Timeline


and

12/25/10:

23:59 PlanningWiki/BuildSystem created by takkaria
23:56 Ticket #1285 (Better make system) created by takkaria
At the moment, the make system we have is overcomplex for our needs. We …
23:55 Ticket #1284 (Move to C99 types) created by takkaria
We want to replace the Angband u32b etc types with e.g. uint32_t and other …
23:55 Ticket #1283 (Move to C99 types) created by takkaria
We want to replace the Angband u32b etc types with e.g. uint32_t and other …
22:43 Ticket #1282 (Crash on startup (v 3.2 Mac OS X 10.4.11 PPC)) created by darint
When I start up 3.2, it crashes. Removing the prefs makes no difference. …
22:25 Ticket #1116 (Changing squelch options should trigger item drops) closed by takkaria
fixed: I'm marking this as fixed, since the original bug is no longer present, …
22:20 Ticket #855 (Running and Disturb DTrap) closed by takkaria
fixed: in master as of [02e683dd59679]
06:38 Ticket #1281 (Launch angband results in "angband: Cannot open 'hints.txt'") closed by magnate
fixed: Confirmed fixed by OP
04:57 Ticket #1281 (Launch angband results in "angband: Cannot open 'hints.txt'") created by SaThaRiel
Using commit 4d13461866af59365ed922cae3a57c5b6e328364 Already …

12/24/10:

18:26 Ticket #1280 (Allow --with-varpath to override PRIVATE_USER_DIR) created by magnate
On POSIX systems, configure ignores "varpath", even if it is set …
09:26 DifficultGame edited by magnate
Added tinyurl link (diff)
09:21 WikiStart edited by magnate
Updated "tickets for next version" list to 3.3.0 (diff)
09:20 DifficultGame edited by magnate
Restricted tables to tickets for 3.3.0 (diff)
09:06 Ticket #1279 (Introduce monster mana) created by magnate
Plenty of variant implementations to choose from
08:57 Milestone 3.2.0 completed
08:27 DifficultGame edited by magnate
(diff)
08:18 Ticket #1164 (Improve the item list) closed by magnate
duplicate: This is actually part B of #744.
08:10 DifficultGame edited by magnate
remove closed tickets from tables (diff)
08:04 DifficultGame edited by magnate
(diff)
07:50 DifficultGame edited by magnate
Added more sections & tables (diff)
05:21 Ticket #1274 (? key no longer works in store knowledge screens) closed by magnate
fixed: [3930ed3].
04:35 ToDiscuss edited by magnate
Added links to other topics (diff)
03:55 WikiStart edited by magnate
Tweaked description of pending report (diff)
03:55 Ticket #1277 (Add a "hints and tips" doc to the in-game help) closed by magnate
fixed: Now in master [b2e24b1].
03:55 Ticket #1260 (p command does not recognise @pX inscriptions) closed by magnate
fixed: Now in master [b2e24b1].

12/23/10:

11:11 Ticket #1278 (Bigtile: Redraw artifacts on firing/spell effects) closed by takkaria
fixed
11:07 Ticket #1278 (Bigtile: Redraw artifacts on firing/spell effects) created by takkaria
To reproduce: 1. Switch into graphics mode 2. Set double-width bigtile 3. …
10:06 Ticket #1136 (Feature Req: Quick option to resize the graphics to match the tileset.) closed by takkaria
fixed: We have this now with 'nice graphics' mode.
09:29 Ticket #1109 (Investigate whether money drops are lower now than before) closed by takkaria
fixed
04:57 Ticket #1277 (Add a "hints and tips" doc to the in-game help) created by magnate
Just reminding myself not to forget this: …
04:50 Ticket #1271 (Fix or remove variance in gold drops) closed by magnate
duplicate: #1109
00:59 DifficultGame edited by takkaria
(diff)
00:59 Ticket #1276 (Make status effects more interesting) created by takkaria
We currently have 29 status effects. We have uninteresting ones that …
00:53 DifficultGame edited by takkaria
(diff)
00:40 DifficultGame edited by takkaria
(diff)
00:26 DifficultGame edited by takkaria
(diff)
00:08 DifficultGame created by takkaria

12/22/10:

23:50 Ticket #232 (Solid block characters are invisible under Windows Vista) closed by takkaria
fixed: fixed in 3.2 already w Nick's xchars work
23:03 Ticket #1275 (Inv/equip subwindows do not update after wielding in store) closed by takkaria
fixed: Confirmed fixes and pushed to master.
23:03 Ticket #1270 (Display damager per round rather than per blow) closed by takkaria
fixed: Confirmed fixes and pushed to master.
23:03 Ticket #1262 (New bigtile modes break macros) closed by takkaria
fixed: Confirmed fixes and pushed to master.
23:02 Ticket #1207 (Show to-hit chance in monster recall) closed by takkaria
fixed: Confirmed fixes and pushed to master.
20:53 Ticket #779 (Modularise the data file parsers) closed by takkaria
fixed: OK, elly's refactoring work makes all this totally possible. Not …
14:53 Ticket #1275 (Inv/equip subwindows do not update after wielding in store) created by magnate
Open two subwindows. Make sure your inventory is displayed in one, and …
14:41 Ticket #1274 (? key no longer works in store knowledge screens) created by magnate
When noz implemented #256, I'm sure he went to great trouble to adjust the …
14:39 Ticket #1273 (Squelch menu and knowledge menu show different objects at start of game) created by magnate
Presumably one is using "everseen"? Or the knowledge of the previous …

12/21/10:

20:24 KeywordGuide edited by takkaria
(diff)
20:24 KeywordGuide edited by takkaria
add links for each keyword (diff)
19:56 NextUi edited by takkaria
(diff)
19:55 InputRework edited by takkaria
(diff)
18:08 Ticket #1272 (Need -lSDL on new(ish) Linux) closed by magnate
duplicate: When you received the email telling you that #1153 had been closed, the …
18:08 NextUi edited by takkaria
(diff)
16:47 Ticket #1272 (Need -lSDL on new(ish) Linux) created by HorstVonBrand
With new binutils, mentioning a symbol in a library doesn't pull it in …
15:59 NextUi created by takkaria
A modest proposal
13:13 Ticket #1271 (Fix or remove variance in gold drops) created by takkaria
see beginning of http://www.isparp.co.uk/angband/irclogs/2010-12-21
06:44 Ticket #1270 (Display damager per round rather than per blow) created by magnate
People can't multiply 17.3 dam/hit by 2.2 blows/round …

12/20/10:

20:24 Ticket #1269 (Object origin text does not render xchars properly in non-Latin charsets) created by d_m
If you play with Latin-1 (x-char) support then logs get written with …
19:51 Ticket #1268 (Switch to ttf fonts in SDL port) created by d_m
Some of the SDL fonts don't support the new character used for the floor …
19:48 Ticket #1267 (SDL fonts appear in random order) created by d_m
There is no rhyme or reason to the order of the SDL fonts in the menu. It …
19:45 Ticket #1266 (SDL Options bug) created by d_m
When you have graphics turned on and then click "None" as your tile …
15:51 Ticket #1265 (Slow game and map/overhead term window) created by Timo
Might be related, or two separate cases. 1. Game is slow for some reason …
04:07 Ticket #1264 (Stat loss effect inconsistent) closed by magnate
fixed: Now in master as of [4f278ae]
04:07 Ticket #1261 (OS X port extended characters are wrong) closed by magnate
fixed: Now in master as of [4f278ae]
04:07 Ticket #1151 (max object level generation not always enforced) closed by magnate
fixed: Now in master as of [4f278ae]
04:07 Ticket #1088 (Chests inside chests) closed by magnate
fixed: Now in master as of [4f278ae]

12/19/10:

17:52 Ticket #1264 (Stat loss effect inconsistent) created by magnate
If an internal stat is over 18/10, losing a point removes 10 percentage …
15:29 Ticket #1263 (Add desktop entries to the source and buildsystem) created by magnate
Widget kindly provided the three desktop entries attached below. They need …
13:04 Ticket #1262 (New bigtile modes break macros) created by d_m
See http://angband.oook.cz/forum/showpost.php?p=44966&postcount=78 I can …
10:36 Ticket #810 (Add character templates) closed by magnate
wontfix: Closing as agreed with takkaria on IRC. I will fix #31 and #71 instead.
10:29 Ticket #1261 (OS X port extended characters are wrong) created by takkaria
For example, Sméagol is displayed as SmÈagol?; Angamaitë is displayed as …
09:59 Ticket #268 (RISC OS port needs realloc hook) closed by magnate
invalid: RiscOS port removed in 3.2 …
08:46 Ticket #1260 (p command does not recognise @pX inscriptions) created by magnate
Start a priest or paladin. Inscribe ?PB1 with @pX where X is a single …
08:19 Ticket #1259 (Allow access to birth options from quickstart screen) created by magnate
http://angband.oook.cz/forum/showthread.php?t=3958 When asking "start a …
08:07 TicketCreation edited by magnate
Added headings (diff)
08:06 TicketCreation edited by magnate
fixed typos (diff)
07:59 TicketCreation created by magnate
first draft
07:26 WikiStart edited by magnate
Added link to TicketCreation guide (diff)

12/18/10:

20:56 Ticket #1258 (segfault under GTK on Gentoo) closed by takkaria
fixed: confirmed fixed …
18:51 Ticket #1257 (Options submenus have text artifacts after using context-sensitive help) closed by magnate
fixed: Now in master
18:51 Ticket #1196 (problems parsing after HTML dump) closed by magnate
fixed: Now in master
18:39 Ticket #436 (RiscOS Gravity Hound Bug) closed by magnate
invalid: No need to worry about this - RiscOS support removed in 3.2 …
18:23 Ticket #1153 (Link on Linux with new binutils fails) closed by magnate
worksforme: Closing as unreproducible and no further input from OP.
18:02 Ticket #555 (Break up visually what happens each "turn") closed by magnate
fixed: Deemed fixed by Thomas Dedorson's coloured messages patch in r1981
17:38 Ticket #303 (Detect monster creates 'visible' monsters that interrupts R*) closed by magnate
wontfix: Too trivial to bother fixing - quite a bit of work to save a single …
17:34 Ticket #1254 (Game crashes when examining an artifact) closed by d_m
fixed: We're going to use a VA_COPY macro which will be a noop in MSVC. This …
17:25 Ticket #144 (Add main-qt.c) closed by magnate
wontfix: No longer needed: the aim is to collapse front-ends down to gcu, sdl and …
17:11 Ticket #689 (Squelch items in stores) closed by magnate
wontfix: Vetoed by takkaria on IRC today.
16:47 Ticket #533 (Chart the mana-vs.-damage distribution for mages and priests) closed by magnate
fixed: Not sure why MD didn't close this at the time.
16:38 Ticket #558 (Vaults don't have good objects) closed by magnate
fixed: make_object has moved on quite a bit, and fizzix's vault changes in 3.2 …
16:29 Ticket #563 (Add functions to get information on what the player knows from an item) closed by magnate
fixed: Done with the changes to identify.c in 3.1 and 3.2
16:19 Ticket #493 (Windows port doesn't save when computer shut down) closed by magnate
duplicate: of #296
15:58 Ticket #1159 (Problems with html screendumps) closed by magnate
wontfix: ok, takk has fixed my browser issue in [b314726] but the original problem …
15:12 Ticket #1254 (Game crashes when examining an artifact) reopened by d_m
I will take a look at this... I think there is some unhealthy int/pointer …
15:07 Ticket #355 (High Charisma should make monsters more likely to flee from player damage) closed by magnate
wontfix: Idea abandoned per IRC
15:01 Ticket #1258 (segfault under GTK on Gentoo) created by d_m
See http://angband.oook.cz/forum/showpost.php?p=44903&postcount=57
14:38 Ticket #317 (Fix overly powerful missile weapons) closed by magnate
fixed: Agreed as fixed by the change to additive multipliers in 3.2
13:40 Ticket #1117 (Error parsing users prf) closed by magnate
fixed: I am certain this was a duplicate of #1219 (or rather, vice versa).
13:34 Ticket #1110 (Selling issues in shops with use-by-ID) closed by magnate
fixed: Sorry, should have spotted this ages ago. Shopkeepers now offer price …
13:26 Ticket #1046 (Autopickup treated differently for player turns cf. game turns) closed by magnate
invalid: No longer an issue as player-turns have been removed in favour of …
13:13 Ticket #973 (Wildcard (*) in stores accepts anykey) closed by magnate
wontfix: Closed by agreement with takkaria on IRC. We fixed it, people didn't like …
13:11 Ticket #944 (1599: racial attributes not shown in character window) closed by magnate
worksforme: Nobody can remember what this problem was, if anything. Can always reopen …
12:34 Ticket #873 (auto-inscription prevents stacking of arrows) closed by magnate
fixed: Tested, confirmed fixed.
12:03 Ticket #817 (Subwindows are completely blank) closed by magnate
worksforme: Cannot reproduce on gcu, sdl, gtk or x11. Closing until someone else comes …
11:41 Ticket #339 (Squelch help missing, and no rogue-key) closed by magnate
fixed: The help issue was fixed with the introduction of customize.txt, which …
03:48 Ticket #1257 (Options submenus have text artifacts after using context-sensitive help) created by magnate
Press = for options. Go into one of the options toggling submenus (the …
03:04 Ticket #1256 (New savefile chars start with 0 gold) closed by magnate
fixed: In master as of [f348296]

12/17/10:

17:16 Ticket #1254 (Game crashes when examining an artifact) closed by magnate
worksforme: Fizzix can't reproduce this either - closing until someone else reports …
16:21 Ticket #1256 (New savefile chars start with 0 gold) created by magnate
No idea why this happens, but it's 100% reproducible in [d1a64ee]
15:01 Ticket #1255 (Allow squelching from look command) created by magnate
So when you're moving the cursor around the map looking at different …

12/16/10:

10:14 Ticket #1254 (Game crashes when examining an artifact) created by ycombinator
git commit d1a64ee5 Game crashes when I try to examine "The Long Sword of …
03:55 Ticket #1219 (Preference loading fails) closed by takkaria
fixed: now in master
03:55 Ticket #811 (Update thanks file with new info) closed by takkaria
fixed: now in master

12/13/10:

08:19 Ticket #1253 (Weared artifacts vulnerable to acid) closed by takkaria
fixed: fixed in [7a166ca0a]
04:18 Ticket #1253 (Weared artifacts vulnerable to acid) created by Timo
Artifact armors are vulnerable to acid in rd8e70c79b. …

12/11/10:

17:21 Ticket #1248 (New bigtile modes screw up spell display) closed by magnate
fixed: In master as of [ca1704f]
17:21 Ticket #1246 (Knowledge browser: "Creatures slain" at top of screen, not bottom) closed by magnate
fixed: In master as of [ca1704f]
17:10 Ticket #1252 (Rogue keyset does not work with Enter command) created by d_m
The enter command only displays Angband key bindings, even if you are …
16:29 Ticket #1242 (Rework additional STR/DEX display in weapon info) closed by magnate
worksforme: Closing as unreproducible. noz and I have both tried - I created a Dunadan …
15:28 CodeMasters edited by d_m
(diff)
15:27 CodeMasters edited by d_m
(diff)
15:26 CodeMasters edited by d_m
(diff)
03:42 Ticket #1251 ("You have trouble wielding such a heavy weapon" on new game) closed by magnate
fixed: pushed to master in [fdc47c98]
03:42 Ticket #1249 (Lost artifacts don't display combat mods in knowledge menu) closed by magnate
fixed: pushed to master in [fdc47c98]
03:42 Ticket #1243 (Fire command defaults to inventory not equipment) closed by magnate
fixed: pushed to master in [fdc47c98]

12/10/10:

22:42 CodeMasters edited by d_m
(diff)
02:34 Ticket #1251 ("You have trouble wielding such a heavy weapon" on new game) created by bigalphillips
After dying and starting up that savefile again, the very first message I …

12/09/10:

19:35 Ticket #1250 (Rework stat drain & restore potions) created by takkaria
Problem: Stat drain is a boring mechanic at the moment. Simply having …
10:23 CodeMasters edited by takkaria
(diff)

12/08/10:

13:59 Ticket #1249 (Lost artifacts don't display combat mods in knowledge menu) created by noz
Once an artifact has been lost, when viewed in the knowledge menu, the …

12/07/10:

09:05 Ticket #1238 (Multiple ammo slots in general store) closed by takkaria
fixed: fix pushed to master
09:05 Ticket #1178 (Monster light comes through walls) closed by takkaria
fixed: fix pushed to master
09:05 Ticket #919 (Create angband-audio package for Debian) closed by takkaria
fixed: fix pushed to master
09:05 Ticket #865 (The Trident of Ulmo (and other weapons) does not fit on the object info ...) closed by takkaria
fixed: fix pushed to master
05:10 Ticket #1248 (New bigtile modes screw up spell display) created by takkaria
To reproduce: 1. Go into graphics mode, with tile_width or tile_height > 1 …
05:08 Ticket #1247 (Knowledge browser: with double/triple tile mode, you can go off edge of ...) created by takkaria
To reproduce: 1. Switch into graphics mode 2. Knowledge menu, find an …
05:06 Ticket #1246 (Knowledge browser: "Creatures slain" at top of screen, not bottom) created by takkaria
Not sure when this happened, but it should be one up from the bottom line.
05:05 Ticket #1245 (Windows: flicker on menus) created by takkaria
There's a noticeable amount of flicker when browsing menus in the Windows …
00:41 Ticket #1244 (Bigtile/Double/Triple tiles don't work in GTK) created by d_m
There's a menu option for Bigtiles that doesn't do anything. Also you …
00:37 Ticket #1243 (Fire command defaults to inventory not equipment) created by d_m
This is due to the UI refactor. It is probably not the only command …
00:35 Ticket #1242 (Rework additional STR/DEX display in weapon info) created by bigalphillips
As a Dunadan Rogue, with 18/60 STR (including a =oStr +3) and 18/30 DEX, a …

12/05/10:

13:29 Ticket #1241 (regression: Feature symbols no longer displayed in knowledge menu) closed by magnate
fixed: http://bit.ly/fiA4N3
13:29 Ticket #1240 (GTK always loads with tiles) closed by magnate
fixed: http://bit.ly/fiA4N3
13:29 Ticket #1234 (Failure to save a completely new character in GTK) closed by magnate
fixed: http://bit.ly/fiA4N3
13:29 Ticket #1228 (Code cleanup: o_ptr->pval still used for rods in some places) closed by magnate
fixed: http://bit.ly/fiA4N3
13:29 Ticket #731 (No selling option) closed by magnate
fixed: http://bit.ly/fiA4N3
13:01 GitUsage edited by magnate
added use of git branch -m (diff)
12:55 GitUsage edited by magnate
(diff)
12:55 GitUsage edited by magnate
Added tutorial to recover from desync (diff)
12:34 Ticket #1137 (graphic glitch while running) closed by magnate
worksforme: Tested by Aerdan, cannot reproduce.
05:05 Ticket #1241 (regression: Feature symbols no longer displayed in knowledge menu) created by noz
Since v3.1.2v2, the display of symbols in the feature knowledge menu has …
03:47 Ticket #1236 (Buying things moves cursor to top) closed by magnate
fixed: http://bit.ly/i8VqdX
03:47 Ticket #1223 (Interact with visuals has lost editing possibility) closed by magnate
fixed: http://bit.ly/i8VqdX
03:47 Ticket #1203 (Repeated messages in shops) closed by magnate
fixed: http://bit.ly/i8VqdX
02:30 Ticket #1240 (GTK always loads with tiles) created by d_m
So, I'm not sure if this is a recent addition or just has been broken for …
02:05 Ticket #1239 (Nomad tiles + SDL = problems) created by d_m
For some reason, when using Nomad's tiles (8x16) in SDL, the floor tiles …

12/04/10:

23:28 Ticket #1238 (Multiple ammo slots in general store) created by fizzix
more than one entry for arrows/bolts/shots.
22:27 Ticket #1237 (Remove hard-coded limits) created by apwhite
The z_info->k_max counts the number of kinds of items. It is listed as: …
18:49 Ticket #1216 (Merge the new 8x16 tileset) closed by d_m
fixed: This seems to be working on all the major ports supporting tiles.
15:29 Ticket #1231 (Problem starting GTK Interface) closed by d_m
invalid: Okay, this seems closed.
10:32 Ticket #1236 (Buying things moves cursor to top) created by fizzix
When you buy something in a store the cursor moves to the top of the …

12/03/10:

19:23 Ticket #1235 (New visual characters are not preserved over entry/exit to shops in GTK) created by noz
In the SDL, X11 and GCU ports, if you edit the visual character/colour for …
18:08 Ticket #1234 (Failure to save a completely new character in GTK) created by noz
In the GTK port, if you start a completely fresh install with no previous …
15:54 Ticket #1233 (Replace +blows with -epb) created by magnate
Now that we have fractional blows, it is perverse that the BLOWS pval flag …
15:14 Ticket #1232 (Improve -mgcu behaviour in 16-colour xterms) created by magnate
At the moment -mgcu completely ignores the number of colours available in …

12/02/10:

08:03 Ticket #1231 (Problem starting GTK Interface) created by SaThaRiel
Using commit adf9766c076c335a6311636b39d16834d9261552 When i start …

11/30/10:

15:28 Ticket #862 (Inventory commands ignore inscriptions when used in stores) closed by magnate
fixed: Confirmed - thank you.

11/29/10:

17:55 Ticket #1230 (Examine view sometimes messed up) closed by magnate
fixed: Fixed in adf9766c
17:55 Ticket #1229 (Char dump missing history) closed by magnate
fixed: Fixed in adf9766c
17:55 Ticket #1225 (Gold Remaining often fails to show up in stores) closed by magnate
fixed: Fixed in adf9766c
17:55 Ticket #1092 (Look at unique monster colouring again) closed by magnate
fixed: Fixed in adf9766c
13:07 Ticket #1230 (Examine view sometimes messed up) created by SaThaRiel
Not sure if its completly reproduced. When entering a store and examine an …
12:18 Ticket #1229 (Char dump missing history) created by SaThaRiel
When doing a char dump in the current dev version (commit …
06:24 Ticket #1228 (Code cleanup: o_ptr->pval still used for rods in some places) created by Zaxx
Since now rods use o_ptr->timeout and k_ptr->time to handle activation, …

11/28/10:

06:58 Ticket #1227 (Staffs not stacking) closed by magnate
fixed: Sorted. Forgot to break out of the case statement if pvals were ok to …
04:54 Ticket #1227 (Staffs not stacking) created by Motyob
I am using 3.1.2-7911f2248a-osx. I have a stack of identify staffs and …

11/27/10:

18:25 Ticket #1174 (Targeting anomalies with x7 launchers) closed by magnate
fixed: Committed to master in http://bit.ly/gQGEo9. This ticket is closed because …
18:24 Ticket #1211 (wizmode: artifact creation by name no longer works) closed by magnate
fixed: This was pushed to master a while ago.
18:23 Ticket #1158 (Message bug: Bad count when dropping from stacks?) closed by magnate
worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
18:23 Ticket #1141 (Unable to leave shop after selling) closed by magnate
worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
18:23 Ticket #1057 (Crash when running into space adjacent to dungeon edge) closed by magnate
worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
18:23 Ticket #936 (Pseudo-ID triggers on already-known items) closed by magnate
worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
18:23 Ticket #832 (Morgoth crash) closed by magnate
worksforme: Considered no longer extant as of http://bit.ly/gQGEo9
18:22 Ticket #1224 (Fix randart gen chances) closed by magnate
fixed: Fixed in http://bit.ly/gQGEo9
18:22 Ticket #1212 (Too many confirmations by {!x} inscriptions) closed by magnate
fixed: Fixed in http://bit.ly/gQGEo9
18:21 Ticket #1072 (Mage CLW too effective) closed by magnate
fixed: Fixed in http://bit.ly/gQGEo9
18:21 Ticket #1071 (Itemlist leaks info) closed by magnate
fixed: Fixed in http://bit.ly/gQGEo9
18:21 Ticket #979 (Object knowledge menus give away artifact flavours) closed by magnate
fixed: Fixed in http://bit.ly/gQGEo9
18:21 Ticket #938 (Non-maximise mode does not work) closed by magnate
fixed: Fixed in http://bit.ly/gQGEo9
06:56 Ticket #1226 (Overhead view and map views reversed) closed by Timo
wontfix
05:03 Ticket #1226 (Overhead view and map views reversed) created by Timo
It looks like options/subwindow display settings has overhead view and map …

11/26/10:

00:29 Ticket #1225 (Gold Remaining often fails to show up in stores) created by d_m
In many of the stores, the "Gold Remaining" field is not visible. But …

11/25/10:

17:31 Ticket #1224 (Fix randart gen chances) created by magnate
Something is wrong with the middle tier of randart rarities. Those under …
16:58 Ticket #1223 (Interact with visuals has lost editing possibility) created by Timo
"Interact with visuals" option has only load user pref file dump monster …
16:54 Ticket #1222 (Fix main-gcu to display ASCII if terminal does not support Latin-1 xchars) closed by d_m
fixed: r4192819 should close this issue
16:32 Ticket #1222 (Fix main-gcu to display ASCII if terminal does not support Latin-1 xchars) created by magnate
Unfortunately main-gcu displays blobs and question marks instead of xchars …
16:30 Ticket #1221 (Use UTF-8) created by magnate
Everyone uses UTF-8 thesedays, so we should remove xchars and work out how …
14:58 Ticket #1220 (Improve the -u switch) created by magnate
Currently the -u switch only looks in ANGBAND_DIR_SAVE, and ignores …
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