wiki:PlanningWiki/DungeonGeneration

Version 3 (modified by molybdenum, 6 years ago) (diff)

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Dungeon Generation

Restructure

  • Big question is whether to ditch the old block allocation system (fizzix).
  • Second big question is whether to use a more flexible corridor system, like A* (fizzix).

Post-restructure

  • Different areas of level where special properties apply (Nick)
    • unmappable
    • no teleport
    • no summoning
    • "themed"

Possibly Related Tickets