#869 |
Check and revise monster power algorithm
|
assigned
|
magnate
|
change
|
v4
|
|
#992 |
Make multi-breath effects better than single breath effects
|
confirmed
|
magnate
|
change
|
v4
|
|
#1002 |
Re-do curses in randart.c
|
new
|
magnate
|
change
|
v4
|
|
#1003 |
obj-power.c: calculate values for resists based on monster power
|
new
|
magnate
|
change
|
v4
|
|
#1006 |
Rewrite randart.c for fully comprehensive tracking of combinations
|
assigned
|
magnate
|
change
|
v4
|
|
#1015 |
Granular ESP
|
confirmed
|
|
change
|
v4
|
|
#1024 |
Rebalance classes
|
new
|
|
change
|
v4
|
|
#1041 |
Refactor effects to allow variables
|
assigned
|
magnate
|
task
|
v4
|
|
#1045 |
Randart activation messages sometimes inappropriate
|
assigned
|
magnate
|
bug
|
v4
|
|
#1134 |
Update spoilers and angband-doc package
|
confirmed
|
magnate
|
task
|
Future
|
|
#1161 |
Split the object list into LOS and aware
|
new
|
|
change
|
v4
|
|
#1165 |
Collect stats on randarts
|
assigned
|
magnate
|
task
|
v4
|
|
#1173 |
Multiple Allocation lines broken
|
confirmed
|
magnate
|
bug
|
v4
|
|
#1175 |
Stack items when dropping
|
new
|
|
change
|
Future
|
|
#1182 |
Changes to regen
|
new
|
|
change
|
Future
|
|
#1191 |
More info when inspecting items
|
new
|
|
change
|
v4
|
|
#1202 |
Sensible array for artifact creation
|
new
|
elly
|
task
|
Future
|
|
#1205 |
Rework armour penalties
|
confirmed
|
magnate
|
change
|
v4
|
|
#1232 |
Improve -mgcu behaviour in 16-colour xterms
|
confirmed
|
d_m
|
change
|
Future
|
|
#1233 |
Replace +blows with -epb
|
confirmed
|
magnate
|
change
|
v4
|
|
#1255 |
Allow squelching from look command
|
new
|
|
change
|
Future
|
|
#1259 |
Allow access to birth options from quickstart screen
|
confirmed
|
|
change
|
Future
|
|
#1273 |
Squelch menu and knowledge menu show different objects at start of game
|
assigned
|
myshkin
|
change
|
Future
|
|
#1279 |
Introduce monster mana
|
confirmed
|
|
change
|
v4
|
|
#1280 |
Allow --with-varpath to override PRIVATE_USER_DIR
|
assigned
|
noz
|
bug
|
Future
|
|
#1376 |
Extract text strings for monster spells to an edit file
|
assigned
|
magnate
|
change
|
v4
|
|
#1403 |
Outstanding refactoring
|
confirmed
|
magnate
|
task
|
v4
|
|
#1407 |
randarts: ensure that activations do not duplicate flags
|
confirmed
|
magnate
|
bug
|
v4
|
|
#1408 |
Monster-specific ESP
|
new
|
|
change
|
v4
|
|
#1421 |
Add more caster items
|
new
|
|
change
|
v4
|
|
#1436 |
Distinguish combat bonuses between weapons, launchers and other sources
|
new
|
|
change
|
v4
|
|
#1437 |
Distinguish side effects from damage for monster melee attacks
|
new
|
magnate
|
change
|
v4
|
|
#1442 |
Set bonuses for artifacts
|
confirmed
|
magnate
|
change
|
v4
|
|
#1448 |
Allow specification of seed_randart
|
new
|
|
change
|
Future
|
|
#1449 |
Throwing should not ID-by-use for non-throwing items
|
confirmed
|
|
change
|
Future
|
|
#1450 |
Store knowledge of what in-LOS monsters have picked up or stolen
|
new
|
|
change
|
v4
|
|
#1451 |
Fix random_value parsing so that you can specify certain negative values
|
assigned
|
elly
|
bug
|
v4
|
|
#1459 |
Rework Banishment
|
confirmed
|
|
change
|
Future
|
|
#1476 |
Improve stats collection for items
|
assigned
|
myshkin
|
change
|
Future
|
|
#1483 |
Make chests more interesting
|
new
|
|
change
|
Future
|
|
#1504 |
Tidy up lighting code
|
assigned
|
takkaria
|
change
|
Future
|
|
#1509 |
Save entire message history
|
new
|
|
change
|
Future
|
|
#1519 |
Fix monster_desc
|
confirmed
|
|
bug
|
Future
|
|
#1534 |
Building with curses fails on cygwin
|
new
|
|
bug
|
Future
|
|
#1555 |
Use new character glyphs
|
new
|
|
change
|
Future
|
|
#1558 |
Changes to tvals and svals
|
assigned
|
magnate
|
task
|
v4
|
|
#1560 |
Racial equipment bonuses/penalties
|
new
|
magnate
|
task
|
v4
|
|
#1562 |
Get cleverer about affix compatibility
|
new
|
magnate
|
change
|
v4
|
|
#1566 |
Rewrite tile-picker code
|
confirmed
|
noz
|
bug
|
v4
|
|
#1567 |
Allow affixes and themes to grant activations
|
new
|
magnate
|
change
|
v4
|
|
#1568 |
Policy on alloc_prob == 0
|
new
|
|
change
|
v4
|
|
#1569 |
Store o_ptr->num_affixes
|
new
|
magnate
|
task
|
v4
|
|
#1573 |
Tidy up ID and everseen layers
|
confirmed
|
noz
|
bug
|
v4
|
|
#1579 |
ID-by-use shows ? for obvious-on-wield effects
|
new
|
|
bug
|
v4
|
|
#1585 |
Add bool no_arts to artifact_type
|
new
|
magnate
|
change
|
v4
|
|
#1588 |
Separate monster casting power from monster level
|
new
|
|
change
|
v4
|
|
#1589 |
Heuristic for obviousness of item properties
|
confirmed
|
magnate
|
change
|
v4
|
|
#1590 |
Recalibrate level feelings
|
assigned
|
magnate
|
bug
|
Future
|
|
#1595 |
Ensure that learning a rune triggers check_for_ident on all other carried or worn items
|
new
|
|
bug
|
v4
|
|
#1598 |
Replace pseudoID
|
new
|
|
change
|
v4
|
|
#1599 |
Split up improve_attack_modifier
|
confirmed
|
magnate
|
task
|
Future
|
|
#1600 |
Create master table for legal affixes
|
new
|
magnate
|
task
|
v4
|
|
#1605 |
Learning an attribute sometimes does not learn its rune
|
new
|
|
bug
|
v4
|
|
#1607 |
Summary flag screens for inventory and home
|
new
|
|
change
|
v4
|
|
#1622 |
Fix describe_damage
|
new
|
magnate
|
bug
|
v4
|
|
#1656 |
Convert archery to the new combat system
|
new
|
magnate
|
change
|
v4
|
|
#1659 |
Handle flags which trigger at random
|
new
|
|
bug
|
v4
|
|
#1673 |
Add the Club of Bullroarer
|
new
|
|
change
|
v4
|
|
#1697 |
Seen mimics disappear too early when squelched
|
new
|
|
bug
|
Future
|
|
#1830 |
Update SDL frontend to SDL 2.x
|
new
|
noz
|
task
|
v4
|
|