Changes between Version 2 and Version 3 of NicksAwesomeRestructure


Ignore:
Timestamp:
11/12/13 11:52:40 (6 years ago)
Author:
molybdenum
Comment:

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  • NicksAwesomeRestructure

    v2 v3  
    1313   * tval stuff (from all over) 
    1414 * Extract inventory code into its own module (molybdenum) 
     15 * Decouple a lot of the player spell stuff to make it more flexible (molybdenum) 
     16   * Spell count controlled by number of B rows in p_class.txt (instead of fixed at PY_MAX_SPELLS) 
     17   * Add "book" sections (or edit file) to control contents and ordering of spells in a book (instead of I rows in spell.txt) 
     18   * Consolidate all spells IDs into one list instead of per-realm (will probably break save files)