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Ticket Summary Owner Type Status Milestone Resolution
#8 Find-as-you-type monster recall change new Future
#13 Replace current "interactive" help with context help change new Future
#14 Add "tutorial mode" change new Future
#31 Add a "start kit" option (a la Ey) magnate change confirmed Future
#39 Bring back player ghosts GabeCunningham change assigned v4
#42 Make all terminal access/printing functions use (y, x) co-ordinates task new Future
#45 Minimise usage of standard string functions task new Ongoing
#53 Allow keyset-agnostic keymaps takkaria change assigned Future
#64 Add reference counting for inscriptions task new Future
#66 "Panic saves" shouldn't overwrite normal savefiles task new Future
#67 Throwing potions should cause the potions effect on the target change new Future
#68 Improve the scorefile format, and the method of scoring MarbleDice change assigned v4
#71 A "give me a random, reasonably playable character" button magnate change confirmed Future
#73 Unify line of sight and projection paths change new Future
#78 Improve monster behaviour and AI change new v4
#81 Allow Angband to work on 16-row displays change new Future
#83 Always use numbers for the labels of spellbooks in the inventory change new Future
#97 Outstanding menus to fix takkaria task assigned Future
#105 Better keymap UI takkaria change assigned Future
#135 Don't use C reserved identifiers bug confirmed Ongoing
#138 Game should be re-entrant task confirmed Future
#150 In-game savefile selector (a la ToME) change new Future
#156 Review and incorporate Leon's dungeon patch change reopened v4
#183 Full mouse playability change new Future
#221 Switch to using cave_info2[][] for player-specific bits elly task assigned v4
#223 Add support for paragraphs to textblock change new Future
#230 Automatic hiding of sidebar and statusbar change new Future
#264 Should be able to identify items in your home change confirmed v4
#277 Mini-map overlay/seperate window change new Future
#291 Delay factor should affect running speed change new Future
#298 Add option to not autopickup with monsters in LOS change confirmed v4
#300 Remove monster AI options, replace with flag-controlled AI change confirmed v4
#301 Make disturbance options better change confirmed Future
#309 Why are there separate 'p' and 'm' commands? change confirmed Future
#314 Consider allowing user "notes" in various places in the game change new Future
#334 Power comparison in 'l'ook magnate change assigned v4
#340 Add tests and documentation for z-msg takkaria task confirmed Future
#342 Collect stats on player change confirmed v4
#354 Add keep_room_on_screen option change new Future
#370 Rangers should have reduced chance of arrow breakage change confirmed Future
#371 Make Banishment and Mass Banishment sound less alike change confirmed Future
#372 New panel change behaviour change confirmed Future
#373 Help prevent offscreen deaths change confirmed Future
#377 Too many hacks? elly task assigned Future
#379 Average spell damage when browsing. change new Future
#414 Import UnAngband's easy_more option change new Future
#418 Add timed detections (i.e. non-monster ESP) change confirmed v4
#425 Full mouse support in character creation change new Future
#435 "Conducts" system change new v4
#443 Refresh monster list change confirmed v4
#485 Add new curses: pval-flipping curse change confirmed Future
#502 Using the new flavours proposed on the forum? change new Future
#509 Make "detect magic" a useful spell change confirmed v4
#518 Maintain savefile compatibility when editing monster.txt GabeCunningham change assigned v4
#524 Avoid using atexit() task confirmed Future
#531 Show more direct statistics on the character screen, incl. Energy change confirmed v4
#564 Need some analysis of mage spells task new v4
#574 Enable the good bits of adult_ai_smart without the brokenness takkaria change assigned Future
#575 Steal more Un rod/wand/staff flavours change new Future
#578 Possibly implement a "targetted teleport" feature? change new v4
#580 Cut down dungeon depth change confirmed v4
#581 Use a flag-based terrain system task new v4
#586 Allow restriction of auto pickup to consumables change confirmed Future
#591 Monster recovery should happen each turn regardless of how far away monsters are from the player GabeCunningham change assigned v4
#594 Try and make all stats more relevant to all classes change confirmed v4
#595 Add more monster race and slay types change confirmed v4
#599 Linearise the stat system change confirmed v4
#600 Improve monster drop functionality change confirmed Future
#601 Monster AI needs to understand player vulnerabilities change confirmed v4
#618 Using the Mouse to look around. change new Future
#619 Potion of flight rather than ring of escape change new v4
#620 Angband doesn't see difference between numpadarrows/diagonals from others. bug confirmed Future
#623 tele_to should check the destination more carefully change new v4
#636 .ini file reading/writing on Windows is extremely inefficient bug confirmed Future
#659 Get valgrind reporting that all memory is properly freed at game exit task confirmed Ongoing
#674 Use binary search instead of iteration in alloc tables task confirmed Future
#692 A Great Wyrm of Power casting fear should have a different success rate from a novice paladin change confirmed v4
#713 Allow spoilers to be generated with a command-line switch change confirmed Future
#726 Rationalize damage/effects simultaneously applied magnate change confirmed v4
#744 Making the object list more useful MarbleDice change assigned Future
#753 Work out some better display for the disarming skill on 'C' screen change confirmed Future
#756 More flexible windowing in the gcu-port change new Future
#765 Document and improve debug commands change confirmed v4
#769 Assertions elly task assigned Future
#775 Assess distance of missile weapons and magics change confirmed v4
#776 Collect statistics on dungeon generation d_m task assigned Future
#780 Experiment with mana allocation & regen change confirmed Future
#807 Savefile: remove excess null-bytes task confirmed Future
#837 Give a meaning to object colors magnate change new v4
#850 Look at making use-by-ID of consumables even more viable change confirmed Future
#857 ^t, !*, !d, !g, and \s change new Future
#858 Insribing objects Max=# change confirmed Future
#869 Check and revise monster power algorithm magnate change assigned v4
#876 Check for format-string based security holes ajps task confirmed Future
#879 Search the home magnate change assigned Future
#916 Curses: Aggravate should aggravate less change confirmed Future
#925 Accessibility: add a directional look command change confirmed Future
#963 Pathfinding change new v4
#966 Repeat and Scrolls takkaria bug assigned Future
#992 Make multi-breath effects better than single breath effects magnate change confirmed v4
#1002 Re-do curses in randart.c magnate change new v4
#1003 obj-power.c: calculate values for resists based on monster power magnate change new v4
#1006 Rewrite randart.c for fully comprehensive tracking of combinations magnate change assigned v4
#1015 Granular ESP change confirmed v4
#1024 Rebalance classes change new v4
#1030 Better save location and output for char dump change confirmed Future
#1041 Refactor effects to allow variables magnate task assigned v4
#1045 Randart activation messages sometimes inappropriate magnate bug assigned v4
#1098 make 'distclean' cleans too much, 'clean' too little noz bug assigned Future
#1100 Tell the player where character dumps get saved to takkaria change confirmed Future
#1113 Take a look at stealth and monster detection change confirmed v4
#1114 Use Sparkle for automatic game updates on OS X task new Future
#1115 Improve squelch UI change confirmed v4
#1118 Use a more accurate distance function d_m change reopened Future
#1120 Clean up squelch messages MarbleDice change confirmed Future
#1124 Consolidate flag data into list-* files magnate task assigned v4
#1134 Update spoilers and angband-doc package magnate task confirmed Future
#1161 Split the object list into LOS and aware change new v4
#1162 Press a key to make @ flash briefly change new Future
#1165 Collect stats on randarts magnate task assigned v4
#1172 Suggestion for change to monster memory display format change new v4
#1173 Multiple Allocation lines broken magnate bug confirmed v4
#1175 Stack items when dropping change new Future
#1176 Monster recall fails in subwindow with flickering monsters d_m bug assigned Future
#1182 Changes to regen change new Future
#1191 More info when inspecting items change new v4
#1202 Sensible array for artifact creation elly task new Future
#1205 Rework armour penalties magnate change confirmed v4
#1232 Improve -mgcu behaviour in 16-colour xterms d_m change confirmed Future
#1233 Replace +blows with -epb magnate change confirmed v4
#1245 Windows: flicker on menus bug confirmed Future
#1255 Allow squelching from look command change new Future
#1259 Allow access to birth options from quickstart screen change confirmed Future
#1268 Switch to ttf fonts in SDL port change confirmed Future
#1273 Squelch menu and knowledge menu show different objects at start of game myshkin change assigned Future
#1276 Make status effects more interesting change confirmed Future
#1279 Introduce monster mana change confirmed v4
#1280 Allow --with-varpath to override PRIVATE_USER_DIR noz bug assigned Future
#1283 Move to C99 types elly change pending Future
#1286 SDL: better font selection change new Future
#1287 Check up on licences of fonts takkaria task confirmed Future
#1288 Remove cheat options, move them to wizard mode takkaria change confirmed Future
#1290 Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag change confirmed Future
#1296 Remove 'b'rowse command change confirmed Future
#1298 Update races d_m change confirmed v4
#1303 Create savefile loader testsuite task confirmed Future
#1315 Shopkeeps overpay for partial ID'd =Mouse bug confirmed Future
#1316 Running/Tunnelling not working with arrow keys in Roguelike keyset (nightly builds) bug confirmed Future
#1317 Remove hard-coded dependence on monster display characters change new Future
#1328 Rewrite target.c so it's less hideous change confirmed Future
#1332 Add more mimic/lurker types GabeCunningham change confirmed v4
#1354 avoid save when purposefully set off traps change confirmed Future
#1375 Add Mac OS X support to configure.ac and version.sh support to the Mac build myshkin change assigned Future
#1376 Extract text strings for monster spells to an edit file magnate change assigned v4
#1377 Copyright notices are inconsistent. task confirmed Future
#1386 Sort brands by damage magnate change confirmed Future
#1403 Outstanding refactoring magnate task confirmed v4
#1407 randarts: ensure that activations do not duplicate flags magnate bug confirmed v4
#1408 Monster-specific ESP change new v4
#1410 Smooth-scrolling tiles change new Future
#1421 Add more caster items change new v4
#1428 [Proposal] Monster Recall Highlighting for Troublesome Monsters magnate change assigned Future
#1436 Distinguish combat bonuses between weapons, launchers and other sources change new v4
#1437 Distinguish side effects from damage for monster melee attacks magnate change new v4
#1442 Set bonuses for artifacts magnate change confirmed v4
#1448 Allow specification of seed_randart change new Future
#1449 Throwing should not ID-by-use for non-throwing items change confirmed Future
#1450 Store knowledge of what in-LOS monsters have picked up or stolen change new v4
#1451 Fix random_value parsing so that you can specify certain negative values elly bug assigned v4
#1453 Document pref file syntax & fix in-game interfaces takkaria bug assigned Future
#1457 Improve the run command d_m change confirmed Future
#1459 Rework Banishment change confirmed Future
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X takkaria bug reopened Future
#1476 Improve stats collection for items myshkin change assigned Future
#1477 Allow min pval in object.txt change confirmed Future
#1483 Make chests more interesting change new Future
#1490 Stat coloring / message bugs myshkin bug assigned Future
#1497 Create an interactive monster.txt editor task new v4
#1499 Replace indices in function calls with pointers task new Future
#1502 Create a master message buffer task confirmed Future
#1503 Finish visual editing UI change confirmed Future
#1504 Tidy up lighting code takkaria change assigned Future
#1509 Save entire message history change new Future
#1519 Fix monster_desc bug confirmed Future
#1520 Remove Satisfy Hunger change confirmed v4
#1524 Remove the various huge *_info arrays, thus removing the need for maxima change confirmed Future
#1525 create_needed_dirs() should not try to create anything under /usr or /etc magnate bug assigned Future
#1529 Improve package scripts task confirmed Future
#1530 Fix curly braces, space indenting, line endings, and trailing whitespace task confirmed Future
#1534 Building with curses fails on cygwin bug new Future
#1548 Review artifact.txt magnate task assigned v4
#1549 OSX support for double-height tiles myshkin change assigned Future
#1550 Socket system magnate change assigned Future
#1555 Use new character glyphs change new Future
#1558 Changes to tvals and svals magnate task assigned v4
#1560 Racial equipment bonuses/penalties magnate task new v4
#1562 Get cleverer about affix compatibility magnate change new v4
#1564 Add libtermkey to the GCU port d_m change new Future
#1566 Rewrite tile-picker code noz bug confirmed v4
#1567 Allow affixes and themes to grant activations magnate change new v4
#1568 Policy on alloc_prob == 0 change new v4
#1569 Store o_ptr->num_affixes magnate task new v4
#1573 Tidy up ID and everseen layers noz bug confirmed v4
#1579 ID-by-use shows ? for obvious-on-wield effects bug new v4
#1585 Add bool no_arts to artifact_type magnate change new v4
#1586 Win client: handle special keys properly bug new Future
#1588 Separate monster casting power from monster level change new v4
#1589 Heuristic for obviousness of item properties magnate change confirmed v4
#1590 Recalibrate level feelings magnate bug assigned Future
#1595 Ensure that learning a rune triggers check_for_ident on all other carried or worn items bug new v4
#1598 Replace pseudoID change new v4
#1599 Split up improve_attack_modifier magnate task confirmed Future
#1600 Create master table for legal affixes magnate task new v4
#1605 Learning an attribute sometimes does not learn its rune bug new v4
#1607 Summary flag screens for inventory and home change new v4
#1611 itemlist subwindow interferes with list item command molybdenum bug reopened Future
#1612 Detect trap border interacting poorly with solid walls in GCU d_m bug new Future
#1622 Fix describe_damage magnate bug new v4
#1624 Lurker display issues GabeCunningham bug new Future
#1638 Unable to build GCU on OpenBSD bug new Future
#1639 Visual artifacts left on the screen with tiles bug new Future
#1656 Convert archery to the new combat system magnate change new v4
#1659 Handle flags which trigger at random bug new v4
#1673 Add the Club of Bullroarer change new v4
#1682 Build without ncursesw5-config change new Ongoing
#1693 Playable (full) troll race change new Future
#1697 Seen mimics disappear too early when squelched bug new Future
#1698 Windows does not remember tile size on restart bug new Future
#1700 New playable race: Pixie change new Future
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list bug new Future
#1714 Accidental Earthquakes aren't fun change new Future
#1720 The player race "Dunadan" ought to have an accented "u". change new Future
#1721 Graphical touches to add to the ASCII interface change new Future
#1726 Crash in SDL port on exit bug new Future
#1728 Add a buildbot builder to exercise the build system task new Future
#1745 Add passive LOS searching change new Future
#1748 Missing sounds bug new Future
#1749 Make caverns have a better risk:reward ratio d_m change new Future
#1760 Changing font size on Windows doesn't refresh terms properly bug new Future
#1777 New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags bug new Future
#1778 New item tag display (1/2/3 instead of a/b/c) not sorted bug new Future
#1784 Add prompt_direction option back for Timo change new Future
#1793 Inven/equip context menus fail to allow dropping bug new Future
#1797 Rename potions of Intellect bug new Future
#1805 More intelligent starting kit for birth_no_recall characters change new Future
#1809 Resizing object list and monster list subwindows to very small sizes causes crashes. bug new Future
#1812 Keymap bug under Linux, unknown port bug new v4
#1814 Get rid of z-virt change new Future
#1816 Windows port font changing is dodgy bug new Future
#1830 Update SDL frontend to SDL 2.x noz task new v4
#1836 Restoring "highlight player with cursor" would improve accessibility change new Future
#1840 Ensure Visual Studio compatibility nckmccnnll bug assigned Future
#1881 Object list delay bug reopened Future
#1914 Messages running together task confirmed Ongoing
#1927 Missing messages bug confirmed Ongoing
#1940 Error in configure script. bug new Future
#1949 OSX crash on moving monster list window molybdenum bug assigned Future
#1954 Assertion fail in square_istrap() bug new Future
#1975 New item property grid task new Future
#1976 Incorrect ncursesw detection on OpenBSD bug new Future
#1977 Playing sounds freezes game bug new Future
#1992 Strange door placement bug new Future
#2020 Disconnected dungeon bug new Ongoing
#2038 Amulet of & Amulet~ bug new Ongoing
#2041 Randarts reported of wrong type in history bug new Ongoing
#2045 PowerWyrm's pathfinding improvements change confirmed Ongoing
#2049 Interaction between selling prices and curses bug confirmed Ongoing
#2054 macOS fullscreen issues bug confirmed Ongoing
#2094 Careful check of monster movement AI vs 4GAI task confirmed Ongoing
#2102 Standardise order of lines in data files task new Ongoing
#2104 Flicker on shapechange change new Future
#2117 Corridor connection issues bug new Future
#2123 Check what should wake monsters bug reopened 4.2
#2127 SDL2 possible memory problems bug new Ongoing
#2129 Lore has some black spells bug new Ongoing
#2130 Fully known object showing ? in player display bug confirmed 4.2
#2131 Digging message spam bug confirmed 4.2
#2132 Player terrain changing silently bug confirmed 4.2
#2133 Make sure all elemental attack effects have custom messages bug confirmed 4.2
#2135 Runes not learned bug new 4.2
#2137 Improve throwing change new 4.2
#2138 Possible incorrect behaviour or message for monster vulnerability bug new 4.2
#2140 Fail to pick up when running bug new 4.2
#2142 Monster memory not updating fully bug new 4.2
#2144 Sound not working in new game bug new 4.2
#2145 Detected traps show as floor until you see them bug new 4.2
#2146 Negative duration display bug new 4.2
#2147 No Shockbolt tiles for new dwarves bug new 4.2
#2148 Noxious Cloud listed damage inaccurate bug new 4.2
#2150 Stair placement bug new 4.2
#2154 Datafile comments misleading bug new 4.2
#2155 Improvement to town layout change new 4.2
#2156 Unnecessary lines in object_property.txt bug new 4.2
#2157 Game hang on targeting bug new 4.2
#2158 Problem with positioning in Windows bug new 4.2
#2159 Monsters breathe at squares they can't hit bug new 4.2
#2161 Alchemist's Gloves, what are they good for? bug new 4.2
#2162 Recall, repeat, crash bug new 4.2
#2163 Query when running into lava with fire immunity bug new 4.2
#2165 Pile integrity failure crash bug new Triage
#2166 Weird visuals bug new Triage
#2167 Typos in help bug new Triage
#2168 Pack should combine after curse removal bug new Triage
#2169 Better datafile documentation bug new Triage
#2170 Crash when commanded monster gets trampled bug new 4.2
#2171 Mac port graphics and other issues bug new Triage
#2172 Persistent levels issues bug new Triage
#353 Make dungeon spellbooks into artifacts magnate change closed v4 fixed (in v4)
#510 Monsters shouldn't be able to drop items branded against them. change closed v4 fixed (in v4)
#534 Rework critical hits magnate change closed v4 fixed (in v4)
#587 Think about adding EyAngband item prefixes magnate change closed v4 fixed (in v4)
#615 What is the point of Priest melee-branding spells? change closed 3.5.0 fixed (in v4)
#720 Changes to item generation magnate task closed v4 fixed (in v4)
#800 Sort out bucklers magnate change closed v4 fixed (in v4)
#828 Make to-hit formula more intuitive magnate change closed v4 fixed (in v4)
#958 re-add broken/worn weapon/armor types magnate change closed v4 fixed (in v4)
#993 Fully implement HURT_FIRE and HURT_COLD magnate change closed v4 fixed (in v4)
#1004 obj-power.c: address weight properly magnate change closed v4 fixed (in v4)
#1014 Get rid of the hard limit for artifact lights and jewelry magnate change closed v4 fixed (in v4)
#1050 Finer controll for item squelch magnate change closed v4 fixed (in v4)
#1179 Move ego types to the alloc_prob system magnate task closed v4 fixed (in v4)
#1395 Allow ego types to affect item weight magnate change closed v4 fixed (in v4)
#1415 Create OF_GOOD to distinguish high-level wearables magnate task closed v4 fixed (in v4)
#1446 Separate monster AC into evasion and absorption change closed v4 fixed (in v4)
#1458 Add a borg elly change closed v4 fixed (in v4)
#1540 Remove bogus pvals magnate task closed v4 fixed (in v4)
#1557 Show pushes to angband/v4 in #angband-dev task closed 3.4.0 fixed (in v4)
#1559 Make themes more random magnate change closed v4 fixed (in v4)
#1561 Overhaul knowledge menus noz bug closed v4 fixed (in v4)
#1563 Save everseen info somewhere sensible magnate bug closed v4 fixed (in v4)
#1565 Use affixes in artifact names magnate bug closed v4 fixed (in v4)
#1574 Use random names for runes change closed v4 fixed (in v4)
#1576 Make sure that learning the absence of a rune does not mark it known magnate bug closed v4 fixed (in v4)
#1581 Make alloc_max checks use p_ptr->depth magnate bug closed v4 fixed (in v4)
#1587 Turn slays/brands into pvals magnate change closed v4 fixed (in v4)
#1596 Artifact knowledge menu lists never found artifacts myshkin bug closed v4 fixed (in v4)
#1597 Chardumps and artifact spoilers do not display object descriptions. myshkin bug closed v4 fixed (in v4)
#1614 Enchant weapon needs to understand finesse and prowess bug closed v4 fixed (in v4)
#1623 Monster memory not updated if brand is resisted magnate bug closed v4 fixed (in v4)
#1627 Allow affixes to affect balance and heft magnate change closed v4 fixed (in v4)
#1631 Artifact spellbooks don't show up purple in item list magnate bug closed v4 fixed (in v4)
#1644 Tidy up slays magnate bug closed v4 fixed (in v4)
#1658 Make xp drain more proportionate bug closed v4 fixed (in v4)
#76 Assign graphical tiles to the new monsters and objects takkaria change closed 3.2.0 worksforme
#80 Add main-gba.c task closed Future worksforme
#114 count of items found in monster drops is broken by r110 bug closed 3.0.8 worksforme
#119 Flicker of a direction prompt from 3.0.5 takkaria bug closed 3.5.0 worksforme
#194 'm' no longer shows the 'which magic book prompt' bug closed 3.0.8 worksforme
#210 "make install" on SuSE Linux 10 fails due to /usr/local permissions takkaria bug closed 3.0.9 worksforme
#246 Artifact knowledge bugs ajps bug closed 3.0.9 worksforme
#259 Macros not being saved/loaded properly? bug closed 3.0.9 worksforme
#290 Stat reduction attacks reduce already-minimum stats bug closed 3.1.0 worksforme
#323 Phantom staff in [436] bug closed Triage worksforme
#333 Fixes for window positions in main-x11 change closed 3.1.0 worksforme
#362 Running over long corridors triggers redraw bug bug closed 3.5.0 worksforme
#366 Different effects should have different names, and the same effect should have the same name bug closed 3.1.0 worksforme
#376 Odd stacking bug bug closed 3.1.0 worksforme
#385 Player position moves sometimes when opening player file bug closed 3.1.0 worksforme
#390 X11 and GTK ports use 100% CPU bug closed 3.1.0 worksforme
#392 Savefile crashes GTK port bug closed 3.1.0 worksforme
#393 crash in 9-14 build bug closed 3.1.0 worksforme
#404 crash when squelching floor object bug closed 3.1.0 worksforme
#431 [CLOSE] Uniques keep on coming back bug closed 3.1.0 worksforme
#441 Ego-item weapons sometimes get generated with absurdly large negative or positive to-dam bug closed 3.1.0 worksforme
#583 lib/xtra/graf/mr_att.png is not installed with "make install" shanoah bug closed 3.1.0 worksforme
#625 Autosquelch attacking new items bug closed Triage worksforme
#668 When running, if you step on a trap, you get two @s on the screen while the trap message is displayed bug closed 3.1.1 beta worksforme
#670 r1099: reading ?acquirement off floor does not acquire bug closed 3.1.1 beta worksforme
#695 r1099: Deleting macros breaks bug closed 3.1.1 beta worksforme
#702 Wormtongue dropped a staff of darkness bug closed 3.1.1 beta worksforme
#719 Armour shouldn't be able to be corroded down to negative AC bug closed 3.1.1 beta worksforme
#758 Pref file loading bug bug closed 3.5.0 worksforme
#817 Subwindows are completely blank bug closed 3.2.0 worksforme
#832 Morgoth crash bug closed 3.2.0 worksforme
#936 Pseudo-ID triggers on already-known items bug closed 3.2.0 worksforme
#944 1599: racial attributes not shown in character window bug closed 3.2.0 worksforme
#947 Angband crashes on exit if an edit file contains a syntax error bug closed worksforme
#964 Keymap overwriting bug bug closed worksforme
#968 character creation broken in nightly build bug closed Triage worksforme
#985 Crash when running ends next to the dungeon wall bug closed Triage worksforme
#1031 Check difficulties of various devices magnate change closed 3.2.0 worksforme
#1057 Crash when running into space adjacent to dungeon edge bug closed 3.2.0 worksforme
#1112 Invisible Kobolds and Cave Bears on OSX bug closed 3.2.0 worksforme
#1135 No sound plays in shops bug closed 3.3.0 worksforme
#1137 graphic glitch while running bug closed 3.2.0 worksforme
#1141 Unable to leave shop after selling bug closed 3.2.0 worksforme
#1148 Detect Enchantment Not Shown in Resistance of Scarabtarices Magic Book bug closed worksforme
#1153 Link on Linux with new binutils fails bug closed Triage worksforme
#1158 Message bug: Bad count when dropping from stacks? bug closed 3.2.0 worksforme
#1242 Rework additional STR/DEX display in weapon info magnate bug closed 3.2.0 worksforme
#1334 Items can be psuedo'd after ID-by-throwing bug closed Triage worksforme
#1351 Unable to open or import save files bug closed Triage worksforme
#1368 wizmode: cope with negative values when tweaking objects GabeCunningham bug closed Triage worksforme
#1371 gruesome bug leaps and then segfault at C-x; reproducible bug closed Triage worksforme
#1412 Screenshots cause map flooding bug closed 3.5.0 worksforme
#1425 Crash when down arrow is pressed. Build 712c297ec6 bug closed 3.3.0 worksforme
#1541 Crash on dying, 3.3.1 bug closed Triage worksforme
#1572 Capitalisation glitch in chardumps and spoilers takkaria bug closed Triage worksforme
#1621 Crash associated with Nar the Dwarf myshkin bug closed Triage worksforme
#1626 Crash with dubtrain's sound pack bug closed 3.5.0 worksforme
#1672 Pickup prompts for "which item" unnecessarily bug closed 3.5.0 worksforme
#1688 build broken on Debian bug closed 3.5.0 worksforme
#1694 Veins don't light up properly under some circumstances in text mode. molybdenum bug closed 3.5.0 worksforme
#1753 Inscribing items in the quiver causes a crash bug closed 3.5.1 worksforme
#1765 Chaos breath sometimes crashes game molybdenum bug closed 3.5.0 worksforme
#1766 Dropping items from quiver doesn't work bug closed 3.5.0 worksforme
#1857 Autoinscribed items not merging bug closed 4.0 worksforme
#1859 Lock picking broken bug closed 4.0 worksforme
#1878 Weirdness on race selection bug closed 4.0 worksforme
#1930 Vanishing potions bug closed 4.0 worksforme
#1968 Spell browser not wiped bug closed 4.0 worksforme
#1983 One Ring ID weirdness bug closed 4.1 worksforme
#2048 Remove Curse not identifying bug closed Triage worksforme
#2065 Bad town chunk bug closed Triage worksforme
#2079 Object spoiler improvements change closed Triage worksforme
#2086 Monsters don't attack decoy bug closed Triage worksforme
#2090 Minor shop UI bug bug closed Triage worksforme
#2097 Command repeating without input bug closed Triage worksforme
#2113 Lighting weirdness with persistent levels bug closed Triage worksforme
#16 Create proper website takkaria change closed 3.0.8 duplicate
#17 Add mouse support change closed 3.0.8 duplicate
#22 Turn next_xp option on permanently takkaria change closed 3.0.8 duplicate
#37 Split up externs.h into other headers, to allow less recompiling change closed duplicate
#74 Add reference counting to the quarks package change closed duplicate
#75 Panic saves shouldn't overwrite normal savefiles change closed duplicate
#109 Remove unused ports task closed 3.0.8 duplicate
#110 Slim down number of ports further takkaria task closed 3.0.8 duplicate
#113 Build/Package win console mode angband along with windows binaries change closed duplicate
#178 Lanterns of everburning should not be fuellable or useable as fuel bug closed duplicate
#237 Windows Angband reacts to clicks while in the background bug closed duplicate
#267 message displays wrong total count after purchasing items that you already have bug closed 3.0.9 duplicate
#306 run isn't working bug closed duplicate
#439 Armour with negative to-hit gets classed as "magical" bug closed 3.1.0 duplicate
#493 Windows port doesn't save when computer shut down bug closed Triage duplicate
#523 Import FA's get_item() and get_spell() menu-ified functions bug closed 3.2.0 duplicate
#530 Allow reviewing the contents of the home from the knowledge screens. change closed duplicate
#577 Debug mode isn't friendly in the slightest bug closed duplicate
#582 Traps are boring bug closed duplicate
#606 Macro's still use normal keyset when game is set for roguelike keys bug closed duplicate
#632 Detect Enchantment should be more consistent change closed Triage duplicate
#650 Infinite Scroll of Rune of Protection bug closed 3.1.0 duplicate
#660 Allow New Game/Load Game without Quitting change closed duplicate
#785 Various mushrooms have 0 value and squelch by default bug closed 3.1.1 beta duplicate
#815 Lose turn when unable to attack bug closed duplicate
#846 Numbers in item description neglect item's own pval magnate bug closed 3.1.1 beta duplicate
#863 Allow home inventory to be accessible from knowledge menu magnate change closed duplicate
#881 Inpsect needs a more prompt bug closed duplicate
#911 Monster list needs a go-through change closed 3.1.2 beta duplicate
#967 Some artifacts not placed into history when found/ID'd bug closed 3.1.2 beta duplicate
#971 inconsitency in monster info and rod information bug closed Triage duplicate
#977 Garbage in message recall window when dropping items in home bug closed 3.1.2 beta duplicate
#1035 Display relative speed change closed Triage duplicate
#1044 "this can never happen!" happens whenever a rod recharges. bug closed 3.1.2 beta duplicate
#1080 Add min/max depths for ego types magnate change closed Triage duplicate
#1108 Add no_selling option change closed 3.2.0 duplicate
#1126 Enchant scrolls do not remember the selected item when repeating with 'n' bug closed duplicate
#1147 don't reduce energy on load bug closed duplicate
#1164 Improve the item list change closed 3.2.0 duplicate
#1200 Trap suggestions change closed Triage duplicate
#1271 Fix or remove variance in gold drops d_m task closed 3.2.0 duplicate
#1272 Need -lSDL on new(ish) Linux bug closed Triage duplicate
#1284 Move to C99 types change closed Triage duplicate
#1289 Remove cheat options, move them to wizard mode takkaria change closed 3.3.0 duplicate
#1294 Version 3.2 crashes immediately upon startup (Intel Mac, OS X 10.5.8) bug closed 3.3.0 duplicate
#1295 Allow access to birth options at the final stage of character creation change closed Triage duplicate
#1323 Monsters should have unique names change closed Triage duplicate
#1344 cannot handle window more than 256 chars wide bug closed Triage duplicate
#1372 gruesome bug leaps and then segfault at C-x; reproducible bug closed Triage duplicate
#1374 Loading window preferences doesn't work bug closed 3.3.0 duplicate
#1400 Restore Item "mends" =Mouse, =Dog bug closed Triage duplicate
#1405 Mutiple Pval oddness bug closed Triage duplicate
#1416 Staff of Detect Invisible not showing invisible monster bug closed Triage duplicate
#1418 Pressing return while using roguelike keys tunnels downward. bug closed 3.3.0 duplicate
#1420 Detect Invisible does not always detect invisible monsters bug closed Triage duplicate
#1423 Accents do not always display properly bug closed 3.3.0 duplicate
#1426 Crash when down arrow is pressed bug closed Triage duplicate
#1496 Improve running bug closed Triage duplicate
#1532 Update spoilers bug closed Triage duplicate
#1578 Ensure that effect values are >0 in project_m bug closed Triage duplicate
#1649 mon_inc_timed: Assertion `timer > 0' failed. bug closed Triage duplicate
#1685 Improper capitalization in some messages. bug closed Triage duplicate
#1724 SDL port crash on exit with stack trashing bug closed 3.5.0 duplicate
#1730 Crash in SDL port upon exit bug closed 3.5.0 duplicate
#1762 Graphics gone all squiffy bug closed 3.5.0 duplicate
#1769 Potion mimics shatter twice when destroyed bug closed 3.5.0 duplicate
#1807 Squelched Items appear in message line on walkover bug closed Triage duplicate
#1808 Monster recall subterm does not refresh on level change bug closed Triage duplicate
#1825 Turn count bug (player history) bug closed 3.5.1 duplicate
#1826 GCU port wall display is behaving strangely. bug closed 3.5.1 duplicate
#1922 AC display wrong bug closed 4.0 duplicate
#2136 Segmentation fault in hit_trap() bug closed 4.2 duplicate
#11 Help changes change closed 3.5.0 wontfix
#32 Replace the current autoroller with Antiband/Zangband's takkaria change closed Triage wontfix
#38 Import UIAngband's wizard mode screen editor change closed Triage wontfix
#57 Do spells with edit files (like UnAngband) change closed Future wontfix
#69 Unify Makefile.dos, Makefile.ibm, and Makefile.con change closed 3.0.8 wontfix
#79 Add main-net.c task closed Future wontfix
#103 Have a DOS/IBM port available change closed wontfix
#125 No prompt to destroy known worthless items change closed 3.0.8 wontfix
#132 Release checklist bug closed 3.1.0 wontfix
#144 Add main-qt.c change closed Triage wontfix
#192 Create an item distribution visualiser task closed v4 wontfix
#197 Clicking to refocus window should ignore that click bug closed 3.5.0 wontfix
#203 Scrolls labeled... "fellatio"??? bug closed 3.0.8 wontfix
#205 3232.bmp and mask32.bmp not included with Windows version bug closed 3.0.8 wontfix
#278 Lights measured in player-turns, not game-turns bug closed wontfix
#303 Detect monster creates 'visible' monsters that interrupts R* bug closed Triage wontfix
#304 Shouldn't allow more than one selection for subwindow options bug closed Triage wontfix
#355 High Charisma should make monsters more likely to flee from player damage change closed 3.2.0 wontfix
#398 Enhance the Gtk2 port shanoah change closed Future wontfix
#446 (?) Add Scroll of Charge Mastery bug closed 3.1.0 wontfix
#454 Button patch: buttons not redrawn in inventory/equip/etc mode bug closed 3.5.0 wontfix
#455 Button patch: string and number entry do not have buttons bug closed 3.5.0 wontfix
#484 Add new curses: cannot-drop curse change closed 4.1 wontfix
#503 Resuscitate screen dumps from within stores magnate change closed 3.2.0 wontfix
#517 Make money depth and value less hard-coded bug closed 3.1.0 wontfix
#553 Merging prayer books bug closed wontfix
#593 Add new curses: hide the monster health bar change closed 4.1 wontfix
#655 Priests are now horribly unfair. {Psuedo-ID} bug closed 3.1.1 beta wontfix
#665 Amnesia effect shouldn't exist anymore change closed 3.2.0 wontfix
#681 Autoroller display issue bug closed 3.1.1 beta wontfix
#689 Squelch items in stores bug closed Triage wontfix
#710 Should ESP radius be rectangular, like the detection area? bug closed 3.1.1 beta wontfix
#736 k! to squelch does not work immediately bug closed 3.1.1 beta wontfix
#751 Pseudo level {strange} does not work fully — Longbow of the Nagzul pseudos as {worthless} bug closed 3.1.1 beta wontfix
#795 Port to Symbian S60 using SDL task closed Future wontfix
#802 Priest is uncomfortable with lucerne hammer bug closed Triage wontfix
#810 Add character templates magnate change closed 3.2.0 wontfix
#859 Batch Reading of Scrolls change closed Future wontfix
#866 Tunneling should damage normal weapons change closed Triage wontfix
#877 Let me disable townspeople change closed Triage wontfix
#878 auto squelch worthless items breaks on restarted character bug closed 3.1.1 beta wontfix
#917 Add new curses: Nullify change closed 4.1 wontfix
#946 Find a licence for the current sound files which is acceptable to Debian takkaria change closed Triage wontfix
#952 No solid walls under -mgtk bug closed Triage wontfix
#953 Fix the slay cache w.r.t. ALLOW_TEMPLATES magnate bug closed 3.1.2 beta wontfix
#957 Display effect durations in player turns magnate change closed 3.1.2 beta wontfix
#959 Make --enable-gtk require Pango task closed Triage wontfix
#960 init_store_txt crashes the linker if ALLOW_TEMPLATES is off magnate bug closed 3.1.2 beta wontfix
#962 Method for detecting some cheating task closed Triage wontfix
#965 Importing savefile from previous version screws up objects in home bug closed 3.1.2 beta wontfix
#973 Wildcard (*) in stores accepts anykey bug closed 3.2.0 wontfix
#1093 un-ID'd average items stack if there are previously ID'd average items bug closed 3.2.0 wontfix
#1097 Drop 16-colour support d_m change closed 3.2.0 wontfix
#1111 Item lists are right aligned MarbleDice bug closed 3.5.0 wontfix
#1146 Rings of Escaping too powerful for Rangers change closed wontfix
#1159 Problems with html screendumps bug closed 3.2.0 wontfix
#1166 [patch] Add option to disable <enter> command menu change closed 3.2.0 wontfix
#1192 Excessive CPU use with -mgtk bug closed Future wontfix
#1226 Overhead view and map views reversed bug closed Triage wontfix
#1235 New visual characters are not preserved over entry/exit to shops in GTK bug closed Future wontfix
#1244 Bigtile/Double/Triple tiles don't work in GTK bug closed Future wontfix
#1282 Crash on startup (v 3.2 Mac OS X 10.4.11 PPC) bug closed Triage wontfix
#1285 Better make system change closed Future wontfix
#1312 Savefile creates reproduceable crash bug closed 3.5.0 wontfix
#1343 Free attempts to find unseen invisible monsters bug closed Triage wontfix
#1488 Too many actions are possible while confused myshkin change closed 4.2 wontfix
#1610 OS X build crashes at startup for PPC 10.5.8 myshkin bug closed 3.4.0 wontfix
#1648 Borg can't handle no-selling bug closed 3.5.0 wontfix
#1651 Borg priests/paladins still try to learn Remove Curse bug closed 3.5.0 wontfix
#1663 Game crashes when launched in OSX myshkin bug closed 3.4.1 wontfix
#1717 Borg only sells one item at a time bug closed 3.5.0 wontfix
#1729 save-file compatibility is broken. bug closed 3.5.0 wontfix
#1768 Sync across 3.5's borg changes with APW's 3.4.1 takkaria change closed Future wontfix
#1796 Suppress label when item is removed from inventory. change closed Triage wontfix
#1828 Manually targeting a square should target any target_able monster bug closed 4.0 wontfix
#1834 Inventory items damaged by acid can have negative net AC bug closed 3.5.2 wontfix
#1835 Quality squelching is not working properly in certain cases. bug closed 4.0 wontfix
#1893 Enchant scrolls used on backing out bug closed 4.0 wontfix
#1903 Can't fix disenchantment with scroll of *enchant armour*/*enchant weapon* change closed Triage wontfix
#1980 Adjust trap disarming experience change closed 4.1 wontfix
#2016 Change default starting stats? change closed 4.1 wontfix
#2063 Object can sometimes fail to be created in mon_create_drop() bug closed Triage wontfix
#2076 Recharge too powerful bug closed 4.2 wontfix
#2083 Object power log info appearing in messaegs bug closed Triage wontfix
#2092 Unreachable area in generate_starburst_room() bug closed Triage wontfix
#2124 Resistance spell missing RPois bug closed Triage wontfix
#86 testing ability to ticket anonymously change closed invalid
#268 RISC OS port needs realloc hook ajps bug closed 3.2.0 invalid
#325 Using single items on floor requires extra prompt bug closed Triage invalid
#436 RiscOS Gravity Hound Bug bug closed 3.2.0 invalid
#551 Shop Owners no longer rotate bug closed invalid
#554 Failure rate display for spells is wrong bug closed 3.1.0 invalid
#559 ID store items change closed Triage invalid
#565 can't sell a staff bug closed Triage invalid
#585 Orc with bad item in 880 bug closed 3.1.0 invalid
#634 Light breathers should light up the room change closed 3.1.1 beta invalid
#684 Looking at object.txt, new item "Great Hammer" has 8d1 damage bug closed 3.1.1 beta invalid
#714 setgid problems again bug closed 3.1.1 beta invalid
#737 dwarf priest got killed by light bug closed 3.1.1 beta invalid
#793 crazy kobold crash! bug closed Triage invalid
#798 Randart todo list magnate bug closed invalid
#805 testing ticket to see if email notification works bug closed Triage invalid
#836 General Comments change closed invalid
#871 / misidentifies ' as Angel bug closed 3.1.2 beta invalid
#910 /lib/help has the wrong Makefile bug closed 3.1.1 beta invalid
#913 Character dumps have some stats on a new line when they shouldn't be bug closed Triage invalid
#928 I can't attack while afraid, but mobs won't attack either. bug closed 3.1.2 beta invalid
#981 Problems with randart light source activations magnate bug closed 3.1.2 beta invalid
#1021 ID-by-use doesn't work properly for Defenders bug closed 3.1.2 beta invalid
#1023 Stores won't buy bug closed Triage invalid
#1046 Autopickup treated differently for player turns cf. game turns bug closed 3.2.0 invalid
#1054 Sensing reveals some ego items bug closed 3.1.2 beta invalid
#1083 New auto-repeating searching doesn't disturb properly bug closed 3.1.2 beta invalid
#1091 Allow import of monster memory even if we can't import old characters change closed Triage invalid
#1206 Game crashes whenever an unrecognized character is entered bug closed Triage invalid
#1231 Problem starting GTK Interface bug closed Triage invalid
#1521 crash with randarts bug closed Triage invalid
#1527 Fix gold from chests under no_selling magnate bug closed Triage invalid
#1535 Limit blows with very heavy weapons magnate bug closed Triage invalid
#1546 iphone 4 unlock-How to Restore an iPhone That is Unlocked bug closed Triage invalid
#1552 Longbow of Extra Shots (+1) Only Shoots Once bug closed Triage invalid
#1608 Barahir has duplicate level info noz bug closed Triage invalid
#1609 Solar Power - How to Install Solar Power at Your Home bug closed Triage invalid
#1618 Hellhäutige LiveCams task closed Triage invalid
#1620 Windows Kernel32 Dll change closed v4 invalid
#1629 No way to target an empty square with monsters in view bug closed Triage invalid
#1632 Slay cache sometimes runs out of room(?) noz bug closed Triage invalid
#1641 we buy any car-How To Make A Fair Deal? bug closed Triage invalid
#1689 Essential of Cover Letter bug closed Triage invalid
#1696 How to deal with a smart way of weight lossing? bug closed Triage invalid
#1703 How a seo ocompany functions? bug closed Triage invalid
#1704 How a seo company functions? bug closed Triage invalid
#1747 Closed/locked/jammed doors inconsistencies bug closed 3.5.0 invalid
#1897 Names on ladder bug closed 4.0 invalid
#1925 Activation macro problem bug closed 4.0 invalid
#1939 gcu interface gives a blank screen on OpenBSD. bug closed Future invalid
#1944 Weapon in backpack damaged by fire bug closed 4.0 invalid
#1978 Money drops too large? bug closed 4.1 invalid
#1990 HOLD_LIFE preventing all XP drain bug closed 4.1 invalid
#2013 Ignoring cursed objects treats them as egos bug closed 4.1 invalid
#2110 Tap Unlife doesn't seem to be using mana bug closed Triage invalid
#1 SVN should contain the same stuff as the source archive change closed 3.0.8 fixed (in master)
#2 Ease makefiles proliferation takkaria change closed 3.0.8 fixed (in master)
#3 Remove script.c takkaria change closed 3.0.8 fixed (in master)
#4 Create ui.c and z-file.c takkaria change closed 3.0.8 fixed (in master)
#5 Unify in-game menus as far as possible pmac change closed 3.0.8 fixed (in master)
#6 Incorporate takkaria's new store code takkaria change closed 3.0.8 fixed (in master)
#7 Import the UnAngband knowledge screens pmac task closed 3.0.8 fixed (in master)
#9 Import Hengband's command menu takkaria change closed 3.0.8 fixed (in master)
#10 Notes patch takkaria change closed 3.1.0 fixed (in master)
#12 Distribute helpfiles as HTML, PDF myshkin change closed 3.5.0 fixed (in master)
#15 Move windows-specific files to win/ subdirectory takkaria task closed 3.0.8 fixed (in master)
#18 Fix magic mapping and detection takkaria change closed 3.1.0 fixed (in master)
#19 Add trap detection indicator change closed 3.1.0 fixed (in master)
#20 SDL frontend iainmcfall change closed 3.0.8 fixed (in master)
#21 Add NPP "path to target" feature change closed 3.3.0 fixed (in master)
#23 256 colour support andrewdoull change closed 3.1.2 beta fixed (in master)
#24 Auto-wield birth items takkaria change closed 3.1.0 fixed (in master)
#25 Add "always_show_list" option takkaria change closed 3.1.0 fixed (in master)
#26 Display weapon damage when 'I'nspecting weapons takkaria change closed 3.1.0 fixed (in master)
#27 Cut down and rearrange options takkaria task closed 3.0.8 fixed (in master)
#28 Add the quickstart patch takkaria change closed 3.1.0 fixed (in master)
#29 Store gold that monsters steal in their inventory d_m change closed 3.1.1 beta fixed (in master)
#30 Write/import new savefile code takkaria change closed 3.1.1 beta fixed (in master)
#33 Flasks of oil and torches should have firebrand takkaria change closed 3.1.1 beta fixed (in master)
#34 Add the quiver d_m change closed 3.1.2 beta fixed (in master)
#35 Allow selection of character hair/eye colour and character background change closed Future fixed (in master)
#36 Use a better random name generator ajps change closed 3.0.8 fixed (in master)
#40 Add autopackage files for Linux magnate change closed 3.1.2 beta fixed (in master)
#41 Make item destruction always take 0 time takkaria change closed 3.0.8 fixed (in master)
#43 Move random name lists into an external file magnate task closed 3.1.2 beta fixed (in master)
#44 Change rand_int() to randint0(); randint() to randint1() change closed 3.1.0 fixed (in master)
#46 Create missing directories on startup d_m change closed 3.1.2 beta fixed (in master)
#47 Audit memory code takkaria task closed 3.1.0 fixed (in master)
#48 Fix randarts magnate change closed 3.1.1 beta fixed (in master)
#49 Fix object pricing change closed 3.1.1 beta fixed (in master)
#50 Fix level feelings magnate change closed 3.3.0 fixed (in master)
#51 Universal use command change closed 3.4.0 fixed (in master)
#52 Simplify (at least condense) obscure options change closed 3.0.8 fixed (in master)
#54 Sangband-style object handling lmarrick change closed 3.0.8 fixed (in master)
#55 Introduce unit testing change closed 3.2.0 fixed (in master)
#56 Make squelch simpler and cleaner takkaria task closed 3.0.8 fixed (in master)
#58 Revert the panel change behavior to 3.0.5 behaviour. takkaria change closed 3.0.8 fixed (in master)
#59 angband.rogueforge.net needs a homepage change closed 3.0.8 fixed (in master)
#60 Simplify the code for timed player effects takkaria change closed 3.0.8 fixed (in master)
#61 Improve autotools support (use OMK) aerdan change closed 3.0.8 fixed (in master)
#62 Game should be fully dual-licenced change closed 3.1.1 beta fixed (in master)
#63 Add support for automatically numbering characters ("Rocky IV") magnate change closed 3.1.1 beta fixed (in master)
#65 Split up source files more, make names meaningful task closed Ongoing fixed (in master)
#70 Use a new file header for all-GPL files change closed 3.1.0 fixed (in master)
#72 Remove CHECK_TIME option change closed 3.0.8 fixed (in master)
#77 Add new room and level types d_m change closed 3.3.0 fixed (in master)
#82 Write Angband coding guidelines task closed 3.0.8 fixed (in master)
#84 Remove cptr from the game, replace with const char * everywhere task closed 3.3.0 fixed (in master)
#85 Use Mr. Att logo on all platforms task closed 4.0 fixed (in master)
#87 Prompt for overwriting an existing savefile ajps bug closed 3.0.8 fixed (in master)
#88 Change lantern/torch behaviour and features takkaria change closed 3.0.8 fixed (in master)
#89 Current equipment not redrawn properly in stats panel change closed 3.0.8 fixed (in master)
#90 Save file consistency broken change closed 3.0.8 fixed (in master)
#91 Store bugs takkaria bug closed 3.0.8 fixed (in master)
#92 Fix GTK2 port shanoah bug closed 3.1.0 fixed (in master)
#93 Add mouse support for other platforms takkaria change closed 3.0.8 fixed (in master)
#94 birth screen bugs bug closed 3.0.8 fixed (in master)
#95 Create a cross-platform API for directory scanning change closed 3.0.8 fixed (in master)
#96 Fix macro screen pmac bug closed 3.0.8 fixed (in master)
#98 Allow squelch of unknown flavors. pmac change closed 3.1.1 beta fixed (in master)
#99 Add angband.rogueforge.net to splash page. task closed 3.0.8 fixed (in master)
#100 Remove '@' macro command; replace with submenu in options menu pmac task closed 3.0.8 fixed (in master)
#101 Improve messages a la NPP change closed 3.3.0 fixed (in master)
#102 compile.txt is badly out of date (wrong), and the wiki BuildSystem needs updating bug closed 3.0.8 fixed (in master)
#104 show_file() needs fixing takkaria bug closed 3.1.0 fixed (in master)
#106 Make graphics, sound options in-game options change closed Future fixed (in master)
#107 OS X UI bugs pmac bug closed 3.1.0 fixed (in master)
#108 Fix RISC OS port ajps bug closed 3.0.8 fixed (in master)
#111 Record a new set of sound effects, under a permissive BSD-style licence task closed 3.1.1 beta fixed (in master)
#112 Package Windows console mode port with release takkaria change closed 3.0.8 fixed (in master)
#115 Movement by mouse doesn't work very well. bug closed 3.4.0 fixed (in master)
#116 Add monster list display on main term using '[' takkaria change closed 3.0.8 fixed (in master)
#117 Integrate autoroller menu better for 3.0.8 takkaria bug closed 3.0.8 fixed (in master)
#118 Picking up money results in garbled messages bug closed 3.0.8 fixed (in master)
#120 Move object flags back to object_type magnate task closed 3.3.0 fixed (in master)
#121 Inventory listings should respond to the term size they are in bug closed 3.5.0 fixed (in master)
#122 Incorporate SDL sound patch sensibly takkaria task closed 3.0.8 fixed (in master)
#124 Update documentation bug closed 3.0.8 fixed (in master)
#126 Change amnesia into a timed effect change closed 3.0.8 fixed (in master)
#127 '5' key no longer works bug closed 3.0.8 fixed (in master)
#128 Menu bugs bug closed 3.0.8 fixed (in master)
#129 Angband 3.0.7s3 code cleanup. change closed 3.0.8 fixed (in master)
#130 Project admin takkaria task closed 3.1.1 beta fixed (in master)
#131 Code documentation solution task closed 3.1.1 beta fixed (in master)
#133 Delete .keep files, use delete.me instead bug closed 3.0.8 fixed (in master)
#134 Comply with the FHS for multi-user installations magnate bug closed 3.1.2 beta fixed (in master)
#136 Make Windows use libpng d_m task closed 3.3.0 fixed (in master)
#137 File handling cleanup elly bug closed 3.1.0 fixed (in master)
#139 Command handling code is hard to grok takkaria bug closed 3.3.0 fixed (in master)
#140 Externalise store stocking lists change closed 3.1.0 fixed (in master)
#141 Remove hardcoded values for p_ptr->noscore bug closed 3.0.8 fixed (in master)
#142 Windows font handling bug bug closed 3.5.0 fixed (in master)
#145 Move m4/ contents into aclocal.ac bug closed 3.0.8 fixed (in master)
#146 Using "show_piles" in graphics mode should use a tile, not the ampersand. takkaria bug closed 3.3.0 fixed (in master)
#147 Fix the "vinfo_type" hack in cave.c elly task closed 3.5.0 fixed (in master)
#148 Fix the fonts bug closed 3.0.8 fixed (in master)
#149 Add item histories (from Ey; "found on xxx", "dropped by xxx") takkaria change closed 3.1.0 fixed (in master)
#151 "Purchase how many (you have 12)? " in stores change closed 3.1.0 fixed (in master)
#152 Common approach to monster/object recall takkaria task closed 3.1.0 fixed (in master)
#153 Get autoconf system working under BSD make bug closed 3.0.8 fixed (in master)
#154 Andrew Doull's inventory destruction changes bug closed 3.0.8 fixed (in master)
#155 Add a working autoinscribe interface back in bug closed 3.0.8 fixed (in master)
#157 Comment cleanups bug closed 3.0.8 fixed (in master)
#158 Remove *ID* bug closed 3.1.0 fixed (in master)
#159 Trimming down the number of compile-time options task closed 3.0.8 fixed (in master)
#160 player_egid needs to be set for all SET_UID systems bug closed 3.0.8 fixed (in master)
#161 [Regression] Cannot feel objects dropped under blind (or in the dark) player bug closed 3.0.8 fixed (in master)
#162 Macro issues ajps bug closed 3.0.8 fixed (in master)
#163 'n' no longer repeats last action bug closed 3.0.8 fixed (in master)
#164 Add option for turning on/off mouse pathfinding support ajps bug closed 3.0.8 fixed (in master)
#165 Windows sound support ropey bug closed 3.0.8 fixed (in master)
#166 Reconsider which monsters have amnesia takkaria bug closed 3.0.8 fixed (in master)
#167 Fix help text bug closed 3.0.8 fixed (in master)
#168 Squelch issues takkaria bug closed 3.0.8 fixed (in master)
#169 Self knowledge display ('~') revealing too much ajps bug closed 3.0.8 fixed (in master)
#170 UI niggles ajps bug closed 3.0.8 fixed (in master)
#171 Broken pseudo-ID bug closed 3.0.8 fixed (in master)
#172 Ego-item knowledge ('~') doesn't work bug closed 3.0.8 fixed (in master)
#173 autoconf: make install not working takkaria bug closed 3.0.8 fixed (in master)
#174 Artifact knowledge ('~') crashes using attached savefile bug closed 3.0.8 fixed (in master)
#175 Help problems in the birth screen. ajps bug closed 3.0.8 fixed (in master)
#176 GTK2 port fixes bug closed 3.0.8 fixed (in master)
#177 Fix pickup system takkaria bug closed 3.0.8 fixed (in master)
#179 Lanterns of everburning should not be fuellable or useable as fuel takkaria bug closed 3.0.8 fixed (in master)
#180 main-x11.c can only be run with graphics mode bug closed 3.0.8 fixed (in master)
#181 12x20 font lacks block char takkaria bug closed 3.0.8 fixed (in master)
#182 Casting resistance/resist poison crashes the game takkaria bug closed 3.0.8 fixed (in master)
#184 Some colors missing in GTK2 port takkaria bug closed 3.0.8 fixed (in master)
#185 Monster knowledge ('~') display incorrect if no uniques have been found ajps bug closed 3.0.8 fixed (in master)
#186 Targeting incorrectly describes objects ajps bug closed 3.0.8 fixed (in master)
#187 Prayer books lose spells bug closed 3.0.8 fixed (in master)
#188 Fix object compaction takkaria bug closed 3.0.8 fixed (in master)
#189 Autoinscriptions can be used to pre-ID items ajps bug closed 3.0.8 fixed (in master)
#190 Pseudo-ID inscriptions are lost on saving & loading bug closed 3.0.8 fixed (in master)
#191 Make the status bar at the bottom display all timed effects takkaria change closed 3.1.0 fixed (in master)
#193 infinite loop bug closed 3.0.8 fixed (in master)
#195 Macros append an odd letter to messages bug closed 3.0.8 fixed (in master)
#196 Items marked as squelch in shops takkaria bug closed 3.0.8 fixed (in master)
#198 Destroying items no longer asks for confirmation bug closed 3.0.8 fixed (in master)
#199 Wrong damage values displayed in the character screen bug closed 3.0.8 fixed (in master)
#200 Item squelching doesn't work properly on jewelry or rechargeables bug closed 3.0.8 fixed (in master)
#201 picking up gold in the dark creates items in inventory, cant drop/destroy? bug closed 3.0.8 fixed (in master)
#202 Shops with multiple inventory pages require "_" command to enter bug closed 3.0.9 fixed (in master)
#204 r290: bad interaction between pseudo-ID and money on floor bug closed 3.0.8 fixed (in master)
#206 hide_squelchable still not removing all traces of items bug closed 3.0.8 fixed (in master)
#207 Documentation problems bug closed 3.0.8 fixed (in master)
#208 Squelch of books and misc items bug closed 3.0.8 fixed (in master)
#209 GTK port does not remember user's font preference bug closed 3.0.9 fixed (in master)
#211 "z-file.c:40: warning: implicit declaration of function ‘setresgid" bug closed 3.0.9 fixed (in master)
#212 Spellbook doesn't start in object knowledge at turn 0 ajps bug closed 3.0.9 fixed (in master)
#213 .depend errors when using ./configure && make takkaria bug closed 3.0.9 fixed (in master)
#214 Import all of Ey's object examination niceties takkaria change closed 3.1.0 fixed (in master)
#215 When using roguelike, commands, 'h' in stores doesn't work ajps bug closed 3.0.9 fixed (in master)
#216 Documentation for birth_no_preserve may be incorrect bug closed 3.0.9 fixed (in master)
#217 self_knowledge() faulty ajps bug closed 3.0.9 fixed (in master)
#218 Misleading summary for torches takkaria bug closed 3.0.9 fixed (in master)
#219 Silver jellies not absorbing light ajps bug closed 3.0.9 fixed (in master)
#220 Worthless stuff is being marked as (squelch) without being ID'd ajps bug closed 3.0.9 fixed (in master)
#222 Display trap detection borders as a coloured dot change closed 3.1.0 fixed (in master)
#224 Change game option checks to use OPT() syntax task closed 3.1.1 beta fixed (in master)
#225 Dungeon levels too big bug closed 3.1.2 beta fixed (in master)
#226 More clearly distinguish multi-user and POSIX/Unix systems task closed 3.5.0 fixed (in master)
#227 Put consumables before weapons and armour in the object knowledge screen ajps bug closed 3.0.9 fixed (in master)
#228 Too many food varieties bug closed 3.1.0 fixed (in master)
#229 Empty wands/staffs sold to stores should be recharged MarbleDice bug closed 3.1.2 beta fixed (in master)
#231 Purchase report in store is wrong ajps bug closed 3.0.9 fixed (in master)
#232 Solid block characters are invisible under Windows Vista bug closed 3.2.0 fixed (in master)
#233 -more- in shops is not quite right ajps bug closed 3.0.9 fixed (in master)
#234 Unify useable/eatable/spell code takkaria task closed Future fixed (in master)
#235 DEFAULT_PATH does not get expanded by ./configure takkaria bug closed 3.0.9 fixed (in master)
#236 object.txt does not get installed takkaria bug closed 3.0.9 fixed (in master)
#238 SDL-mixer compilation broken with autoconf takkaria bug closed 3.0.9 fixed (in master)
#239 Monster memory display glitch ajps bug closed 3.0.9 fixed (in master)
#240 Not all monster types show up in the "Display monster knowledge" detailed UI bug closed 3.0.9 fixed (in master)
#241 Restore '-' command and '*' to 'g' command change closed 3.0.9 fixed (in master)
#242 High score menu missing from knowledge display screen ajps bug closed 3.0.9 fixed (in master)
#243 Monster knowledge issues (more!) bug closed 3.0.9 fixed (in master)
#244 Always allow use of wrapping and space to advance in menus takkaria bug closed 3.1.0 fixed (in master)
#245 !d inscribed on an object should mean "never drop" ajps bug closed 3.0.9 fixed (in master)
#247 prt_welcome() in store.c sometimes oversteps array bounds ajps bug closed 3.0.9 fixed (in master)
#248 Hiding squelcables interacts badly with glyph of warding bug closed 3.0.9 fixed (in master)
#249 Detect object/enchantment should not show squelched items ajps bug closed 3.0.9 fixed (in master)
#250 'K' should be a "mark item as squelch" command takkaria change closed 3.0.9 fixed (in master)
#251 Acid damage of inventory items broken bug closed 3.0.9 fixed (in master)
#252 Miscellaneous issues bug closed 3.0.9 fixed (in master)
#253 The NO_FUEL flag isn't described in obj-info.c bug closed 3.0.9 fixed (in master)
#254 Item drops when there are lots of squelched items on the floor bug closed 3.0.9 fixed (in master)
#255 Knowledge screen recall inconsistency ajps bug closed 3.0.9 fixed (in master)
#256 Allow review of store and home contents via the knowledge menu magnate change closed 3.2.0 fixed (in master)
#257 Prompts should be updated with mouse support notes (xtra2.c) bug closed 3.0.9 fixed (in master)
#258 More useful monster recall change closed v4 fixed (in master)
#260 LITE flag behaviour changed bug closed 3.0.9 fixed (in master)
#261 Revisit the split between resists and abilities magnate change closed 3.3.0 fixed (in master)
#262 Weird output when quaffing a Cure Light Wounds potion bug closed 3.1.0 fixed (in master)
#263 DET_RADIUS should be a function of caster level takkaria change closed 3.1.0 fixed (in master)
#265 '-' key not working bug closed 3.0.9 fixed (in master)
#266 Innate infravision not shown in character info matrix bug closed 3.1.0 fixed (in master)
#269 Sort out "message package" elly task closed 3.3.0 fixed (in master)
#270 No transparency for items/player/monsters bug closed 3.1.0 fixed (in master)
#271 Stairs rarely generated under player bug closed 3.0.8 fixed (in master)
#272 Windows port term windows z-order wrong bug closed 3.0.9 fixed (in master)
#273 Banishment crashes game bug closed 3.0.9 fixed (in master)
#274 Walking over objects while blinded doesn't mark them bug closed 3.0.9 fixed (in master)
#275 Remove/redo "social class" change closed 3.1.0 fixed (in master)
#276 Fix monster drops bug closed 3.1.0 fixed (in master)
#279 Wand of Wonder always has maximal effect, not random bug closed 3.1.0 fixed (in master)
#280 Variable used without being initialized bug closed 3.0.9 fixed (in master)
#281 Path never used for X11 library lookups takkaria bug closed 3.0.9 fixed (in master)
#282 Angband relies on RGB colours in curses port bug closed 3.0.9 fixed (in master)
#283 Update object and spell descriptions bug closed 3.0.9 fixed (in master)
#284 TMJ tracking bug bug closed 3.1.2v2 fixed (in master)
#285 disturb_panel doesn't work, and hasn't worked since at least 3.0.6. bug closed 3.0.9 fixed (in master)
#286 In bigtile mode, sometimes the sides of the command menu aren't removed properly. bug closed 3.0.9 fixed (in master)
#287 Too many identical entries for magma veins/dart traps/jammed doors in the knowledge screens. bug closed 3.1.0 fixed (in master)
#288 General store too restrictive in buying habits. MarbleDice bug closed 3.1.2 beta fixed (in master)
#289 The monster pictures on the '[' command are only half-displayed in bigtile mode. bug closed 3.0.9 fixed (in master)
#292 Menus should use 1234567890 as little as possible for "tags". bug closed 3.1.0 fixed (in master)
#293 Graphics for flavoured items wrong in knowledge browser bug closed 3.0.9 fixed (in master)
#294 Dummy object recall issues magnate bug closed 3.1.2 beta fixed (in master)
#295 Ego knowledge ('~') doesn't talk about possible hidden attributes bug closed 3.1.0 fixed (in master)
#296 Shutdown bug on Windows bug closed 3.5.0 fixed (in master)
#297 Problems on NetBSD bug closed 3.0.9 fixed (in master)
#299 Add squelch_worthless option to determine whether worthless potions, etc get squelched takkaria bug closed 3.0.9 fixed (in master)
#302 Monster order in monsters.txt versus monster memory behavior ctate change closed 3.1.0 fixed (in master)
#305 hide_squelchable acts odd for items in your inventory bug closed 3.1.0 fixed (in master)
#307 Innate infravision shown as equipment modifier in self-knowledge bug closed 3.1.0 fixed (in master)
#308 Wands of wonder no longer IDing their flavor when aimed ctate bug closed 3.1.0 fixed (in master)
#310 New item allocation system with gradients takkaria change closed 3.1.0 fixed (in master)
#311 Fix mushrooms takkaria bug closed 3.1.0 fixed (in master)
#312 Consumables should appear in piles bug closed 3.1.0 fixed (in master)
#313 Potion changes takkaria change closed 3.1.0 fixed (in master)
#315 Hidden squelchables show up in the "get item" menu when part of piles. bug closed 3.1.0 fixed (in master)
#316 Rebalance wands/rods/staffs takkaria bug closed 3.1.0 fixed (in master)
#317 Fix overly powerful missile weapons change closed 3.2.0 fixed (in master)
#318 Consolidate monster entries change closed 3.3.0 fixed (in master)
#319 problem with autopickup bug closed 3.1.0 fixed (in master)
#320 Fix rings bug closed 3.1.0 fixed (in master)
#321 Fix amulets bug closed 3.1.0 fixed (in master)
#322 Savefile importing strange between rev 408 and rev 435 bug closed 3.1.0 fixed (in master)
#324 Debug command 'v' (create very good obj) always creates a Mushroom of Blindness at dlevel >= 90 bug closed 3.1.0 fixed (in master)
#326 Targetting with mouse does odd things bug closed 3.1.0 fixed (in master)
#327 Fix mouse behaviour when using the 'l'ook command bug closed 3.1.0 fixed (in master)
#328 *_lore functions should also write to subwindows when appropriate d_m bug closed 3.1.1 beta fixed (in master)
#329 Object Description Tweaks & Other Minor Quibbles takkaria bug closed 3.1.0 fixed (in master)
#330 Remove "object_level" and "monster_level" globals bug closed 3.1.0 fixed (in master)
#331 Specify monster HP in monster.txt as an average, not with hitdice bug closed 3.1.0 fixed (in master)
#332 Target no longer clears when targeted monster dies bug closed 3.5.0 fixed (in master)
#335 SDL port can't find font files when installed globally bug closed 3.1.0 fixed (in master)
#336 Installer does not copy angband.glade to proper directory bug closed 3.1.0 fixed (in master)
#337 GTK port shows no animations bug closed 3.1.0 fixed (in master)
#338 Mac OS X Open Dialogbox bug closed 3.1.0 fixed (in master)
#339 Squelch help missing, and no rogue-key bug closed 3.2.0 fixed (in master)
#341 Missing full stops bug closed 3.1.0 fixed (in master)
#343 Autosave feature change closed 3.1.1 beta fixed (in master)
#344 p_ptr->command_wrk not reset in get_item() bug closed 3.1.0 fixed (in master)
#345 Review item recall task closed 3.1.1 beta fixed (in master)
#346 IDing rods by use bug closed 3.1.0 fixed (in master)
#347 Won't autopickup items autoinscribed with !* bug closed 3.1.0 fixed (in master)
#348 Improve UI abstractions ajps task closed Future fixed (in master)
#349 Add lib/xtra/mr_att.png to lib/xtra/graf bug closed 3.1.0 fixed (in master)
#350 Scroll changes bug closed 3.1.0 fixed (in master)
#351 Food changes (again) bug closed 3.1.0 fixed (in master)
#352 Change probing behaviour change closed 3.1.1 beta fixed (in master)
#356 Test rig for dungeon generation takkaria change closed 3.1.0 fixed (in master)
#357 Smaller pseudo-ID changes change closed 3.1.0 fixed (in master)
#358 Need some indication of maximum burden in UI bug closed 3.1.0 fixed (in master)
#359 Light descriptions misleading bug closed 3.1.0 fixed (in master)
#360 Pickup issue with full inventory and no light bug closed 3.1.0 fixed (in master)
#361 'K' key doesn't drop things with squelch bug closed 3.1.0 fixed (in master)
#363 Stores should have their own "examine" command bug closed 3.1.0 fixed (in master)
#364 Weapons need to be priced in line with their damage-dealing ability bug closed 3.1.1 beta fixed (in master)
#365 Autoconf issues bug closed 3.1.0 fixed (in master)
#367 Prompt for which ring to replace when wearing two takkaria change closed 3.1.1 beta fixed (in master)
#368 main-gcu should support dynamic resizing bug closed 3.1.2 beta fixed (in master)
#369 Reconsider healing potion arrangement bug closed 3.1.1 beta fixed (in master)
#374 Add "closest valid target" action when targetting bug closed 3.1.2 beta fixed (in master)
#375 Remove autoscum bug closed 3.1.0 fixed (in master)
#378 Clone and Fear effect switched bug closed 3.1.0 fixed (in master)
#380 OS X: Cannot open player file outside of Angband itself bug closed 3.1.0 fixed (in master)
#381 OS X: Player open dialog cannot be targetted by keyboard bug closed 3.1.0 fixed (in master)
#382 When a shop does not want anything, a message should be displayed when hitting 's' bug closed 3.1.0 fixed (in master)
#383 Need ability to disable navigation in stores change closed 3.0.9b fixed (in master)
#384 OS X: Problem opening Angband using Quicksilver bug closed 3.1.0 fixed (in master)
#386 Monster flow has no range to speak of bug closed 3.1.0 fixed (in master)
#387 No obvious indication of whether SDL sound is turned on using ./configure bug closed 3.1.0 fixed (in master)
#388 The saving of colours in the .prf file seems to be broken bug closed 3.1.0 fixed (in master)
#389 "d" used twice in options menu bug closed 3.1.0 fixed (in master)
#391 crash in message_add bug closed 3.1.0 fixed (in master)
#394 keymap/option files no longer append. bug closed 3.1.0 fixed (in master)
#395 buying cure serious wounds doen't indicate how many you have bug closed 3.1.0 fixed (in master)
#396 Preserve flag mislabelled in character dumps bug closed 3.1.0 fixed (in master)
#397 can't activate objects bug closed 3.1.0 fixed (in master)
#399 Make object descriptions somewhat more terse change closed 3.1.0 fixed (in master)
#400 Make graphics less hardcoded takkaria task closed 3.4.0 fixed (in master)
#401 Gondolin's light description is wrong bug closed 3.1.0 fixed (in master)
#402 svn missing file wizard.h bug closed 3.1.0 fixed (in master)
#403 Phial's description is wrong bug closed 3.1.0 fixed (in master)
#405 Fix the pesky "overwrite existing savefile?" prompt so it doesn't appear all the time. bug closed 3.1.0 fixed (in master)
#406 Indestructible pseudoid endows later items with heavy pseudoid bug closed 3.1.0 fixed (in master)
#407 Messages when not sensing anything? bug closed 3.1.0 fixed (in master)
#408 Small ID bug bug closed 3.1.0 fixed (in master)
#409 Infinite glyphs of warding when reading from floor bug closed 3.1.0 fixed (in master)
#410 Period missing after charging rod message bug closed 3.1.0 fixed (in master)
#411 ./angband -s no longer displays highscores bug closed 3.1.0 fixed (in master)
#412 Monster list is hallucination-proof bug closed 3.1.1 beta fixed (in master)
#413 game-event.c segfaults ajps bug closed 3.1.0 fixed (in master)
#415 Move from !randint() or randint() == 0 to one_in_() bug closed 3.1.0 fixed (in master)
#416 Make the death display use a scrollable menu bug closed 3.1.0 fixed (in master)
#417 Move death code to death.c and clean it up takkaria bug closed 3.1.0 fixed (in master)
#419 Wands and rods should scale damage in proportion with user's magic device skill magnate change closed 3.1.2 beta fixed (in master)
#420 Fix ammo display details after missile changes bug closed 3.1.0 fixed (in master)
#421 z-tests.h missing bug closed 3.2.0 fixed (in master)
#422 The new dungeon code seems to have broken the connected stair code bug closed 3.1.0 fixed (in master)
#423 Bigscreen support for self-knowledge screen bug closed 3.1.0 fixed (in master)
#424 Reorder Monster List bug closed 3.1.0 fixed (in master)
#426 Make traps more interesting takkaria change closed 4.1 fixed (in master)
#427 When screen is above a certain length, text is limited to 15 characters bug closed 3.5.0 fixed (in master)
#428 Sort out torch behaviour bug closed 3.1.0 fixed (in master)
#429 Unused flags in defines.h bug closed 3.1.0 fixed (in master)
#430 Rewrite object_desc() in a clean, safe, sane manner takkaria bug closed 3.1.0 fixed (in master)
#432 Negative gold when buying from store bug closed 3.1.0 fixed (in master)
#433 Remove individual-shopkeeper and race-based discrimination from the store code bug closed 3.1.0 fixed (in master)
#434 Rearrange stores change closed 3.5.0 fixed (in master)
#437 Inscriptions shouldn't ignore roguelike keyset option takkaria bug closed 3.5.0 fixed (in master)
#438 Using 'K' on a floor item tries to drop it anyway, resulting in (nothing)s bug closed 3.1.0 fixed (in master)
#440 Add a potion of resist poison? change closed 3.1.0 fixed (in master)
#442 Allow squelching of flasks of oil bug closed 3.1.0 fixed (in master)
#444 Store selling ignores warning inscriptions bug closed 3.1.0 fixed (in master)
#445 Rebalance the combat gear items bug closed 3.1.0 fixed (in master)
#447 Pseudo-ID lengths decrease too rapidly with character level bug closed 3.1.0 fixed (in master)
#448 Propagate the CLW/CSW/CCW changes to the spellbooks magnate bug closed 3.1.1 beta fixed (in master)
#449 Improve vulnerability and immunity display in object descriptions change closed 3.4.0 fixed (in master)
#450 Level feelings broken bug closed 3.1.0 fixed (in master)
#451 Message window doesn't update when buying in store bug closed 3.1.1 beta fixed (in master)
#452 Min gold not always 200 bug closed 3.1.0 fixed (in master)
#453 Normal hard studded leather pseudo-ids as {magical} bug closed 3.1.0 fixed (in master)
#456 {tried} inscription in store items bug closed 3.1.0 fixed (in master)
#457 Keep the files required to make a debian distribution in SVN bug closed 3.1.0 fixed (in master)
#459 Potions of Brawn sometimes have bad description, lower strength bug closed 3.1.0 fixed (in master)
#460 CLW etc description misleading bug closed 3.1.0 fixed (in master)
#481 Char History Screen Incorrect Starting Turn bug closed 3.1.0 fixed (in master)
#483 Factor out the device failure rate calculation into a seperate function (check_devices(), cmd6.c) magnate bug closed 3.1.2 beta fixed (in master)
#486 Stop Enter in shops buying items bug closed 3.1.0 fixed (in master)
#487 OS X: Complicated 'Open Game' bug bug closed 3.1.0 fixed (in master)
#488 Make monster status changes (confuse/sleep/scare) effective and useful GabeCunningham change closed 4.2 fixed (in master)
#489 DTrap status indicator should be a more visible colour than dark green bug closed 3.1.0 fixed (in master)
#490 !CCW too rare bug closed 3.1.0 fixed (in master)
#491 Inventory should be the default display when selling or dropping regardless of previous screen used bug closed 3.1.0 fixed (in master)
#492 !*!*!* only prompts once on an inscription bug closed 3.1.0 fixed (in master)
#494 Some typos bug closed 3.1.0 fixed (in master)
#495 Not all effects are handled bug closed 3.1.0 fixed (in master)
#496 Awareness of wand/staff kind should give info about # of charges bug closed 3.1.1 beta fixed (in master)
#497 store.c: buy with g/p broken in roguelike keyset bug closed 3.0.9b fixed (in master)
#498 Average damage not correct for items in pack [Was: Number of blows not always correct] bug closed 3.1.0 fixed (in master)
#499 Many wrong effect descriptions bug closed 3.1.0 fixed (in master)
#500 Some of the help files have CR+LF and some have only LF bug closed 3.1.0 fixed (in master)
#501 Add method of death to the character dump. change closed 3.1.0 fixed (in master)
#504 Compiler warnings (MacOS, r754) change closed 3.1.0 fixed (in master)
#505 OS X: Beachball crash for r754 opening v3.0.9 savefile with randarts bug closed 3.1.0 fixed (in master)
#506 MacOS: Keep SVN Angband from interfering with other versions myshkin change closed 3.5.0 fixed (in master)
#507 ./configure doesn't seem to detect the lack of ncurses development libraries bug closed 3.1.0 fixed (in master)
#508 MacOS: main-x11.c uses #define rather than typedef to define uint bug closed 3.1.0 fixed (in master)
#511 OS X: Problem "Hiding" Angband bug closed 3.1.0 fixed (in master)
#512 Make browsing the knowledge screen easier bug closed 3.1.0 fixed (in master)
#513 Allow platform ports to provide a native save-box for character dumps. bug closed 3.1.1 beta fixed (in master)
#514 Carry across autoconfigure fix bug closed 3.0.9b fixed (in master)
#515 Disallow debug chars on the high score list bug closed 3.1.0 fixed (in master)
#516 Feature Request: Make 'repeat last command' only repeat in-game commands change closed 3.1.1 beta fixed (in master)
#519 Get the debian bits to the point where they can be autobuilt magnate bug closed 3.1.1 beta fixed (in master)
#520 Pref files seem not to be being saved properly bug closed 3.1.0 fixed (in master)
#521 strange startup hang problem on XP bug closed 3.1.1 beta fixed (in master)
#522 Reconsider the three-potion system bug closed 3.1.0 fixed (in master)
#525 Remove gain charisma/lose another stat potion with earlier Charisma potions bug closed 3.1.0 fixed (in master)
#526 Purge some artifacts magnate change closed 3.1.2 beta fixed (in master)
#527 Add a monster light patch magnate change closed 3.2.0 fixed (in master)
#528 Nearby objects should be listed in the monster list, a la Sangband change closed 3.1.0 fixed (in master)
#529 Make the object recall term window far more useful bug closed 3.1.1 beta fixed (in master)
#532 Monster recall should make better use of colour bug closed 3.1.2 beta fixed (in master)
#533 Chart the mana-vs.-damage distribution for mages and priests task closed 3.1.2 beta fixed (in master)
#535 Mages should always have mana available bug closed 3.1.0 fixed (in master)
#536 Stepping next to a sleeping monster should not allow it to wake up *and* hit in the same turn bug closed 3.1.0 fixed (in master)
#537 ARROW_* attacks should not always hit bug closed 3.1.0 fixed (in master)
#538 Add the tvals for oil and dragon armor to the tval squelch list bug closed 3.0.9b fixed (in master)
#539 Fix colour saving bug closed 3.0.9b fixed (in master)
#540 Fix up Narya et al. bug closed 3.1.0 fixed (in master)
#541 Monster recall needs better vulnerablity display MarbleDice bug closed 3.1.2 beta fixed (in master)
#542 Disturb on reaching full mana/HP bug closed 3.1.1 beta fixed (in master)
#543 Sort out balance after changes to bow damage bug closed 3.1.0 fixed (in master)
#544 Show coloured dot at edge of dtrap areas broken at map edge bug closed 3.1.0 fixed (in master)
#545 Add "Open Recent" support for the Mac OS X port change closed 3.1.0 fixed (in master)
#546 Allow Enter to work on options menu bug closed 3.1.0 fixed (in master)
#547 Trap detection should detect traps on chests. artes bug closed 3.4.0 fixed (in master)
#548 OS X port should remember the "antialias" setting in the menus bug closed 3.1.0 fixed (in master)
#549 OS X port should reorganise the Windows menu change closed 3.1.0 fixed (in master)
#550 Show all monsters when using '[' change closed 3.1.0 fixed (in master)
#552 Highscores busted takkaria bug closed 3.1.0 fixed (in master)
#555 Break up visually what happens each "turn" change closed 3.2.0 fixed (in master)
#556 Need a 'reset squelch' option at creation change closed 3.1.1 beta fixed (in master)
#557 autosquelch squelches 'good' cursed items bug closed 3.1.1 beta fixed (in master)
#558 Vaults don't have good objects bug closed 3.2.0 fixed (in master)
#560 Limit char dumps to 80 characters wide bug closed 3.1.0 fixed (in master)
#561 Repeat command ('n') interactions with confusion and @f1 Mangojuice bug closed 3.1.1 beta fixed (in master)
#562 Ego items shouldn't be 'average' or 'cursed' for squelching bug closed 3.1.1 beta fixed (in master)
#563 Add functions to get information on what the player knows from an item change closed 3.2.0 fixed (in master)
#566 Minor display update issue in point-based chargen bug closed 3.1.0 fixed (in master)
#567 MacOS: new application icon change closed 3.1.0 fixed (in master)
#568 Objects on ground show up in shops bug closed 3.1.0 fixed (in master)
#569 Add minimum depths for various traps bug closed 3.1.0 fixed (in master)
#570 Minor display issue: 'l'ooking at money on the ground bug closed 3.1.0 fixed (in master)
#571 Multiple pval support magnate change closed 3.3.0 fixed (in master)
#572 Avoid unavoidable deaths magnate bug closed 3.4.0 fixed (in master)
#573 Update comments in tables.c to match p_class.txt change closed 3.1.0 fixed (in master)
#576 Item flavours file needs a better format change closed 3.5.0 fixed (in master)
#579 Squelch display issues bug closed 3.1.0 fixed (in master)
#584 There should be an error message if save game cannot be overwritten bug closed 3.1.0 fixed (in master)
#588 Add player vulnerabilities bug closed 3.1.0 fixed (in master)
#589 Identify spell should check that there are items to identify before checking mana magnate bug closed 3.5.0 fixed (in master)
#590 Dragon scale mails' activation times are truncated bug closed 3.1.0 fixed (in master)
#592 Add new curses: anchorage change closed 4.1 fixed (in master)
#596 Monster recall: make XP and native depth obvious bug closed 3.1.0 fixed (in master)
#597 CPU spikes on (firefox 3.0b5, csrss.exe) when loading angband 3.0.9b or 3.1.0/current bug closed 3.1.1 beta fixed (in master)
#598 Make time attacks less evil change closed 3.3.0 fixed (in master)
#602 r907: broken graphics bug closed 3.1.0 fixed (in master)
#603 r907: birth items incorrect bug closed 3.1.0 fixed (in master)
#604 New object flags (IMPAIR_*, AFRAID, VULN_*) need to be on the character sheet bug closed 3.1.0 fixed (in master)
#605 r907: weapons should pick up brands from rings bug closed 3.1.0 fixed (in master)
#607 Rings of Escaping should impair spellcasting and ranged attacks bug closed 3.1.0 fixed (in master)
#608 Object knowledge causes assertion to fail bug closed 3.1.0 fixed (in master)
#609 Invisible traps can be shown via "change visuals" bug closed 3.1.0 fixed (in master)
#610 No room to pick up gold bug closed 3.1.0 fixed (in master)
#611 No object ("scroll", "enchant armor") bug closed 3.1.0 fixed (in master)
#612 Cursed weapons show incorrect damage mikon bug closed 3.1.0 fixed (in master)
#613 "Harmless" actions prevented by {!*} inscription bug closed 3.1.1 beta fixed (in master)
#614 Nicer warning for {!foo}-inscribed items artes change closed 3.4.0 fixed (in master)
#616 No way to compile on OpenBSD bug closed 3.1.1 beta fixed (in master)
#617 Clicking on "Angband ... dev" button brings an empty red window. bug closed 3.3.0 fixed (in master)
#621 Mushrooms of resist confusion are not obvious bug closed 3.1.0 fixed (in master)
#622 Un-identified Item's Special Powers are visible in Your Home. bug closed 3.1.0 fixed (in master)
#624 Fear problems. bug closed 3.1.0 fixed (in master)
#626 Adamantite pieces cannot be picked up when Inventory is full. bug closed 3.1.0 fixed (in master)
#627 Priest Spell "Slow Poison" must be relearned after restarting save file. bug closed 3.1.1 beta fixed (in master)
#628 minor tweak needed in torch info (3.0.9b) bug closed 3.1.0 fixed (in master)
#629 Acid Immunity doesn't prevent Acid Damage. bug closed 3.1.0 fixed (in master)
#630 Knowledge screens ('~') not available in-store bug closed 3.1.0 fixed (in master)
#631 Incoherent behavior when enchanting/disenchanting items artes bug closed 3.4.0 fixed (in master)
#633 Mushrooms of Clear Mind don't get IDed bug closed 3.1.0 fixed (in master)
#635 Angband on Windows startup speed is bad after many restarts bug closed 3.1.1 beta fixed (in master)
#637 Summoning sometimes "banishes" (deletes) the summoner bug closed 3.1.1 beta fixed (in master)
#638 Stair generation still somewhat broken bug closed 3.1.0 fixed (in master)
#639 Social status is not reset properly after death bug closed 3.1.1 beta fixed (in master)
#640 Fixed flavour k_idxs messed up bug closed 3.1.0 fixed (in master)
#641 Morgoth arts messed up takkaria bug closed 3.1.2 beta fixed (in master)
#642 Rewrite scorefile code. bug closed 3.1.0 fixed (in master)
#643 Compile issues due to folder reorg bug closed 3.1.0 fixed (in master)
#644 Targeting only targets closest monsters bug closed 3.1.0 fixed (in master)
#645 Incorrect handling of amnesia when computing spell fail rate bug closed 3.1.1 beta fixed (in master)
#646 Scroll of Door/Stair Detection Shouldn't cost more than Scroll of Magic Mapping bug closed 3.1.0 fixed (in master)
#647 Stop compressing Angband using UPX bug closed 3.1.0 fixed (in master)
#648 Iron Crown of Morgoth not perma-cursed / not adding to stats bug closed 3.1.0 fixed (in master)
#649 My Paladin forgets "Slow Poison" on restart? (weird) bug closed 3.1.0 fixed (in master)
#651 Cannot reload randart saves in developmental versions bug closed 3.1.1 beta fixed (in master)
#652 Knowledge - press any continue - arrow keys not regarded as "any key" bug closed 3.1.0 fixed (in master)
#653 Playing.txt need '[' and ']' commands updated bug closed 3.1.0 fixed (in master)
#654 Resting not giving Pseudo-id is pointless bug closed 3.1.1 beta fixed (in master)
#656 r1069: r908 missed monster list bug closed 3.1.0 fixed (in master)
#657 r1069: messages out of sync for oppose poison bug closed 3.1.0 fixed (in master)
#658 r1069: Rods have variable weight bug closed 3.1.0 fixed (in master)
#661 "You have x number of y" message in store sometimes incorrect bug closed 3.1.1 beta fixed (in master)
#662 r1071: Ancient gold dragons drop gold bug closed 3.1.0 fixed (in master)
#663 r1071: Wrong article in hostile summons magnate bug closed 3.1.1 beta fixed (in master)
#664 refactor get_brand_mult() & pseudo-by-use in attack.c magnate bug closed 3.1.1 beta fixed (in master)
#666 main-gcu exhibits out-of-bounds array access in z-term at game init bug closed 3.1.1 beta fixed (in master)
#667 Re-examine fear changes task closed 3.1.1 beta fixed (in master)
#669 r1099: control-E doesn't work well bug closed 3.1.1 beta fixed (in master)
#671 Loading the same gamefile should load preferences, even with a different character name magnate bug closed 3.5.0 fixed (in master)
#672 r1099: Activating Evenstar gives wrong message bug closed 3.1.1 beta fixed (in master)
#673 Description of Identification Spell Wrong bug closed 3.1.1 beta fixed (in master)
#675 Unexplored dungeon in 32x32-enabled Windows port shows the cloak tile bug closed 3.1.1 beta fixed (in master)
#676 Help on Character Creation Screen Broken bug closed 3.1.1 beta fixed (in master)
#677 r1099: Provide a way to extract history without copy&paste magnate change closed 3.1.1 beta fixed (in master)
#678 r1099: gcu port leaves terminal colors damaged bug closed 3.1.1 beta fixed (in master)
#679 High-level mages get told they can learn 1 more spell when there are no more spells left to learn magnate bug closed 3.3.0 fixed (in master)
#680 Two high-score entries for dead characters bug closed 3.1.1 beta fixed (in master)
#682 Remove autoroller bug closed 3.1.1 beta fixed (in master)
#683 !BerserkStrength won't sell in town bug closed 3.1.1 beta fixed (in master)
#685 Scrolls of Create Trap should ID on use bug closed 3.1.1 beta fixed (in master)
#686 Object info display needs to make clear when bows have slay dragon bug closed 3.1.1 beta fixed (in master)
#687 Object info needs to apply ring brands on weapon info screen. bug closed 3.1.1 beta fixed (in master)
#688 Mages no longer get "You can't learn any spells from that book" message bug closed 3.1.1 beta fixed (in master)
#690 r1099: Effect timeout display should correct for player speed bug closed 3.1.1 beta fixed (in master)
#691 r1099: Ring of Open Wounds needs EASY_KNOW (?) bug closed 3.1.1 beta fixed (in master)
#693 Add "rest to full hp or or mana" bug closed 3.1.1 beta fixed (in master)
#694 If you drop a recharigng rod, it suddenly recharges bug closed 3.1.1 beta fixed (in master)
#696 Character name omitted from character dump bug closed 3.1.1 beta fixed (in master)
#697 There should be an autotarget nearest monster command d_m change closed 3.1.2 beta fixed (in master)
#698 Add 'rest untill full mana OR hp' command to 'R' prompt bug closed 3.1.1 beta fixed (in master)
#699 New pseudo and squelch do not fit well together bug closed 3.1.1 beta fixed (in master)
#700 Running should not run into immobile monsters takkaria bug closed 3.1.1 beta fixed (in master)
#701 Give the new mushrooms some positive value bug closed 3.1.1 beta fixed (in master)
#703 Changing birth options screws up quickstart (?) bug closed 3.1.1 beta fixed (in master)
#704 Running with shift-arrow keys in roguelike keyset brings up squelch prompt bug closed 3.1.1 beta fixed (in master)
#705 Randart activations make reference to the artifacts they are derived from magnate bug closed 3.1.1 beta fixed (in master)
#706 Number of Blows not Correct (again!) magnate bug closed 3.1.1 beta fixed (in master)
#707 r1099: Display glitch with large overmap windows and town bug closed 3.1.1 beta fixed (in master)
#708 Untried wands of confuse monster aimed at confusion-resistant monsters updates their monster memory with resistance details MarbleDice bug closed 3.1.2 beta fixed (in master)
#709 In graphics mode, the detection radius is displayed wrong bug closed 3.1.1 beta fixed (in master)
#711 Rod of Detection description is wrong bug closed 3.1.1 beta fixed (in master)
#712 Spellbooks not autoinscribed but rods are after setting autoinscribe preferences bug closed 3.1.1 beta fixed (in master)
#715 Use a better algorithm for magic devices fail rate magnate bug closed 3.1.2 beta fixed (in master)
#716 Re-examine rings of cat/dog change closed 3.2.0 fixed (in master)
#717 Stat potions are too rare bug closed 3.1.1 beta fixed (in master)
#718 Make enchantment scrolls rare in the shops change closed 3.3.0 fixed (in master)
#721 Searching bonuses should be displayed as % increase now instead, to match character screen. bug closed 3.1.1 beta fixed (in master)
#722 Spoilers and wizard mode cheat info option omits magical abilities of monsters bug closed 3.1.1 beta fixed (in master)
#723 main-gcu.c compile errors bug closed 3.1.1 beta fixed (in master)
#724 Critical hit messages out of order in 3.1.0. bug closed 3.1.1 beta fixed (in master)
#725 *Remove Curse* doesn't work on heavily-cursed items bug closed 3.1.1 beta fixed (in master)
#727 Targetting should warn when something is out of range bug closed 3.1.1 beta fixed (in master)
#728 If you attack with a wielded artifact weapon that is not ID'ed, the label changes from {special} to {excellent} bug closed 3.1.1 beta fixed (in master)
#729 Teleportation doesn't interrupt running. bug closed 3.1.1 beta fixed (in master)
#730 '/' (recall monsters) should mention the ^u &c shortcuts bug closed 3.1.1 beta fixed (in master)
#731 No selling option takkaria change closed 3.2.0 fixed (in master)
#732 Add {unseen} indicators for unaware flavours in stores bug closed 3.1.2 beta fixed (in master)
#733 Curse Weapon and Curse Armour should just curse/heavy-curse things, not blast them bug closed 3.1.1 beta fixed (in master)
#734 Nonsensical slot displayed while shopping bug closed 3.1.1 beta fixed (in master)
#735 Remove weak pseudo-ID bug closed 3.1.0 fixed (in master)
#738 There should be a message on wield for obviously {excellent}/{special} items bug closed 3.1.1 beta fixed (in master)
#739 Bonuses for {excellent]/{artifact} items that have been wielded should show up on the character screen and info dump bug closed 3.1.1 beta fixed (in master)
#740 Monster recall should colour stat drain attacks in red bug closed 3.1.1 beta fixed (in master)
#741 Teleport / WoR put you on staircases more often than they should bug closed 3.1.1 beta fixed (in master)
#742 Feedback on tunneling success change closed 3.1.1 beta fixed (in master)
#743 Add damage estimates for monster spells and spell-like abilities magnate change closed 3.1.2 beta fixed (in master)
#745 monster group movement bug(s) bug closed 3.1.1 beta fixed (in master)
#746 Replace branding spells and prayers with temporary brand takkaria change closed 4.2 fixed (in master)
#747 'Start Over' command during character creation doesn't redraw screen properly bug closed 3.1.1 beta fixed (in master)
#748 rings of delving don't activate bug closed 3.1.1 beta fixed (in master)
#749 A uniform way to access player knowledge of player state task closed 3.3.0 fixed (in master)
#750 Remove ACTIVATE flag bug closed 3.1.1 beta fixed (in master)
#752 Re-examine ID from first principles takkaria bug closed 3.1.1 beta fixed (in master)
#754 Egos with extra powers need to be priced better magnate bug closed 3.1.1 beta fixed (in master)
#755 Fully identified item gets feeling appended to name, no longer stacks with others bug closed 3.1.1 beta fixed (in master)
#757 Look into reducing LOS/LOF change closed v4 fixed (in master)
#759 Number of blows not right on birth screen bug closed 3.2.0 fixed (in master)
#760 'n' interacts oddly with inscribed ammo bug closed 3.1.1 beta fixed (in master)
#761 No need to include {uncursed} if curses are largely separate from items bug closed 3.1.1 beta fixed (in master)
#762 Alchemist's Gloves should be wearable by mages magnate bug closed 3.1.1 beta fixed (in master)
#763 command.txt grammar error change closed 3.1.1 beta fixed (in master)
#764 Magic Mapping Description wrong bug closed 3.1.1 beta fixed (in master)
#766 Reading a Scroll of Trap Creation in the town causes Angband to hang bug closed 3.1.1 beta fixed (in master)
#767 Hitpoint warning accepts nonsensical numbers bug closed 3.1.1 beta fixed (in master)
#768 FOV code is hideous bug closed 3.5.0 fixed (in master)
#770 item pickup energy inconsistency bug closed 3.1.1 beta fixed (in master)
#771 Make object_desc() make better use of bitflags task closed 3.1.2 beta fixed (in master)
#772 Rings of searching do not display bug closed 3.1.1 beta fixed (in master)
#773 General Store really needs to restock more bug closed 3.1.1 beta fixed (in master)
#774 Ego-items with random powers should not get duplicate powers bug closed 3.1.1 beta fixed (in master)
#777 Add 'unsquelch' command change closed 3.3.0 fixed (in master)
#778 Objects on the floor should not stop trap creation artes change closed 3.4.0 fixed (in master)
#779 Modularise the data file parsers change closed 3.2.0 fixed (in master)
#781 Remove the cap on potions of experience bug closed 3.1.1 beta fixed (in master)
#782 Launchers of power should always give a chunky damage bonus MarbleDice bug closed 3.1.2 beta fixed (in master)
#783 Make paralyse somewhat less deadly bug closed 3.1.2 beta fixed (in master)
#784 Squelch settings should not be saved with other settings bug closed 3.1.1 beta fixed (in master)
#786 Collect better statistics on items myshkin task closed 3.3.0 fixed (in master)
#787 Allow arrows slays to be learnt on shoot bug closed 3.1.1 beta fixed (in master)
#788 Learn activations by use bug closed 3.1.1 beta fixed (in master)
#789 Add learn-resists-by-use code bug closed 3.1.1 beta fixed (in master)
#790 Learn item flags by use change closed 3.1.1 beta fixed (in master)
#791 Learn AC bonuses after n monster hits/attempted-hits bug closed 3.1.1 beta fixed (in master)
#792 Make arriving on new levels safe magnate bug closed 3.1.1 beta fixed (in master)
#794 Artifact spoiler does not list slays/brands on weapons bug closed 3.1.1 beta fixed (in master)
#796 NumPad does not work properly when using PuTTY (main-gcu) bug closed 3.1.2 beta fixed (in master)
#797 Some activation descriptions now clumsy bug closed 3.1.1 beta fixed (in master)
#799 Bad recharge time on Elessar bug closed 3.1.1 beta fixed (in master)
#801 Inscriptions are no longer shown in the home bug closed 3.1.1 beta fixed (in master)
#803 Create elem_table (slay_table for elements) magnate task closed 3.3.0 fixed (in master)
#804 Crash after 'k' command with books bug closed 3.1.1 beta fixed (in master)
#806 Make it clear what brands on rings do magnate bug closed 3.1.1 beta fixed (in master)
#808 Savefile: save monster memory records sparsely magnate task closed Future fixed (in master)
#809 Use arrays instead of separate variables for object flags bug closed 3.1.1 beta fixed (in master)
#811 Update thanks file with new info magnate task closed 3.2.0 fixed (in master)
#812 Help handler missing from ui-birth.c bug closed 3.1.1 beta fixed (in master)
#813 !Heal is too good bug closed 3.1.1 beta fixed (in master)
#814 Lose turn when unable to attack bug closed 3.1.1 beta fixed (in master)
#816 Random teleport and stores bug closed 3.1.2 beta fixed (in master)
#818 Revise definition and operation of cache in slay_power() magnate task closed 3.1.1 beta fixed (in master)
#819 Secret Frosty Westernesse magnate bug closed 3.1.1 beta fixed (in master)
#820 Adam Bolt Element Tiles Wrong takkaria bug closed 3.3.0 fixed (in master)
#821 Easy Know Missing bug closed 3.1.1 beta