Timeline


and

01/20/11:

22:27 Ticket #1327 (The object recall term will not display the first item of the inventory.) created by myshkin
Since update_object_subwindow() tests on p_ptr->object_idx, we don't …
21:16 Ticket #1326 (Savefile does not record town level properly) created by myshkin
Start a new character, move away from the stairs, and drop an object. Save …
16:44 Ticket #1325 (Chardump inventory spacing is inconsistent) created by myshkin
The number of blank lines between items in the inventory section of a …
09:16 Ticket #1324 (Add help files for editing monster.txt etc.) created by GabeCunningham
Ideally, someone should have to source dive very little in order to add …
09:10 Ticket #1323 (Monsters should have unique names) created by GabeCunningham
Here are the monster names that are currently duplicated: Novices …

01/19/11:

19:35 Ticket #1322 (Crash: o_ptr->kind not initialized when redrawing inventory term) created by myshkin
Running staging (6149c6e) on Mac OS X 10.6. I believe I was in a store and …
19:32 Ticket #1321 (Inventory term window has a gray "(nothing)" string in the Burden line) created by myshkin
Cosmetic problem: if I turn on the inven/equip term window setting, the …
19:29 Ticket #1320 (Weak characters display next "extra blow" incorrectly) created by myshkin
This problem appears both in the chardump and item inspection: a) a Long …
08:26 Ticket #1319 (Restore Item glitches + changes) created by takkaria
It should: * only work on armour and weapons (or artifacts) * not remove …

01/16/11:

14:20 Ticket #1076 (Gentoo Ebuild for Angband) closed by Widget
fixed: Outstanding Gentoo bug closed.

01/13/11:

09:51 Ticket #1318 (Quality squelching settings not saved when game is exited) created by pampl
On exiting and restarting the game, all the quality squelch settings are …

01/12/11:

22:47 Ticket #1317 (Remove hard-coded dependence on monster display characters) created by GabeCunningham
In generate.c, some of the monster pits / nests use flags to restrict the …

01/11/11:

08:58 Ticket #1300 (Need a way to walk into trapdoors in roguelike keyset) reopened by Faust
08:56 Ticket #1316 (Running/Tunnelling not working with arrow keys in Roguelike keyset ...) created by Faust
When using Shift/Ctrl? with arrow keys squlech is turned on/off instead of …

01/10/11:

10:10 Ticket #1315 (Shopkeeps overpay for partial ID'd =Mouse) created by pampl
I just sold a =Mouse (without the to-dam penalty known) for 3000 gold, …
04:34 Ticket #1314 (Mushrooms should be their own tval) created by takkaria
This would remove a load of hacks around SV_FOOD_MIN_SHROOM and special …

01/09/11:

18:31 Ticket #1313 ('n' keeps target when confused) created by eddiegrove
The bug where you can keep shooting at the same target when confused by …
04:34 Ticket #1309 (Make the -w switch work properly) closed by magnate
fixed: In master as of [4143ff75]

01/08/11:

16:58 Ticket #1312 (Savefile creates reproduceable crash) created by takkaria
Find attached. on OS X. version: v3.2.0-229-g4143ff7
12:39 Ticket #1311 (Being confused and walking into a wall does not cost a turn) created by fizzix
Players should use a turn if they try to walk into a wall when confused.

01/06/11:

17:14 Ticket #1310 (Hide non-standard base AC on armour items) created by magnate
As pointed out on Oook, this is currently inconsistent with the treatment …
15:16 Ticket #1309 (Make the -w switch work properly) created by magnate
If you die and want to resurrect the dead character - for example, your …

01/03/11:

15:54 Ticket #1308 (Repeated observations when walking over stuff) created by magnate
Reported by d_m, and also by Sirridan on Oook.

01/02/11:

18:26 Ticket #1307 ('n' throws oil at feet) created by eddiegrove
If you are repeatedly throwing oil with 'n', after a kill the next time it …
14:43 Ticket #1306 (make clean is broken) closed by magnate
fixed: In master as of [fb26b5e]
14:43 Ticket #1305 (3.2.0 crash) closed by magnate
fixed: In master as of [fb26b5e]
14:43 Ticket #1304 (inconsistent flags in randart) closed by magnate
fixed: In master as of [fb26b5e]
13:04 Ticket #1306 (make clean is broken) created by eddiegrove
As of Jan 2, not on Jan 1, make clean fails to remove src/*.o …
09:10 Ticket #1305 (3.2.0 crash) created by Londorth
On Windows 7, with the attached savefile, 3.2.0 will always crash when you …
03:12 Ticket #1304 (inconsistent flags in randart) created by eddiegrove
I test-wielded a randart and the game crashed with an assert because …
00:42 Ticket #1294 (Version 3.2 crashes immediately upon startup (Intel Mac, OS X 10.5.8)) closed by takkaria
duplicate: This turns out to be a dupe of #1299. It's been fixed now.
00:40 Ticket #1299 (COFF object files included in angband-3.2.0.tar.gz source tarball) closed by takkaria
fixed: Fixed now, cheers for the report.
00:25 Ticket #1303 (Create savefile loader testsuite) created by takkaria
Given that we want to stick to Policy/Versioning, we should: 1. Get a few …

01/01/11:

23:37 PlanningWiki/BuildSystem edited by takkaria
add requirements for dist targets (diff)
15:21 Ticket #1302 (Resolve module / pathing init conflict) closed by magnate
fixed: In master as of [53ce8ca]
15:21 Ticket #1301 (autoinscribed items do not stack) closed by magnate
fixed: In master as of [53ce8ca]
12:03 Ticket #1300 (Need a way to walk into trapdoors in roguelike keyset) closed by magnate
invalid: Ooops. The '-' command has simply been remapped to W (for Walk).
08:14 Ticket #1302 (Resolve module / pathing init conflict) created by magnate
From IRC: In order to have the tests use a different save game dir, the …
04:09 Ticket #1301 (autoinscribed items do not stack) created by eddiegrove
If I use autopickup to get items from two different squares that are …
03:31 Ticket #1300 (Need a way to walk into trapdoors in roguelike keyset) created by magnate
easy_alter has gone (which is great), but we need to be able to choose to …
03:19 BuildSlave edited by d_m
(diff)
03:19 BuildSlave edited by d_m
(diff)
03:18 BuildSlave created by d_m
01:01 Ticket #1299 (COFF object files included in angband-3.2.0.tar.gz source tarball) created by pete
Note: This is probably just a simple mistake in the process of creating …

12/31/10:

20:00 Ticket #1095 (Add scrolls of restore artifact) closed by magnate
fixed: In master as of [480b5ba]
20:00 Ticket #1012 (Show build version in dumps) closed by magnate
fixed: In master as of [480b5ba]
20:00 Ticket #718 (Make enchantment scrolls rare in the shops) closed by magnate
fixed: In master as of [480b5ba]
20:00 Ticket #571 (Multiple pval support) closed by magnate
fixed: In master as of [480b5ba]
20:00 Ticket #269 (Sort out "message package") closed by magnate
fixed: In master as of [480b5ba]
18:09 CodeMasters edited by d_m
(diff)
17:49 PlanningWiki/BuildSystem edited by magnate
(diff)
17:49 PlanningWiki/BuildSystem edited by magnate
Added noz's make map (diff)
17:31 CodeMasters edited by elly
(diff)
13:00 Ticket #1263 (Add desktop entries to the source and buildsystem) reopened by magnate
They are included as part of the debian (and eventually Ubuntu) package …
12:23 Ticket #1298 (Update races) created by d_m
So, here are some usage stats from oook: 785 high elf 398 dwarf 328 …
12:12 Ticket #1218 (Remove more options) closed by takkaria
fixed: OK, I buy that maximise shouldn't be a simple "remove option" thing, new …
12:11 Ticket #1297 (Remove maximize mode) created by takkaria
I think maximize is a horrible bit of game design. Proposal to replace it …
08:43 Ticket #1292 ("Big tile mode" and "Double tile mode" break knowledge menu.) closed by takkaria
fixed: it isn't fixed for having a tile height > 1, but it won't be until some …

12/30/10:

17:57 Ticket #1263 (Add desktop entries to the source and buildsystem) closed by magnate
fixed: These are now in the debian submodule at …

12/29/10:

13:19 Ticket #1163 (Separate damage resistance from effect resistance) closed by magnate
fixed: In master as of [57d8bde]
13:19 Ticket #598 (Make time attacks less evil) closed by magnate
fixed: In master as of [57d8bde]
13:19 Ticket #261 (Revisit the split between resists and abilities) closed by magnate
fixed: In master as of [57d8bde]
09:14 Ticket #1296 (Remove 'b'rowse command) created by takkaria
It's now redundant with the new spell display.
03:49 Ticket #1295 (Allow access to birth options at the final stage of character creation) created by magnate
From buzzkill on Oook. People forget to set birth options they want and …

12/28/10:

19:18 Ticket #1294 (Version 3.2 crashes immediately upon startup (Intel Mac, OS X 10.5.8)) created by griefandtrepidation
Since updating to 3.2, Angband invariably crashes upon startup. I have …

12/27/10:

21:51 Ticket #1292 ("Big tile mode" and "Double tile mode" break knowledge menu.) reopened by MikeNew
08:28 Ticket #1292 ("Big tile mode" and "Double tile mode" break knowledge menu.) closed by takkaria
worksforme: Already fixed in the nightlies. Thanks for reporting. :)
07:25 Ticket #1293 (Inconsistent behaviour about dropping squelched items) created by magnate
Press 'k' to ignore an item in your pack. You do not drop it immediately …
00:22 Ticket #1292 ("Big tile mode" and "Double tile mode" break knowledge menu.) created by MikeNew
When "Big tile mode" and/or "Double tile mode" active - in knowledge menu …

12/26/10:

19:57 Ticket #1291 (Purple uniques only affects map) closed by magnate
fixed: Now in master.
19:57 Ticket #1149 (load of gtk-settings.prf does not accept nonpositive window positions.) closed by magnate
fixed: Now in master.
19:43 CodeMasters edited by magnate
(diff)
19:26 ToDiscuss edited by magnate
Added BetterMake? (diff)
18:41 ToDiscuss edited by magnate
Added BetterRogue and CoreUiSplit (diff)
18:38 KeywordGuide edited by magnate
Added "interesting" keyword (diff)
13:01 Ticket #1247 (Knowledge browser: with double/triple tile mode, you can go off edge of ...) closed by takkaria
fixed: in master now, as of [203f442ba8ed]
13:01 Ticket #1101 (Clean up and document savefiles) closed by takkaria
fixed: in master now, as of [203f442ba8ed]
13:01 Ticket #1074 (More colors in monster recall.) closed by takkaria
fixed: in master now, as of [203f442ba8ed]
13:01 Ticket #1061 (Add command to hide/unhide squelchables) closed by takkaria
fixed: in master now, as of [203f442ba8ed]
13:01 Ticket #1060 (Replacing "destroy"ing with "squelch this item") closed by takkaria
fixed: in master now, as of [203f442ba8ed]
10:54 Ticket #1291 (Purple uniques only affects map) created by d_m
If you look at a unique in recall, or in the knowledge menu, or anywhere …
03:06 Ticket #1284 (Move to C99 types) closed by magnate
duplicate: #1283
03:03 Ticket #1289 (Remove cheat options, move them to wizard mode) closed by magnate
duplicate: #1288
02:46 Ticket #891 (Display player-turns in dumps) closed by magnate
fixed: Ooops - this was actually committed in 3.2
00:31 BetterRogue created by takkaria
00:27 CoreUiSplit created by takkaria
00:14 Ticket #1290 (Rewrite the debug-mode object flag display so that it doesn't require ...) created by takkaria
00:13 Ticket #1289 (Remove cheat options, move them to wizard mode) created by takkaria
00:13 Ticket #1288 (Remove cheat options, move them to wizard mode) created by takkaria
00:05 Ticket #1287 (Check up on licences of fonts) created by takkaria
With xchars, we lost copying.txt because it was no longer needed, but Nick …
00:00 Ticket #1286 (SDL: better font selection) created by takkaria
Add a font selector with a size paramater for TTFs. Include preview …

12/25/10:

23:59 PlanningWiki/BuildSystem created by takkaria
23:56 Ticket #1285 (Better make system) created by takkaria
At the moment, the make system we have is overcomplex for our needs. We …
23:55 Ticket #1284 (Move to C99 types) created by takkaria
We want to replace the Angband u32b etc types with e.g. uint32_t and other …
23:55 Ticket #1283 (Move to C99 types) created by takkaria
We want to replace the Angband u32b etc types with e.g. uint32_t and other …
22:43 Ticket #1282 (Crash on startup (v 3.2 Mac OS X 10.4.11 PPC)) created by darint
When I start up 3.2, it crashes. Removing the prefs makes no difference. …
22:25 Ticket #1116 (Changing squelch options should trigger item drops) closed by takkaria
fixed: I'm marking this as fixed, since the original bug is no longer present, …
22:20 Ticket #855 (Running and Disturb DTrap) closed by takkaria
fixed: in master as of [02e683dd59679]
06:38 Ticket #1281 (Launch angband results in "angband: Cannot open 'hints.txt'") closed by magnate
fixed: Confirmed fixed by OP
04:57 Ticket #1281 (Launch angband results in "angband: Cannot open 'hints.txt'") created by SaThaRiel
Using commit 4d13461866af59365ed922cae3a57c5b6e328364 Already …

12/24/10:

18:26 Ticket #1280 (Allow --with-varpath to override PRIVATE_USER_DIR) created by magnate
On POSIX systems, configure ignores "varpath", even if it is set …
09:26 DifficultGame edited by magnate
Added tinyurl link (diff)
09:21 WikiStart edited by magnate
Updated "tickets for next version" list to 3.3.0 (diff)
09:20 DifficultGame edited by magnate
Restricted tables to tickets for 3.3.0 (diff)
09:06 Ticket #1279 (Introduce monster mana) created by magnate
Plenty of variant implementations to choose from
08:57 Milestone 3.2.0 completed
08:27 DifficultGame edited by magnate
(diff)
08:18 Ticket #1164 (Improve the item list) closed by magnate
duplicate: This is actually part B of #744.
08:10 DifficultGame edited by magnate
remove closed tickets from tables (diff)
08:04 DifficultGame edited by magnate
(diff)
07:50 DifficultGame edited by magnate
Added more sections & tables (diff)
05:21 Ticket #1274 (? key no longer works in store knowledge screens) closed by magnate
fixed: [3930ed3].
04:35 ToDiscuss edited by magnate
Added links to other topics (diff)
03:55 WikiStart edited by magnate
Tweaked description of pending report (diff)
03:55 Ticket #1277 (Add a "hints and tips" doc to the in-game help) closed by magnate
fixed: Now in master [b2e24b1].
03:55 Ticket #1260 (p command does not recognise @pX inscriptions) closed by magnate
fixed: Now in master [b2e24b1].

12/23/10:

11:11 Ticket #1278 (Bigtile: Redraw artifacts on firing/spell effects) closed by takkaria
fixed
11:07 Ticket #1278 (Bigtile: Redraw artifacts on firing/spell effects) created by takkaria
To reproduce: 1. Switch into graphics mode 2. Set double-width bigtile 3. …
10:06 Ticket #1136 (Feature Req: Quick option to resize the graphics to match the tileset.) closed by takkaria
fixed: We have this now with 'nice graphics' mode.
09:29 Ticket #1109 (Investigate whether money drops are lower now than before) closed by takkaria
fixed
04:57 Ticket #1277 (Add a "hints and tips" doc to the in-game help) created by magnate
Just reminding myself not to forget this: …
04:50 Ticket #1271 (Fix or remove variance in gold drops) closed by magnate
duplicate: #1109
00:59 DifficultGame edited by takkaria
(diff)
00:59 Ticket #1276 (Make status effects more interesting) created by takkaria
We currently have 29 status effects. We have uninteresting ones that …
00:53 DifficultGame edited by takkaria
(diff)
00:40 DifficultGame edited by takkaria
(diff)
00:26 DifficultGame edited by takkaria
(diff)
00:08 DifficultGame created by takkaria

12/22/10:

23:50 Ticket #232 (Solid block characters are invisible under Windows Vista) closed by takkaria
fixed: fixed in 3.2 already w Nick's xchars work
23:03 Ticket #1275 (Inv/equip subwindows do not update after wielding in store) closed by takkaria
fixed: Confirmed fixes and pushed to master.
23:03 Ticket #1270 (Display damager per round rather than per blow) closed by takkaria
fixed: Confirmed fixes and pushed to master.
23:03 Ticket #1262 (New bigtile modes break macros) closed by takkaria
fixed: Confirmed fixes and pushed to master.
23:02 Ticket #1207 (Show to-hit chance in monster recall) closed by takkaria
fixed: Confirmed fixes and pushed to master.
20:53 Ticket #779 (Modularise the data file parsers) closed by takkaria
fixed: OK, elly's refactoring work makes all this totally possible. Not …
14:53 Ticket #1275 (Inv/equip subwindows do not update after wielding in store) created by magnate
Open two subwindows. Make sure your inventory is displayed in one, and …
14:41 Ticket #1274 (? key no longer works in store knowledge screens) created by magnate
When noz implemented #256, I'm sure he went to great trouble to adjust the …
14:39 Ticket #1273 (Squelch menu and knowledge menu show different objects at start of game) created by magnate
Presumably one is using "everseen"? Or the knowledge of the previous …

12/21/10:

20:24 KeywordGuide edited by takkaria
(diff)
20:24 KeywordGuide edited by takkaria
add links for each keyword (diff)
19:56 NextUi edited by takkaria
(diff)
19:55 InputRework edited by takkaria
(diff)
18:08 Ticket #1272 (Need -lSDL on new(ish) Linux) closed by magnate
duplicate: When you received the email telling you that #1153 had been closed, the …
18:08 NextUi edited by takkaria
(diff)
16:47 Ticket #1272 (Need -lSDL on new(ish) Linux) created by HorstVonBrand
With new binutils, mentioning a symbol in a library doesn't pull it in …
15:59 NextUi created by takkaria
A modest proposal
13:13 Ticket #1271 (Fix or remove variance in gold drops) created by takkaria
see beginning of http://www.isparp.co.uk/angband/irclogs/2010-12-21
06:44 Ticket #1270 (Display damager per round rather than per blow) created by magnate
People can't multiply 17.3 dam/hit by 2.2 blows/round …
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