Changes between Version 9 and Version 10 of DifficultGame


Ignore:
Timestamp:
12/24/10 09:20:42 (4 years ago)
Author:
magnate
Comment:

Restricted tables to tickets for 3.3.0

Legend:

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  • DifficultGame

    v9 v10  
    44 
    55Tickets filed: 
    6 [[TicketQuery(Keywords~=interesting,Status!=closed,format=table)]] 
     6[[TicketQuery(Keywords~=interesting,Status!=closed,Milestone=3.3.0,format=table)]] 
    77 
    88Four categories of change have their own keywords and their own sections on this page: curses, stores, new combat and monster ai. There is also a debate to be had around reducing the information available to the player, with the aim of making them work harder for stuff. We have already hidden non-standard damage dice until a weapon is picked up. We could also hide the exact flavour of potions and scrolls which are outside LOS (one of Timo's f-k-was-better issues). We could also make object detection fail to reveal items in vaults until @ is inside. Etc. Needs more thinking. 
     
    1313 
    1414Tickets related to curses: 
    15 [[TicketQuery(Keywords~=curses,Status!=closed,format=table)]] 
     15[[TicketQuery(Keywords~=curses,Status!=closed,Milestone=3.3.0,format=table)]] 
    1616 
    1717=== The game of shopping === 
     
    3030 
    3131Tickets related to stores: 
    32 [[TicketQuery(Keywords~=stores,status!=closed,format=table)]] 
     32[[TicketQuery(Keywords~=stores,status!=closed,Milestone=3.3.0,format=table)]] 
    3333 
    3434=== New combat mechanics === 
     
    3737 
    3838Tickets related to combat changes: 
    39 [[TicketQuery(Keywords~=combat,Status!=closed,format=table)]] 
     39[[TicketQuery(Keywords~=combat,Status!=closed,Milestone=3.3.0,format=table)]] 
    4040 
    4141=== Monster AI === 
     
    4444 
    4545Tickets related to ai: 
    46 [[TicketQuery(Keywords~=ai,Status!=closed,format=table)]] 
     46[[TicketQuery(Keywords~=ai,Status!=closed,Milestone=3.3.0,format=table)]]