Changes between Version 11 and Version 12 of NewEgos


Ignore:
Timestamp:
10/13/11 12:52:03 (8 years ago)
Author:
magnate
Comment:

Noted that DSMs could be created by affixes ...

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  • NewEgos

    v11 v12  
    105105We need to agree a strategy for naming items with multiple affixes. Personally I favour adopting the position that an object's displayed name does not give you complete information about all its properties, but others may disagree. Also, affixes can be applied more than once (meaningless for flag affixes, but important for hit/dam/ac etc.). I like the idea of Sharp, *Sharp* and {{{**Sharp**}}} or something, to denote multiple applications of an affix. 
    106106 
    107 We also need to agree a strategy for the names of base objects for armour slots. Weapons are now all sorted (there are no prefix-like adjectives in weapon names, and no "of"s). But we are significantly limited in the kinds of affixes we can invent for Leather items, for example, because material adjectives would make no sense. And Mithril is already an affix for body armour (from Ey), but we still have Mithril shields/boots/gauntlets etc. IMO it should be an affix available for all armour pieces, but that means re-thinking the names of most base armour items. We could make Ethereal an affix, and Alchemist's. We could remove Elven Cloaks too and use Eleven as a cloak affix and not a weapon one. The whole issue of "Elvenkind" stuff needs some thought - at the moment it appears on all of base items (cloaks), affixes (swords, bows) and themes (body armour, boots - both different).  
     107We also need to agree a strategy for the names of base objects for armour slots. Weapons are now all sorted (there are no prefix-like adjectives in weapon names, and no "of"s). But we are significantly limited in the kinds of affixes we can invent for Leather items, for example, because material adjectives would make no sense. And Mithril is already an affix for body armour (from Ey), but we still have Mithril shields/boots/gauntlets etc. IMO it should be an affix available for all armour pieces, but that means re-thinking the names of most base armour items. We could make Ethereal an affix, and Alchemist's. We could remove Elven Cloaks too and use Eleven as a cloak affix and not a weapon one. The whole issue of "Elvenkind" stuff needs some thought - at the moment it appears on all of base items (cloaks), affixes (swords, bows) and themes (body armour, boots - both different). There is also no reason why DSMs cannot be implemented as a base item with a "<colour> Dragon Scale" prefix. This way you could have other dragon scale armour items ... 
    108108 
    109109=== Randarts and randomness ===