Timeline


and

09/01/15:

17:10 Ticket #1949 (OSX crash on moving monster list window) created by nckmccnnll
See http://angband.oook.cz/forum/showpost.php?p=103942&postcount=94

08/24/15:

18:19 Ticket #1948 (Quiver sorting) closed by nckmccnnll
fixed (in master): Done in 8776b2a
09:35 Ticket #1948 (Quiver sorting) created by nckmccnnll
Improve quiver sorting as suggested in …

08/22/15:

20:24 Ticket #1945 (Game slowdown) closed by nckmccnnll
fixed (in master): Fix by massively reducing visual updates in ecca701

08/18/15:

17:14 Ticket #1947 (Sound broken on (at least) Windows) created by nckmccnnll
See http://angband.oook.cz/forum/showpost.php?p=103733&postcount=53

08/16/15:

07:46 Ticket #1828 (Manually targeting a square should target any target_able monster) closed by nckmccnnll
wontfix
07:46 Ticket #1828 (Manually targeting a square should target any target_able monster) reopened by nckmccnnll
After the discussion referenced in #1946, this was reverted in 19d624f.
07:45 Ticket #1946 (Can't target a grid with a monster on it) closed by nckmccnnll
fixed (in master): Fixed in 19d624f. Note that this reverts #1828.
02:42 Ticket #1944 (Weapon in backpack damaged by fire) closed by nckmccnnll
invalid: Actually not a bug, as in it was possible in 3.5.1.

08/15/15:

23:28 Ticket #1943 (Permanent and temporary resistances not stacking) closed by nckmccnnll
fixed (in master): Fixed in 9fada5c
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