Timeline


and

12/22/13:

19:25 Ticket #1809 (Resizing object list and monster list subwindows to very small sizes ...) created by molybdenum
See #1611. Doesn't seem to happen on OS X. "As of dev-668-g13dc1db, when …
11:39 Ticket #1783 (Graphics need updating for new food types) closed by takkaria
fixed (in master): Fixed ages ago, in 9dcc50f5
10:21 Ticket #1767 (Dodgy Shockbolt tiles) closed by takkaria
fixed (in master)
09:08 Ticket #1782 (Store UI is broken for no selling) closed by takkaria
fixed (in master): Fixed in a5f7fc3

12/21/13:

13:59 Ticket #1654 (Game crashes when "reset layout" is selected on XP and Vista) closed by takkaria
fixed (in master): This was actually fixed in 102b3b13
13:55 Ticket #1753 (Inscribing items in the quiver causes a crash) closed by takkaria
worksforme: Closing, since I can't reproduce on OS X or on Windows
13:36 Ticket #1792 (Targeting unseen grid with monster on it fails) closed by takkaria
fixed (in master): Fixed in 4901b95
13:31 Ticket #1759 (Autopickup doesn't work) closed by takkaria
fixed (in master): Fixed in 25696bd
09:40 Ticket #1803 (Random crash when going up (monster list subwindow)) closed by takkaria
fixed (in master): Fixed, finally, in 72e7da2
07:50 Ticket #1802 (Downstairs on dl99 w/o killing Sauron) closed by takkaria
worksforme: Can't reproduce or see how the code could do this, so closing.

12/20/13:

18:32 Ticket #1740 (Documentation: Explain how protection interacts with resists) closed by takkaria
fixed (in master): Fixed in https://github.com/angband/angband/pull/305

12/15/13:

11:40 Ticket #1744 (Monster pathfinding is weird and wrong) closed by fizzix
fixed (in master)

12/07/13:

12:02 Ticket #1762 (Graphics gone all squiffy) closed by takkaria
duplicate: Dupe of #1767

12/03/13:

10:43 Ticket #1803 (Random crash when going up (monster list subwindow)) reopened by PowerWyrm
The fix incorrectly wipes the "count" and "asleep" arrays using WIPE, …

12/01/13:

16:54 Ticket #1803 (Random crash when going up (monster list subwindow)) closed by takkaria
fixed (in master): Fixed in https://github.com/angband/angband/pull/302
16:45 Ticket #1755 (Pushing or trampling should reveal mimics) closed by takkaria
fixed (in master): Fixed in https://github.com/angband/angband/pull/303
16:42 Ticket #1293 (Inconsistent behaviour about dropping squelched items) closed by takkaria
fixed (in master): Fixed in https://github.com/angband/angband/pull/299
16:28 Ticket #1646 (Make special art rings/amulets fixed flavors) closed by takkaria
fixed (in master): Fixed in https://github.com/angband/angband/pull/304
16:26 Ticket #1789 (OF_LIGHT on jewelry should not trigger visible pval) closed by takkaria
fixed (in master): Fixed in https://github.com/angband/angband/pull/300

11/28/13:

19:19 Ticket #1765 (Chaos breath sometimes crashes game) closed by takkaria
worksforme: Seems to have gone now, per molybedenum on IRC
06:38 Ticket #1111 (Item lists are right aligned) closed by takkaria
wontfix: Closing as wontfix per discussion on IRC.
06:37 Ticket #1785 (Cursor goes to a weird place when on the item ignore menus) closed by takkaria
fixed (in master): This was fixed in https://github.com/angband/angband/pull/291
06:34 Ticket #1730 (Crash in SDL port upon exit) closed by takkaria
duplicate: Duplicate of #1726
06:34 Ticket #1724 (SDL port crash on exit with stack trashing) closed by takkaria
duplicate: Duplicate of #1726
06:32 Ticket #1665 (Incorrect pickup behaviour in the dark) closed by takkaria
fixed (in master): Fixed in https://github.com/angband/angband/pull/295
06:29 Ticket #1806 (No message when monster is hurt by chaos strike) closed by takkaria
fixed (in master): Fix in https://github.com/angband/angband/pull/298
06:26 Ticket #1801 (Game crash when targeting self) closed by takkaria
fixed (in master): Fixed with https://github.com/angband/angband/pull/294

11/27/13:

08:14 Ticket #1694 (Veins don't light up properly under some circumstances in text mode.) closed by takkaria
worksforme: Can't be reproduced. Please reopen if you still get this.
05:15 Ticket #1808 (Monster recall subterm does not refresh on level change) closed by PowerWyrm
duplicate: Side effect of #1611, and it's not the only one. Will disappear when the …
05:13 Ticket #1807 (Squelched Items appear in message line on walkover) closed by PowerWyrm
duplicate: Side effect of #1665, which will disappear once the other ticket is …
01:50 Ticket #1808 (Monster recall subterm does not refresh on level change) created by myshkin
Reported by Ingwe Ingweron on …
01:48 Ticket #1807 (Squelched Items appear in message line on walkover) created by myshkin
Reported by Ingwe Ingeron on …

11/26/13:

19:06 MacPortStatus edited by molybdenum
(diff)
19:03 MacPortStatus edited by molybdenum
(diff)
19:00 MacPortStatus edited by molybdenum
Updated with 3.5 changes. (diff)
10:53 Ticket #1611 (itemlist subwindow interferes with list item command) reopened by PowerWyrm
As of dev-668-g13dc1db, when you reduce the horizontal size of the …

11/25/13:

18:50 Ticket #1688 (build broken on Debian) closed by myshkin
worksforme: Closing as worksforme per the comments above.
18:22 Ticket #1239 (Nomad tiles + SDL = problems) closed by takkaria
fixed (in master): I think this is fixed with https://github.com/angband/angband/pull/281.
17:49 Ticket #1798 (MSG_BOLD missing in messages.prf) closed by takkaria
fixed (in master): Fixed in 5139323 with https://github.com/angband/angband/pull/283
17:37 Ticket #1611 (itemlist subwindow interferes with list item command) closed by takkaria
fixed (in master): FIxed in https://github.com/angband/angband/pull/289
05:57 Ticket #1665 (Incorrect pickup behaviour in the dark) reopened by PowerWyrm
Still not "completely" fixed. Squelched items can still be felt while in …

11/24/13:

18:04 Ticket #1770 (mouse_buttons option broken) closed by takkaria
fixed (in master): Done in https://github.com/angband/angband/pull/284
18:03 Ticket #1799 (Some monster messages don't take into account uniqueness of monster) closed by takkaria
fixed (in master): Fixed in https://github.com/angband/angband/pull/285
18:01 Ticket #1800 (Mouse menu support bug) closed by takkaria
fixed (in master): Fix in https://github.com/angband/angband/pull/286
17:59 Ticket #1790 (Monsters 'cackling evilly about traps' can delete runes of protection) closed by takkaria
fixed (in master): Fix reverted in https://github.com/angband/angband/pull/287
17:57 Ticket #1665 (Incorrect pickup behaviour in the dark) closed by takkaria
fixed (in master): Fixed remainder of this bug in https://github.com/angband/angband/pull/292

11/22/13:

03:36 Ticket #1806 (No message when monster is hurt by chaos strike) created by PowerWyrm
The message is masked by the polymorph effect. This is ok when …
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