Timeline
02/17/15:
- 16:12 Ticket #1842 (Fixes due to PowerWyrm) created by
- This is a catch-all to cover all the problems that PowerWyrm finds in …
- 16:00 Ticket #1841 (Messages clearing too quickly) created by
- At least, it seems like it
02/15/15:
- 15:14 Ticket #1840 (Ensure Visual Studio compatibility) created by
- Things like […] are too confusing for it.
02/13/15:
- 10:26 Ticket #1839 (Weaponsmith tile becomes "grey" when out of LOS) created by
- Every white tile is currently changed to grey when the character is out of …
02/09/15:
- 04:51 Ticket #1838 (Incoherent description of lanterns) created by
- Buying a lantern from a store: "a Lantern (7500 turns) <+2>" Found in the …
02/07/15:
- 08:06 Ticket #1837 (Effect descriptions need improvement) created by
- Currently effect descriptions, which appear in list-effects.h and are used …
- 05:14 Ticket #106 (Make graphics, sound options in-game options) closed by
- fixed (in master): Sound is now an in-game option, as are hybrid and block walls. I regard …
- 05:10 Ticket #950 (Save monster + everseen info to a player-specific knowledge file) closed by
- fixed (in master): Implemented as a "lore.txt" file in the player's user directory - hence …
- 04:51 Ticket #808 (Savefile: save monster memory records sparsely) closed by
- fixed (in master): Unnecessary due to resolution of #950
- 04:16 Ticket #1068 (Get rid of item_tester_unknown in spells2.c) closed by
- fixed (in master): I believe this has been fixed for some time
- 03:46 Ticket #234 (Unify useable/eatable/spell code) closed by
- fixed (in master)
- 03:42 Ticket #1237 (Remove hard-coded limits) closed by
- fixed (in master): Done - all limits relating to edit files are now set as a consequence of …
- 03:35 Ticket #348 (Improve UI abstractions) closed by
- fixed (in master): Done!!
- 03:29 Ticket #35 (Allow selection of character hair/eye colour and character background) closed by
- fixed (in master): Implemented in [0f7920b] and [4e01201]
02/01/15:
- 18:20 Ticket #1836 (Restoring "highlight player with cursor" would improve accessibility) created by
- At least one screenreader user would like to have this option. See …
- 18:04 Ticket #1835 (Quality squelching is not working properly in certain cases.) created by
- Reported by Ingwe Ingweron on …
- 17:59 Ticket #1834 (Inventory items damaged by acid can have negative net AC) created by
- Reported by Timo on …
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