Timeline


and

06/30/11:

15:54 Ticket #1488 (Too many actions are possible while confused) created by myshkin
Run, open/unlock/unjam/close/jam/bash doors, tunnel, and disarm traps are …

06/28/11:

15:37 Ticket #1487 (Randart base kinds appearing in object knowledge menu) created by magnate
http://angband.oook.cz/forum/showthread.php?t=4617
13:48 Ticket #1486 (Crash happening upon monster death) created by chance2
Currently being discussed in forum thread …

06/26/11:

17:55 Ticket #1356 (negative value on adamantite from chest) reopened by magnate
It's been reported again in the 3.3.0 RCs, but not yet easy to reproduce
16:22 Ticket #1479 (Unaware mimics not showing up in the right places) closed by magnate
fixed: [r9367950]
16:22 Ticket #1447 (Help on birth options not available during gameplay) closed by magnate
fixed: [r9367950]

06/24/11:

12:27 Ticket #1485 (Remove skill-name from object descriptions) created by jens
http://angband.oook.cz/forum/showthread.php?p=55422 Objects with the …

06/22/11:

17:36 Ticket #1484 (can't exit keymap editor on windows) closed by magnate
fixed: In master/3.3-release as of [r7f509d0]
17:36 Ticket #942 (Move angband.ico to src\win) closed by magnate
fixed: In master/3.3-release as of [r7f509d0]
15:45 Ticket #1482 (Monster timed ailments too powerful) closed by magnate
fixed: In 3.3-release and master as of [r948516f]
15:45 Ticket #1481 (Extra -more- prompts appearing in shops) closed by magnate
fixed: In 3.3-release and master as of [r948516f]
15:45 Ticket #1478 (Add pStun to the C display) closed by magnate
fixed: In 3.3-release and master as of [r948516f]

06/21/11:

21:02 Ticket #1484 (can't exit keymap editor on windows) created by d_m
[Control]Return is needed to exit, but the game can't currently produce …
15:26 Ticket #1483 (Make chests more interesting) created by magnate
NPP (and S) chests have specific drop profiles - e.g. stat potions, …

06/20/11:

07:00 Ticket #1482 (Monster timed ailments too powerful) created by magnate
http://angband.oook.cz/forum/showthread.php?t=4585 Couple of issues here: …

06/19/11:

19:14 Ticket #1481 (Extra -more- prompts appearing in shops) created by magnate
Reported by Derakon on Oook. Confirmed. This is an artefact of recent …
19:10 Ticket #1480 (Docs need updating to reflect new door locking behaviour) created by magnate
'D'isarm will lock a door, with a random strength from 1-7, weighted by …
18:50 Ticket #1475 (Gold remaining not updated in stores) closed by magnate
fixed: In master as of [r5264c45].
18:50 Ticket #1469 (Non-working keys on Windows) closed by magnate
fixed: In master as of [r5264c45].
18:50 Ticket #1380 (Problem with 5x8x font) closed by magnate
fixed: In master as of [r5264c45].
18:50 Ticket #1128 (Subwindows not refreshing when loaded from prf file) closed by magnate
fixed: In master as of [r5264c45].
15:39 Ticket #1479 (Unaware mimics not showing up in the right places) created by magnate
http://angband.oook.cz/forum/showthread.php?t=4534 IIUC the correct …
08:24 Ticket #1478 (Add pStun to the C display) created by jens
The flag for protection from stunning is not shown in the matrix of flags …
07:28 Ticket #1477 (Allow min pval in object.txt) created by jens
Today you can assign a minimum value for pvals in ego_item.txt. This is …

06/18/11:

18:57 Ticket #1476 (Improve stats collection for items) created by magnate
- don't kill the monsters, just do the linked list of monster-held items …
17:45 Ticket #1475 (Gold remaining not updated in stores) created by magnate
http://angband.oook.cz/forum/showthread.php?t=4576 Confirmed …
16:49 Ticket #1374 (Loading window preferences doesn't work) closed by magnate
duplicate: See #1128
16:36 Ticket #1473 (You can't pick anything up if you have no items in your inventory) closed by magnate
fixed: In master as of [ref5f4267]
16:36 Ticket #1472 (Rings of Dog squelched as "bad") closed by magnate
fixed: In master as of [ref5f4267]
16:36 Ticket #1471 (Ego heavy armours no longer retain to-hit penalty) closed by magnate
fixed: In master as of [ref5f4267]
16:36 Ticket #1467 (Weapons with mixed to_hit and to_dam values confuse quality squelching) closed by magnate
fixed: In master as of [ref5f4267]
16:36 Ticket #1466 (Make sure carried artifacts don't give special feelings) closed by magnate
fixed: In master as of [ref5f4267]
16:36 Ticket #1394 (Allow ego_min_pval to be zero) closed by magnate
fixed: In master as of [ref5f4267]
09:34 Ticket #1474 (Keymaps should be able to clear -more- prompts) created by d_m
Macros were able to use \e to clear -more- prompts. Keymaps currently …

06/17/11:

17:33 Ticket #1379 (Ctrl-x should have the same behaviour as the Quit button) closed by magnate
fixed: Nor can I any longer, though it was real.
13:34 Ticket #1470 (Saving keymaps shouldn't save game-specified keymaps) closed by magnate
fixed: In master as of [r5c8f16e]
13:34 Ticket #1468 (Duplicate Dreads in monster memory) closed by magnate
fixed: In master as of [r5c8f16e]
13:34 Ticket #1465 (Inventory display bug) closed by magnate
fixed: In master as of [r5c8f16e]
13:34 Ticket #1464 (Spell browser lost its header) closed by magnate
fixed: In master as of [r5c8f16e]
13:34 Ticket #1454 (Fix spell ordering) closed by magnate
fixed: In master as of [r5c8f16e]
13:34 Ticket #1430 ('n' crashes when previous action used an item that no longer exists) closed by magnate
fixed: In master as of [r5c8f16e]
13:34 Ticket #1378 (Keymap adding is a bit screwy, doesn't let you input 'Return' in a keymap) closed by magnate
fixed: In master as of [r5c8f16e]
13:34 Ticket #1313 ('n' keeps target when confused) closed by magnate
fixed: In master as of [r5c8f16e]
13:34 Ticket #1267 (SDL fonts appear in random order) closed by magnate
fixed: In master as of [r5c8f16e]
13:34 Ticket #1266 (SDL Options bug) closed by magnate
fixed: In master as of [r5c8f16e]
13:34 Ticket #856 (Shop shouldn't honour keymaps) closed by magnate
fixed: In master as of [r5c8f16e]
13:34 Ticket #617 (Clicking on "Angband ... dev" button brings an empty red window.) closed by magnate
fixed: In master as of [r5c8f16e]
13:34 Ticket #146 (Using "show_piles" in graphics mode should use a tile, not the ampersand.) closed by magnate
fixed: In master as of [r5c8f16e]
11:30 Ticket #1473 (You can't pick anything up if you have no items in your inventory) created by takkaria
To reproduce: 1. Drop everything you have in your inventory on the floor. …

06/16/11:

16:09 Ticket #1430 ('n' crashes when previous action used an item that no longer exists) reopened by takkaria
I just reproduced this in current staging
14:45 Ticket #1472 (Rings of Dog squelched as "bad") created by magnate
http://angband.oook.cz/forum/showthread.php?p=54881#post54881

06/15/11:

16:22 Ticket #1471 (Ego heavy armours no longer retain to-hit penalty) created by magnate
I'm pretty sure this has been fixed before and is a regression.
10:12 Ticket #1036 (Deleting a Macro can break things) closed by takkaria
fixed: We no longer have macros, yay. Opening #1470 for a vaguely related issue …
10:11 Ticket #1470 (Saving keymaps shouldn't save game-specified keymaps) created by takkaria
So at the moment, if you dump your keymaps, you also get a load of crap …
08:41 Ticket #139 (Command handling code is hard to grok) closed by takkaria
fixed: All the problems mentioned in the bug description are now fixed.
08:38 Ticket #1469 (Non-working keys on Windows) created by takkaria
keypad-5 w/o numlock doesn't register as a key on Windows …

06/14/11:

23:24 Ticket #1468 (Duplicate Dreads in monster memory) created by scud
Sorry if this is being addressed – I find Trac a bugger to search. OS X …
19:05 Ticket #1467 (Weapons with mixed to_hit and to_dam values confuse quality squelching) created by chance2
This will normally only happen with weapons that have been cursed with a …
08:28 Ticket #1181 (Make general store buying habits consistent) reopened by magnate
Please see PowerWyrm?'s recent comment on the thread linked above. I …
08:08 Ticket #1466 (Make sure carried artifacts don't give special feelings) created by magnate
The recent change to create monster drops at birth means that "special" …

06/13/11:

23:54 Ticket #77 (Add new room and level types) closed by d_m
fixed: Even though I didn't get the chambers implemented per se I consider this …
17:48 Ticket #1430 ('n' crashes when previous action used an item that no longer exists) closed by magnate
fixed: d_m remembers fixing this. I can no longer reproduce it.
17:34 Ticket #838 (isolated initial room) closed by magnate
fixed: d_m assures me that this can no longer happen.

06/12/11:

18:30 Ticket #952 (No solid walls under -mgtk) closed by magnate
wontfix: It's also a wontfix because gtk is going away soon …
03:21 Ticket #786 (Collect better statistics on items) closed by magnate
fixed: This is finally done: running angband with -mstats produces an sqlite db …

06/11/11:

22:35 ToDiscuss/Agenda2011June edited by takkaria
add minutes link (diff)
18:37 Ticket #1463 (Crash on loading 3.2.0 savefile) closed by magnate
fixed: In master as of [r022d04e]
18:37 Ticket #1455 (Vaults are occasionally being messed up) closed by magnate
fixed: In master as of [r022d04e]
18:37 Ticket #1427 (Monster saves are too powerful versus sleep) closed by magnate
fixed: In master as of [r022d04e]
18:37 Ticket #1389 (Keymap editor doesn't save '\' properly) closed by magnate
fixed: In master as of [r022d04e]
18:37 Ticket #1369 (Rebalance ego DSMs) closed by magnate
fixed: In master as of [r022d04e]
18:37 Ticket #1063 (Rejig squelch defaults) closed by magnate
fixed: In master as of [r022d04e]
18:37 Ticket #136 (Make Windows use libpng) closed by magnate
fixed: In master as of [r022d04e]

06/10/11:

17:26 ToDiscuss/Agenda2011June edited by myshkin
Added agenda item about bug submission. Feel free to remove if desired. (diff)
13:51 Ticket #1465 (Inventory display bug) created by PowerWyrm
If your character has missiles equipped in the quiver slot and nothing in …
13:50 Ticket #1464 (Spell browser lost its header) created by PowerWyrm
In menu_refresh(), the menu header is now displayed before the browse hook …

06/08/11:

17:45 Ticket #1463 (Crash on loading 3.2.0 savefile) created by magnate
It's hitting the assert(0) in which_pval for a ring of the Mouse which …

06/07/11:

07:30 Ticket #1462 (Crash loading a graphics .prf file in ascii mode) created by nckmccnnll
1. Enter graphics mode 2. Go to interact with visuals, and dump char/attrs …
02:55 Ticket #1461 (Game deletes <savefile>.old and <savefile>.new when saving) created by myshkin
Reported by Timo on [http://angband.oook.cz/forum/showthread.php?p=54186

06/06/11:

13:29 Finalising 3.3 edited by takkaria
(diff)
13:29 Ticket #1460 (Non-English keyboard layouts have problems for commonly-used commands on ...) created by takkaria
See e..g * http://angband.oook.cz/forum/showpost.php?p=54149&postcount=7

06/05/11:

17:24 Ticket #1459 (Rework Banishment) created by magnate
Lots of ideas in this thread: …

06/04/11:

16:22 Ticket #1080 (Add min/max depths for ego types) closed by magnate
duplicate: Superseded by #1179
16:12 Ticket #1193 (Move info about object types (tvals) into an external file) closed by magnate
fixed: This was done a while ago in [rdedbcbe2] - it's lib/edit/object_base.txt

06/03/11:

17:38 Ticket #1458 (Add a borg) created by magnate
Ideally we want the quality of APW's AI, but a completely different input …
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