Timeline


and

12/03/11:

17:32 Ticket #1592 (obj-power: beware negative pvals when considering extra_stat_bonus) closed by magnate
fixed (in master): [531ba5d]
15:41 Ticket #1547 (Banish is not working properly) closed by magnate
fixed (in master): Ooops. Fixed two months ago in [12e8f5dd] (this was a UTF-8 bug).
15:22 Ticket #1571 (describe_combat() needs to use known dice & sides) closed by magnate
fixed (in master): [af4d4f0]
15:22 Ticket #449 (Improve vulnerability and immunity display in object descriptions) closed by magnate
fixed (in master): [58b265e]
01:49 Ticket #1592 (obj-power: beware negative pvals when considering extra_stat_bonus) created by magnate
http://angband.oook.cz/forum/showthread.php?t=5141

11/30/11:

16:13 Ticket #1575 (Make lanterns refill each other again) closed by magnate
fixed (in master): [r96fec0ee]
16:13 Ticket #1582 (To-hit values not revealed by shooting) closed by magnate
fixed (in master): [r6f3be8fd]

11/28/11:

05:19 Ticket #1591 (Fix saving of options and keymaps) created by magnate
http://angband.oook.cz/forum/showthread.php?t=5138 This really doesn't …

11/26/11:

18:38 Ticket #1590 (Recalibrate level feelings) created by magnate
Consensus is that level feelings are too low in 3.3.x - some ideas for …

11/25/11:

09:31 Ticket #1589 (Heuristic for obviousness of item properties) created by magnate
Following the discussion in …
04:37 Ticket #1588 (Separate monster casting power from monster level) created by magnate
This would leave mlev as pure melee attack power (modified by blow …
04:35 Ticket #1587 (Turn slays/brands into pvals) created by magnate
Probably also time to move the strings in list-slays.h out to an edit file …

11/24/11:

04:52 Ticket #1586 (Win client: handle special keys properly) created by PowerWyrm
With the old keymap system, special keys were handled with a static array: …

11/22/11:

11:44 ToDiscuss edited by magnate
Added NewEffects (diff)
11:44 NewEffects created by magnate
First draft

11/18/11:

05:02 Ticket #1585 (Add bool no_arts to artifact_type) created by magnate
This seems like the simplest way to ensure that the spellbooks can drop in …

11/17/11:

15:52 AgendaDec edited by magnate
(diff)
15:52 AgendaDec created by magnate
First draft
15:51 Goals for 3.4 edited by magnate
Added note about docs, and #1098 (diff)
15:05 ToDiscuss edited by magnate
Added link to AgendaDec2011 (diff)

11/15/11:

18:50 Ticket #1458 (Add a borg) closed by magnate
fixed (in v4): APW borg added in [r90106fa]

11/13/11:

03:25 Ticket #1584 (Use orange asterisks for unseen gold) created by magnate
At the moment, red asterisks which are gold items appear in the object …
02:28 Ticket #1583 (Labyrinths sometimes have no up stairs) created by magnate
Most recently confirmed in 3.3.2: …

11/12/11:

06:42 Ticket #1582 (To-hit values not revealed by shooting) created by magnate
http://angband.oook.cz/forum/showthread.php?t=5095

11/11/11:

16:40 Ticket #1581 (Make alloc_max checks use p_ptr->depth) closed by magnate
fixed (in v4): [r19c1109d]

11/10/11:

09:57 Ticket #1581 (Make alloc_max checks use p_ptr->depth) created by magnate
At the moment the legality of affixes checks alloc_min and alloc_max …

11/08/11:

11:01 Ticket #1580 (Elemental physical monster attacks should do damage regardless of immune ...) created by takkaria
See http://angband.oook.cz/forum/showthread.php?p=63180#post63180: …
10:03 Ticket #1579 (ID-by-use shows ? for obvious-on-wield effects) created by magnate
Pick up an untried weapon. Wield it. It will tell you about any obvious …

11/07/11:

11:30 Ticket #1578 (Ensure that effect values are >0 in project_m) created by magnate
http://angband.oook.cz/forum/showthread.php?t=5081

11/06/11:

17:06 Ticket #993 (Fully implement HURT_FIRE and HURT_COLD) closed by magnate
fixed (in v4): [r9ef0971]
15:55 Ticket #510 (Monsters shouldn't be able to drop items branded against them.) closed by magnate
fixed (in v4): [re82f638]
15:12 Ticket #632 (Detect Enchantment should be more consistent) closed by magnate
duplicate: This is now a duplicate of #509
14:24 Ticket #353 (Make dungeon spellbooks into artifacts) closed by magnate
fixed (in v4): [rff29e63]. This is a little bit hackish, because the actual spells are …

11/05/11:

08:20 Ticket #258 (More useful monster recall) closed by takkaria
fixed (in master): Fixed in [26f60a5], thanks david3x3x3

11/04/11:

20:03 Ticket #1574 (Use random names for runes) closed by magnate
fixed (in v4): [rede4773]
12:30 Goals for 3.4 edited by magnate
Removed lots of no-longer-relevant stuff post-doodles (diff)
10:42 NewEgos edited by magnate
Update (diff)

11/03/11:

05:38 Ticket #1576 (Make sure that learning the absence of a rune does not mark it known) closed by magnate
fixed (in v4): [rf412489946]
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