Changes between Version 1 and Version 2 of MacPortStatus


Ignore:
Timestamp:
04/23/12 21:34:17 (8 years ago)
Author:
myshkin
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • MacPortStatus

    v1 v2  
    33 
    44* Currently, resizing a window simply rescales its contents; the application does not permit different font sizes in different windows or non-default numbers of rows or columns. It should behave more like other multi-term modules. 
    5 * Keymaps do not work as expected. With roguelike keys, t knows that keymaps like !^B -> +1 exist enough to be able to append them to a file, but the query function doesn't know them, and they don't work in the game. Also, capital J becomes {S}J (which is technically correct, but quite cumbersome), and !^J becomes !^[Return] (and !^H becomes !^[Backspace]). 
     5* Keymaps do not work as expected. With roguelike keys, it knows that keymaps like !^B -> +1 exist enough to be able to append them to a file, but the query function doesn't know them, and they don't work in the game. Also, capital J becomes {S}J (which is technically correct, but quite cumbersome), and !^J becomes !^[Return] (and !^H becomes !^[Backspace]). 
    66* The Cocoa port chooses a different directory for save files, pref files, and the like from what the Carbon port used. I'll have to check the Apple docs to see which makes more sense. 
    77* The Cocoa port lacks the Open Recent... menu from the Carbon port.