Timeline
07/12/11:
- 19:03 Ticket #1356 (negative value on adamantite from chest) closed by
- fixed: Not reported by playtesters of 3.3.0 RCs, so believed fixed in or before …
- 19:03 Ticket #1308 (Repeated observations when walking over stuff) closed by
- fixed: Not reported by playtesters of 3.3.0 RCs, so believed fixed in or before …
- 19:03 Ticket #1265 (Slow game and map/overhead term window) closed by
- fixed: Not reported by playtesters of 3.3.0 RCs, so believed fixed in or before …
- 18:50 ReleaseChecklist edited by
- Added doc checks and updates (diff)
- 17:49 GitUsage edited by
- Added tip about pull requests. (diff)
- 17:47 GitUsage edited by
- Added tips about rebasing (diff)
07/10/11:
- 03:47 Ticket #1496 (Improve running) created by
- This basically means removing the disturbances people don't want. See …
07/09/11:
- 16:40 Ticket #1495 (Visual artifacts in overhead map.) created by
- The fix for #1265, which removed a frequent redraw of the whole overhead …
07/08/11:
- 11:57 Ticket #1494 (Bug report: / on numpad on win7) created by
- Copied from http://angband.oook.cz/forum/showthread.php?t=4652: Hi, …
- 00:21 Ticket #1493 (At launch, main Angband window appears beneath OS X menubar) created by
- Reported a number of times on oook, notably in …
07/06/11:
- 18:21 Ticket #1492 (Add more ESCORT / FRIEND improvements) created by
- Some ideas: * Monster "posses" -- roving groups of similar (but not …
- 17:46 Ticket #1491 (Purple uniques not displayed correctly) created by
- Possibly a Windows only bug. There is some bizarre displaying of uniques …
07/05/11:
- 18:19 Ticket #1490 (Stat coloring / message bugs) created by
- If a character has a stat with a baseline of 3, then stat reduction …
- 07:31 Ticket #1489 (Monster.txt typos/inconsistencies) created by
- Typos: White jelly - "Its a large pile of white flesh" (It's) Cave …
07/04/11:
- 05:08 Ticket #1486 (Crash happening upon monster death) closed by
- fixed: [rfd51c57]
- 05:08 Ticket #1318 (Quality squelching settings not saved when game is exited) closed by
- fixed: [rfd51c57]
06/30/11:
- 15:54 Ticket #1488 (Too many actions are possible while confused) created by
- Run, open/unlock/unjam/close/jam/bash doors, tunnel, and disarm traps are …
06/28/11:
- 15:37 Ticket #1487 (Randart base kinds appearing in object knowledge menu) created by
- http://angband.oook.cz/forum/showthread.php?t=4617
- 13:48 Ticket #1486 (Crash happening upon monster death) created by
- Currently being discussed in forum thread …
06/26/11:
- 17:55 Ticket #1356 (negative value on adamantite from chest) reopened by
- It's been reported again in the 3.3.0 RCs, but not yet easy to reproduce
- 16:22 Ticket #1479 (Unaware mimics not showing up in the right places) closed by
- fixed: [r9367950]
- 16:22 Ticket #1447 (Help on birth options not available during gameplay) closed by
- fixed: [r9367950]
06/24/11:
- 12:27 Ticket #1485 (Remove skill-name from object descriptions) created by
- http://angband.oook.cz/forum/showthread.php?p=55422 Objects with the …
06/22/11:
- 17:36 Ticket #1484 (can't exit keymap editor on windows) closed by
- fixed: In master/3.3-release as of [r7f509d0]
- 17:36 Ticket #942 (Move angband.ico to src\win) closed by
- fixed: In master/3.3-release as of [r7f509d0]
- 15:45 Ticket #1482 (Monster timed ailments too powerful) closed by
- fixed: In 3.3-release and master as of [r948516f]
- 15:45 Ticket #1481 (Extra -more- prompts appearing in shops) closed by
- fixed: In 3.3-release and master as of [r948516f]
- 15:45 Ticket #1478 (Add pStun to the C display) closed by
- fixed: In 3.3-release and master as of [r948516f]
06/21/11:
- 21:02 Ticket #1484 (can't exit keymap editor on windows) created by
- [Control]Return is needed to exit, but the game can't currently produce …
- 15:26 Ticket #1483 (Make chests more interesting) created by
- NPP (and S) chests have specific drop profiles - e.g. stat potions, …
06/20/11:
- 07:00 Ticket #1482 (Monster timed ailments too powerful) created by
- http://angband.oook.cz/forum/showthread.php?t=4585 Couple of issues here: …
06/19/11:
- 19:14 Ticket #1481 (Extra -more- prompts appearing in shops) created by
- Reported by Derakon on Oook. Confirmed. This is an artefact of recent …
- 19:10 Ticket #1480 (Docs need updating to reflect new door locking behaviour) created by
- 'D'isarm will lock a door, with a random strength from 1-7, weighted by …
- 18:50 Ticket #1475 (Gold remaining not updated in stores) closed by
- fixed: In master as of [r5264c45].
- 18:50 Ticket #1469 (Non-working keys on Windows) closed by
- fixed: In master as of [r5264c45].
- 18:50 Ticket #1380 (Problem with 5x8x font) closed by
- fixed: In master as of [r5264c45].
- 18:50 Ticket #1128 (Subwindows not refreshing when loaded from prf file) closed by
- fixed: In master as of [r5264c45].
- 15:39 Ticket #1479 (Unaware mimics not showing up in the right places) created by
- http://angband.oook.cz/forum/showthread.php?t=4534 IIUC the correct …
- 08:24 Ticket #1478 (Add pStun to the C display) created by
- The flag for protection from stunning is not shown in the matrix of flags …
- 07:28 Ticket #1477 (Allow min pval in object.txt) created by
- Today you can assign a minimum value for pvals in ego_item.txt. This is …
06/18/11:
- 18:57 Ticket #1476 (Improve stats collection for items) created by
- - don't kill the monsters, just do the linked list of monster-held items …
- 17:45 Ticket #1475 (Gold remaining not updated in stores) created by
- http://angband.oook.cz/forum/showthread.php?t=4576 Confirmed …
- 16:49 Ticket #1374 (Loading window preferences doesn't work) closed by
- duplicate: See #1128
- 16:36 Ticket #1473 (You can't pick anything up if you have no items in your inventory) closed by
- fixed: In master as of [ref5f4267]
- 16:36 Ticket #1472 (Rings of Dog squelched as "bad") closed by
- fixed: In master as of [ref5f4267]
- 16:36 Ticket #1471 (Ego heavy armours no longer retain to-hit penalty) closed by
- fixed: In master as of [ref5f4267]
- 16:36 Ticket #1467 (Weapons with mixed to_hit and to_dam values confuse quality squelching) closed by
- fixed: In master as of [ref5f4267]
- 16:36 Ticket #1466 (Make sure carried artifacts don't give special feelings) closed by
- fixed: In master as of [ref5f4267]
- 16:36 Ticket #1394 (Allow ego_min_pval to be zero) closed by
- fixed: In master as of [ref5f4267]
- 09:34 Ticket #1474 (Keymaps should be able to clear -more- prompts) created by
- Macros were able to use \e to clear -more- prompts. Keymaps currently …
06/17/11:
- 17:33 Ticket #1379 (Ctrl-x should have the same behaviour as the Quit button) closed by
- fixed: Nor can I any longer, though it was real.
- 13:34 Ticket #1470 (Saving keymaps shouldn't save game-specified keymaps) closed by
- fixed: In master as of [r5c8f16e]
- 13:34 Ticket #1468 (Duplicate Dreads in monster memory) closed by
- fixed: In master as of [r5c8f16e]
- 13:34 Ticket #1465 (Inventory display bug) closed by
- fixed: In master as of [r5c8f16e]
- 13:34 Ticket #1464 (Spell browser lost its header) closed by
- fixed: In master as of [r5c8f16e]
- 13:34 Ticket #1454 (Fix spell ordering) closed by
- fixed: In master as of [r5c8f16e]
- 13:34 Ticket #1430 ('n' crashes when previous action used an item that no longer exists) closed by
- fixed: In master as of [r5c8f16e]
- 13:34 Ticket #1378 (Keymap adding is a bit screwy, doesn't let you input 'Return' in a keymap) closed by
- fixed: In master as of [r5c8f16e]
- 13:34 Ticket #1313 ('n' keeps target when confused) closed by
- fixed: In master as of [r5c8f16e]
- 13:34 Ticket #1267 (SDL fonts appear in random order) closed by
- fixed: In master as of [r5c8f16e]
- 13:34 Ticket #1266 (SDL Options bug) closed by
- fixed: In master as of [r5c8f16e]
- 13:34 Ticket #856 (Shop shouldn't honour keymaps) closed by
- fixed: In master as of [r5c8f16e]
- 13:34 Ticket #617 (Clicking on "Angband ... dev" button brings an empty red window.) closed by
- fixed: In master as of [r5c8f16e]
- 13:34 Ticket #146 (Using "show_piles" in graphics mode should use a tile, not the ampersand.) closed by
- fixed: In master as of [r5c8f16e]
- 11:30 Ticket #1473 (You can't pick anything up if you have no items in your inventory) created by
- To reproduce: 1. Drop everything you have in your inventory on the floor. …
06/16/11:
- 16:09 Ticket #1430 ('n' crashes when previous action used an item that no longer exists) reopened by
- I just reproduced this in current staging
- 14:45 Ticket #1472 (Rings of Dog squelched as "bad") created by
- http://angband.oook.cz/forum/showthread.php?p=54881#post54881
06/15/11:
- 16:22 Ticket #1471 (Ego heavy armours no longer retain to-hit penalty) created by
- I'm pretty sure this has been fixed before and is a regression.
- 10:12 Ticket #1036 (Deleting a Macro can break things) closed by
- fixed: We no longer have macros, yay. Opening #1470 for a vaguely related issue …
- 10:11 Ticket #1470 (Saving keymaps shouldn't save game-specified keymaps) created by
- So at the moment, if you dump your keymaps, you also get a load of crap …
- 08:41 Ticket #139 (Command handling code is hard to grok) closed by
- fixed: All the problems mentioned in the bug description are now fixed.
- 08:38 Ticket #1469 (Non-working keys on Windows) created by
- keypad-5 w/o numlock doesn't register as a key on Windows …
06/14/11:
- 23:24 Ticket #1468 (Duplicate Dreads in monster memory) created by
- Sorry if this is being addressed – I find Trac a bugger to search. OS X …
- 19:05 Ticket #1467 (Weapons with mixed to_hit and to_dam values confuse quality squelching) created by
- This will normally only happen with weapons that have been cursed with a …
- 08:28 Ticket #1181 (Make general store buying habits consistent) reopened by
- Please see PowerWyrm?'s recent comment on the thread linked above. I …
- 08:08 Ticket #1466 (Make sure carried artifacts don't give special feelings) created by
- The recent change to create monster drops at birth means that "special" …
06/13/11:
- 23:54 Ticket #77 (Add new room and level types) closed by
- fixed: Even though I didn't get the chambers implemented per se I consider this …
- 17:48 Ticket #1430 ('n' crashes when previous action used an item that no longer exists) closed by
- fixed: d_m remembers fixing this. I can no longer reproduce it.
- 17:34 Ticket #838 (isolated initial room) closed by
- fixed: d_m assures me that this can no longer happen.
Note: See TracTimeline
for information about the timeline view.