Timeline


and

12/11/10:

17:21 Ticket #1248 (New bigtile modes screw up spell display) closed by magnate
fixed: In master as of [ca1704f]
17:21 Ticket #1246 (Knowledge browser: "Creatures slain" at top of screen, not bottom) closed by magnate
fixed: In master as of [ca1704f]
17:10 Ticket #1252 (Rogue keyset does not work with Enter command) created by d_m
The enter command only displays Angband key bindings, even if you are …
16:29 Ticket #1242 (Rework additional STR/DEX display in weapon info) closed by magnate
worksforme: Closing as unreproducible. noz and I have both tried - I created a Dunadan …
15:28 CodeMasters edited by d_m
(diff)
15:27 CodeMasters edited by d_m
(diff)
15:26 CodeMasters edited by d_m
(diff)
03:42 Ticket #1251 ("You have trouble wielding such a heavy weapon" on new game) closed by magnate
fixed: pushed to master in [fdc47c98]
03:42 Ticket #1249 (Lost artifacts don't display combat mods in knowledge menu) closed by magnate
fixed: pushed to master in [fdc47c98]
03:42 Ticket #1243 (Fire command defaults to inventory not equipment) closed by magnate
fixed: pushed to master in [fdc47c98]

12/10/10:

22:42 CodeMasters edited by d_m
(diff)
02:34 Ticket #1251 ("You have trouble wielding such a heavy weapon" on new game) created by bigalphillips
After dying and starting up that savefile again, the very first message I …

12/09/10:

19:35 Ticket #1250 (Rework stat drain & restore potions) created by takkaria
Problem: Stat drain is a boring mechanic at the moment. Simply having …
10:23 CodeMasters edited by takkaria
(diff)

12/08/10:

13:59 Ticket #1249 (Lost artifacts don't display combat mods in knowledge menu) created by noz
Once an artifact has been lost, when viewed in the knowledge menu, the …

12/07/10:

09:05 Ticket #1238 (Multiple ammo slots in general store) closed by takkaria
fixed: fix pushed to master
09:05 Ticket #1178 (Monster light comes through walls) closed by takkaria
fixed: fix pushed to master
09:05 Ticket #919 (Create angband-audio package for Debian) closed by takkaria
fixed: fix pushed to master
09:05 Ticket #865 (The Trident of Ulmo (and other weapons) does not fit on the object info ...) closed by takkaria
fixed: fix pushed to master
05:10 Ticket #1248 (New bigtile modes screw up spell display) created by takkaria
To reproduce: 1. Go into graphics mode, with tile_width or tile_height > 1 …
05:08 Ticket #1247 (Knowledge browser: with double/triple tile mode, you can go off edge of ...) created by takkaria
To reproduce: 1. Switch into graphics mode 2. Knowledge menu, find an …
05:06 Ticket #1246 (Knowledge browser: "Creatures slain" at top of screen, not bottom) created by takkaria
Not sure when this happened, but it should be one up from the bottom line.
05:05 Ticket #1245 (Windows: flicker on menus) created by takkaria
There's a noticeable amount of flicker when browsing menus in the Windows …
00:41 Ticket #1244 (Bigtile/Double/Triple tiles don't work in GTK) created by d_m
There's a menu option for Bigtiles that doesn't do anything. Also you …
00:37 Ticket #1243 (Fire command defaults to inventory not equipment) created by d_m
This is due to the UI refactor. It is probably not the only command …
00:35 Ticket #1242 (Rework additional STR/DEX display in weapon info) created by bigalphillips
As a Dunadan Rogue, with 18/60 STR (including a =oStr +3) and 18/30 DEX, a …

12/05/10:

13:29 Ticket #1241 (regression: Feature symbols no longer displayed in knowledge menu) closed by magnate
fixed: http://bit.ly/fiA4N3
13:29 Ticket #1240 (GTK always loads with tiles) closed by magnate
fixed: http://bit.ly/fiA4N3
13:29 Ticket #1234 (Failure to save a completely new character in GTK) closed by magnate
fixed: http://bit.ly/fiA4N3
13:29 Ticket #1228 (Code cleanup: o_ptr->pval still used for rods in some places) closed by magnate
fixed: http://bit.ly/fiA4N3
13:29 Ticket #731 (No selling option) closed by magnate
fixed: http://bit.ly/fiA4N3
13:01 GitUsage edited by magnate
added use of git branch -m (diff)
12:55 GitUsage edited by magnate
(diff)
12:55 GitUsage edited by magnate
Added tutorial to recover from desync (diff)
12:34 Ticket #1137 (graphic glitch while running) closed by magnate
worksforme: Tested by Aerdan, cannot reproduce.
05:05 Ticket #1241 (regression: Feature symbols no longer displayed in knowledge menu) created by noz
Since v3.1.2v2, the display of symbols in the feature knowledge menu has …
03:47 Ticket #1236 (Buying things moves cursor to top) closed by magnate
fixed: http://bit.ly/i8VqdX
03:47 Ticket #1223 (Interact with visuals has lost editing possibility) closed by magnate
fixed: http://bit.ly/i8VqdX
03:47 Ticket #1203 (Repeated messages in shops) closed by magnate
fixed: http://bit.ly/i8VqdX
02:30 Ticket #1240 (GTK always loads with tiles) created by d_m
So, I'm not sure if this is a recent addition or just has been broken for …
02:05 Ticket #1239 (Nomad tiles + SDL = problems) created by d_m
For some reason, when using Nomad's tiles (8x16) in SDL, the floor tiles …

12/04/10:

23:28 Ticket #1238 (Multiple ammo slots in general store) created by fizzix
more than one entry for arrows/bolts/shots.
22:27 Ticket #1237 (Remove hard-coded limits) created by apwhite
The z_info->k_max counts the number of kinds of items. It is listed as: …
18:49 Ticket #1216 (Merge the new 8x16 tileset) closed by d_m
fixed: This seems to be working on all the major ports supporting tiles.
15:29 Ticket #1231 (Problem starting GTK Interface) closed by d_m
invalid: Okay, this seems closed.
10:32 Ticket #1236 (Buying things moves cursor to top) created by fizzix
When you buy something in a store the cursor moves to the top of the …

12/03/10:

19:23 Ticket #1235 (New visual characters are not preserved over entry/exit to shops in GTK) created by noz
In the SDL, X11 and GCU ports, if you edit the visual character/colour for …
18:08 Ticket #1234 (Failure to save a completely new character in GTK) created by noz
In the GTK port, if you start a completely fresh install with no previous …
15:54 Ticket #1233 (Replace +blows with -epb) created by magnate
Now that we have fractional blows, it is perverse that the BLOWS pval flag …
15:14 Ticket #1232 (Improve -mgcu behaviour in 16-colour xterms) created by magnate
At the moment -mgcu completely ignores the number of colours available in …

12/02/10:

08:03 Ticket #1231 (Problem starting GTK Interface) created by SaThaRiel
Using commit adf9766c076c335a6311636b39d16834d9261552 When i start …

11/30/10:

15:28 Ticket #862 (Inventory commands ignore inscriptions when used in stores) closed by magnate
fixed: Confirmed - thank you.

11/29/10:

17:55 Ticket #1230 (Examine view sometimes messed up) closed by magnate
fixed: Fixed in adf9766c
17:55 Ticket #1229 (Char dump missing history) closed by magnate
fixed: Fixed in adf9766c
17:55 Ticket #1225 (Gold Remaining often fails to show up in stores) closed by magnate
fixed: Fixed in adf9766c
17:55 Ticket #1092 (Look at unique monster colouring again) closed by magnate
fixed: Fixed in adf9766c
13:07 Ticket #1230 (Examine view sometimes messed up) created by SaThaRiel
Not sure if its completly reproduced. When entering a store and examine an …
12:18 Ticket #1229 (Char dump missing history) created by SaThaRiel
When doing a char dump in the current dev version (commit …
06:24 Ticket #1228 (Code cleanup: o_ptr->pval still used for rods in some places) created by Zaxx
Since now rods use o_ptr->timeout and k_ptr->time to handle activation, …

11/28/10:

06:58 Ticket #1227 (Staffs not stacking) closed by magnate
fixed: Sorted. Forgot to break out of the case statement if pvals were ok to …
04:54 Ticket #1227 (Staffs not stacking) created by Motyob
I am using 3.1.2-7911f2248a-osx. I have a stack of identify staffs and …

11/27/10:

18:25 Ticket #1174 (Targeting anomalies with x7 launchers) closed by magnate
fixed: Committed to master in http://bit.ly/gQGEo9. This ticket is closed because …
18:24 Ticket #1211 (wizmode: artifact creation by name no longer works) closed by magnate
fixed: This was pushed to master a while ago.
18:23 Ticket #1158 (Message bug: Bad count when dropping from stacks?) closed by magnate
worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
18:23 Ticket #1141 (Unable to leave shop after selling) closed by magnate
worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
18:23 Ticket #1057 (Crash when running into space adjacent to dungeon edge) closed by magnate
worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
18:23 Ticket #936 (Pseudo-ID triggers on already-known items) closed by magnate
worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
18:23 Ticket #832 (Morgoth crash) closed by magnate
worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
18:22 Ticket #1224 (Fix randart gen chances) closed by magnate
fixed: Fixed in http://bit.ly/gQGEo9
18:22 Ticket #1212 (Too many confirmations by {!x} inscriptions) closed by magnate
fixed: Fixed in http://bit.ly/gQGEo9
18:21 Ticket #1072 (Mage CLW too effective) closed by magnate
fixed: Fixed in http://bit.ly/gQGEo9
18:21 Ticket #1071 (Itemlist leaks info) closed by magnate
fixed: Fixed in http://bit.ly/gQGEo9
18:21 Ticket #979 (Object knowledge menus give away artifact flavours) closed by magnate
fixed: Fixed in http://bit.ly/gQGEo9
18:21 Ticket #938 (Non-maximise mode does not work) closed by magnate
fixed: Fixed in http://bit.ly/gQGEo9
06:56 Ticket #1226 (Overhead view and map views reversed) closed by Timo
wontfix
05:03 Ticket #1226 (Overhead view and map views reversed) created by Timo
It looks like options/subwindow display settings has overhead view and map …

11/26/10:

00:29 Ticket #1225 (Gold Remaining often fails to show up in stores) created by d_m
In many of the stores, the "Gold Remaining" field is not visible. But …

11/25/10:

17:31 Ticket #1224 (Fix randart gen chances) created by magnate
Something is wrong with the middle tier of randart rarities. Those under …
16:58 Ticket #1223 (Interact with visuals has lost editing possibility) created by Timo
"Interact with visuals" option has only load user pref file dump monster …
16:54 Ticket #1222 (Fix main-gcu to display ASCII if terminal does not support Latin-1 xchars) closed by d_m
fixed: r4192819 should close this issue
16:32 Ticket #1222 (Fix main-gcu to display ASCII if terminal does not support Latin-1 xchars) created by magnate
Unfortunately main-gcu displays blobs and question marks instead of xchars …
16:30 Ticket #1221 (Use UTF-8) created by magnate
Everyone uses UTF-8 thesedays, so we should remove xchars and work out how …
14:58 Ticket #1220 (Improve the -u switch) created by magnate
Currently the -u switch only looks in ANGBAND_DIR_SAVE, and ignores …

11/24/10:

17:02 Ticket #1217 (Inscriptions not working) closed by Taha
fixed: This is working correctly again as of revision 8d5f723f3e.
16:23 WikiStart edited by magnate
Updated "next release" link to 3.2.0 (diff)
16:21 WikiStart edited by magnate
Added link to list of pending tickets (fixed in staging) (diff)
16:12 Ticket #1215 (Throwing anything crashes game in rc58056f377) closed by magnate
fixed: In nightlies as of http://bit.ly/hbCBeP
16:12 Ticket #1214 (digging and picking locks fails with game asking "what direction") closed by magnate
fixed: In nightlies as of http://bit.ly/hbCBeP
16:12 Ticket #1213 (Player name is not initialized properly) closed by magnate
fixed: In nightlies as of http://bit.ly/hbCBeP
16:12 Ticket #1208 (Pval shown for unIDd known rings) closed by magnate
fixed: In nightlies as of http://bit.ly/hbCBeP
16:12 Ticket #1181 (Make general store buying habits consistent) closed by magnate
fixed: In nightlies as of http://bit.ly/hbCBeP
16:12 Ticket #1121 (SDL bug with 'bool') closed by magnate
fixed: In nightlies as of http://bit.ly/hbCBeP
10:48 Ticket #1219 (Preference loading fails) created by Taha
Since at least the Nov 19th nightly, option and macro loading have given …

11/23/10:

23:31 Ticket #1168 (Patch for message color vs 3.1.2r1980) closed by d_m
fixed: This actually got committed in r1981 and so is resolved.

11/22/10:

16:30 Ticket #1218 (Remove more options) created by takkaria
first impressions: interface: * squelch_worthless (off) * …
16:25 Ticket #1217 (Inscriptions not working) created by Taha
Inscriptions with numbers seem to be broken in the latest nightly, …
16:17 Ticket #55 (Introduce unit testing) closed by takkaria
fixed: fixed with elly's unit test stuff being integrated.
16:14 Ticket #998 (Windows compiler warnings) closed by takkaria
fixed: all build warnings gone now.
16:09 Ticket #38 (Import UIAngband's wizard mode screen editor) closed by takkaria
wontfix: y'know what, forget it. i hardly think it's worth it now.
16:03 Ticket #1216 (Merge the new 8x16 tileset) created by takkaria
see http://angband.oook.cz/forum/showthread.php?t=3823
15:17 Ticket #1215 (Throwing anything crashes game in rc58056f377) created by Timo
Throwing anything causes crash in rc58056f377
15:16 Ticket #1214 (digging and picking locks fails with game asking "what direction") created by Timo
Digging and picking locks fails with counter at bottom at 98 and game …
15:03 Ticket #1201 (Inspecting ammo reveals unknown brands on launchers) closed by magnate
fixed: In nightlies as of …
07:35 Ticket #1213 (Player name is not initialized properly) created by ycombinator
Commit 1a07d85e8ae0df9602e2d3c27be49be4642e8ed2 introduced a bug that …
04:39 Ticket #1212 (Too many confirmations by {!x} inscriptions) created by Timo
I have inscribed my rods of recall with {!*!*!*} which should force me to …

11/21/10:

17:31 Ticket #1211 (wizmode: artifact creation by name no longer works) created by magnate
A bug introduced by refactoring of name handling, I think.
16:49 Ticket #1154 (Number of blows wrong when examining +blows items) closed by magnate
fixed: Fixed in …
16:41 Ticket #1112 (Invisible Kobolds and Cave Bears on OSX) closed by magnate
worksforme: Closed as unreproducible per takkaria.
16:21 Ticket #1108 (Add no_selling option) closed by magnate
duplicate: #731
16:08 Ticket #716 (Re-examine rings of cat/dog) closed by magnate
fixed: Ok, there is no ring of cat. Rings of dog and mouse tweaked to be slightly …
15:42 CodeMasters edited by takkaria
(diff)
15:26 Ticket #1008 (Revisit item destruction) closed by magnate
fixed: r2019
15:10 Ticket #665 (Amnesia effect shouldn't exist anymore) closed by magnate
wontfix: Closed per takkaria on IRC.
15:08 Ticket #523 (Import FA's get_item() and get_spell() menu-ified functions) closed by magnate
duplicate: See #97
15:08 Ticket #421 (z-tests.h missing) closed by magnate
fixed: Considered fixed after integrating elly's test suite in the git master.
15:06 Ticket #888 (CCW and CMW (almost) replicated) closed by magnate
wontfix: Closing as agreed with takkaria on IRC.
11:31 Ticket #1210 (New Dwarf Priest can't attack) closed by magnate
fixed: Fixed in nightlies as of …
08:46 Ticket #1209 (Games crashes when activating an artifact for probing) closed by magnate
fixed: In nightlies as of …

11/19/10:

10:18 Ticket #1210 (New Dwarf Priest can't attack) created by Taha
Using the latest nightly for the Mac, rev afbda2b44b, Nov 19th. Started a …

11/18/10:

11:49 Ticket #1209 (Games crashes when activating an artifact for probing) created by ycombinator
git commit 2a02f055, Linux/amd64 build. Savefile attached. After …

11/17/10:

19:40 Ticket #1200 (Trap suggestions) closed by takkaria
duplicate: see #426
15:35 Ticket #1206 (Game crashes whenever an unrecognized character is entered) closed by ycombinator
invalid: Sorry, I was following the wrong branch. Everything is ok in master.
15:16 Ticket #1208 (Pval shown for unIDd known rings) created by magnate
Title says it all. A regression arising from some recent changes …
14:48 Ticket #1204 (Game crashes when trying to access object knowledge menu) closed by magnate
fixed: In nightlies as of …
14:45 Ticket #1190 (squelch_bad accesses knowledge the player does not have) closed by magnate
fixed: In nightlies as of …
14:45 Ticket #1189 (wrong damage info) closed by magnate
fixed: In nightlies as of …
14:45 Ticket #1186 (object_is_jewelry() defined twice in defines.h) closed by magnate
fixed: In nightlies as of …
14:45 Ticket #1185 ([r2040] Unarmed attacks that hit get no message.) closed by magnate
fixed: In nightlies as of …
14:45 Ticket #1184 (Bug (possible) with rating (level feelings) for OOD objects in r2038) closed by magnate
fixed: In nightlies as of …
14:43 Ticket #1207 (Show to-hit chance in monster recall) created by magnate
Despite criticisms of the game being "too easy" thanks to the significant …
14:39 Ticket #1206 (Game crashes whenever an unrecognized character is entered) created by ycombinator
Trunk (commit d54cb24a) build on Linux/amd64. Whenever a character is …
14:36 Ticket #1205 (Rework armour penalties) created by magnate
Following #951 and #987 it is time to reconsider the attack penalties for …
12:09 InputRework edited by takkaria
(diff)
12:09 InputRework created by takkaria
10:32 Ticket #1204 (Game crashes when trying to access object knowledge menu) created by ycombinator
Trunk (commit d54cb24a) build on Linux/amd64. Save file from previous …

11/14/10:

08:46 Ticket #1203 (Repeated messages in shops) created by magnate
As a result of the store UI changes, certain messages are repeated at the …
06:51 Ticket #1202 (Sensible array for artifact creation) created by magnate
From the artifact struct in src/object/types.h: * TODO: Fix this …
05:58 Ticket #1154 (Number of blows wrong when examining +blows items) reopened by magnate
Reopening following fractional blows, as the problem seems to have come …
05:46 ToDocument edited by magnate
(diff)

11/13/10:

19:19 Ticket #987 (Move to fractional blows) closed by magnate
fixed: Ok, this is now in the nightlies as of …
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