Timeline


and

11/11/17:

20:33 Ticket #2056 (Various trap bugs) closed by nckmccnnll
fixed (in master): Looks like stats were OK for unaware objects, but effects were leaking; …

11/10/17:

20:21 Ticket #2057 (Too many vaults) closed by nckmccnnll
fixed (in master): 5766a6b9 adjusts the "unusual" parameter, which improves this, so I'm …
19:26 Ticket #2055 (Character with rBlind being apparently blind) closed by nckmccnnll
fixed (in master): Fixed in 9eb82fe9

11/04/17:

17:46 Ticket #2035 (Minor status issues) closed by nckmccnnll
fixed (in master): I'm going to say 199f5a79 has fixed this too

11/03/17:

18:05 Ticket #2029 (TMI when blind) closed by nckmccnnll
fixed (in master): Fixed in 199f5a79

10/28/17:

03:19 Ticket #2046 (Randart changes needed) closed by nckmccnnll
fixed (in master): All the important ones done, I think; no doubt this is not the end of …

10/27/17:

21:10 Ticket #2047 (Curse display in shops) closed by nckmccnnll
fixed (in master): Fixed in 1dc8e679
17:38 Ticket #2058 (Spells in passable rubble) closed by nckmccnnll
fixed (in master): Fixed in 0ccca936

10/24/17:

16:29 Ticket #2058 (Spells in passable rubble) created by nckmccnnll
Passable rubble currently protects monsters from projections (but not …
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