Timeline


and

05/22/11:

17:03 Ticket #1441 (Randarts not properly generated the first time) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1440 (Zero-sized stacks do not get described as plural.) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1439 (Capitalization of definite articles in artifact descriptions is ...) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1438 (Multi-hued and flickering monsters' initial color) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1435 (Poison resistance does not protect against POISON melee attacks.) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1434 (SIGSEGV in textui_get_command (Android version)) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1431 (Implement m_ptr->known_player_flags) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1422 (Morgoth does not appear on cavern level 100) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1392 (object origin crash) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1390 (change meteors to travel like bolts) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1388 (Traps on trap detection borders should not change colour) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1373 (Special artifacts appearing in squelch menus?) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1341 (Remove off-weapon brands and tone down down +dmg) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1336 (Cursed rings don't always present option to squelch) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1327 (The object recall term will not display the first item of the inventory.) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1310 (Hide non-standard base AC on armour items) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1307 ('n' throws oil at feet) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1155 (Persistent randarts) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #1145 (Afraid monsters should fail to cast spells) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #749 (A uniform way to access player knowledge of player state) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
17:03 Ticket #679 (High-level mages get told they can learn 1 more spell when there are no ...) closed by magnate
fixed: In master as of [r72e6029], Sun 22 May 2011.
16:58 Ticket #1391 (Prroblem with Gervais tiles) closed by takkaria
fixed: fixed a while ago
16:50 Tickets for 3.3 edited by takkaria
(diff)
16:50 Tickets for 3.3 edited by takkaria
(diff)
16:48 Tickets for 3.3 edited by takkaria
(diff)
16:15 Tickets for 3.3 edited by myshkin
(diff)
15:58 Ticket #1442 (Set bonuses for artifacts) created by magnate
Start by backporting from Sang. Also think about randarts - same theme and …
15:30 Tickets for 3.3 edited by magnate
Removed postponed tickets (diff)
15:09 Ticket #1295 (Allow access to birth options at the final stage of character creation) closed by magnate
duplicate: #1259.
09:21 Ticket #1441 (Randarts not properly generated the first time) created by magnate
Take a new savefile, leave randarts off but set keep_randarts to on. …
09:06 Tickets for 3.3 edited by magnate
(diff)
09:02 Tickets for 3.3 created by magnate
First draft
07:59 Finalising 3.3 edited by magnate
(diff)

05/21/11:

23:51 Ticket #101 (Improve messages a la NPP) closed by takkaria
fixed: fixed as of 3 Feb 2011 [486d6ee15]
23:48 Ticket #84 (Remove cptr from the game, replace with const char * everywhere) closed by takkaria
fixed: Done by elly in [d688933] (Jan 25 2011)
23:47 Ticket #777 (Add 'unsquelch' command) closed by takkaria
fixed: Done, with the 'K' command.
23:33 Ticket #76 (Assign graphical tiles to the new monsters and objects) closed by takkaria
worksforme: we have 100% coverage thesedays, thanks to buzzkill's updates a while ago.
23:21 Finalising 3.3 edited by takkaria
(diff)
22:30 Ticket #1440 (Zero-sized stacks do not get described as plural.) created by myshkin
As reported by fizzix in IRC, "You drop 5 Arrows. You have no more Arrow."
22:16 Ticket #1439 (Capitalization of definite articles in artifact descriptions is ...) created by myshkin
We have both "You no longer have the Long Sword 'Ringil'..." and "You have …
16:50 Ticket #1438 (Multi-hued and flickering monsters' initial color) created by myshkin
Monsters with ATTR_MULTI or ATTR_FLICKER always start out as white. They …
08:51 Finalising 3.3 edited by magnate
Removed ref to #1403, which has been postponed. (diff)
05:58 Ticket #1437 (Distinguish side effects from damage for monster melee attacks) created by magnate
This has been done for spells, meaning that resistance to damage and …
05:42 Ticket #1436 (Distinguish combat bonuses between weapons, launchers and other sources) created by magnate
This would be generally logical and sensible. It would also address …

05/20/11:

06:39 Ticket #1261 (OS X port extended characters are wrong) reopened by myshkin
The use of CGContextSelectFont in main-crb.c:activate() forces us to use …

05/19/11:

20:04 Ticket #1435 (Poison resistance does not protect against POISON melee attacks.) created by myshkin
Resistances to fire, cold, acid, and lightning reduce damage from their …
04:45 Ticket #1432 (game-cmd.c:396: non-ISO C code may cause compile error) closed by myshkin
fixed: This change has already occurred in the development branch.

05/17/11:

21:13 Ticket #1434 (SIGSEGV in textui_get_command (Android version)) created by david3x3x3
The program occasionally crashes when typing "xh" (or examine in another …
18:01 Finalising 3.3 edited by magnate
(diff)
08:14 Ticket #1433 (AI: monsters with passwall get confused by permarock) created by takkaria
Fix for this will be in monster/melee2.c:get_moves_aux().
01:50 Ticket #1432 (game-cmd.c:396: non-ISO C code may cause compile error) created by Irayo
Line 396 of game-cmd.c in Angband 3.2.0 contains an inline variable …

05/14/11:

15:50 Finalising 3.3 edited by magnate
Added #1431 (diff)

05/13/11:

16:43 Ticket #1431 (Implement m_ptr->known_player_flags) created by magnate
[re26b968] temporarily lost some calls to update_smart_learn, for the …
04:04 Ticket #1430 ('n' crashes when previous action used an item that no longer exists) created by takkaria
See report from …

05/12/11:

01:33 AngbandBase edited by nckmccnnll
(diff)

05/11/11:

23:41 Finalising 3.3 edited by takkaria
(diff)
02:48 AngbandBase edited by nckmccnnll
(diff)
00:27 AngbandBase edited by nckmccnnll
(diff)

05/10/11:

17:16 Finalising 3.3 edited by magnate
(diff)
17:06 Finalising 3.3 edited by takkaria
(diff)
17:06 Finalising 3.3 edited by takkaria
(diff)
17:03 Finalising 3.3 edited by myshkin
(diff)
16:59 Ticket #1418 (Pressing return while using roguelike keys tunnels downward.) closed by myshkin
duplicate: Duplicate of #1417.
16:59 Finalising 3.3 edited by myshkin
(diff)
16:57 Finalising 3.3 edited by myshkin
(diff)
16:56 Finalising 3.3 edited by myshkin
(diff)
16:50 Finalising 3.3 edited by magnate
(diff)
16:50 Finalising 3.3 created by magnate
Creation
16:49 ToDiscuss edited by magnate
Added link to Finalising 3.3 (diff)
02:47 AngbandBase edited by nckmccnnll
(diff)
02:27 AngbandBase edited by nckmccnnll
(diff)

05/09/11:

23:10 AngbandBase edited by nckmccnnll
(diff)

05/08/11:

16:16 Ticket #1428 ([Proposal] Monster Recall Highlighting for Troublesome Monsters) created by eibwen
As of 3.1.2v2, monster recall highlighting appears to be: …

05/06/11:

15:32 Ticket #1427 (Monster saves are too powerful versus sleep) created by d_m
I'm not sure yet if this applies to all status effects, but currently it's …
09:21 Ticket #1426 (Crash when down arrow is pressed) closed by Faust
duplicate
08:35 Ticket #1426 (Crash when down arrow is pressed) created by Faust
The instruction at "0x77c446fa3" referenced memory at "0x00ae0000" The …
08:33 Ticket #1425 (Crash when down arrow is pressed. Build 712c297ec6) created by Faust
when the down arrow is pressed the game crashes with the following …
04:22 Ticket #21 (Add NPP "path to target" feature) closed by magnate
fixed: I think we can close it, as the original backport has been completed. MD's …

05/05/11:

02:27 Ticket #1424 (Various issues with plural handling) created by myshkin
Objects and monsters should have the same plural handling code. Monster …
01:49 Ticket #1423 (Accents do not always display properly) created by myshkin
In object recall window or in the main window, when examining Eonwe, the …
01:23 Ticket #1419 (Create drops at monster creation) closed by myshkin
fixed: Implemented in master [712c297].
01:22 Ticket #1413 (Mage "Reveal Monsters" spell doesn't show invisible monsters) closed by myshkin
fixed: Fixed in master [712c297].
01:20 Ticket #1404 (Check for existing pval flags during ego item creation) closed by myshkin
fixed: Fixed in master [712c297].
01:20 Ticket #1399 (Additional ORIGIN_ values) closed by myshkin
fixed: Fixed in master [712c297].
01:17 Ticket #1393 (lev < MAX_DEPTH assert may fail deep in the dungeon) closed by myshkin
fixed: Fixed in master [712c297].
01:16 Ticket #120 (Move object flags back to object_type) closed by myshkin
fixed: Fixed in master [712c297].
01:14 Ticket #1382 (OoD objects should not decrease level feeling) closed by myshkin
fixed: Fixed in master [712c297].
01:09 Ticket #1384 (Bugged vault: Curlicues One) closed by myshkin
fixed: Fixed in master [712c297].

05/04/11:

21:04 AngbandBase edited by nckmccnnll
(diff)

05/03/11:

18:01 AngbandBase edited by nckmccnnll
(diff)
13:31 Ticket #1422 (Morgoth does not appear on cavern level 100) created by chance2
This happened on a previous character, and has happened again on this one. …

04/27/11:

07:54 Ticket #786 (Collect better statistics on items) reopened by magnate
Reopened for the collation of stats over multiple runs of -mstats and …
05:34 Ticket #1421 (Add more caster items) created by magnate
http://angband.oook.cz/forum/showthread.php?t=4388

04/26/11:

20:20 Ticket #1420 (Detect Invisible does not always detect invisible monsters) closed by myshkin
duplicate: Sorry, duplicate of #1413.
20:12 Ticket #1420 (Detect Invisible does not always detect invisible monsters) created by myshkin
Reading a scroll of Detect Invisible failed to display the imp that hit …
16:32 PvalHandling edited by magnate
Update with detailed explanation of changes. (diff)
08:39 Ticket #1419 (Create drops at monster creation) created by magnate
Necessary prereq for #1399.

04/25/11:

20:25 Ticket #1418 (Pressing return while using roguelike keys tunnels downward.) created by myshkin
KC_RETURN maps to the same keypress as ^J, which gets mapped to +2 in the …
19:52 Ticket #1417 (Return key registers as ^J on (OS X, X11, SDL, gcu)) created by takkaria
and the following equivalences also hold: * Return = Ctrl-J * Enter = …
18:15 PvalHandling edited by magnate
Formatting (diff)
18:15 PvalHandling edited by magnate
Update post-#120 and #1404 (diff)

04/24/11:

11:38 Ticket #1416 (Staff of Detect Invisible not showing invisible monster) closed by magnate
duplicate: Yes, it was.

04/23/11:

23:14 Ticket #1416 (Staff of Detect Invisible not showing invisible monster) created by d_m
In the attached savefile there is a Moaning Spirit in the room. If you …
18:42 Ticket #1406 (Broken Pit) closed by d_m
fixed: This is fixed... it was a problem with ensure_connectedness().
17:18 Ticket #1411 (Poison can ignore TMD_OPP_POIS) closed by magnate
fixed: In nightlies as of [r34b5d4f]
17:18 Ticket #1409 (Certain types of summons produce no monsters.) closed by magnate
fixed: In nightlies as of [r34b5d4f]
17:18 Ticket #1402 (backspace command is doubled on windows) closed by magnate
fixed: In nightlies as of [r34b5d4f]
17:18 Ticket #1387 (Charged items thrown from a stack have too many charges) closed by magnate
fixed: In nightlies as of [r34b5d4f]
17:18 Ticket #1319 (Restore Item glitches + changes) closed by magnate
fixed: In nightlies as of [r34b5d4f]
17:06 Ticket #1334 (Items can be psuedo'd after ID-by-throwing) closed by magnate
worksforme
15:16 Ticket #1415 (Create OF_GOOD to distinguish high-level wearables) created by magnate
We've been struggling for years with the fact that a small number of …
14:06 Ticket #1414 (randarts: show origin standart in the spoiler) created by magnate
Suggested by Joshua (camlost) on Oook.

04/22/11:

17:05 Ticket #1413 (Mage "Reveal Monsters" spell doesn't show invisible monsters) created by Taha
Found this and mentioned it on the forums a few days ago for a lower level …
15:43 PvalHandling created by magnate
first draft
08:13 ToDiscuss edited by magnate
Added PvalHandling (diff)
01:24 Ticket #1412 (Screenshots cause map flooding) created by myshkin
Take a screenshot, and dump in any format. The game subsequently draws …
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