Changes between Version 16 and Version 17 of CodeMasters


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Timestamp:
12/10/10 22:42:07 (9 years ago)
Author:
d_m
Comment:

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  • CodeMasters

    v16 v17  
    2525Wrote the original item list. Heavily involved in the curses (GCU) code, as well as colors/flickering. Introduced the quiver to V. Fixes bugs. Kind of random. 
    2626Future directions of interest: 
    27 - better RNG (WELL1024 hopefully) 
    2827- better distance/LOS/FOV 
    2928- better dungeon generation/vaults/terrain 
    3029- better monster/drop flags 
    3130- more interesting consumables, more hunger, more pain and suffering 
     31- add unicode support to GCU 
     32- (maybe) try to fix the GTK port, or kill it 
     33- (maybe) try to fix tiles for linux 
     34- update help files/documentation/in-game help 
    3235Mostly idles on #angband-dev (as d_m), and reads oook pretty regularly (as d_m). Also has an email address @plastic-idolatry.com. 
    3336 
     
    44472. Make header files sane (destroy externs.h, defines.h, etc). Deal in a very final way with the scary comments in defines.h about changing any of the values. 
    45483. New load/save API based on every entity being able to serialize itself. 
     49 
     50== fizzix == 
     51TODO 
     52 
     53== noz == 
     54TODO