Timeline


and

01/23/10:

09:03 Ticket #726 (Rationalize damage/effects simultaneously applied) reopened by takkaria
03:22 Ticket #965 (Importing savefile from previous version screws up objects in home) closed by magnate
wontfix: 3.1.2 is clearly advertised as breaking savefile compatibility, so this is …

01/22/10:

16:47 Ticket #1078 (configure should honour --bindir= setting) closed by takkaria
fixed: [257eff1] (SVN r1912)

01/21/10:

05:55 Ticket #1085 (Large memory leak in gtk client) closed by takkaria
fixed: [d6b2bf1] (SVN r1910)
05:30 Ticket #1091 (Allow import of monster memory even if we can't import old characters) created by takkaria
This will mean I'll feel less bad about breaking savefile compat…

01/20/10:

18:31 Ticket #1090 (Shields and gloves have the wrong colors) closed by MarbleDice
fixed: [acabf72] (SVN r1907)
18:29 Ticket #1090 (Shields and gloves have the wrong colors) created by MarbleDice
17:35 Ticket #1089 (Magic missile visual effect is messed up) closed by MarbleDice
fixed: [40677aa] (SVN r1905)
17:28 Ticket #1089 (Magic missile visual effect is messed up) created by MarbleDice
Uses the wrong color and the wrong character for the direction it's going.
16:38 Ticket #1078 (configure should honour --bindir= setting) reopened by d_m
06:32 Ticket #1088 (Chests inside chests) created by magnate
http://angband.oook.cz/forum/showthread.php?t=2761 Apparently this is a …
06:30 Ticket #1087 (Crash with autopickup and full inv and non-empty quiver) closed by magnate
fixed: Apologies. It had been fixed before I opened this ticket ([31b0037] (SVN …
06:21 Ticket #1087 (Crash with autopickup and full inv and non-empty quiver) created by magnate
Happens in [a60bf67] (SVN r1896). See …

01/19/10:

05:06 Ticket #1078 (configure should honour --bindir= setting) closed by takkaria
fixed: [e65d2d5] (SVN r1899)

01/18/10:

20:17 Ticket #1086 (Items in home identified on game load) closed by MarbleDice
fixed: [026ae95] (SVN r1898)
20:16 Ticket #1086 (Items in home identified on game load) created by widget-angband@…

01/17/10:

12:16 Ticket #1085 (Large memory leak in gtk client) created by widget-angband@…
Anecdotally I have personally noticed the gtk client slowing down after a …
10:14 Ticket #939 (Should color*255 be color*257?) closed by d_m
fixed: I applied this change and it seems to work fine. I'm not sure I totally …
10:10 Ticket #1079 (Monster list in gtk client causes errors in terminal window) closed by d_m
fixed: The patch has been applied to [88083a3] (SVN r1895). Thanks Widget!

01/15/10:

22:31 Ticket #1052 (Picking up an artifact should mark it as {special}) closed by MarbleDice
fixed: [54cc847] (SVN r1893).
10:18 Ticket #641 (Morgoth arts messed up) closed by MarbleDice
fixed: Fixed (again) in [2087e79] (SVN r1892).
07:15 Ticket #1066 (Truncated window names in Mac OS X build) closed by rowanb
fixed: This should be addressed as of [22f84d7] (SVN r1891).

01/14/10:

17:51 Ticket #1084 (Gold generation issue) closed by MarbleDice
fixed: [cfd5093] (SVN r1890).
15:34 Ticket #1083 (New auto-repeating searching doesn't disturb properly) closed by magnate
invalid: Eddie recants further down same thread. This is actually a LOS issue, and …
10:24 Ticket #1081 (Correct origin text for chest items) closed by MarbleDice
fixed: Fixed in [a63507b] (SVN r1889) * Objects from chests acquire the origin …
10:15 Ticket #1082 (Roll beneath your feet message with squelched items) closed by MarbleDice
fixed: [d0c8645] (SVN r1888)
02:23 Ticket #1084 (Gold generation issue) created by takkaria
Eddie got the message: ""The Swordsman dies. No object (gold,100)"" Looks …
02:22 Ticket #1083 (New auto-repeating searching doesn't disturb properly) created by takkaria
See http://angband.oook.cz/forum/showthread.php?t=2744

01/13/10:

16:35 Ticket #1082 (Roll beneath your feet message with squelched items) created by pav@…
IMHO the game should not print "You feel something roll beneath your feet" …
06:06 Ticket #40 (Add autopackage files for Linux) closed by magnate
fixed: Ok, this is essentially done, without autopackage. A .deb can be built by …
05:20 Ticket #1081 (Correct origin text for chest items) created by magnate
http://angband.oook.cz/forum/showthread.php?t=2730 Currently chest items …
04:34 Ticket #1080 (Add min/max depths for ego types) created by magnate
Since base items and artifacts now have this, it would make sense for ego …

01/12/10:

16:39 Ticket #1079 (Monster list in gtk client causes errors in terminal window) created by widget-angband@…
The monster list in the GTK client (not the one shown by a terminal …

01/10/10:

04:35 Ticket #1078 (configure should honour --bindir= setting) created by magnate
Widget points out in #1076 that bindir is hardcoded to be …
04:22 Ticket #1077 (Import FA's small_screen code) created by magnate
This will be helpful for porting to devices which can't provide 80x24. See …

01/09/10:

12:32 Ticket #1076 (Gentoo Ebuild for Angband) created by widget-angband@…
I've updated the ebuild in Gentoo for angband. Currently the latest …

01/07/10:

09:41 Ticket #1054 (Sensing reveals some ego items) closed by magnate
invalid: What he said. This is not a bug.
08:58 Ticket #1075 (Make -r option work properly again) created by magnate
The -r runtime option rebalanced the monsters, wrote the results to …

01/06/10:

12:24 Ticket #1074 (More colors in monster recall.) created by Tobias
A few things in monster recall should also be colored. Breeder warning: …
11:10 Ticket #1073 (Make Char dumps include more information) created by Tobias
The object origin string: So you can show off that ring of speed +7 …

01/05/10:

21:05 Ticket #1070 (Auto-repeat the search command) closed by MarbleDice
fixed: [cee69cd] (SVN r1886) makes the following changes: * The search command …
18:24 Ticket #1067 (Monster list term doesn't update for some actions.) closed by MarbleDice
fixed: [b437691] (SVN r1885)
09:48 Ticket #1072 (Mage CLW too effective) created by takkaria
See discussion at http://angband.oook.cz/forum/showthread.php?t=2693

01/03/10:

22:21 Ticket #1071 (Itemlist leaks info) created by d_m
If you have identified a "Robe [2, +0]" on a level, and there's another …
12:20 Ticket #1070 (Auto-repeat the search command) created by MarbleDice
The search command "s" is usually only used in places where secret doors …

01/02/10:

23:15 Ticket #1064 ('o'pening a non-door square repeats 100 times) closed by MarbleDice
fixed: [f81d582] (SVN r1882) disables repeat on open, close, bash, disarm, and …
18:23 Ticket #1062 (!DeepDescent has wrong behaviour at non-recall depth) closed by MarbleDice
fixed: [a25b90e] (SVN r1881), deep descent always teleports down 2 floors …

01/01/10:

17:55 Ticket #1069 (Checking out lost artifact information now puts entries into char history.) closed by MarbleDice
fixed: This is a bug from [fe398ec] (SVN r1878) (#1065), and is fixed in …
16:45 Ticket #1069 (Checking out lost artifact information now puts entries into char history.) created by SilverD
Checking out lost artifact information now puts entries that they've been …
13:55 Ticket #1065 (Bad names for lost artifacts in knowledge) closed by MarbleDice
fixed: [fe398ec] (SVN r1878)

12/31/09:

18:20 Ticket #1068 (Get rid of item_tester_unknown in spells2.c) created by Tobias
MarbleDice fixed the original bug, but item_tester_unknown is now a nest …
09:28 Ticket #1067 (Monster list term doesn't update for some actions.) created by Tobias
When a monster wanders from ESP detection into LOS, while i am waiting …

12/30/09:

18:33 Ticket #1066 (Truncated window names in Mac OS X build) created by SilverD
All my window titles are missing the last character - "Angban", "Term-".
18:29 Ticket #1065 (Bad names for lost artifacts in knowledge) created by anonymous
One of the recent revisions (playing [58688b5] (SVN r1877)) broke the …
10:27 Ticket #1056 (Strange display errors) closed by MarbleDice
fixed

12/29/09:

17:15 Ticket #1064 ('o'pening a non-door square repeats 100 times) created by takkaria
16:48 Ticket #1063 (Rejig squelch defaults) created by takkaria
1. Set all quality squelch categories to "bad" by default 2. Turn …
16:47 Ticket #1062 (!DeepDescent has wrong behaviour at non-recall depth) created by takkaria
Reading deep descent at non-recall depth takes you to recall depth + 2.
16:43 Ticket #1061 (Add command to hide/unhide squelchables) created by takkaria
Implement in combination with #1060. With that, we could remove the …
16:40 Ticket #1060 (Replacing "destroy"ing with "squelch this item") created by takkaria
Would include some kind of bit set on individual items which could mark …
16:26 Ticket #1059 (Get the buildsystem working on OpenBSD again) created by takkaria
[…]
16:22 Ticket #1058 (Monster move bug on savefile reload) created by takkaria
From private correspondance: 'I have found another bug, which involved me …
13:07 Ticket #1057 (Crash when running into space adjacent to dungeon edge) created by MarbleDice
Affects HEAD as early as [0463b2c] (SVN r1867), affected platforms include …

12/28/09:

14:06 Ticket #1056 (Strange display errors) created by Tobias
When i display the equipment list on the main screen, the name of one item …
11:08 Ticket #1055 (Ring of Escaping and (+4 to speed) display) closed by MarbleDice
fixed: [f0d86ee] (SVN r1869)

12/27/09:

13:08 Ticket #1055 (Ring of Escaping and (+4 to speed) display) created by SilverD
I found a Ring of Escaping, and I already know all of its bonuses - like …
11:18 Ticket #1054 (Sensing reveals some ego items) created by SilverD
You see Mithril Shots (2d4). You have Mithril Shots (2d4). You feel …
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