Changes between Version 16 and Version 17 of AngbandBase


Ignore:
Timestamp:
05/31/11 08:40:43 (9 years ago)
Author:
nckmccnnll
Comment:

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Legend:

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  • AngbandBase

    v16 v17  
    1919|| game-event.c || Critical - how the game handles events || 
    2020|| game-event.h || " || 
    21 || guid.c || Check the ID of a structure (''eg'' class), where that ID is within the structure. || 
    22 || guid.h || " || 
    2321|| h-basic.h || Really low level definitions and includes || 
    2422|| macro.c || Macro handling || 
     
    3836|| parser.h || " || 
    3937|| randname.c || Random name generation || 
    40 || randname.h || " || 
    4138|| signals.c || Signal handling || 
    4239|| snd-sdl.c || SDL sound || 
    4340|| textui.h || Command handling || 
    44 || ui-event.c || Mouse/keyboard input handling || 
    45 || ui-event.h || " || 
     41|| ui-event.h || Mouse/keyboard input handling || 
    4642|| ui-menu.c || Menu handling || 
    4743|| ui-menu.h || " || 
     
    6157|| z-quark.c || Inscriptions || 
    6258|| z-quark.h || " || 
    63 || z-queue.c || Queue (mainly for events?) || 
    64 || z-queue.h || " || 
    6559|| z-rand.c || Random numbers || 
    6660|| z-rand.h || " ||