wiki:DifficultGame

Version 4 (modified by takkaria, 4 years ago) (diff)

--

There's a lot of game mechanic stuff we want to change in 3.3.

Here's an index of what we're doing:

  • #1250 Rework stat & drain potions (make stat drain temporary, restores on level up)

Status effects

We currently have 29 status effects. We have uninteresting ones that should be a bit more than just on/off:

  • slow — speed up from -10 to -0 as you lose the effect [probably do the same with haste]
  • blind — partial blindness, either randomly (icky), or reduce range
  • paralyzed — (from Un) slow down before it kicks in completely?
  • confused — you can still cast spells with an increased chance of failure (maybe), and def. with direction randomising
  • afraid — you still get the chance to attack, maybe at higher levels you can't target either?

The issue is that they're all a range from 0-inf., which represents duration. We can take as a model, though, that as something is about to wear off, it becomes weaker, and that if you're going to be under its effects for another few minutes then it's pretty much at its most potent.

Curses

We want to rework curses...

Some of these will be drawbacks (not removable), and others will be removable. Exactly how is still up for grabs, but could include item-specific quests (kill an x to uncurse, gain x XP to uncurse, etc.).

Ticket Summary Owner Type Status Milestone Resolution
#1 SVN should contain the same stuff as the source archive change closed 3.0.8 fixed (in master)
#2 Ease makefiles proliferation takkaria change closed 3.0.8 fixed (in master)
#3 Remove script.c takkaria change closed 3.0.8 fixed (in master)
#4 Create ui.c and z-file.c takkaria change closed 3.0.8 fixed (in master)
#5 Unify in-game menus as far as possible pmac change closed 3.0.8 fixed (in master)
#6 Incorporate takkaria's new store code takkaria change closed 3.0.8 fixed (in master)
#7 Import the UnAngband knowledge screens pmac task closed 3.0.8 fixed (in master)
#8 Find-as-you-type monster recall change new Future
#9 Import Hengband's command menu takkaria change closed 3.0.8 fixed (in master)
#10 Notes patch takkaria change closed 3.1.0 fixed (in master)
#11 Help changes change closed 3.5.0 wontfix
#12 Distribute helpfiles as HTML, PDF myshkin change closed 3.5.0 fixed (in master)
#13 Replace current "interactive" help with context help change new Future
#14 Add "tutorial mode" change new Future
#15 Move windows-specific files to win/ subdirectory takkaria task closed 3.0.8 fixed (in master)
#16 Create proper website takkaria change closed 3.0.8 duplicate
#17 Add mouse support change closed 3.0.8 duplicate
#18 Fix magic mapping and detection takkaria change closed 3.1.0 fixed (in master)
#19 Add trap detection indicator change closed 3.1.0 fixed (in master)
#20 SDL frontend iainmcfall change closed 3.0.8 fixed (in master)
#21 Add NPP "path to target" feature change closed 3.3.0 fixed (in master)
#22 Turn next_xp option on permanently takkaria change closed 3.0.8 duplicate
#23 256 colour support andrewdoull change closed 3.1.2 beta fixed (in master)
#24 Auto-wield birth items takkaria change closed 3.1.0 fixed (in master)
#25 Add "always_show_list" option takkaria change closed 3.1.0 fixed (in master)
#26 Display weapon damage when 'I'nspecting weapons takkaria change closed 3.1.0 fixed (in master)
#27 Cut down and rearrange options takkaria task closed 3.0.8 fixed (in master)
#28 Add the quickstart patch takkaria change closed 3.1.0 fixed (in master)
#29 Store gold that monsters steal in their inventory d_m change closed 3.1.1 beta fixed (in master)
#30 Write/import new savefile code takkaria change closed 3.1.1 beta fixed (in master)
#31 Add a "start kit" option (a la Ey) magnate change confirmed Future
#32 Replace the current autoroller with Antiband/Zangband's takkaria change closed Triage wontfix
#33 Flasks of oil and torches should have firebrand takkaria change closed 3.1.1 beta fixed (in master)
#34 Add the quiver d_m change closed 3.1.2 beta fixed (in master)
#35 Allow selection of character hair/eye colour and character background change assigned Future
#36 Use a better random name generator ajps change closed 3.0.8 fixed (in master)
#37 Split up externs.h into other headers, to allow less recompiling change closed duplicate
#38 Import UIAngband's wizard mode screen editor change closed Triage wontfix
#39 Bring back player ghosts GabeCunningham change assigned 4.0
#40 Add autopackage files for Linux magnate change closed 3.1.2 beta fixed (in master)
#41 Make item destruction always take 0 time takkaria change closed 3.0.8 fixed (in master)
#42 Make all terminal access/printing functions use (y, x) co-ordinates task new Future
#43 Move random name lists into an external file magnate task closed 3.1.2 beta fixed (in master)
#44 Change rand_int() to randint0(); randint() to randint1() change closed 3.1.0 fixed (in master)
#45 Minimise usage of standard string functions task new Ongoing
#46 Create missing directories on startup d_m change closed 3.1.2 beta fixed (in master)
#47 Audit memory code takkaria task closed 3.1.0 fixed (in master)
#48 Fix randarts magnate change closed 3.1.1 beta fixed (in master)
#49 Fix object pricing change closed 3.1.1 beta fixed (in master)
#50 Fix level feelings magnate change closed 3.3.0 fixed (in master)
#51 Universal use command change closed 3.4.0 fixed (in master)
#52 Simplify (at least condense) obscure options change closed 3.0.8 fixed (in master)
#53 Allow keyset-agnostic keymaps takkaria change assigned Future
#54 Sangband-style object handling lmarrick change closed 3.0.8 fixed (in master)
#55 Introduce unit testing change closed 3.2.0 fixed (in master)
#56 Make squelch simpler and cleaner takkaria task closed 3.0.8 fixed (in master)
#57 Do spells with edit files (like UnAngband) change closed Future wontfix
#58 Revert the panel change behavior to 3.0.5 behaviour. takkaria change closed 3.0.8 fixed (in master)
#59 angband.rogueforge.net needs a homepage change closed 3.0.8 fixed (in master)
#60 Simplify the code for timed player effects takkaria change closed 3.0.8 fixed (in master)
#61 Improve autotools support (use OMK) aerdan change closed 3.0.8 fixed (in master)
#62 Game should be fully dual-licenced change closed 3.1.1 beta fixed (in master)
#63 Add support for automatically numbering characters ("Rocky IV") magnate change closed 3.1.1 beta fixed (in master)
#64 Add reference counting for inscriptions task new Future
#65 Split up source files more, make names meaningful task assigned Ongoing
#66 "Panic saves" shouldn't overwrite normal savefiles task new Future
#67 Throwing potions should cause the potions effect on the target change new Future
#68 Improve the scorefile format, and the method of scoring MarbleDice change assigned 4.0
#69 Unify Makefile.dos, Makefile.ibm, and Makefile.con change closed 3.0.8 wontfix
#70 Use a new file header for all-GPL files change closed 3.1.0 fixed (in master)
#71 A "give me a random, reasonably playable character" button magnate change confirmed Future
#72 Remove CHECK_TIME option change closed 3.0.8 fixed (in master)
#73 Unify line of sight and projection paths change new Future
#74 Add reference counting to the quarks package change closed duplicate
#75 Panic saves shouldn't overwrite normal savefiles change closed duplicate
#76 Assign graphical tiles to the new monsters and objects takkaria change closed 3.2.0 worksforme
#77 Add new room and level types d_m change closed 3.3.0 fixed (in master)
#78 Improve monster behaviour and AI change new 4.0
#79 Add main-net.c task closed Future wontfix
#80 Add main-gba.c task closed Future worksforme
#81 Allow Angband to work on 16-row displays change new Future
#82 Write Angband coding guidelines task closed 3.0.8 fixed (in master)
#83 Always use numbers for the labels of spellbooks in the inventory change new Future
#84 Remove cptr from the game, replace with const char * everywhere task closed 3.3.0 fixed (in master)
#85 Use Mr. Att logo on all platforms task confirmed Future
#86 testing ability to ticket anonymously change closed invalid
#87 Prompt for overwriting an existing savefile ajps bug closed 3.0.8 fixed (in master)
#88 Change lantern/torch behaviour and features takkaria change closed 3.0.8 fixed (in master)
#89 Current equipment not redrawn properly in stats panel change closed 3.0.8 fixed (in master)
#90 Save file consistency broken change closed 3.0.8 fixed (in master)
#91 Store bugs takkaria bug closed 3.0.8 fixed (in master)
#92 Fix GTK2 port shanoah bug closed 3.1.0 fixed (in master)
#93 Add mouse support for other platforms takkaria change closed 3.0.8 fixed (in master)
#94 birth screen bugs bug closed 3.0.8 fixed (in master)
#95 Create a cross-platform API for directory scanning change closed 3.0.8 fixed (in master)
#96 Fix macro screen pmac bug closed 3.0.8 fixed (in master)
#97 Outstanding menus to fix takkaria task assigned Future
#98 Allow squelch of unknown flavors. pmac change closed 3.1.1 beta fixed (in master)
#99 Add angband.rogueforge.net to splash page. task closed 3.0.8 fixed (in master)
#100 Remove '@' macro command; replace with submenu in options menu pmac task closed 3.0.8 fixed (in master)
#101 Improve messages a la NPP change closed 3.3.0 fixed (in master)
#102 compile.txt is badly out of date (wrong), and the wiki BuildSystem needs updating bug closed 3.0.8 fixed (in master)
#103 Have a DOS/IBM port available change closed wontfix
#104 show_file() needs fixing takkaria bug closed 3.1.0 fixed (in master)
#105 Better keymap UI takkaria change assigned Future
#106 Make graphics, sound options in-game options change confirmed Future
#107 OS X UI bugs pmac bug closed 3.1.0 fixed (in master)
#108 Fix RISC OS port ajps bug closed 3.0.8 fixed (in master)
#109 Remove unused ports task closed 3.0.8 duplicate
#110 Slim down number of ports further takkaria task closed 3.0.8 duplicate
#111 Record a new set of sound effects, under a permissive BSD-style licence task closed 3.1.1 beta fixed (in master)
#112 Package Windows console mode port with release takkaria change closed 3.0.8 fixed (in master)
#113 Build/Package win console mode angband along with windows binaries change closed duplicate
#114 count of items found in monster drops is broken by r110 bug closed 3.0.8 worksforme
#115 Movement by mouse doesn't work very well. bug closed 3.4.0 fixed (in master)
#116 Add monster list display on main term using '[' takkaria change closed 3.0.8 fixed (in master)
#117 Integrate autoroller menu better for 3.0.8 takkaria bug closed 3.0.8 fixed (in master)
#118 Picking up money results in garbled messages bug closed 3.0.8 fixed (in master)
#119 Flicker of a direction prompt from 3.0.5 takkaria bug closed 3.5.0 worksforme
#120 Move object flags back to object_type magnate task closed 3.3.0 fixed (in master)
#121 Inventory listings should respond to the term size they are in bug closed 3.5.0 fixed (in master)
#122 Incorporate SDL sound patch sensibly takkaria task closed 3.0.8 fixed (in master)
#124 Update documentation bug closed 3.0.8 fixed (in master)
#125 No prompt to destroy known worthless items change closed 3.0.8 wontfix
#126 Change amnesia into a timed effect change closed 3.0.8 fixed (in master)
#127 '5' key no longer works bug closed 3.0.8 fixed (in master)
#128 Menu bugs bug closed 3.0.8 fixed (in master)
#129 Angband 3.0.7s3 code cleanup. change closed 3.0.8 fixed (in master)
#130 Project admin takkaria task closed 3.1.1 beta fixed (in master)
#131 Code documentation solution task closed 3.1.1 beta fixed (in master)
#132 Release checklist bug closed 3.1.0 wontfix
#133 Delete .keep files, use delete.me instead bug closed 3.0.8 fixed (in master)
#134 Comply with the FHS for multi-user installations magnate bug closed 3.1.2 beta fixed (in master)
#135 Don't use C reserved identifiers bug confirmed Ongoing
#136 Make Windows use libpng d_m task closed 3.3.0 fixed (in master)
#137 File handling cleanup elly bug closed 3.1.0 fixed (in master)
#138 Game should be re-entrant task confirmed Future
#139 Command handling code is hard to grok takkaria bug closed 3.3.0 fixed (in master)
#140 Externalise store stocking lists change closed 3.1.0 fixed (in master)
#141 Remove hardcoded values for p_ptr->noscore bug closed 3.0.8 fixed (in master)
#142 Windows font handling bug bug closed 3.5.0 fixed (in master)
#144 Add main-qt.c change closed Triage wontfix
#145 Move m4/ contents into aclocal.ac bug closed 3.0.8 fixed (in master)
#146 Using "show_piles" in graphics mode should use a tile, not the ampersand. takkaria bug closed 3.3.0 fixed (in master)
#147 Fix the "vinfo_type" hack in cave.c elly task closed 3.5.0 fixed (in master)
#148 Fix the fonts bug closed 3.0.8 fixed (in master)
#149 Add item histories (from Ey; "found on xxx", "dropped by xxx") takkaria change closed 3.1.0 fixed (in master)
#150 In-game savefile selector (a la ToME) change new Future
#151 "Purchase how many (you have 12)? " in stores change closed 3.1.0 fixed (in master)
#152 Common approach to monster/object recall takkaria task closed 3.1.0 fixed (in master)
#153 Get autoconf system working under BSD make bug closed 3.0.8 fixed (in master)
#154 Andrew Doull's inventory destruction changes bug closed 3.0.8 fixed (in master)
#155 Add a working autoinscribe interface back in bug closed 3.0.8 fixed (in master)
#156 Review and incorporate Leon's dungeon patch change reopened 4.0
#157 Comment cleanups bug closed 3.0.8 fixed (in master)
#158 Remove *ID* bug closed 3.1.0 fixed (in master)
#159 Trimming down the number of compile-time options task closed 3.0.8 fixed (in master)
#160 player_egid needs to be set for all SET_UID systems bug closed 3.0.8 fixed (in master)
#161 [Regression] Cannot feel objects dropped under blind (or in the dark) player bug closed 3.0.8 fixed (in master)
#162 Macro issues ajps bug closed 3.0.8 fixed (in master)
#163 'n' no longer repeats last action bug closed 3.0.8 fixed (in master)
#164 Add option for turning on/off mouse pathfinding support ajps bug closed 3.0.8 fixed (in master)
#165 Windows sound support ropey bug closed 3.0.8 fixed (in master)
#166 Reconsider which monsters have amnesia takkaria bug closed 3.0.8 fixed (in master)
#167 Fix help text bug closed 3.0.8 fixed (in master)
#168 Squelch issues takkaria bug closed 3.0.8 fixed (in master)
#169 Self knowledge display ('~') revealing too much ajps bug closed 3.0.8 fixed (in master)
#170 UI niggles ajps bug closed 3.0.8 fixed (in master)
#171 Broken pseudo-ID bug closed 3.0.8 fixed (in master)
#172 Ego-item knowledge ('~') doesn't work bug closed 3.0.8 fixed (in master)
#173 autoconf: make install not working takkaria bug closed 3.0.8 fixed (in master)
#174 Artifact knowledge ('~') crashes using attached savefile bug closed 3.0.8 fixed (in master)
#175 Help problems in the birth screen. ajps bug closed 3.0.8 fixed (in master)
#176 GTK2 port fixes bug closed 3.0.8 fixed (in master)
#177 Fix pickup system takkaria bug closed 3.0.8 fixed (in master)
#178 Lanterns of everburning should not be fuellable or useable as fuel bug closed duplicate
#179 Lanterns of everburning should not be fuellable or useable as fuel takkaria bug closed 3.0.8 fixed (in master)
#180 main-x11.c can only be run with graphics mode bug closed 3.0.8 fixed (in master)
#181 12x20 font lacks block char takkaria bug closed 3.0.8 fixed (in master)
#182 Casting resistance/resist poison crashes the game takkaria bug closed 3.0.8 fixed (in master)
#183 Full mouse playability change new Future
#184 Some colors missing in GTK2 port takkaria bug closed 3.0.8 fixed (in master)
#185 Monster knowledge ('~') display incorrect if no uniques have been found ajps bug closed 3.0.8 fixed (in master)
#186 Targeting incorrectly describes objects ajps bug closed 3.0.8 fixed (in master)
#187 Prayer books lose spells bug closed 3.0.8 fixed (in master)
#188 Fix object compaction takkaria bug closed 3.0.8 fixed (in master)
#189 Autoinscriptions can be used to pre-ID items ajps bug closed 3.0.8 fixed (in master)
#190 Pseudo-ID inscriptions are lost on saving & loading bug closed 3.0.8 fixed (in master)
#191 Make the status bar at the bottom display all timed effects takkaria change closed 3.1.0 fixed (in master)
#192 Create an item distribution visualiser task closed 4.0 wontfix
#193 infinite loop bug closed 3.0.8 fixed (in master)
#194 'm' no longer shows the 'which magic book prompt' bug closed 3.0.8 worksforme
#195 Macros append an odd letter to messages bug closed 3.0.8 fixed (in master)
#196 Items marked as squelch in shops takkaria bug closed 3.0.8 fixed (in master)
#197 Clicking to refocus window should ignore that click bug closed 3.5.0 wontfix
#198 Destroying items no longer asks for confirmation bug closed 3.0.8 fixed (in master)
#199 Wrong damage values displayed in the character screen bug closed 3.0.8 fixed (in master)
#200 Item squelching doesn't work properly on jewelry or rechargeables bug closed 3.0.8 fixed (in master)
#201 picking up gold in the dark creates items in inventory, cant drop/destroy? bug closed 3.0.8 fixed (in master)
#202 Shops with multiple inventory pages require "_" command to enter bug closed 3.0.9 fixed (in master)
#203 Scrolls labeled... "fellatio"??? bug closed 3.0.8 wontfix
#204 r290: bad interaction between pseudo-ID and money on floor bug closed 3.0.8 fixed (in master)
#205 3232.bmp and mask32.bmp not included with Windows version bug closed 3.0.8 wontfix
#206 hide_squelchable still not removing all traces of items bug closed 3.0.8 fixed (in master)
#207 Documentation problems bug closed 3.0.8 fixed (in master)
#208 Squelch of books and misc items bug closed 3.0.8 fixed (in master)
#209 GTK port does not remember user's font preference bug closed 3.0.9 fixed (in master)
#210 "make install" on SuSE Linux 10 fails due to /usr/local permissions takkaria bug closed 3.0.9 worksforme
#211 "z-file.c:40: warning: implicit declaration of function ‘setresgid" bug closed 3.0.9 fixed (in master)
#212 Spellbook doesn't start in object knowledge at turn 0 ajps bug closed 3.0.9 fixed (in master)
#213 .depend errors when using ./configure && make takkaria bug closed 3.0.9 fixed (in master)
#214 Import all of Ey's object examination niceties takkaria change closed 3.1.0 fixed (in master)
#215 When using roguelike, commands, 'h' in stores doesn't work ajps bug closed 3.0.9 fixed (in master)
#216 Documentation for birth_no_preserve may be incorrect bug closed 3.0.9 fixed (in master)
#217 self_knowledge() faulty ajps bug closed 3.0.9 fixed (in master)
#218 Misleading summary for torches takkaria bug closed 3.0.9 fixed (in master)
#219 Silver jellies not absorbing light ajps bug closed 3.0.9 fixed (in master)
#220 Worthless stuff is being marked as (squelch) without being ID'd ajps bug closed 3.0.9 fixed (in master)
#221 Switch to using cave_info2[][] for player-specific bits elly task assigned 4.0
#222 Display trap detection borders as a coloured dot change closed 3.1.0 fixed (in master)
#223 Add support for paragraphs to textblock change new Future
#224 Change game option checks to use OPT() syntax task closed 3.1.1 beta fixed (in master)
#225 Dungeon levels too big bug closed 3.1.2 beta fixed (in master)
#226 More clearly distinguish multi-user and POSIX/Unix systems task closed 3.5.0 fixed (in master)
#227 Put consumables before weapons and armour in the object knowledge screen ajps bug closed 3.0.9 fixed (in master)
#228 Too many food varieties bug closed 3.1.0 fixed (in master)
#229 Empty wands/staffs sold to stores should be recharged MarbleDice bug closed 3.1.2 beta fixed (in master)
#230 Automatic hiding of sidebar and statusbar change new Future
#231 Purchase report in store is wrong ajps bug closed 3.0.9 fixed (in master)
#232 Solid block characters are invisible under Windows Vista bug closed 3.2.0 fixed (in master)
#233 -more- in shops is not quite right ajps bug closed 3.0.9 fixed (in master)
#234 Unify useable/eatable/spell code takkaria task assigned Future
#235 DEFAULT_PATH does not get expanded by ./configure takkaria bug closed 3.0.9 fixed (in master)
#236 object.txt does not get installed takkaria bug closed 3.0.9 fixed (in master)
#237 Windows Angband reacts to clicks while in the background bug closed duplicate
#238 SDL-mixer compilation broken with autoconf takkaria bug closed 3.0.9 fixed (in master)
#239 Monster memory display glitch ajps bug closed 3.0.9 fixed (in master)
#240 Not all monster types show up in the "Display monster knowledge" detailed UI bug closed 3.0.9 fixed (in master)
#241 Restore '-' command and '*' to 'g' command change closed 3.0.9 fixed (in master)
#242 High score menu missing from knowledge display screen ajps bug closed 3.0.9 fixed (in master)
#243 Monster knowledge issues (more!) bug closed 3.0.9 fixed (in master)
#244 Always allow use of wrapping and space to advance in menus takkaria bug closed 3.1.0 fixed (in master)
#245 !d inscribed on an object should mean "never drop" ajps bug closed 3.0.9 fixed (in master)
#246 Artifact knowledge bugs ajps bug closed 3.0.9 worksforme
#247 prt_welcome() in store.c sometimes oversteps array bounds ajps bug closed 3.0.9 fixed (in master)
#248 Hiding squelcables interacts badly with glyph of warding bug closed 3.0.9 fixed (in master)
#249 Detect object/enchantment should not show squelched items ajps bug closed 3.0.9 fixed (in master)
#250 'K' should be a "mark item as squelch" command takkaria change closed 3.0.9 fixed (in master)
#251 Acid damage of inventory items broken bug closed 3.0.9 fixed (in master)
#252 Miscellaneous issues bug closed 3.0.9 fixed (in master)
#253 The NO_FUEL flag isn't described in obj-info.c bug closed 3.0.9 fixed (in master)
#254 Item drops when there are lots of squelched items on the floor bug closed 3.0.9 fixed (in master)
#255 Knowledge screen recall inconsistency ajps bug closed 3.0.9 fixed (in master)
#256 Allow review of store and home contents via the knowledge menu magnate change closed 3.2.0 fixed (in master)
#257 Prompts should be updated with mouse support notes (xtra2.c) bug closed 3.0.9 fixed (in master)
#258 More useful monster recall change closed 4.0 fixed (in master)
#259 Macros not being saved/loaded properly? bug closed 3.0.9 worksforme
#260 LITE flag behaviour changed bug closed 3.0.9 fixed (in master)
#261 Revisit the split between resists and abilities magnate change closed 3.3.0 fixed (in master)
#262 Weird output when quaffing a Cure Light Wounds potion bug closed 3.1.0 fixed (in master)
#263 DET_RADIUS should be a function of caster level takkaria change closed 3.1.0 fixed (in master)
#264 Should be able to identify items in your home change confirmed 4.0
#265 '-' key not working bug closed 3.0.9 fixed (in master)
#266 Innate infravision not shown in character info matrix bug closed 3.1.0 fixed (in master)
#267 message displays wrong total count after purchasing items that you already have bug closed 3.0.9 duplicate
#268 RISC OS port needs realloc hook ajps bug closed 3.2.0 invalid
#269 Sort out "message package" elly task closed 3.3.0 fixed (in master)
#270 No transparency for items/player/monsters bug closed 3.1.0 fixed (in master)
#271 Stairs rarely generated under player bug closed 3.0.8 fixed (in master)
#272 Windows port term windows z-order wrong bug closed 3.0.9 fixed (in master)
#273 Banishment crashes game bug closed 3.0.9 fixed (in master)
#274 Walking over objects while blinded doesn't mark them bug closed 3.0.9 fixed (in master)
#275 Remove/redo "social class" change closed 3.1.0 fixed (in master)
#276 Fix monster drops bug closed 3.1.0 fixed (in master)
#277 Mini-map overlay/seperate window change new Future
#278 Lights measured in player-turns, not game-turns bug closed wontfix
#279 Wand of Wonder always has maximal effect, not random bug closed 3.1.0 fixed (in master)
#280 Variable used without being initialized bug closed 3.0.9 fixed (in master)
#281 Path never used for X11 library lookups takkaria bug closed 3.0.9 fixed (in master)
#282 Angband relies on RGB colours in curses port bug closed 3.0.9 fixed (in master)
#283 Update object and spell descriptions bug closed 3.0.9 fixed (in master)
#284 TMJ tracking bug bug closed 3.1.2v2 fixed (in master)
#285 disturb_panel doesn't work, and hasn't worked since at least 3.0.6. bug closed 3.0.9 fixed (in master)
#286 In bigtile mode, sometimes the sides of the command menu aren't removed properly. bug closed 3.0.9 fixed (in master)
#287 Too many identical entries for magma veins/dart traps/jammed doors in the knowledge screens. bug closed 3.1.0 fixed (in master)
#288 General store too restrictive in buying habits. MarbleDice bug closed 3.1.2 beta fixed (in master)
#289 The monster pictures on the '[' command are only half-displayed in bigtile mode. bug closed 3.0.9 fixed (in master)
#290 Stat reduction attacks reduce already-minimum stats bug closed 3.1.0 worksforme
#291 Delay factor should affect running speed change new Future
#292 Menus should use 1234567890 as little as possible for "tags". bug closed 3.1.0 fixed (in master)
#293 Graphics for flavoured items wrong in knowledge browser bug closed 3.0.9 fixed (in master)
#294 Dummy object recall issues magnate bug closed 3.1.2 beta fixed (in master)
#295 Ego knowledge ('~') doesn't talk about possible hidden attributes bug closed 3.1.0 fixed (in master)
#296 Shutdown bug on Windows bug closed 3.5.0 fixed (in master)
#297 Problems on NetBSD bug closed 3.0.9 fixed (in master)
#298 Add option to not autopickup with monsters in LOS change confirmed 4.0
#299 Add squelch_worthless option to determine whether worthless potions, etc get squelched takkaria bug closed 3.0.9 fixed (in master)
#300 Remove monster AI options, replace with flag-controlled AI change confirmed 4.0
#301 Make disturbance options better change confirmed Future
#302 Monster order in monsters.txt versus monster memory behavior ctate change closed 3.1.0 fixed (in master)
#303 Detect monster creates 'visible' monsters that interrupts R* bug closed Triage wontfix
#304 Shouldn't allow more than one selection for subwindow options bug closed Triage wontfix
#305 hide_squelchable acts odd for items in your inventory bug closed 3.1.0 fixed (in master)
#306 run isn't working bug closed duplicate
#307 Innate infravision shown as equipment modifier in self-knowledge bug closed 3.1.0 fixed (in master)
#308 Wands of wonder no longer IDing their flavor when aimed ctate bug closed 3.1.0 fixed (in master)
#309 Why are there separate 'p' and 'm' commands? change confirmed Future
#310 New item allocation system with gradients takkaria change closed 3.1.0 fixed (in master)
#311 Fix mushrooms takkaria bug closed 3.1.0 fixed (in master)
#312 Consumables should appear in piles bug closed 3.1.0 fixed (in master)
#313 Potion changes takkaria change closed 3.1.0 fixed (in master)
#314 Consider allowing user "notes" in various places in the game change new Future
#315 Hidden squelchables show up in the "get item" menu when part of piles. bug closed 3.1.0 fixed (in master)
#316 Rebalance wands/rods/staffs takkaria bug closed 3.1.0 fixed (in master)
#317 Fix overly powerful missile weapons change closed 3.2.0 fixed (in master)
#318 Consolidate monster entries change closed 3.3.0 fixed (in master)
#319 problem with autopickup bug closed 3.1.0 fixed (in master)
#320 Fix rings bug closed 3.1.0 fixed (in master)
#321 Fix amulets bug closed 3.1.0 fixed (in master)
#322 Savefile importing strange between rev 408 and rev 435 bug closed 3.1.0 fixed (in master)
#323 Phantom staff in [436] bug closed Triage worksforme
#324 Debug command 'v' (create very good obj) always creates a Mushroom of Blindness at dlevel >= 90 bug closed 3.1.0 fixed (in master)
#325 Using single items on floor requires extra prompt bug closed Triage invalid
#326 Targetting with mouse does odd things bug closed 3.1.0 fixed (in master)
#327 Fix mouse behaviour when using the 'l'ook command bug closed 3.1.0 fixed (in master)
#328 *_lore functions should also write to subwindows when appropriate d_m bug closed 3.1.1 beta fixed (in master)
#329 Object Description Tweaks & Other Minor Quibbles takkaria bug closed 3.1.0 fixed (in master)
#330 Remove "object_level" and "monster_level" globals bug closed 3.1.0 fixed (in master)
#331 Specify monster HP in monster.txt as an average, not with hitdice bug closed 3.1.0 fixed (in master)
#332 Target no longer clears when targeted monster dies bug closed 3.5.0 fixed (in master)
#333 Fixes for window positions in main-x11 change closed 3.1.0 worksforme
#334 Power comparison in 'l'ook magnate change assigned 4.0
#335 SDL port can't find font files when installed globally bug closed 3.1.0 fixed (in master)
#336 Installer does not copy angband.glade to proper directory bug closed 3.1.0 fixed (in master)
#337 GTK port shows no animations bug closed 3.1.0 fixed (in master)
#338 Mac OS X Open Dialogbox bug closed 3.1.0 fixed (in master)
#339 Squelch help missing, and no rogue-key bug closed 3.2.0 fixed (in master)
#340 Add tests and documentation for z-msg takkaria task confirmed Future
#341 Missing full stops bug closed 3.1.0 fixed (in master)
#342 Collect stats on player change confirmed 4.0
#343 Autosave feature change closed 3.1.1 beta fixed (in master)
#344 p_ptr->command_wrk not reset in get_item() bug closed 3.1.0 fixed (in master)
#345 Review item recall task closed 3.1.1 beta fixed (in master)
#346 IDing rods by use bug closed 3.1.0 fixed (in master)
#347 Won't autopickup items autoinscribed with !* bug closed 3.1.0 fixed (in master)
#348 Improve UI abstractions ajps task new Future
#349 Add lib/xtra/mr_att.png to lib/xtra/graf bug closed 3.1.0 fixed (in master)
#350 Scroll changes bug closed 3.1.0 fixed (in master)
#351 Food changes (again) bug closed 3.1.0 fixed (in master)
#352 Change probing behaviour change closed 3.1.1 beta fixed (in master)
#353 Make dungeon spellbooks into artifacts magnate change closed 4.0 fixed (in v4)
#354 Add keep_room_on_screen option change new Future
#355 High Charisma should make monsters more likely to flee from player damage change closed 3.2.0 wontfix
#356 Test rig for dungeon generation takkaria change closed 3.1.0 fixed (in master)
#357 Smaller pseudo-ID changes change closed 3.1.0 fixed (in master)
#358 Need some indication of maximum burden in UI bug closed 3.1.0 fixed (in master)
#359 Light descriptions misleading bug closed 3.1.0 fixed (in master)
#360 Pickup issue with full inventory and no light bug closed 3.1.0 fixed (in master)
#361 'K' key doesn't drop things with squelch bug closed 3.1.0 fixed (in master)
#362 Running over long corridors triggers redraw bug bug closed 3.5.0 worksforme
#363 Stores should have their own "examine" command bug closed 3.1.0 fixed (in master)
#364 Weapons need to be priced in line with their damage-dealing ability bug closed 3.1.1 beta fixed (in master)
#365 Autoconf issues bug closed 3.1.0 fixed (in master)
#366 Different effects should have different names, and the same effect should have the same name bug closed 3.1.0 worksforme
#367 Prompt for which ring to replace when wearing two takkaria change closed 3.1.1 beta fixed (in master)
#368 main-gcu should support dynamic resizing bug closed 3.1.2 beta fixed (in master)
#369 Reconsider healing potion arrangement bug closed 3.1.1 beta fixed (in master)
#370 Rangers should have reduced chance of arrow breakage change confirmed Future
#371 Make Banishment and Mass Banishment sound less alike change confirmed Future
#372 New panel change behaviour change confirmed Future
#373 Help prevent offscreen deaths change confirmed Future
#374 Add "closest valid target" action when targetting bug closed 3.1.2 beta fixed (in master)
#375 Remove autoscum bug closed 3.1.0 fixed (in master)
#376 Odd stacking bug bug closed 3.1.0 worksforme
#377 Too many hacks? elly task assigned Future
#378 Clone and Fear effect switched bug closed 3.1.0 fixed (in master)
#379 Average spell damage when browsing. change new Future
#380 OS X: Cannot open player file outside of Angband itself bug closed 3.1.0 fixed (in master)
#381 OS X: Player open dialog cannot be targetted by keyboard bug closed 3.1.0 fixed (in master)
#382 When a shop does not want anything, a message should be displayed when hitting 's' bug closed 3.1.0 fixed (in master)
#383 Need ability to disable navigation in stores change closed 3.0.9b fixed (in master)
#384 OS X: Problem opening Angband using Quicksilver bug closed 3.1.0 fixed (in master)
#385 Player position moves sometimes when opening player file bug closed 3.1.0 worksforme
#386 Monster flow has no range to speak of bug closed 3.1.0 fixed (in master)
#387 No obvious indication of whether SDL sound is turned on using ./configure bug closed 3.1.0 fixed (in master)
#388 The saving of colours in the .prf file seems to be broken bug closed 3.1.0 fixed (in master)
#389 "d" used twice in options menu bug closed 3.1.0 fixed (in master)
#390 X11 and GTK ports use 100% CPU bug closed 3.1.0 worksforme
#391 crash in message_add bug closed 3.1.0 fixed (in master)
#392 Savefile crashes GTK port bug closed 3.1.0 worksforme
#393 crash in 9-14 build bug closed 3.1.0 worksforme
#394 keymap/option files no longer append. bug closed 3.1.0 fixed (in master)
#395 buying cure serious wounds doen't indicate how many you have bug closed 3.1.0 fixed (in master)
#396 Preserve flag mislabelled in character dumps bug closed 3.1.0 fixed (in master)
#397 can't activate objects bug closed 3.1.0 fixed (in master)
#398 Enhance the Gtk2 port shanoah change closed Future wontfix
#399 Make object descriptions somewhat more terse change closed 3.1.0 fixed (in master)
#400 Make graphics less hardcoded takkaria task closed 3.4.0 fixed (in master)
#401 Gondolin's light description is wrong bug closed 3.1.0 fixed (in master)
#402 svn missing file wizard.h bug closed 3.1.0 fixed (in master)
#403 Phial's description is wrong bug closed 3.1.0 fixed (in master)
#404 crash when squelching floor object bug closed 3.1.0 worksforme
#405 Fix the pesky "overwrite existing savefile?" prompt so it doesn't appear all the time. bug closed 3.1.0 fixed (in master)
#406 Indestructible pseudoid endows later items with heavy pseudoid bug closed 3.1.0 fixed (in master)
#407 Messages when not sensing anything? bug closed 3.1.0 fixed (in master)
#408 Small ID bug bug closed 3.1.0 fixed (in master)
#409 Infinite glyphs of warding when reading from floor bug closed 3.1.0 fixed (in master)
#410 Period missing after charging rod message bug closed 3.1.0 fixed (in master)
#411 ./angband -s no longer displays highscores bug closed 3.1.0