599: racial attributes not shown in character window) created by
- 00:42 Ticket #943 (Wand of teleport other has wrong symbol.) created by
- Symbol is = (ring); should be -.
08/06/09:
- 17:14 Ticket #942 (Move angband.ico to src\win) created by
- Right now it's in src, but it's only used by the Windows port, and it …
- 09:25 Ticket #941 (merge priest dStairs & dTraps spells) closed by
- fixed
08/05/09:
- 17:14 Ticket #941 (merge priest dStairs & dTraps spells) created by
- "Does what it says on the tin"
- 15:56 Ticket #940 (Investigate reports of macros/keymaps not restoring properly) created by
- http://groups.google.com/group/rec.games.roguelike.angband/msg/dd6bcb2fadbd …
- 15:18 Ticket #939 (Should color*255 be color*257?) created by
- main-x11.c:create_pixel() multiplies 1-byte color values with 255: …
- 05:44 Ticket #935 (Character screen flag display crash) closed by
- fixed: There's a bug fixed in [14d2259] (SVN r1612) which would cause this; I …
- 02:02 Ticket #938 (Non-maximise mode does not work) created by
- If I switch off the birth option to maximise race/class bonus, when I …
08/04/09:
- 18:02 Ticket #937 (Quality squelching levels overflow from box on quality squelch screen) created by
- It's a one-line fix, but no point in backporting.
- 17:01 Ticket #936 (Pseudo-ID triggers on already-known items) created by
- http://angband.oook.cz/forum/showpost.php?p=22405&postcount=40
- 16:57 Ticket #98 (Allow squelch of unknown flavors.) closed by
- fixed: Eddie's changes did this
08/03/09:
- 19:04 Ticket #935 (Character screen flag display crash) created by
- Reported in multiple places on angband.oook.cz: "I attached the save. To …
08/02/09:
- 15:18 Ticket #934 (Make flags set in monster lore data mean "know the presence or absence of ...) created by
- This has got much nicer characteristics when monsters are changes in …
- 12:58 Ticket #933 (auto-identify doesn't update AC) created by
- The new identify routines arn't updating AC for unidentified items which …
- 09:34 Ticket #932 (Possible infinite loop bug) created by
- When selecting random extra attributes for ego-items, we currently use a …
- 08:02 Ticket #930 (Shops pay full price for unIDd items) closed by
- fixed: r1604 merged in [87ec044] (SVN r1607)
- 07:35 Ticket #750 (Remove ACTIVATE flag) closed by
- fixed: r1577 merged in [1ae1960] (SVN r1580)
08/01/09:
- 06:02 Ticket #872 (= Command, Current Hitpoint warning) closed by
- fixed: fixed in [268652c] (SVN r1259)
- 05:58 Ticket #871 (/ misidentifies ' as Angel) closed by
- invalid
07/30/09:
- 11:22 Ticket #931 (Turn off pricing.log) created by
- On released 3.1.1, windows binary, the "pricing.log" file is generated …
- 06:39 Ticket #930 (Shops pay full price for unIDd items) created by
- http://angband.oook.cz/forum/showthread.php?p=22171#post22171 Confirmed …
07/29/09:
- 14:16 Ticket #929 ("I"nspect leaks info the player hasn't learned yet) created by
- (from oook, fph's comment: …
- 10:09 Ticket #928 (I can't attack while afraid, but mobs won't attack either.) closed by
- invalid: I have downloaded the savefile and tested that there is nothing wrong …
- 03:41 Ticket #915 ("The x pushes past y" messages should only happen when those monsters are ...) reopened by
- See http://angband.oook.cz/forum/showthread.php?t=2138
- 01:21 Ticket #928 (I can't attack while afraid, but mobs won't attack either.) created by
- I have been feared by a paladin (or some other mob, it's happened twice …
- 00:26 Ticket #927 (Change look/target command output) created by
- The look/target commands output an awful lot to the top line of the …
07/28/09:
- 17:35 Ticket #920 (Make permarock a different colour to granite) closed by
- fixed: [5ad17c2] (SVN r1589).
- 17:13 Ticket #783 (Make paralyse somewhat less deadly) closed by
- fixed: [f50b82b] (SVN r1588) - thanks to rhinocesaurus for the patch
- 17:04 Ticket #923 (Add option to notify player on recharge of any items w/o inscribing !!) closed by
- fixed: [42d5d0e] (SVN r1587) - thanks to rhinocesaurus for the patch.
- 16:59 Ticket #918 (Warn the player when their attack does no damage) closed by
- fixed: [d9d10f9] (SVN r1586) - thanks to rhinocesaurus for the patch. I couldn't …
- 14:20 Ticket #921 (Torches only restocked in general store as quantity 1) closed by
- fixed: r1584 merged in [7dac0b6] (SVN r1585)
- 13:31 Ticket #926 (Mention artifact activations in character dumps) created by
- http://angband.oook.cz/forum/showthread.php?p=22050#post22050
07/27/09:
- 14:13 Ticket #925 (Accessibility: add a directional look command) created by
- Steps to reproduce: 1. Hit Ctrl-L 2. Choose a direction Expected …
- 14:11 Ticket #924 (Accessibility: add location informatoin when 'l'ooking) created by
- It has been suggested that blind or partially-sighted users may find it …
- 14:10 Ticket #923 (Add option to notify player on recharge of any items w/o inscribing !!) created by
- 14:09 Ticket #922 (Add "with +str/+dex you will get an extra blow" to object description ...) created by
- Like Eddieband.
- 05:18 Ticket #915 ("The x pushes past y" messages should only happen when those monsters are ...) closed by
- fixed: Hopefully fixed in r1581/[6b36b21] (SVN r1582).
- 01:46 Ticket #921 (Torches only restocked in general store as quantity 1) created by
- When the general store restocks torches, it only restocks a single torch. …
07/26/09:
- 17:43 KeywordGuide edited by
- Added "blocker" (diff)
- 17:33 KeywordGuide edited by
- Moved the example higher up. (diff)
- 17:31 KeywordGuide edited by
- Final tidying after the Great Keyword Spamming (diff)
- 17:12 KeywordGuide edited by
- Removed "knowledge" as it's all either "player" or "recall" (diff)
- 16:14 KeywordGuide edited by
- Added scores to "dump" (diff)
- 15:28 Ticket #920 (Make permarock a different colour to granite) created by
- 15:25 KeywordGuide edited by
- Added (auto)pickup to "commands" (diff)
- 15:18 KeywordGuide edited by
- Replaced non-existent port keywords with "port" (diff)
- 15:14 Ticket #919 (Create angband-audio package for Debian) created by
- Dubtrain's sounds are so good they ought to be more easily available and …
- 15:11 Ticket #918 (Warn the player when their attack does no damage) created by
- Eddie says this used to happen.
- 15:10 Ticket #917 (Add new curses: Nullify) created by
- Stops the item doing anything until it's uncursed, maybe with *remove …
- 15:05 Ticket #111 (Record a new set of sound effects, under a permissive BSD-style licence) closed by
- fixed: […]
- 15:03 Ticket #916 (Curses: Aggravate should aggravate less) created by
- Things with aggravate shouldn't be quite so amazingly unusable.
- 14:53 KeywordGuide edited by
- Added "gba" (diff)
- 14:51 KeywordGuide edited by
- Added "net" (diff)
- 14:36 KeywordGuide edited by
- Made "keyset" singular (diff)
- 14:13 KeywordGuide edited by
- Changed "testing" to "utils" (diff)
- 14:07 KeywordGuide edited by
- Added "testing" (diff)
- 12:36 KeywordGuide edited by
- (diff)
- 12:33 KeywordGuide edited by
- (diff)
- 12:32 KeywordGuide edited by
- Noted that patch, backport and meta should be used as second keywords (diff)
- 12:14 Ticket #577 (Debug mode isn't friendly in the slightest) closed by
- duplicate: #765.
- 12:01 Ticket #556 (Need a 'reset squelch' option at creation) closed by
- fixed: […]
- 10:36 Ticket #915 ("The x pushes past y" messages should only happen when those monsters are ...) created by
- Otherwise it can get a bit annoying, e.g. with ESP.
- 10:08 Ticket #529 (Make the object recall term window far more useful) closed by
- fixed: Hmm, yeah, this was fixed by that.
- 09:49 KeywordGuide edited by
- (diff)
- 09:31 KeywordGuide edited by
- Added "monster" (diff)
- 09:29 Ticket #911 (Monster list needs a go-through) closed by
- duplicate: #443.
- 09:20 KeywordGuide edited by
- Added "display" (diff)
- 09:12 Ticket #304 (Shouldn't allow more than one selection for subwindow options) closed by
- wontfix: […]
- 09:07 KeywordGuide edited by
- Added "meta" keyword (diff)
- 09:05 KeywordGuide edited by
- Added mapping to "detection" (diff)
- 08:37 KeywordGuide edited by
- Disambiguated "magic" and "player': mana and casting fall under "player" (diff)
- 08:33 WikiStart edited by
- Changed 3.1.1 buglist link to 3.1.2 (diff)
- 05:06 KeywordGuide edited by
- mentioned the 'C' screen under "dump" (diff)
- 04:58 KeywordGuide edited by
- added "borg" keyword (diff)
07/25/09:
- 22:01 Milestone 3.1.1 beta completed
- This is the next release line. The primary goals for this release, apart …
- 21:04 Ticket #900 (new-id: messages on ID should be consistent and coherent) closed by
- fixed: [ced6dd8] (SVN r1561) does this a bit; enough for now, anyway. we'll file …
- 20:35 Ticket #852 (Torches of Brightness description wrong) closed by
- fixed: [2161692] (SVN r1559)
- 20:16 Ticket #572 (Avoid unavoidable deaths) closed by
- fixed: OK, this is mostly closed in [f43c11d] (SVN r1556). Until monsters can …
- 19:24 Ticket #908 (Repeat last command when firing and previous target died fires at oneself ...) closed by
- fixed: Fixed in [18ac8ae] (SVN r1554).
- 19:11 Ticket #695 (r1099: Deleting macros breaks) closed by
- worksforme
- 18:55 Ticket #909 (Character screen doesn't update correctly while you are in shop or home) closed by
- fixed: [cfda2ab] (SVN r1552)
- 18:27 Ticket #878 (auto squelch worthless items breaks on restarted character) closed by
- wontfix: Yeah, it's been a design decision to not keep squelch between characters.
- 18:12 Ticket #894 (new-id: object/identify.c needs a thorough commenting) closed by
- fixed: [add61be] (SVN r1546) does the rest
- 17:38 Ticket #714 (setgid problems again) closed by
- invalid: I actually have no idea what's going on here, since the game definitely …
- 17:02 Ticket #907 (Changing starting gold/eq birth option messes up w/ previous character) closed by
- fixed: in [d8d6780] (SVN r1542). many thanks for your patches!
- 16:56 Ticket #814 (Lose turn when unable to attack) closed by
- fixed: thanks for the patch, fixed in [100cc75] (SVN r1540)
- 16:32 Ticket #835 (Ensure that autoconf makefiles are strict about C89) closed by
- fixed: [24f78d1] (SVN r1538)
- 16:09 Ticket #675 (Unexplored dungeon in 32x32-enabled Windows port shows the cloak tile) closed by
- fixed: [9ebd8c0] (SVN r1536)
- 15:44 Ticket #367 (Prompt for which ring to replace when wearing two) closed by
- fixed: [d6e0295] (SVN r1534) fixes this, albeit a little bit hackily.
- 15:01 Ticket #842 (Squelching average stuff is squelching more-than-average stuff) closed by
- fixed: this was fixed with eddie's new squelch
- 14:35 Ticket #709 (In graphics mode, the detection radius is displayed wrong) closed by
- fixed: [f17746c] (SVN r1530) fixes this, with #914 to do something better in …
- 14:35 Ticket #914 (Display a detection radius marker in graphics mode) created by
- Right now nothing is shown; we should discolour in some way to show it's a …
- 14:17 Ticket #770 (item pickup energy inconsistency) closed by
- fixed: [e855098] (SVN r1529)
- 14:11 Ticket #641 (Morgoth arts messed up) closed by
- fixed: confirmed fixed by killing Morgy normally
- 13:43 Ticket #645 (Incorrect handling of amnesia when computing spell fail rate) closed by
- fixed: [a5cbb33] (SVN r1528)
- 13:34 Ticket #910 (/lib/help has the wrong Makefile) closed by
- invalid: :)
- 13:30 Ticket #704 (Running with shift-arrow keys in roguelike keyset brings up squelch prompt) closed by
- fixed
- 13:05 Ticket #710 (Should ESP radius be rectangular, like the detection area?) closed by
- wontfix: OK, so it seems like based on discussions with takkaria and lispy on IRC …
- 12:55 Ticket #752 (Re-examine ID from first principles) closed by
- fixed
- 12:54 Ticket #788 (Learn activations by use) closed by
- fixed: fixed on new-id branch and merged
- 12:54 Ticket #791 (Learn AC bonuses after n monster hits/attempted-hits) closed by
- fixed: fixed with the new-id branc
- 12:48 Ticket #900 (new-id: messages on ID should be consistent and coherent) reopened by
- [c1023f4] (SVN r1527) unfixes this
- 12:22 Ticket #895 (new-id: remove "XXX Eddie" commented bits of obj-desc.c and ensure that ...) closed by
- fixed: r1524 merged in [1d8e083] (SVN r1526)
- 12:08 Ticket #900 (new-id: messages on ID should be consistent and coherent) closed by
- fixed: r1523 merged in [1d8e083] (SVN r1526)
- 11:49 Ticket #896 (new-id: remove artifact_type::cur_num and ::max_num fields) closed by
- fixed: r1522 merged in [1d8e083] (SVN r1526)
- 08:38 Ticket #898 (new-id: come up with a good savefile compat story) closed by
- fixed: r1520 merged in [1d8e083] (SVN r1526)
- 08:14 Ticket #901 (new-id: Aware =RCold didn't have RES_COLD flag known in 'I'nspection ...) closed by
- fixed: was fixed with r1515 merged in [1d8e083] (SVN r1526) (and #902)
- 08:12 Ticket #903 (new-id: Buying stuff from stores doesn't always make it fully known) closed by
- fixed: r1519 merged in [1d8e083] (SVN r1526)
- 08:10 Ticket #899 (new-id: =Teleportation's flavour is identified but teleport flag not known) closed by
- fixed: This seems to be fixed now... though it wouldn't show up on the char …
- 07:58 Ticket #897 (new-id: remove TR2_ACTIVATE) closed by
- fixed: in r1517 merged in [1d8e083] (SVN r1526)
- 07:24 Ticket #904 (new-id: known_flags need updating globally on ID) closed by
- fixed: r1516 merged in [1d8e083] (SVN r1526) has fixed this with adding the flags …
- 07:00 Ticket #902 (new-id: =RCold sold, un-ID'd, for 25000AU) closed by
- fixed: r1515 merged in [1d8e083] (SVN r1526) fixes this
- 04:04 Ticket #913 (Character dumps have some stats on a new line when they shouldn't be) closed by
- invalid: no worries :)
07/24/09:
- 03:10 Ticket #913 (Character dumps have some stats on a new line when they shouldn't be) created by
- there is a newline before the last entry in each row and it messes up the …
07/22/09:
- 03:11 Ticket #814 (Lose turn when unable to attack) reopened by
- Ooops. http://angband.oook.cz/forum/showthread.php?t=2113 This needs to …
07/21/09:
- 17:10 Ticket #572 (Avoid unavoidable deaths) reopened by
- I remembered the reason that I didn't originally mark #792 a duplicate. …
07/20/09:
- 22:45 Ticket #912 (creeping coins dropping invisible gold) closed by
- fixed: Fixed in [8e3b393] (SVN r1514), albeit in a somewhat hamfisted way. I …
- 00:26 Ticket #912 (creeping coins dropping invisible gold) created by
- I'm not sure if this applies to other creatures, but the gold dropped by …
07/19/09:
- 16:39 Ticket #911 (Monster list needs a go-through) created by
- This hasn't been done for a while. A few tasks here, really: - some …
- 15:03 Ticket #63 (Add support for automatically numbering characters ("Rocky IV")) closed by
- fixed: [0c469f1] (SVN r1512) - thanks to Marble Dice and Peter Denison. N.B. The …
07/18/09:
- 13:12 Ticket #637 (Summoning sometimes "banishes" (deletes) the summoner) closed by
- fixed: Added messages "X tramples over Y" and "X pushes past Y" which should …
- 12:05 Ticket #893 (Pickup fails when hitpoints low) closed by
- fixed: I have removed this feature (suppressing auto pickup when HP are low). …
- 10:51 Ticket #29 (Store gold that monsters steal in their inventory) closed by
- fixed: After adding some code to make absorbing things like gold more sane, I …
- 09:23 Ticket #328 (*_lore functions should also write to subwindows when appropriate) closed by
- fixed: [4b0e06a] (SVN r1503) closes this bug
07/17/09:
- 22:15 Ticket #910 (/lib/help has the wrong Makefile) created by
- It has the /lib/file Makefile.
07/16/09:
- 18:25 Ticket #909 (Character screen doesn't update correctly while you are in shop or home) created by
- Character screen doesn't update correctly while you are in shop or home. …
07/14/09:
- 11:35 WikiStart edited by
- (diff)
- 11:34 WikiStart edited by
- (diff)
- 03:44 WikiStart edited by
- (diff)
- 02:41 Ticket #908 (Repeat last command when firing and previous target died fires at oneself ...) created by
- If you are firing using 'n', and kill something, the next time you 'n' you …
07/13/09:
- 17:55 Ticket #907 (Changing starting gold/eq birth option messes up w/ previous character) created by
- If you choose "New character based on previous one" when prompted, then …
- 17:14 Ticket #883 (Angband spends too much time updating the item list.) closed by
- fixed: [7e68087] (SVN r1500)
- 14:42 KeywordGuide edited by
- renamed macos to mac (diff)
- 02:26 KeywordGuide edited by
- added backports, renamed spells to magic, expanded descriptions, added … (diff)
07/12/09:
- 18:51 Ticket #906 (Fix main-gtk compiler warnings) created by
- gtk/main-gtk.c: In function ‘draw_xtra_cr_text’: gtk/main-gtk.c:222: …
- 18:40 KeywordGuide edited by
- subsumed "traps" into "dungeon" (diff)
- 17:41 Ticket #905 (Some Monster Tiles Mapped to Wrong Graphic) created by
- I noticed when playing 3.1.0 a while back that a few of the monster …
- 17:05 KeywordGuide edited by
- added prefs, dump, commands (diff)
- 16:04 WikiStart edited by
- Order the full list by keyword (diff)
- 16:02 WikiStart edited by
- fix link (diff)
- 16:02 WikiStart edited by
- Added link to full ticket list (diff)
- 15:27 ReleaseChecklist edited by
- Added Debian release step (diff)
- 15:07 KeywordGuide edited by
- added "dos" keyword (diff)
- 15:00 KeywordGuide edited by
- Second save - first full version (diff)
- 14:26 KeywordGuide created by
- First save
- 13:53 WikiStart edited by
- Added link to KeywordGuide (diff)
- 10:12 Ticket #904 (new-id: known_flags need updating globally on ID) created by
- Steps to reproduce: 1. Create two rings of FA 2. Wear one 3. Identify the …
- 10:05 Ticket #903 (new-id: Buying stuff from stores doesn't always make it fully known) created by
- I bought some armour from the armoury earlier and it didn't have the …
- 10:03 Ticket #902 (new-id: =RCold sold, un-ID'd, for 25000AU) created by
- I think something is probably accessing known_flags directly, and with the …
- 10:02 Ticket #901 (new-id: Aware =RCold didn't have RES_COLD flag known in 'I'nspection ...) created by
- 10:00 Ticket #900 (new-id: messages on ID should be consistent and coherent) created by
- At the moment, various different places print text in different ways and …
- 09:48 Ticket #899 (new-id: =Teleportation's flavour is identified but teleport flag not known) created by
- Also didn't display flag on character screen (it was a '.', so this is …
- 09:33 Ticket #898 (new-id: come up with a good savefile compat story) created by
- I'm OK with "if you import a currently-running character into this …
- 09:32 Ticket #897 (new-id: remove TR2_ACTIVATE) created by
- There's no need for it now, since we already have enough data to deduce …
- 09:31 Ticket #896 (new-id: remove artifact_type::cur_num and ::max_num fields) created by
- Replace them with "bool created" or whatever.
- 09:31 Ticket #895 (new-id: remove "XXX Eddie" commented bits of obj-desc.c and ensure that ...) created by
- 09:30 Ticket #894 (new-id: object/identify.c needs a thorough commenting) created by
- It's all a bit hacked together at the moment and not massively consistent.
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