Timeline
12/21/10:
- 20:24 KeywordGuide edited by
- (diff)
- 20:24 KeywordGuide edited by
- add links for each keyword (diff)
- 19:56 NextUi edited by
- (diff)
- 19:55 InputRework edited by
- (diff)
- 18:08 Ticket #1272 (Need -lSDL on new(ish) Linux) closed by
- duplicate: When you received the email telling you that #1153 had been closed, the …
- 18:08 NextUi edited by
- (diff)
- 16:47 Ticket #1272 (Need -lSDL on new(ish) Linux) created by
- With new binutils, mentioning a symbol in a library doesn't pull it in …
- 15:59 NextUi created by
- A modest proposal
- 13:13 Ticket #1271 (Fix or remove variance in gold drops) created by
- see beginning of http://www.isparp.co.uk/angband/irclogs/2010-12-21
- 06:44 Ticket #1270 (Display damager per round rather than per blow) created by
- People can't multiply 17.3 dam/hit by 2.2 blows/round …
12/20/10:
- 20:24 Ticket #1269 (Object origin text does not render xchars properly in non-Latin charsets) created by
- If you play with Latin-1 (x-char) support then logs get written with …
- 19:51 Ticket #1268 (Switch to ttf fonts in SDL port) created by
- Some of the SDL fonts don't support the new character used for the floor …
- 19:48 Ticket #1267 (SDL fonts appear in random order) created by
- There is no rhyme or reason to the order of the SDL fonts in the menu. It …
- 19:45 Ticket #1266 (SDL Options bug) created by
- When you have graphics turned on and then click "None" as your tile …
- 15:51 Ticket #1265 (Slow game and map/overhead term window) created by
- Might be related, or two separate cases. 1. Game is slow for some reason …
- 04:07 Ticket #1264 (Stat loss effect inconsistent) closed by
- fixed: Now in master as of [4f278ae]
- 04:07 Ticket #1261 (OS X port extended characters are wrong) closed by
- fixed: Now in master as of [4f278ae]
- 04:07 Ticket #1151 (max object level generation not always enforced) closed by
- fixed: Now in master as of [4f278ae]
- 04:07 Ticket #1088 (Chests inside chests) closed by
- fixed: Now in master as of [4f278ae]
12/19/10:
- 17:52 Ticket #1264 (Stat loss effect inconsistent) created by
- If an internal stat is over 18/10, losing a point removes 10 percentage …
- 15:29 Ticket #1263 (Add desktop entries to the source and buildsystem) created by
- Widget kindly provided the three desktop entries attached below. They need …
- 13:04 Ticket #1262 (New bigtile modes break macros) created by
- See http://angband.oook.cz/forum/showpost.php?p=44966&postcount=78 I can …
- 10:36 Ticket #810 (Add character templates) closed by
- wontfix: Closing as agreed with takkaria on IRC. I will fix #31 and #71 instead.
- 10:29 Ticket #1261 (OS X port extended characters are wrong) created by
- For example, Sméagol is displayed as SmÈagol?; Angamaitë is displayed as …
- 09:59 Ticket #268 (RISC OS port needs realloc hook) closed by
- invalid: RiscOS port removed in 3.2 …
- 08:46 Ticket #1260 (p command does not recognise @pX inscriptions) created by
- Start a priest or paladin. Inscribe ?PB1 with @pX where X is a single …
- 08:19 Ticket #1259 (Allow access to birth options from quickstart screen) created by
- http://angband.oook.cz/forum/showthread.php?t=3958 When asking "start a …
- 08:07 TicketCreation edited by
- Added headings (diff)
- 08:06 TicketCreation edited by
- fixed typos (diff)
- 07:59 TicketCreation created by
- first draft
- 07:26 WikiStart edited by
- Added link to TicketCreation guide (diff)
12/18/10:
- 20:56 Ticket #1258 (segfault under GTK on Gentoo) closed by
- fixed: confirmed fixed …
- 18:51 Ticket #1257 (Options submenus have text artifacts after using context-sensitive help) closed by
- fixed: Now in master
- 18:51 Ticket #1196 (problems parsing after HTML dump) closed by
- fixed: Now in master
- 18:39 Ticket #436 (RiscOS Gravity Hound Bug) closed by
- invalid: No need to worry about this - RiscOS support removed in 3.2 …
- 18:23 Ticket #1153 (Link on Linux with new binutils fails) closed by
- worksforme: Closing as unreproducible and no further input from OP.
- 18:02 Ticket #555 (Break up visually what happens each "turn") closed by
- fixed: Deemed fixed by Thomas Dedorson's coloured messages patch in r1981 …
- 17:38 Ticket #303 (Detect monster creates 'visible' monsters that interrupts R*) closed by
- wontfix: Too trivial to bother fixing - quite a bit of work to save a single …
- 17:34 Ticket #1254 (Game crashes when examining an artifact) closed by
- fixed: We're going to use a VA_COPY macro which will be a noop in MSVC. This …
- 17:25 Ticket #144 (Add main-qt.c) closed by
- wontfix: No longer needed: the aim is to collapse front-ends down to gcu, sdl and …
- 17:11 Ticket #689 (Squelch items in stores) closed by
- wontfix: Vetoed by takkaria on IRC today.
- 16:47 Ticket #533 (Chart the mana-vs.-damage distribution for mages and priests) closed by
- fixed: Not sure why MD didn't close this at the time.
- 16:38 Ticket #558 (Vaults don't have good objects) closed by
- fixed: make_object has moved on quite a bit, and fizzix's vault changes in 3.2 …
- 16:29 Ticket #563 (Add functions to get information on what the player knows from an item) closed by
- fixed: Done with the changes to identify.c in 3.1 and 3.2
- 16:19 Ticket #493 (Windows port doesn't save when computer shut down) closed by
- duplicate: of #296
- 15:58 Ticket #1159 (Problems with html screendumps) closed by
- wontfix: ok, takk has fixed my browser issue in [b314726] but the original problem …
- 15:12 Ticket #1254 (Game crashes when examining an artifact) reopened by
- I will take a look at this... I think there is some unhealthy int/pointer …
- 15:07 Ticket #355 (High Charisma should make monsters more likely to flee from player damage) closed by
- wontfix: Idea abandoned per IRC
- 15:01 Ticket #1258 (segfault under GTK on Gentoo) created by
- See http://angband.oook.cz/forum/showpost.php?p=44903&postcount=57
- 14:38 Ticket #317 (Fix overly powerful missile weapons) closed by
- fixed: Agreed as fixed by the change to additive multipliers in 3.2
- 13:40 Ticket #1117 (Error parsing users prf) closed by
- fixed: I am certain this was a duplicate of #1219 (or rather, vice versa).
- 13:34 Ticket #1110 (Selling issues in shops with use-by-ID) closed by
- fixed: Sorry, should have spotted this ages ago. Shopkeepers now offer price …
- 13:26 Ticket #1046 (Autopickup treated differently for player turns cf. game turns) closed by
- invalid: No longer an issue as player-turns have been removed in favour of …
- 13:13 Ticket #973 (Wildcard (*) in stores accepts anykey) closed by
- wontfix: Closed by agreement with takkaria on IRC. We fixed it, people didn't like …
- 13:11 Ticket #944 (1599: racial attributes not shown in character window) closed by
- worksforme: Nobody can remember what this problem was, if anything. Can always reopen …
- 12:34 Ticket #873 (auto-inscription prevents stacking of arrows) closed by
- fixed: Tested, confirmed fixed.
- 12:03 Ticket #817 (Subwindows are completely blank) closed by
- worksforme: Cannot reproduce on gcu, sdl, gtk or x11. Closing until someone else comes …
- 11:41 Ticket #339 (Squelch help missing, and no rogue-key) closed by
- fixed: The help issue was fixed with the introduction of customize.txt, which …
- 03:48 Ticket #1257 (Options submenus have text artifacts after using context-sensitive help) created by
- Press = for options. Go into one of the options toggling submenus (the …
- 03:04 Ticket #1256 (New savefile chars start with 0 gold) closed by
- fixed: In master as of [f348296]
12/17/10:
- 17:16 Ticket #1254 (Game crashes when examining an artifact) closed by
- worksforme: Fizzix can't reproduce this either - closing until someone else reports …
- 16:21 Ticket #1256 (New savefile chars start with 0 gold) created by
- No idea why this happens, but it's 100% reproducible in [d1a64ee]
- 15:01 Ticket #1255 (Allow squelching from look command) created by
- So when you're moving the cursor around the map looking at different …
12/16/10:
- 10:14 Ticket #1254 (Game crashes when examining an artifact) created by
- git commit d1a64ee5 Game crashes when I try to examine "The Long Sword of …
- 03:55 Ticket #1219 (Preference loading fails) closed by
- fixed: now in master
- 03:55 Ticket #811 (Update thanks file with new info) closed by
- fixed: now in master
12/13/10:
- 08:19 Ticket #1253 (Weared artifacts vulnerable to acid) closed by
- fixed: fixed in [7a166ca0a]
- 04:18 Ticket #1253 (Weared artifacts vulnerable to acid) created by
- Artifact armors are vulnerable to acid in rd8e70c79b. …
12/11/10:
- 17:21 Ticket #1248 (New bigtile modes screw up spell display) closed by
- fixed: In master as of [ca1704f]
- 17:21 Ticket #1246 (Knowledge browser: "Creatures slain" at top of screen, not bottom) closed by
- fixed: In master as of [ca1704f]
- 17:10 Ticket #1252 (Rogue keyset does not work with Enter command) created by
- The enter command only displays Angband key bindings, even if you are …
- 16:29 Ticket #1242 (Rework additional STR/DEX display in weapon info) closed by
- worksforme: Closing as unreproducible. noz and I have both tried - I created a Dunadan …
- 15:28 CodeMasters edited by
- (diff)
- 15:27 CodeMasters edited by
- (diff)
- 15:26 CodeMasters edited by
- (diff)
- 03:42 Ticket #1251 ("You have trouble wielding such a heavy weapon" on new game) closed by
- fixed: pushed to master in [fdc47c98]
- 03:42 Ticket #1249 (Lost artifacts don't display combat mods in knowledge menu) closed by
- fixed: pushed to master in [fdc47c98]
- 03:42 Ticket #1243 (Fire command defaults to inventory not equipment) closed by
- fixed: pushed to master in [fdc47c98]
12/10/10:
- 22:42 CodeMasters edited by
- (diff)
- 02:34 Ticket #1251 ("You have trouble wielding such a heavy weapon" on new game) created by
- After dying and starting up that savefile again, the very first message I …
12/09/10:
- 19:35 Ticket #1250 (Rework stat drain & restore potions) created by
- Problem: Stat drain is a boring mechanic at the moment. Simply having …
- 10:23 CodeMasters edited by
- (diff)
12/08/10:
- 13:59 Ticket #1249 (Lost artifacts don't display combat mods in knowledge menu) created by
- Once an artifact has been lost, when viewed in the knowledge menu, the …
12/07/10:
- 09:05 Ticket #1238 (Multiple ammo slots in general store) closed by
- fixed: fix pushed to master
- 09:05 Ticket #1178 (Monster light comes through walls) closed by
- fixed: fix pushed to master
- 09:05 Ticket #919 (Create angband-audio package for Debian) closed by
- fixed: fix pushed to master
- 09:05 Ticket #865 (The Trident of Ulmo (and other weapons) does not fit on the object info ...) closed by
- fixed: fix pushed to master
- 05:10 Ticket #1248 (New bigtile modes screw up spell display) created by
- To reproduce: 1. Go into graphics mode, with tile_width or tile_height > 1 …
- 05:08 Ticket #1247 (Knowledge browser: with double/triple tile mode, you can go off edge of ...) created by
- To reproduce: 1. Switch into graphics mode 2. Knowledge menu, find an …
- 05:06 Ticket #1246 (Knowledge browser: "Creatures slain" at top of screen, not bottom) created by
- Not sure when this happened, but it should be one up from the bottom line.
- 05:05 Ticket #1245 (Windows: flicker on menus) created by
- There's a noticeable amount of flicker when browsing menus in the Windows …
- 00:41 Ticket #1244 (Bigtile/Double/Triple tiles don't work in GTK) created by
- There's a menu option for Bigtiles that doesn't do anything. Also you …
- 00:37 Ticket #1243 (Fire command defaults to inventory not equipment) created by
- This is due to the UI refactor. It is probably not the only command …
- 00:35 Ticket #1242 (Rework additional STR/DEX display in weapon info) created by
- As a Dunadan Rogue, with 18/60 STR (including a =oStr +3) and 18/30 DEX, a …
12/05/10:
- 13:29 Ticket #1241 (regression: Feature symbols no longer displayed in knowledge menu) closed by
- fixed: http://bit.ly/fiA4N3
- 13:29 Ticket #1240 (GTK always loads with tiles) closed by
- fixed: http://bit.ly/fiA4N3
- 13:29 Ticket #1234 (Failure to save a completely new character in GTK) closed by
- fixed: http://bit.ly/fiA4N3
- 13:29 Ticket #1228 (Code cleanup: o_ptr->pval still used for rods in some places) closed by
- fixed: http://bit.ly/fiA4N3
- 13:29 Ticket #731 (No selling option) closed by
- fixed: http://bit.ly/fiA4N3
- 13:01 GitUsage edited by
- added use of git branch -m (diff)
- 12:55 GitUsage edited by
- (diff)
- 12:55 GitUsage edited by
- Added tutorial to recover from desync (diff)
- 12:34 Ticket #1137 (graphic glitch while running) closed by
- worksforme: Tested by Aerdan, cannot reproduce.
- 05:05 Ticket #1241 (regression: Feature symbols no longer displayed in knowledge menu) created by
- Since v3.1.2v2, the display of symbols in the feature knowledge menu has …
- 03:47 Ticket #1236 (Buying things moves cursor to top) closed by
- fixed: http://bit.ly/i8VqdX
- 03:47 Ticket #1223 (Interact with visuals has lost editing possibility) closed by
- fixed: http://bit.ly/i8VqdX
- 03:47 Ticket #1203 (Repeated messages in shops) closed by
- fixed: http://bit.ly/i8VqdX
- 02:30 Ticket #1240 (GTK always loads with tiles) created by
- So, I'm not sure if this is a recent addition or just has been broken for …
- 02:05 Ticket #1239 (Nomad tiles + SDL = problems) created by
- For some reason, when using Nomad's tiles (8x16) in SDL, the floor tiles …
12/04/10:
- 23:28 Ticket #1238 (Multiple ammo slots in general store) created by
- more than one entry for arrows/bolts/shots.
- 22:27 Ticket #1237 (Remove hard-coded limits) created by
- The z_info->k_max counts the number of kinds of items. It is listed as: …
- 18:49 Ticket #1216 (Merge the new 8x16 tileset) closed by
- fixed: This seems to be working on all the major ports supporting tiles.
- 15:29 Ticket #1231 (Problem starting GTK Interface) closed by
- invalid: Okay, this seems closed.
- 10:32 Ticket #1236 (Buying things moves cursor to top) created by
- When you buy something in a store the cursor moves to the top of the …
12/03/10:
- 19:23 Ticket #1235 (New visual characters are not preserved over entry/exit to shops in GTK) created by
- In the SDL, X11 and GCU ports, if you edit the visual character/colour for …
- 18:08 Ticket #1234 (Failure to save a completely new character in GTK) created by
- In the GTK port, if you start a completely fresh install with no previous …
- 15:54 Ticket #1233 (Replace +blows with -epb) created by
- Now that we have fractional blows, it is perverse that the BLOWS pval flag …
- 15:14 Ticket #1232 (Improve -mgcu behaviour in 16-colour xterms) created by
- At the moment -mgcu completely ignores the number of colours available in …
12/02/10:
- 08:03 Ticket #1231 (Problem starting GTK Interface) created by
- Using commit adf9766c076c335a6311636b39d16834d9261552 When i start …
11/30/10:
- 15:28 Ticket #862 (Inventory commands ignore inscriptions when used in stores) closed by
- fixed: Confirmed - thank you.
11/29/10:
- 17:55 Ticket #1230 (Examine view sometimes messed up) closed by
- fixed: Fixed in adf9766c
- 17:55 Ticket #1229 (Char dump missing history) closed by
- fixed: Fixed in adf9766c
- 17:55 Ticket #1225 (Gold Remaining often fails to show up in stores) closed by
- fixed: Fixed in adf9766c
- 17:55 Ticket #1092 (Look at unique monster colouring again) closed by
- fixed: Fixed in adf9766c
- 13:07 Ticket #1230 (Examine view sometimes messed up) created by
- Not sure if its completly reproduced. When entering a store and examine an …
- 12:18 Ticket #1229 (Char dump missing history) created by
- When doing a char dump in the current dev version (commit …
- 06:24 Ticket #1228 (Code cleanup: o_ptr->pval still used for rods in some places) created by
- Since now rods use o_ptr->timeout and k_ptr->time to handle activation, …
11/28/10:
- 06:58 Ticket #1227 (Staffs not stacking) closed by
- fixed: Sorted. Forgot to break out of the case statement if pvals were ok to …
- 04:54 Ticket #1227 (Staffs not stacking) created by
- I am using 3.1.2-7911f2248a-osx. I have a stack of identify staffs and …
11/27/10:
- 18:25 Ticket #1174 (Targeting anomalies with x7 launchers) closed by
- fixed: Committed to master in http://bit.ly/gQGEo9. This ticket is closed because …
- 18:24 Ticket #1211 (wizmode: artifact creation by name no longer works) closed by
- fixed: This was pushed to master a while ago.
- 18:23 Ticket #1158 (Message bug: Bad count when dropping from stacks?) closed by
- worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
- 18:23 Ticket #1141 (Unable to leave shop after selling) closed by
- worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
- 18:23 Ticket #1057 (Crash when running into space adjacent to dungeon edge) closed by
- worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
- 18:23 Ticket #936 (Pseudo-ID triggers on already-known items) closed by
- worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
- 18:23 Ticket #832 (Morgoth crash) closed by
- worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
- 18:22 Ticket #1224 (Fix randart gen chances) closed by
- fixed: Fixed in http://bit.ly/gQGEo9
- 18:22 Ticket #1212 (Too many confirmations by {!x} inscriptions) closed by
- fixed: Fixed in http://bit.ly/gQGEo9
- 18:21 Ticket #1072 (Mage CLW too effective) closed by
- fixed: Fixed in http://bit.ly/gQGEo9
- 18:21 Ticket #1071 (Itemlist leaks info) closed by
- fixed: Fixed in http://bit.ly/gQGEo9
- 18:21 Ticket #979 (Object knowledge menus give away artifact flavours) closed by
- fixed: Fixed in http://bit.ly/gQGEo9
- 18:21 Ticket #938 (Non-maximise mode does not work) closed by
- fixed: Fixed in http://bit.ly/gQGEo9
- 06:56 Ticket #1226 (Overhead view and map views reversed) closed by
- wontfix
- 05:03 Ticket #1226 (Overhead view and map views reversed) created by
- It looks like options/subwindow display settings has overhead view and map …
11/26/10:
- 00:29 Ticket #1225 (Gold Remaining often fails to show up in stores) created by
- In many of the stores, the "Gold Remaining" field is not visible. But …
11/25/10:
- 17:31 Ticket #1224 (Fix randart gen chances) created by
- Something is wrong with the middle tier of randart rarities. Those under …
- 16:58 Ticket #1223 (Interact with visuals has lost editing possibility) created by
- "Interact with visuals" option has only load user pref file dump monster …
- 16:54 Ticket #1222 (Fix main-gcu to display ASCII if terminal does not support Latin-1 xchars) closed by
- fixed: r4192819 should close this issue
- 16:32 Ticket #1222 (Fix main-gcu to display ASCII if terminal does not support Latin-1 xchars) created by
- Unfortunately main-gcu displays blobs and question marks instead of xchars …
- 16:30 Ticket #1221 (Use UTF-8) created by
- Everyone uses UTF-8 thesedays, so we should remove xchars and work out how …
- 14:58 Ticket #1220 (Improve the -u switch) created by
- Currently the -u switch only looks in ANGBAND_DIR_SAVE, and ignores …
11/24/10:
- 17:02 Ticket #1217 (Inscriptions not working) closed by
- fixed: This is working correctly again as of revision 8d5f723f3e.
- 16:23 WikiStart edited by
- Updated "next release" link to 3.2.0 (diff)
- 16:21 WikiStart edited by
- Added link to list of pending tickets (fixed in staging) (diff)
- 16:12 Ticket #1215 (Throwing anything crashes game in rc58056f377) closed by
- fixed: In nightlies as of http://bit.ly/hbCBeP
- 16:12 Ticket #1214 (digging and picking locks fails with game asking "what direction") closed by
- fixed: In nightlies as of http://bit.ly/hbCBeP
- 16:12 Ticket #1213 (Player name is not initialized properly) closed by
- fixed: In nightlies as of http://bit.ly/hbCBeP
- 16:12 Ticket #1208 (Pval shown for unIDd known rings) closed by
- fixed: In nightlies as of http://bit.ly/hbCBeP
- 16:12 Ticket #1181 (Make general store buying habits consistent) closed by
- fixed: In nightlies as of http://bit.ly/hbCBeP
- 16:12 Ticket #1121 (SDL bug with 'bool') closed by
- fixed: In nightlies as of http://bit.ly/hbCBeP
- 10:48 Ticket #1219 (Preference loading fails) created by
- Since at least the Nov 19th nightly, option and macro loading have given …
11/23/10:
- 23:31 Ticket #1168 (Patch for message color vs 3.1.2r1980) closed by
- fixed: This actually got committed in r1981 and so is resolved.
11/22/10:
- 16:30 Ticket #1218 (Remove more options) created by
- first impressions: interface: * squelch_worthless (off) * …
- 16:25 Ticket #1217 (Inscriptions not working) created by
- Inscriptions with numbers seem to be broken in the latest nightly, …
- 16:17 Ticket #55 (Introduce unit testing) closed by
- fixed: fixed with elly's unit test stuff being integrated.
- 16:14 Ticket #998 (Windows compiler warnings) closed by
- fixed: all build warnings gone now.
- 16:09 Ticket #38 (Import UIAngband's wizard mode screen editor) closed by
- wontfix: y'know what, forget it. i hardly think it's worth it now.
- 16:03 Ticket #1216 (Merge the new 8x16 tileset) created by
- see http://angband.oook.cz/forum/showthread.php?t=3823
- 15:17 Ticket #1215 (Throwing anything crashes game in rc58056f377) created by
- Throwing anything causes crash in rc58056f377
- 15:16 Ticket #1214 (digging and picking locks fails with game asking "what direction") created by
- Digging and picking locks fails with counter at bottom at 98 and game …
- 15:03 Ticket #1201 (Inspecting ammo reveals unknown brands on launchers) closed by
- fixed: In nightlies as of …
- 07:35 Ticket #1213 (Player name is not initialized properly) created by
- Commit 1a07d85e8ae0df9602e2d3c27be49be4642e8ed2 introduced a bug that …
- 04:39 Ticket #1212 (Too many confirmations by {!x} inscriptions) created by
- I have inscribed my rods of recall with {!*!*!*} which should force me to …
11/21/10:
- 17:31 Ticket #1211 (wizmode: artifact creation by name no longer works) created by
- A bug introduced by refactoring of name handling, I think.
- 16:49 Ticket #1154 (Number of blows wrong when examining +blows items) closed by
- fixed: Fixed in …
- 16:41 Ticket #1112 (Invisible Kobolds and Cave Bears on OSX) closed by
- worksforme: Closed as unreproducible per takkaria.
- 16:21 Ticket #1108 (Add no_selling option) closed by
- duplicate: #731
- 16:08 Ticket #716 (Re-examine rings of cat/dog) closed by
- fixed: Ok, there is no ring of cat. Rings of dog and mouse tweaked to be slightly …
- 15:42 CodeMasters edited by
- (diff)
- 15:26 Ticket #1008 (Revisit item destruction) closed by
- fixed: r2019
- 15:10 Ticket #665 (Amnesia effect shouldn't exist anymore) closed by
- wontfix: Closed per takkaria on IRC.
- 15:08 Ticket #523 (Import FA's get_item() and get_spell() menu-ified functions) closed by
- duplicate: See #97
- 15:08 Ticket #421 (z-tests.h missing) closed by
- fixed: Considered fixed after integrating elly's test suite in the git master.
- 15:06 Ticket #888 (CCW and CMW (almost) replicated) closed by
- wontfix: Closing as agreed with takkaria on IRC.
- 11:31 Ticket #1210 (New Dwarf Priest can't attack) closed by
- fixed: Fixed in nightlies as of …
- 08:46 Ticket #1209 (Games crashes when activating an artifact for probing) closed by
- fixed: In nightlies as of …
Note: See TracTimeline
for information about the timeline view.