#1187 |
Opening chests from a stack
|
Chud
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1508 |
Mimics need full camouflage in tile mode
|
CunningGabe
|
bug
|
closed
|
3.3.1
|
fixed (in master)
|
#39 |
Bring back player ghosts
|
GabeCunningham
|
change
|
assigned
|
v4
|
|
#488 |
Make monster status changes (confuse/sleep/scare) effective and useful
|
GabeCunningham
|
change
|
closed
|
4.2
|
fixed (in master)
|
#518 |
Maintain savefile compatibility when editing monster.txt
|
GabeCunningham
|
change
|
assigned
|
v4
|
|
#591 |
Monster recovery should happen each turn regardless of how far away monsters are from the player
|
GabeCunningham
|
change
|
assigned
|
v4
|
|
#1324 |
Add help files for editing monster.txt etc.
|
GabeCunningham
|
change
|
closed
|
Future
|
fixed (in master)
|
#1332 |
Add more mimic/lurker types
|
GabeCunningham
|
change
|
confirmed
|
v4
|
|
#1367 |
Add [c]ursed option to the "tweak object" wizmode command
|
GabeCunningham
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#1368 |
wizmode: cope with negative values when tweaking objects
|
GabeCunningham
|
bug
|
closed
|
Triage
|
worksforme
|
#1479 |
Unaware mimics not showing up in the right places
|
GabeCunningham
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1489 |
Monster.txt typos/inconsistencies
|
GabeCunningham
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1526 |
Mimics and monster attacks
|
GabeCunningham
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1601 |
monster.txt and poison resistance
|
GabeCunningham
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1624 |
Lurker display issues
|
GabeCunningham
|
bug
|
new
|
Future
|
|
#1633 |
Unignoring status not saved
|
GabeCunningham
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#561 |
Repeat command ('n') interactions with confusion and @f1
|
Mangojuice
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#68 |
Improve the scorefile format, and the method of scoring
|
MarbleDice
|
change
|
assigned
|
v4
|
|
#229 |
Empty wands/staffs sold to stores should be recharged
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#288 |
General store too restrictive in buying habits.
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#541 |
Monster recall needs better vulnerablity display
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#708 |
Untried wands of confuse monster aimed at confusion-resistant monsters updates their monster memory with resistance details
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#744 |
Making the object list more useful
|
MarbleDice
|
change
|
assigned
|
Future
|
|
#782 |
Launchers of power should always give a chunky damage bonus
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#861 |
Sell list prices in shops.
|
MarbleDice
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#884 |
Turn used when using wand/staff with no charges.
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#934 |
Make flags set in monster lore data mean "know the presence or absence of this flag" a la objects
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#937 |
Quality squelching levels overflow from box on quality squelch screen
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#954 |
Ring of Damage display.
|
MarbleDice
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#980 |
Having nothing to ID, or cancelling use of ID, should not take a turn
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#982 |
Extra dice should not be displayed from afar
|
MarbleDice
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#990 |
inventory weights could be closer to the items
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#997 |
Monster list should use columns and display direction
|
MarbleDice
|
change
|
closed
|
Future
|
fixed (in master)
|
#998 |
Windows compiler warnings
|
MarbleDice
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1011 |
Gain-one-lose-one potions behave funny on failure
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1016 |
Some jewelry doesn't ID on the first wield
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1034 |
Town should not interrupt level feelings
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1038 |
object.txt should accept random values
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1043 |
Stacked rods recharge faster on the ground
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1047 |
Detect Invisible should detect invisible and normal monsters
|
MarbleDice
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1048 |
Display fail rate instead of weight when aiming, zapping, or using
|
MarbleDice
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1051 |
Item list doesn't display squelched items when hide_squelchable is off
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1055 |
Ring of Escaping and (+4 to speed) display
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1056 |
Strange display errors
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1064 |
'o'pening a non-door square repeats 100 times
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1068 |
Get rid of item_tester_unknown in spells2.c
|
MarbleDice
|
task
|
closed
|
Future
|
fixed (in master)
|
#1070 |
Auto-repeat the search command
|
MarbleDice
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1081 |
Correct origin text for chest items
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1082 |
Roll beneath your feet message with squelched items
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1086 |
Items in home identified on game load
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1089 |
Magic missile visual effect is messed up
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1090 |
Shields and gloves have the wrong colors
|
MarbleDice
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1099 |
Berserk strength glitch
|
MarbleDice
|
bug
|
closed
|
3.1.2v2
|
fixed (in master)
|
#1101 |
Clean up and document savefiles
|
MarbleDice
|
task
|
closed
|
3.3.0
|
fixed (in master)
|
#1102 |
Fix large bit flag fields
|
MarbleDice
|
task
|
closed
|
3.2.0
|
fixed (in master)
|
#1103 |
Unarmed attacks do not teach attack plusses
|
MarbleDice
|
bug
|
closed
|
3.1.2v2
|
fixed (in master)
|
#1111 |
Item lists are right aligned
|
MarbleDice
|
bug
|
closed
|
3.5.0
|
wontfix
|
#1119 |
Add burden stats to inventory sub-window
|
MarbleDice
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#1120 |
Clean up squelch messages
|
MarbleDice
|
change
|
confirmed
|
Future
|
|
#1122 |
Incorrect number indication when item dropped in home
|
MarbleDice
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1125 |
r1950 .. just moving around, got this error
|
MarbleDice
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1129 |
Modified launcher multipliers not displayed in stores
|
MarbleDice
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1130 |
Forgotten spells may still be cast
|
MarbleDice
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1131 |
Sort out squelch_worthless inconsistencies
|
MarbleDice
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1140 |
Eddie's squelch worthless and miscellany patch
|
MarbleDice
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#1076 |
Gentoo Ebuild for Angband
|
Widget
|
task
|
closed
|
3.2.0
|
fixed (in master)
|
#61 |
Improve autotools support (use OMK)
|
aerdan
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#36 |
Use a better random name generator
|
ajps
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#87 |
Prompt for overwriting an existing savefile
|
ajps
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#108 |
Fix RISC OS port
|
ajps
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#162 |
Macro issues
|
ajps
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#164 |
Add option for turning on/off mouse pathfinding support
|
ajps
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#169 |
Self knowledge display ('~') revealing too much
|
ajps
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#170 |
UI niggles
|
ajps
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#175 |
Help problems in the birth screen.
|
ajps
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#185 |
Monster knowledge ('~') display incorrect if no uniques have been found
|
ajps
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#186 |
Targeting incorrectly describes objects
|
ajps
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#189 |
Autoinscriptions can be used to pre-ID items
|
ajps
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#212 |
Spellbook doesn't start in object knowledge at turn 0
|
ajps
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#215 |
When using roguelike, commands, 'h' in stores doesn't work
|
ajps
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#217 |
self_knowledge() faulty
|
ajps
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#219 |
Silver jellies not absorbing light
|
ajps
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#220 |
Worthless stuff is being marked as (squelch) without being ID'd
|
ajps
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#227 |
Put consumables before weapons and armour in the object knowledge screen
|
ajps
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#231 |
Purchase report in store is wrong
|
ajps
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#233 |
-more- in shops is not quite right
|
ajps
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#239 |
Monster memory display glitch
|
ajps
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#242 |
High score menu missing from knowledge display screen
|
ajps
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#245 |
!d inscribed on an object should mean "never drop"
|
ajps
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#246 |
Artifact knowledge bugs
|
ajps
|
bug
|
closed
|
3.0.9
|
worksforme
|
#247 |
prt_welcome() in store.c sometimes oversteps array bounds
|
ajps
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#249 |
Detect object/enchantment should not show squelched items
|
ajps
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#255 |
Knowledge screen recall inconsistency
|
ajps
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#268 |
RISC OS port needs realloc hook
|
ajps
|
bug
|
closed
|
3.2.0
|
invalid
|
#348 |
Improve UI abstractions
|
ajps
|
task
|
closed
|
Future
|
fixed (in master)
|
#413 |
game-event.c segfaults
|
ajps
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#876 |
Check for format-string based security holes
|
ajps
|
task
|
confirmed
|
Future
|
|
#908 |
Repeat last command when firing and previous target died fires at oneself (no prompt)
|
ajps
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#23 |
256 colour support
|
andrewdoull
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#547 |
Trap detection should detect traps on chests.
|
artes
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#614 |
Nicer warning for {!foo}-inscribed items
|
artes
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#631 |
Incoherent behavior when enchanting/disenchanting items
|
artes
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#778 |
Objects on the floor should not stop trap creation
|
artes
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#851 |
Drain EXP should drain XP in proportion to total XP, not a constant
|
artes
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#1094 |
Make all items pseudo on pickup at clev20
|
artes
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#1171 |
Turn off "Study" message when there are no available spells in currently carried books
|
artes
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#1194 |
Changes to doors and spikes
|
artes
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1381 |
Split up describe_combat() in obj-info.c
|
artes
|
task
|
closed
|
3.4.0
|
fixed (in master)
|
#1447 |
Help on birth options not available during gameplay
|
artes
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1480 |
Docs need updating to reflect new door locking behaviour
|
artes
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1575 |
Make lanterns refill each other again
|
artes
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1582 |
To-hit values not revealed by shooting
|
artes
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#875 |
player_has_los_bold() is not working in some situations
|
chrisc
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#302 |
Monster order in monsters.txt versus monster memory behavior
|
ctate
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#308 |
Wands of wonder no longer IDing their flavor when aimed
|
ctate
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#29 |
Store gold that monsters steal in their inventory
|
d_m
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#34 |
Add the quiver
|
d_m
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#46 |
Create missing directories on startup
|
d_m
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#77 |
Add new room and level types
|
d_m
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#136 |
Make Windows use libpng
|
d_m
|
task
|
closed
|
3.3.0
|
fixed (in master)
|
#328 |
*_lore functions should also write to subwindows when appropriate
|
d_m
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#697 |
There should be an autotarget nearest monster command
|
d_m
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#776 |
Collect statistics on dungeon generation
|
d_m
|
task
|
assigned
|
Future
|
|
#847 |
After killing Morgoth, staircase can appear in wall
|
d_m
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#855 |
Running and Disturb DTrap
|
d_m
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#893 |
Pickup fails when hitpoints low
|
d_m
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#912 |
creeping coins dropping invisible gold
|
d_m
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#956 |
printf formatting issues in dumps
|
d_m
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1007 |
Decouple curse-breaking from enchanting for enchant X scrolls
|
d_m
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1017 |
Throwing from the quiver
|
d_m
|
change
|
closed
|
4.0
|
fixed (in master)
|
#1018 |
Cursed ammo doesn't make sense
|
d_m
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1019 |
Make quiver play nice with equipment subwindow
|
d_m
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1020 |
equip/takeoff ammo reduces burden
|
d_m
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1025 |
Fire at nearest monster should respect confusion.
|
d_m
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1026 |
Display quiver in char dumps
|
d_m
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1027 |
Items in quiver do not pseudo-ID
|
d_m
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1028 |
Quiver possibly overwrites/deletes/loses/combines average,good,great ammo
|
d_m
|
bug
|
closed
|
3.1.2v2
|
fixed (in master)
|
#1029 |
Make "fire at nearest" command work for rogue key bindings also
|
d_m
|
bug
|
closed
|
3.1.2v2
|
fixed (in master)
|
#1059 |
Get the buildsystem working on OpenBSD again
|
d_m
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1087 |
Crash with autopickup and full inv and non-empty quiver
|
d_m
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1097 |
Drop 16-colour support
|
d_m
|
change
|
closed
|
3.2.0
|
wontfix
|
#1118 |
Use a more accurate distance function
|
d_m
|
change
|
reopened
|
Future
|
|
#1149 |
load of gtk-settings.prf does not accept nonpositive window positions.
|
d_m
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1176 |
Monster recall fails in subwindow with flickering monsters
|
d_m
|
bug
|
assigned
|
Future
|
|
#1178 |
Monster light comes through walls
|
d_m
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1222 |
Fix main-gcu to display ASCII if terminal does not support Latin-1 xchars
|
d_m
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1232 |
Improve -mgcu behaviour in 16-colour xterms
|
d_m
|
change
|
confirmed
|
Future
|
|
#1254 |
Game crashes when examining an artifact
|
d_m
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1258 |
segfault under GTK on Gentoo
|
d_m
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1271 |
Fix or remove variance in gold drops
|
d_m
|
task
|
closed
|
3.2.0
|
duplicate
|
#1298 |
Update races
|
d_m
|
change
|
confirmed
|
v4
|
|
#1383 |
earthquake weapons + fractional blows = weirdness
|
d_m
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1427 |
Monster saves are too powerful versus sleep
|
d_m
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1455 |
Vaults are occasionally being messed up
|
d_m
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1457 |
Improve the run command
|
d_m
|
change
|
confirmed
|
Future
|
|
#1484 |
can't exit keymap editor on windows
|
d_m
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1498 |
Update Nomad's tiles
|
d_m
|
change
|
closed
|
3.3.1
|
fixed (in master)
|
#1564 |
Add libtermkey to the GCU port
|
d_m
|
change
|
new
|
Future
|
|
#1583 |
Labyrinths sometimes have no up stairs
|
d_m
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1612 |
Detect trap border interacting poorly with solid walls in GCU
|
d_m
|
bug
|
new
|
Future
|
|
#1615 |
Note-taking buffer should match history dump buffer exactly
|
d_m
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1637 |
unknown items should by grouped at top of item list
|
d_m
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1645 |
Lighting coloration is amiss in the gcu port.
|
d_m
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1746 |
Remove annoying/useless terrain
|
d_m
|
change
|
closed
|
4.1
|
fixed (in master)
|
#1749 |
Make caverns have a better risk:reward ratio
|
d_m
|
change
|
new
|
Future
|
|
#1756 |
shift-run does not work in gcu
|
d_m
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1523 |
Keymaps (e.g. the rogue-like keys) can be disabled by Num Lock in trunk
|
david3x3x3
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1577 |
Movement delay breaks movement
|
david3x3x3
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#137 |
File handling cleanup
|
elly
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#147 |
Fix the "vinfo_type" hack in cave.c
|
elly
|
task
|
closed
|
3.5.0
|
fixed (in master)
|
#221 |
Switch to using cave_info2[][] for player-specific bits
|
elly
|
task
|
assigned
|
v4
|
|
#269 |
Sort out "message package"
|
elly
|
task
|
closed
|
3.3.0
|
fixed (in master)
|
#377 |
Too many hacks?
|
elly
|
task
|
assigned
|
Future
|
|
#769 |
Assertions
|
elly
|
task
|
assigned
|
Future
|
|
#1202 |
Sensible array for artifact creation
|
elly
|
task
|
new
|
Future
|
|
#1237 |
Remove hard-coded limits
|
elly
|
task
|
closed
|
Future
|
fixed (in master)
|
#1283 |
Move to C99 types
|
elly
|
change
|
pending
|
Future
|
|
#1331 |
Ensure map updates do not give away info
|
elly
|
change
|
closed
|
4.1
|
fixed (in master)
|
#1451 |
Fix random_value parsing so that you can specify certain negative values
|
elly
|
bug
|
assigned
|
v4
|
|
#1458 |
Add a borg
|
elly
|
change
|
closed
|
v4
|
fixed (in v4)
|
#1151 |
max object level generation not always enforced
|
fizzix
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1393 |
lev < MAX_DEPTH assert may fail deep in the dungeon
|
fizzix
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1402 |
backspace command is doubled on windows
|
fizzix
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1417 |
Return key registers as ^J on (OS X, X11, SDL, gcu)
|
fizzix
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1492 |
Add more ESCORT / FRIEND improvements
|
fizzix
|
change
|
closed
|
3.5.0
|
fixed (in master)
|
#1506 |
Feeling tiles should be invisible
|
fizzix
|
bug
|
closed
|
3.3.1
|
fixed (in master)
|
#1544 |
Proof in-game help for typos and obsolete refs
|
fizzix
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1666 |
chests don't disappear after opening (screen refresh issue)
|
fizzix
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1718 |
Move hellhounds deeper
|
fizzix
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1740 |
Documentation: Explain how protection interacts with resists
|
fizzix
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1744 |
Monster pathfinding is weird and wrong
|
fizzix
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1750 |
Update help on birth options
|
fizzix
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1755 |
Pushing or trampling should reveal mimics
|
fizzix
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1771 |
Stop ability to rest for just 1 turn
|
fizzix
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1782 |
Store UI is broken for no selling
|
fizzix
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#20 |
SDL frontend
|
iainmcfall
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#54 |
Sangband-style object handling
|
lmarrick
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#31 |
Add a "start kit" option (a la Ey)
|
magnate
|
change
|
confirmed
|
Future
|
|
#40 |
Add autopackage files for Linux
|
magnate
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#43 |
Move random name lists into an external file
|
magnate
|
task
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#48 |
Fix randarts
|
magnate
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#50 |
Fix level feelings
|
magnate
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#63 |
Add support for automatically numbering characters ("Rocky IV")
|
magnate
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#71 |
A "give me a random, reasonably playable character" button
|
magnate
|
change
|
confirmed
|
Future
|
|
#120 |
Move object flags back to object_type
|
magnate
|
task
|
closed
|
3.3.0
|
fixed (in master)
|
#134 |
Comply with the FHS for multi-user installations
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#256 |
Allow review of store and home contents via the knowledge menu
|
magnate
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#261 |
Revisit the split between resists and abilities
|
magnate
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#294 |
Dummy object recall issues
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#334 |
Power comparison in 'l'ook
|
magnate
|
change
|
assigned
|
v4
|
|
#353 |
Make dungeon spellbooks into artifacts
|
magnate
|
change
|
closed
|
v4
|
fixed (in v4)
|
#419 |
Wands and rods should scale damage in proportion with user's magic device skill
|
magnate
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#448 |
Propagate the CLW/CSW/CCW changes to the spellbooks
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#483 |
Factor out the device failure rate calculation into a seperate function (check_devices(), cmd6.c)
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#503 |
Resuscitate screen dumps from within stores
|
magnate
|
change
|
closed
|
3.2.0
|
wontfix
|
#519 |
Get the debian bits to the point where they can be autobuilt
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#526 |
Purge some artifacts
|
magnate
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#527 |
Add a monster light patch
|
magnate
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#534 |
Rework critical hits
|
magnate
|
change
|
closed
|
v4
|
fixed (in v4)
|
#571 |
Multiple pval support
|
magnate
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#572 |
Avoid unavoidable deaths
|
magnate
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#587 |
Think about adding EyAngband item prefixes
|
magnate
|
change
|
closed
|
v4
|
fixed (in v4)
|
#589 |
Identify spell should check that there are items to identify before checking mana
|
magnate
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#663 |
r1071: Wrong article in hostile summons
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#664 |
refactor get_brand_mult() & pseudo-by-use in attack.c
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#671 |
Loading the same gamefile should load preferences, even with a different character name
|
magnate
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#677 |
r1099: Provide a way to extract history without copy&paste
|
magnate
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#679 |
High-level mages get told they can learn 1 more spell when there are no more spells left to learn
|
magnate
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#705 |
Randart activations make reference to the artifacts they are derived from
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#706 |
Number of Blows not Correct (again!)
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#715 |
Use a better algorithm for magic devices fail rate
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#720 |
Changes to item generation
|
magnate
|
task
|
closed
|
v4
|
fixed (in v4)
|
#726 |
Rationalize damage/effects simultaneously applied
|
magnate
|
change
|
confirmed
|
v4
|
|
#743 |
Add damage estimates for monster spells and spell-like abilities
|
magnate
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#754 |
Egos with extra powers need to be priced better
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#762 |
Alchemist's Gloves should be wearable by mages
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#792 |
Make arriving on new levels safe
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#798 |
Randart todo list
|
magnate
|
bug
|
closed
|
|
invalid
|
#800 |
Sort out bucklers
|
magnate
|
change
|
closed
|
v4
|
fixed (in v4)
|
#803 |
Create elem_table (slay_table for elements)
|
magnate
|
task
|
closed
|
3.3.0
|
fixed (in master)
|
#806 |
Make it clear what brands on rings do
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#808 |
Savefile: save monster memory records sparsely
|
magnate
|
task
|
closed
|
Future
|
fixed (in master)
|
#810 |
Add character templates
|
magnate
|
change
|
closed
|
3.2.0
|
wontfix
|
#811 |
Update thanks file with new info
|
magnate
|
task
|
closed
|
3.2.0
|
fixed (in master)
|
#818 |
Revise definition and operation of cache in slay_power()
|
magnate
|
task
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#819 |
Secret Frosty Westernesse
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#823 |
Include brands on rings in various places
|
magnate
|
task
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#826 |
Add power term for object activations
|
magnate
|
task
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#827 |
Add power term for multiple resists
|
magnate
|
task
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#828 |
Make to-hit formula more intuitive
|
magnate
|
change
|
closed
|
v4
|
fixed (in v4)
|
#829 |
809-branch: Remove waste in init1.c
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#831 |
Rewrite or remove self_knowledge()
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#833 |
(r1362) Random Artifact Names on Standard Artifacts
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#834 |
Truncate pricing.log (to zero length) at startup
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#837 |
Give a meaning to object colors
|
magnate
|
change
|
new
|
v4
|
|
#839 |
Tone down XP for old FORCE_MAXHP monsters that aren't uniques
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#840 |
Minor typo in weapon descriptions
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#846 |
Numbers in item description neglect item's own pval
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
duplicate
|
#848 |
Make the monster list more useful
|
magnate
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#853 |
Pricing anomalies
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#863 |
Allow home inventory to be accessible from knowledge menu
|
magnate
|
change
|
closed
|
|
duplicate
|
#868 |
Update rings of escaping description/display info
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#869 |
Check and revise monster power algorithm
|
magnate
|
change
|
assigned
|
v4
|
|
#874 |
Monster list window not updating when monsters woken by combat
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#879 |
Search the home
|
magnate
|
change
|
assigned
|
Future
|
|
#883 |
Angband spends too much time updating the item list.
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#885 |
Add verbose argument to object_value_real()
|
magnate
|
task
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#890 |
Prevent generation of 'damaged' items in stores
|
magnate
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#891 |
Display player-turns in dumps
|
magnate
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#919 |
Create angband-audio package for Debian
|
magnate
|
task
|
closed
|
3.2.0
|
fixed (in master)
|
#921 |
Torches only restocked in general store as quantity 1
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#922 |
Add "with +str/+dex you will get an extra blow" to object description screens
|
magnate
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#926 |
Mention artifact activations in character dumps
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#929 |
"I"nspect leaks info the player hasn't learned yet
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#931 |
Turn off pricing.log
|
magnate
|
change
|
closed
|
3.1.2v2
|
fixed (in master)
|
#950 |
Save monster + everseen info to a player-specific knowledge file
|
magnate
|
task
|
closed
|
Future
|
fixed (in master)
|
#951 |
Increase base AC on heavy armour items
|
magnate
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#953 |
Fix the slay cache w.r.t. ALLOW_TEMPLATES
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
wontfix
|
#957 |
Display effect durations in player turns
|
magnate
|
change
|
closed
|
3.1.2 beta
|
wontfix
|
#958 |
re-add broken/worn weapon/armor types
|
magnate
|
change
|
closed
|
v4
|
fixed (in v4)
|
#960 |
init_store_txt crashes the linker if ALLOW_TEMPLATES is off
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
wontfix
|
#974 |
Randarts: dragon scale mail
|
magnate
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#976 |
Artifact recall via knowledge menu should use known_flags
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#981 |
Problems with randart light source activations
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
invalid
|
#983 |
Get rid of .raw files and the data/ dir
|
magnate
|
task
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#984 |
Make artifacts (and egos?) use the alloc_prob system like base objects
|
magnate
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#987 |
Move to fractional blows
|
magnate
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#991 |
attacks/round confused if wielding different weapon
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#992 |
Make multi-breath effects better than single breath effects
|
magnate
|
change
|
confirmed
|
v4
|
|
#993 |
Fully implement HURT_FIRE and HURT_COLD
|
magnate
|
change
|
closed
|
v4
|
fixed (in v4)
|
#995 |
Update references to copyrights and licences
|
magnate
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1001 |
Calculate depth and rarity of randarts in proportion with power
|
magnate
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1002 |
Re-do curses in randart.c
|
magnate
|
change
|
new
|
v4
|
|
#1003 |
obj-power.c: calculate values for resists based on monster power
|
magnate
|
change
|
new
|
v4
|
|
#1004 |
obj-power.c: address weight properly
|
magnate
|
change
|
closed
|
v4
|
fixed (in v4)
|
#1005 |
obj-power.c: make power slot-dependent
|
magnate
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1006 |
Rewrite randart.c for fully comprehensive tracking of combinations
|
magnate
|
change
|
assigned
|
v4
|
|
#1009 |
Crash after character birth when randarts are enabled
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1013 |
Multiple brands/slays should print only one message
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1014 |
Get rid of the hard limit for artifact lights and jewelry
|
magnate
|
change
|
closed
|
v4
|
fixed (in v4)
|
#1031 |
Check difficulties of various devices
|
magnate
|
change
|
closed
|
3.2.0
|
worksforme
|
#1032 |
Add lights to quality squelch menu
|
magnate
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1033 |
Randart activations should be proportional to overall power
|
magnate
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1039 |
Make OF_LIGHT granular
|
magnate
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#1041 |
Refactor effects to allow variables
|
magnate
|
task
|
assigned
|
v4
|
|
#1045 |
Randart activation messages sometimes inappropriate
|
magnate
|
bug
|
assigned
|
v4
|
|
#1050 |
Finer controll for item squelch
|
magnate
|
change
|
closed
|
v4
|
fixed (in v4)
|
#1075 |
Make -r option work properly again
|
magnate
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1078 |
configure should honour --bindir= setting
|
magnate
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1080 |
Add min/max depths for ego types
|
magnate
|
change
|
closed
|
Triage
|
duplicate
|
#1092 |
Look at unique monster colouring again
|
magnate
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#1124 |
Consolidate flag data into list-* files
|
magnate
|
task
|
assigned
|
v4
|
|
#1127 |
Options not sticking across generations
|
magnate
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1134 |
Update spoilers and angband-doc package
|
magnate
|
task
|
confirmed
|
Future
|
|
#1150 |
Inhibit overly powerful randarts
|
magnate
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#1154 |
Number of blows wrong when examining +blows items
|
magnate
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1155 |
Persistent randarts
|
magnate
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1156 |
Revisit stacks of consumables.
|
magnate
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#1163 |
Separate damage resistance from effect resistance
|
magnate
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1165 |
Collect stats on randarts
|
magnate
|
task
|
assigned
|
v4
|
|
#1167 |
Fix preserve off mode
|
magnate
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1173 |
Multiple Allocation lines broken
|
magnate
|
bug
|
confirmed
|
v4
|
|
#1179 |
Move ego types to the alloc_prob system
|
magnate
|
task
|
closed
|
v4
|
fixed (in v4)
|
#1180 |
Slay power problems
|
magnate
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1184 |
Bug (possible) with rating (level feelings) for OOD objects in r2038
|
magnate
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1185 |
[r2040] Unarmed attacks that hit get no message.
|
magnate
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1186 |
object_is_jewelry() defined twice in defines.h
|
magnate
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1188 |
obj-power.c needs to rate intrinsic light radius
|
magnate
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1189 |
wrong damage info
|
magnate
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1190 |
squelch_bad accesses knowledge the player does not have
|
magnate
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1201 |
Inspecting ammo reveals unknown brands on launchers
|
magnate
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1205 |
Rework armour penalties
|
magnate
|
change
|
confirmed
|
v4
|
|
#1207 |
Show to-hit chance in monster recall
|
magnate
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#1224 |
Fix randart gen chances
|
magnate
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1227 |
Staffs not stacking
|
magnate
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1228 |
Code cleanup: o_ptr->pval still used for rods in some places
|
magnate
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1233 |
Replace +blows with -epb
|
magnate
|
change
|
confirmed
|
v4
|
|
#1242 |
Rework additional STR/DEX display in weapon info
|
magnate
|
bug
|
closed
|
3.2.0
|
worksforme
|
#1270 |
Display damager per round rather than per blow
|
magnate
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#1277 |
Add a "hints and tips" doc to the in-game help
|
magnate
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#1310 |
Hide non-standard base AC on armour items
|
magnate
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1369 |
Rebalance ego DSMs
|
magnate
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1370 |
Pricing overflow
|
magnate
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1376 |
Extract text strings for monster spells to an edit file
|
magnate
|
change
|
assigned
|
v4
|
|
#1386 |
Sort brands by damage
|
magnate
|
change
|
confirmed
|
Future
|
|
#1394 |
Allow ego_min_pval to be zero
|
magnate
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1395 |
Allow ego types to affect item weight
|
magnate
|
change
|
closed
|
v4
|
fixed (in v4)
|
#1399 |
Additional ORIGIN_ values
|
magnate
|
task
|
closed
|
3.3.0
|
fixed (in master)
|
#1403 |
Outstanding refactoring
|
magnate
|
task
|
confirmed
|
v4
|
|
#1404 |
Check for existing pval flags during ego item creation
|
magnate
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1407 |
randarts: ensure that activations do not duplicate flags
|
magnate
|
bug
|
confirmed
|
v4
|
|
#1411 |
Poison can ignore TMD_OPP_POIS
|
magnate
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1414 |
randarts: show origin standart in the spoiler
|
magnate
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#1415 |
Create OF_GOOD to distinguish high-level wearables
|
magnate
|
task
|
closed
|
v4
|
fixed (in v4)
|
#1428 |
[Proposal] Monster Recall Highlighting for Troublesome Monsters
|
magnate
|
change
|
assigned
|
Future
|
|
#1431 |
Implement m_ptr->known_player_flags
|
magnate
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1437 |
Distinguish side effects from damage for monster melee attacks
|
magnate
|
change
|
new
|
v4
|
|
#1441 |
Randarts not properly generated the first time
|
magnate
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1442 |
Set bonuses for artifacts
|
magnate
|
change
|
confirmed
|
v4
|
|
#1466 |
Make sure carried artifacts don't give special feelings
|
magnate
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1467 |
Weapons with mixed to_hit and to_dam values confuse quality squelching
|
magnate
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1472 |
Rings of Dog squelched as "bad"
|
magnate
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1485 |
Remove skill-name from object descriptions
|
magnate
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#1487 |
Randart base kinds appearing in object knowledge menu
|
magnate
|
bug
|
closed
|
3.3.1
|
fixed (in master)
|
#1507 |
Rebalance to-hit vs AC
|
magnate
|
bug
|
closed
|
3.3.1
|
fixed (in master)
|
#1510 |
Package 3.3.x for Debian
|
magnate
|
task
|
closed
|
3.3.2
|
fixed (in master)
|
#1513 |
Ensure that PDSM can't get Resistance ego
|
magnate
|
bug
|
closed
|
3.3.1
|
fixed (in master)
|
#1514 |
Nerf object detection
|
magnate
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#1515 |
Devices IDd on unseen monsters should give feedback
|
magnate
|
bug
|
closed
|
3.3.1
|
fixed (in master)
|
#1518 |
Logic error in randart slay frequency calc
|
magnate
|
bug
|
closed
|
3.3.1
|
fixed (in master)
|
#1525 |
create_needed_dirs() should not try to create anything under /usr or /etc
|
magnate
|
bug
|
assigned
|
Future
|
|
#1527 |
Fix gold from chests under no_selling
|
magnate
|
bug
|
closed
|
Triage
|
invalid
|
#1531 |
Protect against phantom pvals
|
magnate
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1535 |
Limit blows with very heavy weapons
|
magnate
|
bug
|
closed
|
Triage
|
invalid
|
#1537 |
Toggling birth_randarts is broken
|
magnate
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1540 |
Remove bogus pvals
|
magnate
|
task
|
closed
|
v4
|
fixed (in v4)
|
#1545 |
Fix monster speed adjustments
|
magnate
|
bug
|
closed
|
3.3.2
|
fixed (in master)
|
#1548 |
Review artifact.txt
|
magnate
|
task
|
assigned
|
v4
|
|
#1550 |
Socket system
|
magnate
|
change
|
assigned
|
Future
|
|
#1551 |
Remove SHOW_MODS
|
magnate
|
task
|
closed
|
3.4.0
|
fixed (in master)
|
#1553 |
Quick fixes to randarts for 3.3.2
|
magnate
|
bug
|
closed
|
3.3.2
|
fixed (in master)
|
#1558 |
Changes to tvals and svals
|
magnate
|
task
|
assigned
|
v4
|
|
#1559 |
Make themes more random
|
magnate
|
change
|
closed
|
v4
|
fixed (in v4)
|
#1560 |
Racial equipment bonuses/penalties
|
magnate
|
task
|
new
|
v4
|
|
#1562 |
Get cleverer about affix compatibility
|
magnate
|
change
|
new
|
v4
|
|
#1563 |
Save everseen info somewhere sensible
|
magnate
|
bug
|
closed
|
v4
|
fixed (in v4)
|
#1565 |
Use affixes in artifact names
|
magnate
|
bug
|
closed
|
v4
|
fixed (in v4)
|
#1567 |
Allow affixes and themes to grant activations
|
magnate
|
change
|
new
|
v4
|
|
#1569 |
Store o_ptr->num_affixes
|
magnate
|
task
|
new
|
v4
|
|
#1571 |
describe_combat() needs to use known dice & sides
|
magnate
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1576 |
Make sure that learning the absence of a rune does not mark it known
|
magnate
|
bug
|
closed
|
v4
|
fixed (in v4)
|
#1580 |
Elemental physical monster attacks should do damage regardless of immune status
|
magnate
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1581 |
Make alloc_max checks use p_ptr->depth
|
magnate
|
bug
|
closed
|
v4
|
fixed (in v4)
|
#1585 |
Add bool no_arts to artifact_type
|
magnate
|
change
|
new
|
v4
|
|
#1587 |
Turn slays/brands into pvals
|
magnate
|
change
|
closed
|
v4
|
fixed (in v4)
|
#1589 |
Heuristic for obviousness of item properties
|
magnate
|
change
|
confirmed
|
v4
|
|
#1590 |
Recalibrate level feelings
|
magnate
|
bug
|
assigned
|
Future
|
|
#1592 |
obj-power: beware negative pvals when considering extra_stat_bonus
|
magnate
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1593 |
Fix ghost pvals on randarts
|
magnate
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1599 |
Split up improve_attack_modifier
|
magnate
|
task
|
confirmed
|
Future
|
|
#1600 |
Create master table for legal affixes
|
magnate
|
task
|
new
|
v4
|
|
#1622 |
Fix describe_damage
|
magnate
|
bug
|
new
|
v4
|
|
#1623 |
Monster memory not updated if brand is resisted
|
magnate
|
bug
|
closed
|
v4
|
fixed (in v4)
|
#1627 |
Allow affixes to affect balance and heft
|
magnate
|
change
|
closed
|
v4
|
fixed (in v4)
|
#1631 |
Artifact spellbooks don't show up purple in item list
|
magnate
|
bug
|
closed
|
v4
|
fixed (in v4)
|
#1636 |
Randart phial getting +4 light radius
|
magnate
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1644 |
Tidy up slays
|
magnate
|
bug
|
closed
|
v4
|
fixed (in v4)
|
#1656 |
Convert archery to the new combat system
|
magnate
|
change
|
new
|
v4
|
|
#612 |
Cursed weapons show incorrect damage
|
mikon
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#1037 |
inventory should be sorted before items remaining is displayed
|
molybdenum
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1611 |
itemlist subwindow interferes with list item command
|
molybdenum
|
bug
|
reopened
|
Future
|
|
#1628 |
New spell display covers too much screen
|
molybdenum
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1646 |
Make special art rings/amulets fixed flavors
|
molybdenum
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1665 |
Incorrect pickup behaviour in the dark
|
molybdenum
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1694 |
Veins don't light up properly under some circumstances in text mode.
|
molybdenum
|
bug
|
closed
|
3.5.0
|
worksforme
|
#1765 |
Chaos breath sometimes crashes game
|
molybdenum
|
bug
|
closed
|
3.5.0
|
worksforme
|
#1770 |
mouse_buttons option broken
|
molybdenum
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1776 |
Object context menu items say 'grey' instead of being greyed out
|
molybdenum
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1780 |
Monster recall drop information faulty
|
molybdenum
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1781 |
Put mace of disruption, scythe of slicing and blade of chaos in their own weapons category for squelch
|
molybdenum
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1786 |
New solid_walls option doesn't show up veins well
|
molybdenum
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1790 |
Monsters 'cackling evilly about traps' can delete runes of protection
|
molybdenum
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1798 |
MSG_BOLD missing in messages.prf
|
molybdenum
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1803 |
Random crash when going up (monster list subwindow)
|
molybdenum
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1804 |
Make one line textblocks wrap properly.
|
molybdenum
|
bug
|
closed
|
Future
|
fixed (in master)
|
#1949 |
OSX crash on moving monster list window
|
molybdenum
|
bug
|
assigned
|
Future
|
|
#1966 |
Map window issues
|
molybdenum
|
bug
|
closed
|
4.0
|
fixed (in master)
|
#1970 |
Object and monster list updates
|
molybdenum
|
bug
|
closed
|
4.1
|
fixed (in master)
|
#12 |
Distribute helpfiles as HTML, PDF
|
myshkin
|
change
|
closed
|
3.5.0
|
fixed (in master)
|
#506 |
MacOS: Keep SVN Angband from interfering with other versions
|
myshkin
|
change
|
closed
|
3.5.0
|
fixed (in master)
|
#786 |
Collect better statistics on items
|
myshkin
|
task
|
closed
|
3.3.0
|
fixed (in master)
|
#1261 |
OS X port extended characters are wrong
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1273 |
Squelch menu and knowledge menu show different objects at start of game
|
myshkin
|
change
|
assigned
|
Future
|
|
#1322 |
Crash: o_ptr->kind not initialized when redrawing inventory term
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1330 |
Crash using @Z1 inscription
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1342 |
<player> appears on monster list
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1358 |
numpad keys now broken
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1360 |
High scores list title improperly formatted
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1366 |
wand of dragon breath not learned with use
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1373 |
Special artifacts appearing in squelch menus?
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1375 |
Add Mac OS X support to configure.ac and version.sh support to the Mac build
|
myshkin
|
change
|
assigned
|
Future
|
|
#1389 |
Keymap editor doesn't save '\' properly
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1396 |
Keymaps interaction menu has wrong title
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1397 |
^E doesn't toggle inven/equip subwindow if character is in a store.
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1401 |
parser_parse() fails to parse "char str" specifications properly.
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1409 |
Certain types of summons produce no monsters.
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1424 |
Various issues with plural handling
|
myshkin
|
change
|
closed
|
Future
|
fixed (in master)
|
#1435 |
Poison resistance does not protect against POISON melee attacks.
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1438 |
Multi-hued and flickering monsters' initial color
|
myshkin
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1439 |
Capitalization of definite articles in artifact descriptions is inconsistent.
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1440 |
Zero-sized stacks do not get described as plural.
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1445 |
Tunnelling broken
|
myshkin
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1476 |
Improve stats collection for items
|
myshkin
|
change
|
assigned
|
Future
|
|
#1488 |
Too many actions are possible while confused
|
myshkin
|
change
|
closed
|
4.2
|
wontfix
|
#1490 |
Stat coloring / message bugs
|
myshkin
|
bug
|
assigned
|
Future
|
|
#1493 |
At launch, main Angband window appears beneath OS X menubar
|
myshkin
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1549 |
OSX support for double-height tiles
|
myshkin
|
change
|
assigned
|
Future
|
|
#1594 |
Fix random names
|
myshkin
|
bug
|
closed
|
v4
|
fixed (in master)
|
#1596 |
Artifact knowledge menu lists never found artifacts
|
myshkin
|
bug
|
closed
|
v4
|
fixed (in v4)
|
#1597 |
Chardumps and artifact spoilers do not display object descriptions.
|
myshkin
|
bug
|
closed
|
v4
|
fixed (in v4)
|
#1602 |
The Mac OS X ports do not handle UTF-8 correctly.
|
myshkin
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1610 |
OS X build crashes at startup for PPC 10.5.8
|
myshkin
|
bug
|
closed
|
3.4.0
|
wontfix
|
#1621 |
Crash associated with Nar the Dwarf
|
myshkin
|
bug
|
closed
|
Triage
|
worksforme
|
#1650 |
Wizmode full recall does not actually supply recall for all monsters
|
myshkin
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1652 |
Cocoa port crashes on trying to identify some non-alphanumeric keys
|
myshkin
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1653 |
OS X build of tests prints ld warnings
|
myshkin
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1660 |
Cocoa port fails to create needed dirs
|
myshkin
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1661 |
Refill command offers recharging Rod of Treasure Detection as choice
|
myshkin
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1662 |
Cocoa port: in standard keyset, shift + arrow does not run.
|
myshkin
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1663 |
Game crashes when launched in OSX
|
myshkin
|
bug
|
closed
|
3.4.1
|
wontfix
|
#1664 |
Cocoa port subwindows unclosable
|
myshkin
|
change
|
closed
|
3.5.0
|
fixed (in master)
|
#1669 |
Lots of extraneous Term_refresh calls impacting performance on OS X Lion (10.7)
|
myshkin
|
bug
|
closed
|
3.4.1
|
fixed (in master)
|
#1671 |
Tweaking ego items applies random stat bonuses
|
myshkin
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1678 |
Movement by mouse click doesn't work in the Cocoa port.
|
myshkin
|
bug
|
closed
|
3.4.1
|
fixed (in master)
|
#1679 |
In the roguelike keyset, no keypress or command works to toggle squelch.
|
myshkin
|
bug
|
closed
|
3.4.1
|
fixed (in master)
|
#1690 |
Typo in "freeze and shatter"
|
myshkin
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1691 |
Typo in description for Greater Maia
|
myshkin
|
bug
|
closed
|
Triage
|
fixed (in master)
|
#1695 |
Cocoa port hangs when user quits during prompt
|
myshkin
|
bug
|
closed
|
3.4.1
|
fixed (in master)
|
#1701 |
OS X release cleanup
|
myshkin
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1708 |
Simple typo in p_race.txt comments
|
myshkin
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1709 |
OS X: Font selection crash
|
myshkin
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1710 |
Monster recall descriptions don't print special characters
|
myshkin
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1743 |
Cocoa port doesn't support window resizing
|
myshkin
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#1840 |
Ensure Visual Studio compatibility
|
nckmccnnll
|
bug
|
assigned
|
Future
|
|
#1971 |
Adjust mushroom effect times
|
nckmccnnll
|
change
|
closed
|
4.1
|
fixed (in master)
|
#979 |
Object knowledge menus give away artifact flavours
|
noz
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1012 |
Show build version in dumps
|
noz
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1071 |
Itemlist leaks info
|
noz
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1098 |
make 'distclean' cleans too much, 'clean' too little
|
noz
|
bug
|
assigned
|
Future
|
|
#1128 |
Subwindows not refreshing when loaded from prf file
|
noz
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1221 |
Use UTF-8
|
noz
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#1225 |
Gold Remaining often fails to show up in stores
|
noz
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1263 |
Add desktop entries to the source and buildsystem
|
noz
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#1280 |
Allow --with-varpath to override PRIVATE_USER_DIR
|
noz
|
bug
|
assigned
|
Future
|
|
#1307 |
'n' throws oil at feet
|
noz
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1313 |
'n' keeps target when confused
|
noz
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1336 |
Cursed rings don't always present option to squelch
|
noz
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1379 |
Ctrl-x should have the same behaviour as the Quit button
|
noz
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1380 |
Problem with 5x8x font
|
noz
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1387 |
Charged items thrown from a stack have too many charges
|
noz
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1454 |
Fix spell ordering
|
noz
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1462 |
Crash loading a graphics .prf file in ascii mode
|
noz
|
bug
|
closed
|
3.3.1
|
fixed (in master)
|
#1464 |
Spell browser lost its header
|
noz
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1475 |
Gold remaining not updated in stores
|
noz
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1538 |
Spoiler generation needs utf8 support
|
noz
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1542 |
Get Windows build working again post-UTF8
|
noz
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1543 |
Use standard configure variables
|
noz
|
task
|
closed
|
3.4.0
|
fixed (in master)
|
#1561 |
Overhaul knowledge menus
|
noz
|
bug
|
closed
|
v4
|
fixed (in v4)
|
#1566 |
Rewrite tile-picker code
|
noz
|
bug
|
confirmed
|
v4
|
|
#1573 |
Tidy up ID and everseen layers
|
noz
|
bug
|
confirmed
|
v4
|
|
#1608 |
Barahir has duplicate level info
|
noz
|
bug
|
closed
|
Triage
|
invalid
|
#1625 |
Autotools/buildsys build fails by default
|
noz
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1632 |
Slay cache sometimes runs out of room(?)
|
noz
|
bug
|
closed
|
Triage
|
invalid
|
#1830 |
Update SDL frontend to SDL 2.x
|
noz
|
task
|
new
|
v4
|
|
#1831 |
autoconf needs to check for rst2latex as well
|
noz
|
bug
|
closed
|
3.5.1
|
fixed (in master)
|
#5 |
Unify in-game menus as far as possible
|
pmac
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#7 |
Import the UnAngband knowledge screens
|
pmac
|
task
|
closed
|
3.0.8
|
fixed (in master)
|
#96 |
Fix macro screen
|
pmac
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#98 |
Allow squelch of unknown flavors.
|
pmac
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#100 |
Remove '@' macro command; replace with submenu in options menu
|
pmac
|
task
|
closed
|
3.0.8
|
fixed (in master)
|
#107 |
OS X UI bugs
|
pmac
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#92 |
Fix GTK2 port
|
shanoah
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#398 |
Enhance the Gtk2 port
|
shanoah
|
change
|
closed
|
Future
|
wontfix
|
#583 |
lib/xtra/graf/mr_att.png is not installed with "make install"
|
shanoah
|
bug
|
closed
|
3.1.0
|
worksforme
|
#2 |
Ease makefiles proliferation
|
takkaria
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#3 |
Remove script.c
|
takkaria
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#4 |
Create ui.c and z-file.c
|
takkaria
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#6 |
Incorporate takkaria's new store code
|
takkaria
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#9 |
Import Hengband's command menu
|
takkaria
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#10 |
Notes patch
|
takkaria
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#15 |
Move windows-specific files to win/ subdirectory
|
takkaria
|
task
|
closed
|
3.0.8
|
fixed (in master)
|
#16 |
Create proper website
|
takkaria
|
change
|
closed
|
3.0.8
|
duplicate
|
#18 |
Fix magic mapping and detection
|
takkaria
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#22 |
Turn next_xp option on permanently
|
takkaria
|
change
|
closed
|
3.0.8
|
duplicate
|
#24 |
Auto-wield birth items
|
takkaria
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#25 |
Add "always_show_list" option
|
takkaria
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#26 |
Display weapon damage when 'I'nspecting weapons
|
takkaria
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#27 |
Cut down and rearrange options
|
takkaria
|
task
|
closed
|
3.0.8
|
fixed (in master)
|
#28 |
Add the quickstart patch
|
takkaria
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#30 |
Write/import new savefile code
|
takkaria
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#32 |
Replace the current autoroller with Antiband/Zangband's
|
takkaria
|
change
|
closed
|
Triage
|
wontfix
|
#33 |
Flasks of oil and torches should have firebrand
|
takkaria
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#41 |
Make item destruction always take 0 time
|
takkaria
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#47 |
Audit memory code
|
takkaria
|
task
|
closed
|
3.1.0
|
fixed (in master)
|
#53 |
Allow keyset-agnostic keymaps
|
takkaria
|
change
|
assigned
|
Future
|
|
#56 |
Make squelch simpler and cleaner
|
takkaria
|
task
|
closed
|
3.0.8
|
fixed (in master)
|
#58 |
Revert the panel change behavior to 3.0.5 behaviour.
|
takkaria
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#60 |
Simplify the code for timed player effects
|
takkaria
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#76 |
Assign graphical tiles to the new monsters and objects
|
takkaria
|
change
|
closed
|
3.2.0
|
worksforme
|
#88 |
Change lantern/torch behaviour and features
|
takkaria
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#91 |
Store bugs
|
takkaria
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#93 |
Add mouse support for other platforms
|
takkaria
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#97 |
Outstanding menus to fix
|
takkaria
|
task
|
assigned
|
Future
|
|
#104 |
show_file() needs fixing
|
takkaria
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#105 |
Better keymap UI
|
takkaria
|
change
|
assigned
|
Future
|
|
#110 |
Slim down number of ports further
|
takkaria
|
task
|
closed
|
3.0.8
|
duplicate
|
#112 |
Package Windows console mode port with release
|
takkaria
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#116 |
Add monster list display on main term using '['
|
takkaria
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#117 |
Integrate autoroller menu better for 3.0.8
|
takkaria
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#119 |
Flicker of a direction prompt from 3.0.5
|
takkaria
|
bug
|
closed
|
3.5.0
|
worksforme
|
#122 |
Incorporate SDL sound patch sensibly
|
takkaria
|
task
|
closed
|
3.0.8
|
fixed (in master)
|
#130 |
Project admin
|
takkaria
|
task
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#139 |
Command handling code is hard to grok
|
takkaria
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#146 |
Using "show_piles" in graphics mode should use a tile, not the ampersand.
|
takkaria
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#149 |
Add item histories (from Ey; "found on xxx", "dropped by xxx")
|
takkaria
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#152 |
Common approach to monster/object recall
|
takkaria
|
task
|
closed
|
3.1.0
|
fixed (in master)
|
#166 |
Reconsider which monsters have amnesia
|
takkaria
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#168 |
Squelch issues
|
takkaria
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#173 |
autoconf: make install not working
|
takkaria
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#177 |
Fix pickup system
|
takkaria
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#179 |
Lanterns of everburning should not be fuellable or useable as fuel
|
takkaria
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#181 |
12x20 font lacks block char
|
takkaria
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#182 |
Casting resistance/resist poison crashes the game
|
takkaria
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#184 |
Some colors missing in GTK2 port
|
takkaria
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#188 |
Fix object compaction
|
takkaria
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#191 |
Make the status bar at the bottom display all timed effects
|
takkaria
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#196 |
Items marked as squelch in shops
|
takkaria
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#210 |
"make install" on SuSE Linux 10 fails due to /usr/local permissions
|
takkaria
|
bug
|
closed
|
3.0.9
|
worksforme
|
#213 |
.depend errors when using ./configure && make
|
takkaria
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#214 |
Import all of Ey's object examination niceties
|
takkaria
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#218 |
Misleading summary for torches
|
takkaria
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#234 |
Unify useable/eatable/spell code
|
takkaria
|
task
|
closed
|
Future
|
fixed (in master)
|
#235 |
DEFAULT_PATH does not get expanded by ./configure
|
takkaria
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#236 |
object.txt does not get installed
|
takkaria
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#238 |
SDL-mixer compilation broken with autoconf
|
takkaria
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#244 |
Always allow use of wrapping and space to advance in menus
|
takkaria
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#250 |
'K' should be a "mark item as squelch" command
|
takkaria
|
change
|
closed
|
3.0.9
|
fixed (in master)
|
#263 |
DET_RADIUS should be a function of caster level
|
takkaria
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#281 |
Path never used for X11 library lookups
|
takkaria
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#299 |
Add squelch_worthless option to determine whether worthless potions, etc get squelched
|
takkaria
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#310 |
New item allocation system with gradients
|
takkaria
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#311 |
Fix mushrooms
|
takkaria
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#313 |
Potion changes
|
takkaria
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#316 |
Rebalance wands/rods/staffs
|
takkaria
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#329 |
Object Description Tweaks & Other Minor Quibbles
|
takkaria
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#340 |
Add tests and documentation for z-msg
|
takkaria
|
task
|
confirmed
|
Future
|
|
#356 |
Test rig for dungeon generation
|
takkaria
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#367 |
Prompt for which ring to replace when wearing two
|
takkaria
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#400 |
Make graphics less hardcoded
|
takkaria
|
task
|
closed
|
3.4.0
|
fixed (in master)
|
#417 |
Move death code to death.c and clean it up
|
takkaria
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#426 |
Make traps more interesting
|
takkaria
|
change
|
closed
|
4.1
|
fixed (in master)
|
#430 |
Rewrite object_desc() in a clean, safe, sane manner
|
takkaria
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#437 |
Inscriptions shouldn't ignore roguelike keyset option
|
takkaria
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#552 |
Highscores busted
|
takkaria
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#574 |
Enable the good bits of adult_ai_smart without the brokenness
|
takkaria
|
change
|
assigned
|
Future
|
|
#641 |
Morgoth arts messed up
|
takkaria
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#700 |
Running should not run into immobile monsters
|
takkaria
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#731 |
No selling option
|
takkaria
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#746 |
Replace branding spells and prayers with temporary brand
|
takkaria
|
change
|
closed
|
4.2
|
fixed (in master)
|
#752 |
Re-examine ID from first principles
|
takkaria
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#820 |
Adam Bolt Element Tiles Wrong
|
takkaria
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#852 |
Torches of Brightness description wrong
|
takkaria
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#856 |
Shop shouldn't honour keymaps
|
takkaria
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#865 |
The Trident of Ulmo (and other weapons) does not fit on the object info screen
|
takkaria
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#887 |
Windows "open" and "new" hotkeys
|
takkaria
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#905 |
Some Monster Tiles Mapped to Wrong Graphic
|
takkaria
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#914 |
Display a detection radius marker in graphics mode
|
takkaria
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#946 |
Find a licence for the current sound files which is acceptable to Debian
|
takkaria
|
change
|
closed
|
Triage
|
wontfix
|
#966 |
Repeat and Scrolls
|
takkaria
|
bug
|
assigned
|
Future
|
|
#1036 |
Deleting a Macro can break things
|
takkaria
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1052 |
Picking up an artifact should mark it as {special}
|
takkaria
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1100 |
Tell the player where character dumps get saved to
|
takkaria
|
change
|
confirmed
|
Future
|
|
#1116 |
Changing squelch options should trigger item drops
|
takkaria
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1157 |
SDL interface: 8x8 tiles show no floor because floor is treated as the transparency colour.
|
takkaria
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1203 |
Repeated messages in shops
|
takkaria
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1212 |
Too many confirmations by {!x} inscriptions
|
takkaria
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1218 |
Remove more options
|
takkaria
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1219 |
Preference loading fails
|
takkaria
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1252 |
Rogue keyset does not work with Enter command
|
takkaria
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1287 |
Check up on licences of fonts
|
takkaria
|
task
|
confirmed
|
Future
|
|
#1288 |
Remove cheat options, move them to wizard mode
|
takkaria
|
change
|
confirmed
|
Future
|
|
#1289 |
Remove cheat options, move them to wizard mode
|
takkaria
|
change
|
closed
|
3.3.0
|
duplicate
|
#1300 |
Need a way to walk into trapdoors in roguelike keyset
|
takkaria
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1347 |
Make monster haste/slow temporary status effects
|
takkaria
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1378 |
Keymap adding is a bit screwy, doesn't let you input 'Return' in a keymap
|
takkaria
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1452 |
Need documentation for new keymaps
|
takkaria
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1453 |
Document pref file syntax & fix in-game interfaces
|
takkaria
|
bug
|
assigned
|
Future
|
|
#1460 |
Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X
|
takkaria
|
bug
|
reopened
|
Future
|
|
#1469 |
Non-working keys on Windows
|
takkaria
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1470 |
Saving keymaps shouldn't save game-specified keymaps
|
takkaria
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#1474 |
Keymaps should be able to clear -more- prompts
|
takkaria
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1504 |
Tidy up lighting code
|
takkaria
|
change
|
assigned
|
Future
|
|
#1572 |
Capitalisation glitch in chardumps and spoilers
|
takkaria
|
bug
|
closed
|
Triage
|
worksforme
|
#1584 |
Use orange asterisks for unseen gold
|
takkaria
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#1707 |
Refactor get_obj_num_by_kind
|
takkaria
|
change
|
closed
|
3.5.0
|
fixed (in master)
|
#1768 |
Sync across 3.5's borg changes with APW's 3.4.1
|
takkaria
|
change
|
closed
|
Future
|
wontfix
|
#1811 |
Dropping artifacts causes crashes.
|
takkaria
|
bug
|
closed
|
3.5.1
|
fixed (in master)
|
#11 |
Help changes
|
|
change
|
closed
|
3.5.0
|
wontfix
|
#49 |
Fix object pricing
|
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#62 |
Game should be fully dual-licenced
|
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#70 |
Use a new file header for all-GPL files
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#81 |
Allow Angband to work on 16-row displays
|
|
change
|
new
|
Future
|
|
#85 |
Use Mr. Att logo on all platforms
|
|
task
|
closed
|
4.0
|
fixed (in master)
|
#86 |
testing ability to ticket anonymously
|
|
change
|
closed
|
|
invalid
|
#89 |
Current equipment not redrawn properly in stats panel
|
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#94 |
birth screen bugs
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#101 |
Improve messages a la NPP
|
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#106 |
Make graphics, sound options in-game options
|
|
change
|
closed
|
Future
|
fixed (in master)
|
#111 |
Record a new set of sound effects, under a permissive BSD-style licence
|
|
task
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#113 |
Build/Package win console mode angband along with windows binaries
|
|
change
|
closed
|
|
duplicate
|
#118 |
Picking up money results in garbled messages
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#121 |
Inventory listings should respond to the term size they are in
|
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#124 |
Update documentation
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#125 |
No prompt to destroy known worthless items
|
|
change
|
closed
|
3.0.8
|
wontfix
|
#128 |
Menu bugs
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#129 |
Angband 3.0.7s3 code cleanup.
|
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#131 |
Code documentation solution
|
|
task
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#133 |
Delete .keep files, use delete.me instead
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#135 |
Don't use C reserved identifiers
|
|
bug
|
confirmed
|
Ongoing
|
|
#142 |
Windows font handling bug
|
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#148 |
Fix the fonts
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#157 |
Comment cleanups
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#159 |
Trimming down the number of compile-time options
|
|
task
|
closed
|
3.0.8
|
fixed (in master)
|
#160 |
player_egid needs to be set for all SET_UID systems
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#161 |
[Regression] Cannot feel objects dropped under blind (or in the dark) player
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#180 |
main-x11.c can only be run with graphics mode
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#183 |
Full mouse playability
|
|
change
|
new
|
Future
|
|
#193 |
infinite loop
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#194 |
'm' no longer shows the 'which magic book prompt'
|
|
bug
|
closed
|
3.0.8
|
worksforme
|
#195 |
Macros append an odd letter to messages
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#201 |
picking up gold in the dark creates items in inventory, cant drop/destroy?
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#202 |
Shops with multiple inventory pages require "_" command to enter
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#203 |
Scrolls labeled... "fellatio"???
|
|
bug
|
closed
|
3.0.8
|
wontfix
|
#205 |
3232.bmp and mask32.bmp not included with Windows version
|
|
bug
|
closed
|
3.0.8
|
wontfix
|
#209 |
GTK port does not remember user's font preference
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#232 |
Solid block characters are invisible under Windows Vista
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#237 |
Windows Angband reacts to clicks while in the background
|
|
bug
|
closed
|
|
duplicate
|
#240 |
Not all monster types show up in the "Display monster knowledge" detailed UI
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#262 |
Weird output when quaffing a Cure Light Wounds potion
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#264 |
Should be able to identify items in your home
|
|
change
|
confirmed
|
v4
|
|
#265 |
'-' key not working
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#266 |
Innate infravision not shown in character info matrix
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#267 |
message displays wrong total count after purchasing items that you already have
|
|
bug
|
closed
|
3.0.9
|
duplicate
|
#270 |
No transparency for items/player/monsters
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#271 |
Stairs rarely generated under player
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#272 |
Windows port term windows z-order wrong
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#273 |
Banishment crashes game
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#274 |
Walking over objects while blinded doesn't mark them
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#275 |
Remove/redo "social class"
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#277 |
Mini-map overlay/seperate window
|
|
change
|
new
|
Future
|
|
#278 |
Lights measured in player-turns, not game-turns
|
|
bug
|
closed
|
|
wontfix
|
#279 |
Wand of Wonder always has maximal effect, not random
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#280 |
Variable used without being initialized
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#282 |
Angband relies on RGB colours in curses port
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#303 |
Detect monster creates 'visible' monsters that interrupts R*
|
|
bug
|
closed
|
Triage
|
wontfix
|
#304 |
Shouldn't allow more than one selection for subwindow options
|
|
bug
|
closed
|
Triage
|
wontfix
|
#305 |
hide_squelchable acts odd for items in your inventory
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#306 |
run isn't working
|
|
bug
|
closed
|
|
duplicate
|
#307 |
Innate infravision shown as equipment modifier in self-knowledge
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#309 |
Why are there separate 'p' and 'm' commands?
|
|
change
|
confirmed
|
Future
|
|
#318 |
Consolidate monster entries
|
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#319 |
problem with autopickup
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#320 |
Fix rings
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#322 |
Savefile importing strange between rev 408 and rev 435
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#323 |
Phantom staff in [436]
|
|
bug
|
closed
|
Triage
|
worksforme
|
#332 |
Target no longer clears when targeted monster dies
|
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#333 |
Fixes for window positions in main-x11
|
|
change
|
closed
|
3.1.0
|
worksforme
|
#335 |
SDL port can't find font files when installed globally
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#336 |
Installer does not copy angband.glade to proper directory
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#337 |
GTK port shows no animations
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#338 |
Mac OS X Open Dialogbox
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#339 |
Squelch help missing, and no rogue-key
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#341 |
Missing full stops
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#342 |
Collect stats on player
|
|
change
|
confirmed
|
v4
|
|
#343 |
Autosave feature
|
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#344 |
p_ptr->command_wrk not reset in get_item()
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#346 |
IDing rods by use
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#347 |
Won't autopickup items autoinscribed with !*
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#378 |
Clone and Fear effect switched
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#379 |
Average spell damage when browsing.
|
|
change
|
new
|
Future
|
|
#380 |
OS X: Cannot open player file outside of Angband itself
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#381 |
OS X: Player open dialog cannot be targetted by keyboard
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#382 |
When a shop does not want anything, a message should be displayed when hitting 's'
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#383 |
Need ability to disable navigation in stores
|
|
change
|
closed
|
3.0.9b
|
fixed (in master)
|
#384 |
OS X: Problem opening Angband using Quicksilver
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#385 |
Player position moves sometimes when opening player file
|
|
bug
|
closed
|
3.1.0
|
worksforme
|
#386 |
Monster flow has no range to speak of
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#388 |
The saving of colours in the .prf file seems to be broken
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#389 |
"d" used twice in options menu
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#390 |
X11 and GTK ports use 100% CPU
|
|
bug
|
closed
|
3.1.0
|
worksforme
|
#391 |
crash in message_add
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#392 |
Savefile crashes GTK port
|
|
bug
|
closed
|
3.1.0
|
worksforme
|
#393 |
crash in 9-14 build
|
|
bug
|
closed
|
3.1.0
|
worksforme
|
#394 |
keymap/option files no longer append.
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#395 |
buying cure serious wounds doen't indicate how many you have
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#396 |
Preserve flag mislabelled in character dumps
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#397 |
can't activate objects
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#401 |
Gondolin's light description is wrong
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#402 |
svn missing file wizard.h
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#403 |
Phial's description is wrong
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#404 |
crash when squelching floor object
|
|
bug
|
closed
|
3.1.0
|
worksforme
|
#406 |
Indestructible pseudoid endows later items with heavy pseudoid
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#407 |
Messages when not sensing anything?
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#408 |
Small ID bug
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#409 |
Infinite glyphs of warding when reading from floor
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#410 |
Period missing after charging rod message
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#412 |
Monster list is hallucination-proof
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#421 |
z-tests.h missing
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#422 |
The new dungeon code seems to have broken the connected stair code
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#423 |
Bigscreen support for self-knowledge screen
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#424 |
Reorder Monster List
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#427 |
When screen is above a certain length, text is limited to 15 characters
|
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#429 |
Unused flags in defines.h
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#436 |
RiscOS Gravity Hound Bug
|
|
bug
|
closed
|
3.2.0
|
invalid
|
#452 |
Min gold not always 200
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#453 |
Normal hard studded leather pseudo-ids as {magical}
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#456 |
{tried} inscription in store items
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#459 |
Potions of Brawn sometimes have bad description, lower strength
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#460 |
CLW etc description misleading
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#481 |
Char History Screen Incorrect Starting Turn
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#487 |
OS X: Complicated 'Open Game' bug
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#494 |
Some typos
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#497 |
store.c: buy with g/p broken in roguelike keyset
|
|
bug
|
closed
|
3.0.9b
|
fixed (in master)
|
#498 |
Average damage not correct for items in pack [Was: Number of blows not always correct]
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#499 |
Many wrong effect descriptions
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#500 |
Some of the help files have CR+LF and some have only LF
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#501 |
Add method of death to the character dump.
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#502 |
Using the new flavours proposed on the forum?
|
|
change
|
new
|
Future
|
|
#504 |
Compiler warnings (MacOS, r754)
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#505 |
OS X: Beachball crash for r754 opening v3.0.9 savefile with randarts
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#508 |
MacOS: main-x11.c uses #define rather than typedef to define uint
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#511 |
OS X: Problem "Hiding" Angband
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#512 |
Make browsing the knowledge screen easier
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#515 |
Disallow debug chars on the high score list
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#516 |
Feature Request: Make 'repeat last command' only repeat in-game commands
|
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#521 |
strange startup hang problem on XP
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#544 |
Show coloured dot at edge of dtrap areas broken at map edge
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#545 |
Add "Open Recent" support for the Mac OS X port
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#546 |
Allow Enter to work on options menu
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#548 |
OS X port should remember the "antialias" setting in the menus
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#549 |
OS X port should reorganise the Windows menu
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#550 |
Show all monsters when using '['
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#551 |
Shop Owners no longer rotate
|
|
bug
|
closed
|
|
invalid
|
#553 |
Merging prayer books
|
|
bug
|
closed
|
|
wontfix
|
#555 |
Break up visually what happens each "turn"
|
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#556 |
Need a 'reset squelch' option at creation
|
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#557 |
autosquelch squelches 'good' cursed items
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#558 |
Vaults don't have good objects
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#559 |
ID store items
|
|
change
|
closed
|
Triage
|
invalid
|
#560 |
Limit char dumps to 80 characters wide
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#562 |
Ego items shouldn't be 'average' or 'cursed' for squelching
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#565 |
can't sell a staff
|
|
bug
|
closed
|
Triage
|
invalid
|
#566 |
Minor display update issue in point-based chargen
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#567 |
MacOS: new application icon
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#568 |
Objects on ground show up in shops
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#570 |
Minor display issue: 'l'ooking at money on the ground
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#573 |
Update comments in tables.c to match p_class.txt
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#584 |
There should be an error message if save game cannot be overwritten
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#585 |
Orc with bad item in 880
|
|
bug
|
closed
|
3.1.0
|
invalid
|
#586 |
Allow restriction of auto pickup to consumables
|
|
change
|
confirmed
|
Future
|
|
#597 |
CPU spikes on (firefox 3.0b5, csrss.exe) when loading angband 3.0.9b or 3.1.0/current
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#606 |
Macro's still use normal keyset when game is set for roguelike keys
|
|
bug
|
closed
|
|
duplicate
|
#607 |
Rings of Escaping should impair spellcasting and ranged attacks
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#608 |
Object knowledge causes assertion to fail
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#609 |
Invisible traps can be shown via "change visuals"
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#610 |
No room to pick up gold
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#611 |
No object ("scroll", "enchant armor")
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#613 |
"Harmless" actions prevented by {!*} inscription
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#616 |
No way to compile on OpenBSD
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#618 |
Using the Mouse to look around.
|
|
change
|
new
|
Future
|
|
#619 |
Potion of flight rather than ring of escape
|
|
change
|
new
|
v4
|
|
#621 |
Mushrooms of resist confusion are not obvious
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#622 |
Un-identified Item's Special Powers are visible in Your Home.
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#623 |
tele_to should check the destination more carefully
|
|
change
|
new
|
v4
|
|
#624 |
Fear problems.
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#625 |
Autosquelch attacking new items
|
|
bug
|
closed
|
Triage
|
worksforme
|
#626 |
Adamantite pieces cannot be picked up when Inventory is full.
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#627 |
Priest Spell "Slow Poison" must be relearned after restarting save file.
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#628 |
minor tweak needed in torch info (3.0.9b)
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#629 |
Acid Immunity doesn't prevent Acid Damage.
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#632 |
Detect Enchantment should be more consistent
|
|
change
|
closed
|
Triage
|
duplicate
|
#633 |
Mushrooms of Clear Mind don't get IDed
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#634 |
Light breathers should light up the room
|
|
change
|
closed
|
3.1.1 beta
|
invalid
|
#643 |
Compile issues due to folder reorg
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#644 |
Targeting only targets closest monsters
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#645 |
Incorrect handling of amnesia when computing spell fail rate
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#646 |
Scroll of Door/Stair Detection Shouldn't cost more than Scroll of Magic Mapping
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#649 |
My Paladin forgets "Slow Poison" on restart? (weird)
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#650 |
Infinite Scroll of Rune of Protection
|
|
bug
|
closed
|
3.1.0
|
duplicate
|
#651 |
Cannot reload randart saves in developmental versions
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#652 |
Knowledge - press any continue - arrow keys not regarded as "any key"
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#653 |
Playing.txt need '[' and ']' commands updated
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#654 |
Resting not giving Pseudo-id is pointless
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#655 |
Priests are now horribly unfair. {Psuedo-ID}
|
|
bug
|
closed
|
3.1.1 beta
|
wontfix
|
#656 |
r1069: r908 missed monster list
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#657 |
r1069: messages out of sync for oppose poison
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#658 |
r1069: Rods have variable weight
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#660 |
Allow New Game/Load Game without Quitting
|
|
change
|
closed
|
|
duplicate
|
#661 |
"You have x number of y" message in store sometimes incorrect
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#662 |
r1071: Ancient gold dragons drop gold
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#669 |
r1099: control-E doesn't work well
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#670 |
r1099: reading ?acquirement off floor does not acquire
|
|
bug
|
closed
|
3.1.1 beta
|
worksforme
|
#672 |
r1099: Activating Evenstar gives wrong message
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#673 |
Description of Identification Spell Wrong
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#676 |
Help on Character Creation Screen Broken
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#678 |
r1099: gcu port leaves terminal colors damaged
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#684 |
Looking at object.txt, new item "Great Hammer" has 8d1 damage
|
|
bug
|
closed
|
3.1.1 beta
|
invalid
|
#689 |
Squelch items in stores
|
|
bug
|
closed
|
Triage
|
wontfix
|
#690 |
r1099: Effect timeout display should correct for player speed
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#691 |
r1099: Ring of Open Wounds needs EASY_KNOW (?)
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#695 |
r1099: Deleting macros breaks
|
|
bug
|
closed
|
3.1.1 beta
|
worksforme
|
#707 |
r1099: Display glitch with large overmap windows and town
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#711 |
Rod of Detection description is wrong
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#723 |
main-gcu.c compile errors
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#724 |
Critical hit messages out of order in 3.1.0.
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#734 |
Nonsensical slot displayed while shopping
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#736 |
k! to squelch does not work immediately
|
|
bug
|
closed
|
3.1.1 beta
|
wontfix
|
#737 |
dwarf priest got killed by light
|
|
bug
|
closed
|
3.1.1 beta
|
invalid
|
#742 |
Feedback on tunneling success
|
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#745 |
monster group movement bug(s)
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#747 |
'Start Over' command during character creation doesn't redraw screen properly
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#748 |
rings of delving don't activate
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#749 |
A uniform way to access player knowledge of player state
|
|
task
|
closed
|
3.3.0
|
fixed (in master)
|
#755 |
Fully identified item gets feeling appended to name, no longer stacks with others
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#756 |
More flexible windowing in the gcu-port
|
|
change
|
new
|
Future
|
|
#757 |
Look into reducing LOS/LOF
|
|
change
|
closed
|
v4
|
fixed (in master)
|
#759 |
Number of blows not right on birth screen
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#763 |
command.txt grammar error
|
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#764 |
Magic Mapping Description wrong
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#768 |
FOV code is hideous
|
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#770 |
item pickup energy inconsistency
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#772 |
Rings of searching do not display
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#793 |
crazy kobold crash!
|
|
bug
|
closed
|
Triage
|
invalid
|
#794 |
Artifact spoiler does not list slays/brands on weapons
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#795 |
Port to Symbian S60 using SDL
|
|
task
|
closed
|
Future
|
wontfix
|
#796 |
NumPad does not work properly when using PuTTY (main-gcu)
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#797 |
Some activation descriptions now clumsy
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#802 |
Priest is uncomfortable with lucerne hammer
|
|
bug
|
closed
|
Triage
|
wontfix
|
#812 |
Help handler missing from ui-birth.c
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#814 |
Lose turn when unable to attack
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#815 |
Lose turn when unable to attack
|
|
bug
|
closed
|
|
duplicate
|
#816 |
Random teleport and stores
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#817 |
Subwindows are completely blank
|
|
bug
|
closed
|
3.2.0
|
worksforme
|
#821 |
Easy Know Missing
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#822 |
Whip of Valain activation string
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#836 |
General Comments
|
|
change
|
closed
|
|
invalid
|
#838 |
isolated initial room
|
|
bug
|
closed
|
3.3.0
|
fixed (in master)
|
#841 |
Angband crashes on 'File->New'
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#854 |
Can't sell unidentified scroll of darkness
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#857 |
^t, !*, !d, !g, and \s
|
|
change
|
new
|
Future
|
|
#858 |
Insribing objects Max=#
|
|
change
|
confirmed
|
Future
|
|
#859 |
Batch Reading of Scrolls
|
|
change
|
closed
|
Future
|
wontfix
|
#860 |
Simplify Commands T, t, and X (macro)
|
|
change
|
closed
|
3.5.0
|
fixed (in master)
|
#866 |
Tunneling should damage normal weapons
|
|
change
|
closed
|
Triage
|
wontfix
|
#867 |
r1405 has object flag error on startup
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#870 |
No yeeks in monster knowledge browser
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#871 |
/ misidentifies ' as Angel
|
|
bug
|
closed
|
3.1.2 beta
|
invalid
|
#872 |
= Command, Current Hitpoint warning
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#873 |
auto-inscription prevents stacking of arrows
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#877 |
Let me disable townspeople
|
|
change
|
closed
|
Triage
|
wontfix
|
#878 |
auto squelch worthless items breaks on restarted character
|
|
bug
|
closed
|
3.1.1 beta
|
wontfix
|
#880 |
Dead keys do not work in OS X port
|
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#881 |
Inpsect needs a more prompt
|
|
bug
|
closed
|
|
duplicate
|
#882 |
Repeat command on zap ignores uncharged rods
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#886 |
repeat command ignores prompts
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#888 |
CCW and CMW (almost) replicated
|
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#889 |
Wielding firestar causes it to prompt for a direction.
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#907 |
Changing starting gold/eq birth option messes up w/ previous character
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#909 |
Character screen doesn't update correctly while you are in shop or home
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#910 |
/lib/help has the wrong Makefile
|
|
bug
|
closed
|
3.1.1 beta
|
invalid
|
#913 |
Character dumps have some stats on a new line when they shouldn't be
|
|
bug
|
closed
|
Triage
|
invalid
|
#927 |
Change look/target command output
|
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#928 |
I can't attack while afraid, but mobs won't attack either.
|
|
bug
|
closed
|
3.1.2 beta
|
invalid
|
#933 |
auto-identify doesn't update AC
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#938 |
Non-maximise mode does not work
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#939 |
Should color*255 be color*257?
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#942 |
Move angband.ico to src\win
|
|
task
|
closed
|
3.3.0
|
fixed (in master)
|
#943 |
Wand of teleport other has wrong symbol.
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#945 |
Scrolls of Darkness don't ID rDark.
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#947 |
Angband crashes on exit if an edit file contains a syntax error
|
|
bug
|
closed
|
|
worksforme
|
#948 |
Corrupted messages when droping in the home
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#955 |
Smeagol should have HURT_LITE
|
|
change
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#962 |
Method for detecting some cheating
|
|
task
|
closed
|
Triage
|
wontfix
|
#963 |
Pathfinding
|
|
change
|
new
|
v4
|
|
#964 |
Keymap overwriting bug
|
|
bug
|
closed
|
|
worksforme
|
#965 |
Importing savefile from previous version screws up objects in home
|
|
bug
|
closed
|
3.1.2 beta
|
wontfix
|
#967 |
Some artifacts not placed into history when found/ID'd
|
|
bug
|
closed
|
3.1.2 beta
|
duplicate
|
#968 |
character creation broken in nightly build
|
|
bug
|
closed
|
Triage
|
worksforme
|
#970 |
Wrong check when tracking a dead monster in monster_health_attr()
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#971 |
inconsitency in monster info and rod information
|
|
bug
|
closed
|
Triage
|
duplicate
|
#972 |
description of itens in store
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#973 |
Wildcard (*) in stores accepts anykey
|
|
bug
|
closed
|
3.2.0
|
wontfix
|
#985 |
Crash when running ends next to the dungeon wall
|
|
bug
|
closed
|
Triage
|
worksforme
|
#994 |
Imprecise messages
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#996 |
Changing color to farmer Maggot's dogs
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#999 |
Artifacts that ID-by-use do not show up in character history
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1010 |
Ammo branded by spell doesn't show that in inventory
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1022 |
sdl version sometimes crashes when lighting rooms
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1023 |
Stores won't buy
|
|
bug
|
closed
|
Triage
|
invalid
|
#1040 |
Object orgin won't display for item from chest.
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1042 |
A better fix for the lite room bug.
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1044 |
"this can never happen!" happens whenever a rod recharges.
|
|
bug
|
closed
|
3.1.2 beta
|
duplicate
|
#1053 |
Chest and ring mimics do not show up in monster knowledge menu
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1054 |
Sensing reveals some ego items
|
|
bug
|
closed
|
3.1.2 beta
|
invalid
|
#1065 |
Bad names for lost artifacts in knowledge
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1066 |
Truncated window names in Mac OS X build
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1067 |
Monster list term doesn't update for some actions.
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1069 |
Checking out lost artifact information now puts entries into char history.
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1073 |
Make Char dumps include more information
|
|
change
|
closed
|
3.5.0
|
fixed (in master)
|
#1074 |
More colors in monster recall.
|
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1079 |
Monster list in gtk client causes errors in terminal window
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1085 |
Large memory leak in gtk client
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#1112 |
Invisible Kobolds and Cave Bears on OSX
|
|
bug
|
closed
|
3.2.0
|
worksforme
|
#1117 |
Error parsing users prf
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1123 |
Monster list incorrectly telling "aware" when a monster is seen
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1126 |
Enchant scrolls do not remember the selected item when repeating with 'n'
|
|
bug
|
closed
|
|
duplicate
|
#1132 |
Refueling a normal torch with a torch of Brightness
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1135 |
No sound plays in shops
|
|
bug
|
closed
|
3.3.0
|
worksforme
|
#1136 |
Feature Req: Quick option to resize the graphics to match the tileset.
|
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#1137 |
graphic glitch while running
|
|
bug
|
closed
|
3.2.0
|
worksforme
|
#1138 |
Cheap potions of *healing*
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1139 |
actions menu doesn't work with repeating actions
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1141 |
Unable to leave shop after selling
|
|
bug
|
closed
|
3.2.0
|
worksforme
|
#1142 |
Full screen takes all resources
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1143 |
Darkness only works in the dungeon at night
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1144 |
Player not told when timed effect increases
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1145 |
Afraid monsters should fail to cast spells
|
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#1146 |
Rings of Escaping too powerful for Rangers
|
|
change
|
closed
|
|
wontfix
|
#1147 |
don't reduce energy on load
|
|
bug
|
closed
|
|
duplicate
|
#1148 |
Detect Enchantment Not Shown in Resistance of Scarabtarices Magic Book
|
|
bug
|
closed
|
|
worksforme
|
#1152 |
Slays broken for randarts
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1153 |
Link on Linux with new binutils fails
|
|
bug
|
closed
|
Triage
|
worksforme
|
#1158 |
Message bug: Bad count when dropping from stacks?
|
|
bug
|
closed
|
3.2.0
|
worksforme
|
#1159 |
Problems with html screendumps
|
|
bug
|
closed
|
3.2.0
|
wontfix
|
#1162 |
Press a key to make @ flash briefly
|
|
change
|
new
|
Future
|
|
#1166 |
[patch] Add option to disable <enter> command menu
|
|
change
|
closed
|
3.2.0
|
wontfix
|
#1168 |
Patch for message color vs 3.1.2r1980
|
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#1169 |
(#1168) Small bugfix for the message color patch (r1981)
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1170 |
v3.1.2r1981 Small bug with Player History and drained levels.
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1172 |
Suggestion for change to monster memory display format
|
|
change
|
new
|
v4
|
|
#1177 |
Weapon damage description can show 2 figures if *slay* and slay are present
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1195 |
Blessed diggers are not accepted in the temple
|
|
bug
|
closed
|
3.2.0
|
fixed (in master)
|
#1618 |
Hellhäutige LiveCams
|
|
task
|
closed
|
Triage
|
invalid
|
#1620 |
Windows Kernel32 Dll
|
|
change
|
closed
|
v4
|
invalid
|
#1 |
SVN should contain the same stuff as the source archive
|
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#8 |
Find-as-you-type monster recall
|
|
change
|
new
|
Future
|
|
#13 |
Replace current "interactive" help with context help
|
|
change
|
new
|
Future
|
|
#14 |
Add "tutorial mode"
|
|
change
|
new
|
Future
|
|
#17 |
Add mouse support
|
|
change
|
closed
|
3.0.8
|
duplicate
|
#19 |
Add trap detection indicator
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#21 |
Add NPP "path to target" feature
|
|
change
|
closed
|
3.3.0
|
fixed (in master)
|
#35 |
Allow selection of character hair/eye colour and character background
|
|
change
|
closed
|
Future
|
fixed (in master)
|
#37 |
Split up externs.h into other headers, to allow less recompiling
|
|
change
|
closed
|
|
duplicate
|
#38 |
Import UIAngband's wizard mode screen editor
|
|
change
|
closed
|
Triage
|
wontfix
|
#42 |
Make all terminal access/printing functions use (y, x) co-ordinates
|
|
task
|
new
|
Future
|
|
#44 |
Change rand_int() to randint0(); randint() to randint1()
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#45 |
Minimise usage of standard string functions
|
|
task
|
new
|
Ongoing
|
|
#51 |
Universal use command
|
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#52 |
Simplify (at least condense) obscure options
|
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#55 |
Introduce unit testing
|
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#57 |
Do spells with edit files (like UnAngband)
|
|
change
|
closed
|
Future
|
wontfix
|
#59 |
angband.rogueforge.net needs a homepage
|
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#64 |
Add reference counting for inscriptions
|
|
task
|
new
|
Future
|
|
#65 |
Split up source files more, make names meaningful
|
|
task
|
closed
|
Ongoing
|
fixed (in master)
|
#66 |
"Panic saves" shouldn't overwrite normal savefiles
|
|
task
|
new
|
Future
|
|
#67 |
Throwing potions should cause the potions effect on the target
|
|
change
|
new
|
Future
|
|
#69 |
Unify Makefile.dos, Makefile.ibm, and Makefile.con
|
|
change
|
closed
|
3.0.8
|
wontfix
|
#72 |
Remove CHECK_TIME option
|
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#73 |
Unify line of sight and projection paths
|
|
change
|
new
|
Future
|
|
#74 |
Add reference counting to the quarks package
|
|
change
|
closed
|
|
duplicate
|
#75 |
Panic saves shouldn't overwrite normal savefiles
|
|
change
|
closed
|
|
duplicate
|
#78 |
Improve monster behaviour and AI
|
|
change
|
new
|
v4
|
|
#79 |
Add main-net.c
|
|
task
|
closed
|
Future
|
wontfix
|
#80 |
Add main-gba.c
|
|
task
|
closed
|
Future
|
worksforme
|
#82 |
Write Angband coding guidelines
|
|
task
|
closed
|
3.0.8
|
fixed (in master)
|
#83 |
Always use numbers for the labels of spellbooks in the inventory
|
|
change
|
new
|
Future
|
|
#84 |
Remove cptr from the game, replace with const char * everywhere
|
|
task
|
closed
|
3.3.0
|
fixed (in master)
|
#90 |
Save file consistency broken
|
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#95 |
Create a cross-platform API for directory scanning
|
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#99 |
Add angband.rogueforge.net to splash page.
|
|
task
|
closed
|
3.0.8
|
fixed (in master)
|
#102 |
compile.txt is badly out of date (wrong), and the wiki BuildSystem needs updating
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#103 |
Have a DOS/IBM port available
|
|
change
|
closed
|
|
wontfix
|
#109 |
Remove unused ports
|
|
task
|
closed
|
3.0.8
|
duplicate
|
#114 |
count of items found in monster drops is broken by r110
|
|
bug
|
closed
|
3.0.8
|
worksforme
|
#115 |
Movement by mouse doesn't work very well.
|
|
bug
|
closed
|
3.4.0
|
fixed (in master)
|
#126 |
Change amnesia into a timed effect
|
|
change
|
closed
|
3.0.8
|
fixed (in master)
|
#127 |
'5' key no longer works
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#132 |
Release checklist
|
|
bug
|
closed
|
3.1.0
|
wontfix
|
#138 |
Game should be re-entrant
|
|
task
|
confirmed
|
Future
|
|
#140 |
Externalise store stocking lists
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#141 |
Remove hardcoded values for p_ptr->noscore
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#144 |
Add main-qt.c
|
|
change
|
closed
|
Triage
|
wontfix
|
#145 |
Move m4/ contents into aclocal.ac
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#150 |
In-game savefile selector (a la ToME)
|
|
change
|
new
|
Future
|
|
#151 |
"Purchase how many (you have 12)? " in stores
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#153 |
Get autoconf system working under BSD make
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#154 |
Andrew Doull's inventory destruction changes
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#155 |
Add a working autoinscribe interface back in
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#156 |
Review and incorporate Leon's dungeon patch
|
|
change
|
reopened
|
v4
|
|
#158 |
Remove *ID*
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#163 |
'n' no longer repeats last action
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#165 |
Windows sound support ropey
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#167 |
Fix help text
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#171 |
Broken pseudo-ID
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#172 |
Ego-item knowledge ('~') doesn't work
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#174 |
Artifact knowledge ('~') crashes using attached savefile
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#176 |
GTK2 port fixes
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#178 |
Lanterns of everburning should not be fuellable or useable as fuel
|
|
bug
|
closed
|
|
duplicate
|
#187 |
Prayer books lose spells
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#190 |
Pseudo-ID inscriptions are lost on saving & loading
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#192 |
Create an item distribution visualiser
|
|
task
|
closed
|
v4
|
wontfix
|
#197 |
Clicking to refocus window should ignore that click
|
|
bug
|
closed
|
3.5.0
|
wontfix
|
#198 |
Destroying items no longer asks for confirmation
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#199 |
Wrong damage values displayed in the character screen
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#200 |
Item squelching doesn't work properly on jewelry or rechargeables
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#204 |
r290: bad interaction between pseudo-ID and money on floor
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#206 |
hide_squelchable still not removing all traces of items
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#207 |
Documentation problems
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#208 |
Squelch of books and misc items
|
|
bug
|
closed
|
3.0.8
|
fixed (in master)
|
#211 |
"z-file.c:40: warning: implicit declaration of function setresgid"
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#216 |
Documentation for birth_no_preserve may be incorrect
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#222 |
Display trap detection borders as a coloured dot
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#223 |
Add support for paragraphs to textblock
|
|
change
|
new
|
Future
|
|
#224 |
Change game option checks to use OPT() syntax
|
|
task
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#225 |
Dungeon levels too big
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#226 |
More clearly distinguish multi-user and POSIX/Unix systems
|
|
task
|
closed
|
3.5.0
|
fixed (in master)
|
#228 |
Too many food varieties
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#230 |
Automatic hiding of sidebar and statusbar
|
|
change
|
new
|
Future
|
|
#241 |
Restore '-' command and '*' to 'g' command
|
|
change
|
closed
|
3.0.9
|
fixed (in master)
|
#243 |
Monster knowledge issues (more!)
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#248 |
Hiding squelcables interacts badly with glyph of warding
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#251 |
Acid damage of inventory items broken
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#252 |
Miscellaneous issues
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#253 |
The NO_FUEL flag isn't described in obj-info.c
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#254 |
Item drops when there are lots of squelched items on the floor
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#257 |
Prompts should be updated with mouse support notes (xtra2.c)
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#258 |
More useful monster recall
|
|
change
|
closed
|
v4
|
fixed (in master)
|
#259 |
Macros not being saved/loaded properly?
|
|
bug
|
closed
|
3.0.9
|
worksforme
|
#260 |
LITE flag behaviour changed
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#276 |
Fix monster drops
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#283 |
Update object and spell descriptions
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#284 |
TMJ tracking bug
|
|
bug
|
closed
|
3.1.2v2
|
fixed (in master)
|
#285 |
disturb_panel doesn't work, and hasn't worked since at least 3.0.6.
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#286 |
In bigtile mode, sometimes the sides of the command menu aren't removed properly.
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#287 |
Too many identical entries for magma veins/dart traps/jammed doors in the knowledge screens.
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#289 |
The monster pictures on the '[' command are only half-displayed in bigtile mode.
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#290 |
Stat reduction attacks reduce already-minimum stats
|
|
bug
|
closed
|
3.1.0
|
worksforme
|
#291 |
Delay factor should affect running speed
|
|
change
|
new
|
Future
|
|
#292 |
Menus should use 1234567890 as little as possible for "tags".
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#293 |
Graphics for flavoured items wrong in knowledge browser
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#295 |
Ego knowledge ('~') doesn't talk about possible hidden attributes
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#296 |
Shutdown bug on Windows
|
|
bug
|
closed
|
3.5.0
|
fixed (in master)
|
#297 |
Problems on NetBSD
|
|
bug
|
closed
|
3.0.9
|
fixed (in master)
|
#298 |
Add option to not autopickup with monsters in LOS
|
|
change
|
confirmed
|
v4
|
|
#300 |
Remove monster AI options, replace with flag-controlled AI
|
|
change
|
confirmed
|
v4
|
|
#301 |
Make disturbance options better
|
|
change
|
confirmed
|
Future
|
|
#312 |
Consumables should appear in piles
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#314 |
Consider allowing user "notes" in various places in the game
|
|
change
|
new
|
Future
|
|
#315 |
Hidden squelchables show up in the "get item" menu when part of piles.
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#317 |
Fix overly powerful missile weapons
|
|
change
|
closed
|
3.2.0
|
fixed (in master)
|
#321 |
Fix amulets
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#324 |
Debug command 'v' (create very good obj) always creates a Mushroom of Blindness at dlevel >= 90
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#325 |
Using single items on floor requires extra prompt
|
|
bug
|
closed
|
Triage
|
invalid
|
#326 |
Targetting with mouse does odd things
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#327 |
Fix mouse behaviour when using the 'l'ook command
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#330 |
Remove "object_level" and "monster_level" globals
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#331 |
Specify monster HP in monster.txt as an average, not with hitdice
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#345 |
Review item recall
|
|
task
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#349 |
Add lib/xtra/mr_att.png to lib/xtra/graf
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#350 |
Scroll changes
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#351 |
Food changes (again)
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#352 |
Change probing behaviour
|
|
change
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#354 |
Add keep_room_on_screen option
|
|
change
|
new
|
Future
|
|
#355 |
High Charisma should make monsters more likely to flee from player damage
|
|
change
|
closed
|
3.2.0
|
wontfix
|
#357 |
Smaller pseudo-ID changes
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#358 |
Need some indication of maximum burden in UI
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#359 |
Light descriptions misleading
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#360 |
Pickup issue with full inventory and no light
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#361 |
'K' key doesn't drop things with squelch
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#362 |
Running over long corridors triggers redraw bug
|
|
bug
|
closed
|
3.5.0
|
worksforme
|
#363 |
Stores should have their own "examine" command
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#364 |
Weapons need to be priced in line with their damage-dealing ability
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#365 |
Autoconf issues
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#366 |
Different effects should have different names, and the same effect should have the same name
|
|
bug
|
closed
|
3.1.0
|
worksforme
|
#368 |
main-gcu should support dynamic resizing
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#369 |
Reconsider healing potion arrangement
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#370 |
Rangers should have reduced chance of arrow breakage
|
|
change
|
confirmed
|
Future
|
|
#371 |
Make Banishment and Mass Banishment sound less alike
|
|
change
|
confirmed
|
Future
|
|
#372 |
New panel change behaviour
|
|
change
|
confirmed
|
Future
|
|
#373 |
Help prevent offscreen deaths
|
|
change
|
confirmed
|
Future
|
|
#374 |
Add "closest valid target" action when targetting
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#375 |
Remove autoscum
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#376 |
Odd stacking bug
|
|
bug
|
closed
|
3.1.0
|
worksforme
|
#387 |
No obvious indication of whether SDL sound is turned on using ./configure
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#399 |
Make object descriptions somewhat more terse
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#405 |
Fix the pesky "overwrite existing savefile?" prompt so it doesn't appear all the time.
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#411 |
./angband -s no longer displays highscores
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#414 |
Import UnAngband's easy_more option
|
|
change
|
new
|
Future
|
|
#415 |
Move from !randint() or randint() == 0 to one_in_()
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#416 |
Make the death display use a scrollable menu
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#418 |
Add timed detections (i.e. non-monster ESP)
|
|
change
|
confirmed
|
v4
|
|
#420 |
Fix ammo display details after missile changes
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#425 |
Full mouse support in character creation
|
|
change
|
new
|
Future
|
|
#428 |
Sort out torch behaviour
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#431 |
[CLOSE] Uniques keep on coming back
|
|
bug
|
closed
|
3.1.0
|
worksforme
|
#432 |
Negative gold when buying from store
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#433 |
Remove individual-shopkeeper and race-based discrimination from the store code
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#434 |
Rearrange stores
|
|
change
|
closed
|
3.5.0
|
fixed (in master)
|
#435 |
"Conducts" system
|
|
change
|
new
|
v4
|
|
#438 |
Using 'K' on a floor item tries to drop it anyway, resulting in (nothing)s
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#439 |
Armour with negative to-hit gets classed as "magical"
|
|
bug
|
closed
|
3.1.0
|
duplicate
|
#440 |
Add a potion of resist poison?
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#441 |
Ego-item weapons sometimes get generated with absurdly large negative or positive to-dam
|
|
bug
|
closed
|
3.1.0
|
worksforme
|
#442 |
Allow squelching of flasks of oil
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#443 |
Refresh monster list
|
|
change
|
confirmed
|
v4
|
|
#444 |
Store selling ignores warning inscriptions
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#445 |
Rebalance the combat gear items
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#446 |
(?) Add Scroll of Charge Mastery
|
|
bug
|
closed
|
3.1.0
|
wontfix
|
#447 |
Pseudo-ID lengths decrease too rapidly with character level
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#449 |
Improve vulnerability and immunity display in object descriptions
|
|
change
|
closed
|
3.4.0
|
fixed (in master)
|
#450 |
Level feelings broken
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#451 |
Message window doesn't update when buying in store
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#454 |
Button patch: buttons not redrawn in inventory/equip/etc mode
|
|
bug
|
closed
|
3.5.0
|
wontfix
|
#455 |
Button patch: string and number entry do not have buttons
|
|
bug
|
closed
|
3.5.0
|
wontfix
|
#457 |
Keep the files required to make a debian distribution in SVN
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#484 |
Add new curses: cannot-drop curse
|
|
change
|
closed
|
4.1
|
wontfix
|
#485 |
Add new curses: pval-flipping curse
|
|
change
|
confirmed
|
Future
|
|
#486 |
Stop Enter in shops buying items
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#489 |
DTrap status indicator should be a more visible colour than dark green
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#490 |
!CCW too rare
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#491 |
Inventory should be the default display when selling or dropping regardless of previous screen used
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#492 |
!*!*!* only prompts once on an inscription
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#493 |
Windows port doesn't save when computer shut down
|
|
bug
|
closed
|
Triage
|
duplicate
|
#495 |
Not all effects are handled
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#496 |
Awareness of wand/staff kind should give info about # of charges
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#507 |
./configure doesn't seem to detect the lack of ncurses development libraries
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#509 |
Make "detect magic" a useful spell
|
|
change
|
confirmed
|
v4
|
|
#510 |
Monsters shouldn't be able to drop items branded against them.
|
|
change
|
closed
|
v4
|
fixed (in v4)
|
#513 |
Allow platform ports to provide a native save-box for character dumps.
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#514 |
Carry across autoconfigure fix
|
|
bug
|
closed
|
3.0.9b
|
fixed (in master)
|
#517 |
Make money depth and value less hard-coded
|
|
bug
|
closed
|
3.1.0
|
wontfix
|
#520 |
Pref files seem not to be being saved properly
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#522 |
Reconsider the three-potion system
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#523 |
Import FA's get_item() and get_spell() menu-ified functions
|
|
bug
|
closed
|
3.2.0
|
duplicate
|
#524 |
Avoid using atexit()
|
|
task
|
confirmed
|
Future
|
|
#525 |
Remove gain charisma/lose another stat potion with earlier Charisma potions
|
|
bug
|
closed
|
3.1.0
|
fixed (in master)
|
#528 |
Nearby objects should be listed in the monster list, a la Sangband
|
|
change
|
closed
|
3.1.0
|
fixed (in master)
|
#529 |
Make the object recall term window far more useful
|
|
bug
|
closed
|
3.1.1 beta
|
fixed (in master)
|
#530 |
Allow reviewing the contents of the home from the knowledge screens.
|
|
change
|
closed
|
|
duplicate
|
#531 |
Show more direct statistics on the character screen, incl. Energy
|
|
change
|
confirmed
|
v4
|
|
#532 |
Monster recall should make better use of colour
|
|
bug
|
closed
|
3.1.2 beta
|
fixed (in master)
|
#533 |
|