Changes between Version 11 and Version 12 of MacPortStatus

04/04/13 16:23:29 (7 years ago)

Updated information about movement by mouse fix.


  • MacPortStatus

    v11 v12  
    55* Excessive terminal refresh calls are hurting performance. See #1669. 
    66* The window close buttons are currently disabled. They should instead work and automatically modify the subwindow preferences, or save and quit the game in the case of the main window, possibly with prompting. 
    7 * The Cocoa port has no support for movement by mouse. This should not be too difficult to port forward from the Carbon port. 
    87* The Cocoa port lacks the Open Recent... menu from the Carbon port. 
    98* The Cocoa port lacks support for double-height tiles, overdraw, and alphablend. 
    1413* Keymaps do not work as expected. With roguelike keys, it knows that keymaps like !^B -> +1 exist enough to be able to append them to a file, but the query function doesn't know them, and they don't work in the game. Also, capital J becomes {S}J (which is technically correct, but quite cumbersome), and !^J becomes !^[Return] (and !^H becomes !^[Backspace]). david3x3x3 fixed most of this problem in the #1417 fix, and adding checks for MODS_INCLUDE_{CONTROL,SHIFT} to send_event() dealt with most of the extraneous modifiers. 
    1514* UTF-8 is now completely supported, as far as I know. 
     15* The Cocoa port now has support for movement by mouse. See #1678 and commits 08ab3b9 and 2ad65bd. 
    1717Valgrind reports lots of leaks and errors, but many of them are safe to ignore. I will go through the output in more detail soon.