Changes between Version 3 and Version 4 of DifficultGame


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Timestamp:
12/23/10 00:53:20 (9 years ago)
Author:
takkaria
Comment:

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  • DifficultGame

    v3 v4  
    77 
    88We currently have 29 status effects.  We have uninteresting ones that should be a bit more than just on/off: 
    9 * slow — more/less slow with longer duration 
     9* slow — speed up from -10 to -0 as you lose the effect [probably do the same with haste] 
    1010* blind — partial blindness, either randomly (icky), or reduce range 
    11 * paralyzed — you get the chance of a move sometimes (maybe restore cumulative paralzation) 
     11* paralyzed — (from Un) slow down before it kicks in completely? 
    1212* confused — you can still cast spells with an increased chance of failure (maybe), and def. with direction randomising 
    1313* afraid — you still get the chance to attack, maybe at higher levels you can't target either? 
     
    1919We want to rework curses... 
    2020 
     21Some of these will be drawbacks (not removable), and others will be removable.  Exactly how is still up for grabs, but could include item-specific quests (kill an x to uncurse, gain x XP to uncurse, etc.). 
     22 
    2123[[TicketQuery(Keywords~=curses,format=table)]]