Ticket #792: new-levels-safe.patch

File new-levels-safe.patch, 336 bytes (added by rhinocesaurus <rulerofutumno@…>, 12 years ago)

Player energy set to 100 on new level; excluded 2nd step paranoia as new monsters have 0-49 energy

  • src/dungeon.c

     
    14111411        if (p_ptr->depth) do_cmd_feeling(); 
    14121412 
    14131413 
     1414        /* Player gets to go first */ 
     1415        p_ptr->energy = 100; 
     1416 
    14141417        /*** Process this dungeon level ***/ 
    14151418 
    14161419        /* Main loop */