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Ticket Summary Owner Type Milestone Resolution Created
#1187 Opening chests from a stack Chud bug 3.4.0 fixed (in master) 10 years
#1508 Mimics need full camouflage in tile mode CunningGabe bug 3.3.1 fixed (in master) 9 years
#488 Make monster status changes (confuse/sleep/scare) effective and useful GabeCunningham change 4.2 fixed (in master) 13 years
#1324 Add help files for editing monster.txt etc. GabeCunningham change Future fixed (in master) 10 years
#1367 Add [c]ursed option to the "tweak object" wizmode command GabeCunningham change 3.4.0 fixed (in master) 10 years
#1368 wizmode: cope with negative values when tweaking objects GabeCunningham bug Triage worksforme 10 years
#1479 Unaware mimics not showing up in the right places GabeCunningham bug 3.3.0 fixed (in master) 9 years
#1489 Monster.txt typos/inconsistencies GabeCunningham bug 3.3.0 fixed (in master) 9 years
#1526 Mimics and monster attacks GabeCunningham bug 3.4.0 fixed (in master) 9 years
#1601 monster.txt and poison resistance GabeCunningham bug 3.5.0 fixed (in master) 9 years
#1633 Unignoring status not saved GabeCunningham bug 3.4.0 fixed (in master) 9 years
#561 Repeat command ('n') interactions with confusion and @f1 Mangojuice bug 3.1.1 beta fixed (in master) 13 years
#229 Empty wands/staffs sold to stores should be recharged MarbleDice bug 3.1.2 beta fixed (in master) 13 years
#288 General store too restrictive in buying habits. MarbleDice bug 3.1.2 beta fixed (in master) 13 years
#541 Monster recall needs better vulnerablity display MarbleDice bug 3.1.2 beta fixed (in master) 13 years
#708 Untried wands of confuse monster aimed at confusion-resistant monsters updates their monster memory with resistance details MarbleDice bug 3.1.2 beta fixed (in master) 12 years
#782 Launchers of power should always give a chunky damage bonus MarbleDice bug 3.1.2 beta fixed (in master) 12 years
#861 Sell list prices in shops. MarbleDice change 3.1.2 beta fixed (in master) 11 years
#884 Turn used when using wand/staff with no charges. MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#934 Make flags set in monster lore data mean "know the presence or absence of this flag" a la objects MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#937 Quality squelching levels overflow from box on quality squelch screen MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#954 Ring of Damage display. MarbleDice change 3.1.2 beta fixed (in master) 11 years
#980 Having nothing to ID, or cancelling use of ID, should not take a turn MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#982 Extra dice should not be displayed from afar MarbleDice change 3.1.2 beta fixed (in master) 11 years
#990 inventory weights could be closer to the items MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#997 Monster list should use columns and display direction MarbleDice change Future fixed (in master) 11 years
#998 Windows compiler warnings MarbleDice bug 3.2.0 fixed (in master) 11 years
#1011 Gain-one-lose-one potions behave funny on failure MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1016 Some jewelry doesn't ID on the first wield MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1034 Town should not interrupt level feelings MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1038 object.txt should accept random values MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1043 Stacked rods recharge faster on the ground MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1047 Detect Invisible should detect invisible and normal monsters MarbleDice change 3.1.2 beta fixed (in master) 11 years
#1048 Display fail rate instead of weight when aiming, zapping, or using MarbleDice change 3.1.2 beta fixed (in master) 11 years
#1051 Item list doesn't display squelched items when hide_squelchable is off MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1055 Ring of Escaping and (+4 to speed) display MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1056 Strange display errors MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1064 'o'pening a non-door square repeats 100 times MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1068 Get rid of item_tester_unknown in spells2.c MarbleDice task Future fixed (in master) 11 years
#1070 Auto-repeat the search command MarbleDice change 3.1.2 beta fixed (in master) 11 years
#1081 Correct origin text for chest items MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1082 Roll beneath your feet message with squelched items MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1086 Items in home identified on game load MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1089 Magic missile visual effect is messed up MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1090 Shields and gloves have the wrong colors MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1099 Berserk strength glitch MarbleDice bug 3.1.2v2 fixed (in master) 11 years
#1101 Clean up and document savefiles MarbleDice task 3.3.0 fixed (in master) 11 years
#1102 Fix large bit flag fields MarbleDice task 3.2.0 fixed (in master) 11 years
#1103 Unarmed attacks do not teach attack plusses MarbleDice bug 3.1.2v2 fixed (in master) 11 years
#1111 Item lists are right aligned MarbleDice bug 3.5.0 wontfix 11 years
#1119 Add burden stats to inventory sub-window MarbleDice change 3.2.0 fixed (in master) 11 years
#1122 Incorrect number indication when item dropped in home MarbleDice bug 3.2.0 fixed (in master) 11 years
#1125 r1950 .. just moving around, got this error MarbleDice bug 3.2.0 fixed (in master) 11 years
#1129 Modified launcher multipliers not displayed in stores MarbleDice bug 3.2.0 fixed (in master) 11 years
#1130 Forgotten spells may still be cast MarbleDice bug 3.2.0 fixed (in master) 11 years
#1131 Sort out squelch_worthless inconsistencies MarbleDice bug 3.2.0 fixed (in master) 11 years
#1140 Eddie's squelch worthless and miscellany patch MarbleDice change 3.2.0 fixed (in master) 11 years
#1076 Gentoo Ebuild for Angband Widget task 3.2.0 fixed (in master) 11 years
#61 Improve autotools support (use OMK) aerdan change 3.0.8 fixed (in master) 14 years
#36 Use a better random name generator ajps change 3.0.8 fixed (in master) 14 years
#87 Prompt for overwriting an existing savefile ajps bug 3.0.8 fixed (in master) 14 years
#108 Fix RISC OS port ajps bug 3.0.8 fixed (in master) 14 years
#162 Macro issues ajps bug 3.0.8 fixed (in master) 13 years
#164 Add option for turning on/off mouse pathfinding support ajps bug 3.0.8 fixed (in master) 13 years
#169 Self knowledge display ('~') revealing too much ajps bug 3.0.8 fixed (in master) 13 years
#170 UI niggles ajps bug 3.0.8 fixed (in master) 13 years
#175 Help problems in the birth screen. ajps bug 3.0.8 fixed (in master) 13 years
#185 Monster knowledge ('~') display incorrect if no uniques have been found ajps bug 3.0.8 fixed (in master) 13 years
#186 Targeting incorrectly describes objects ajps bug 3.0.8 fixed (in master) 13 years
#189 Autoinscriptions can be used to pre-ID items ajps bug 3.0.8 fixed (in master) 13 years
#212 Spellbook doesn't start in object knowledge at turn 0 ajps bug 3.0.9 fixed (in master) 13 years
#215 When using roguelike, commands, 'h' in stores doesn't work ajps bug 3.0.9 fixed (in master) 13 years
#217 self_knowledge() faulty ajps bug 3.0.9 fixed (in master) 13 years
#219 Silver jellies not absorbing light ajps bug 3.0.9 fixed (in master) 13 years
#220 Worthless stuff is being marked as (squelch) without being ID'd ajps bug 3.0.9 fixed (in master) 13 years
#227 Put consumables before weapons and armour in the object knowledge screen ajps bug 3.0.9 fixed (in master) 13 years
#231 Purchase report in store is wrong ajps bug 3.0.9 fixed (in master) 13 years
#233 -more- in shops is not quite right ajps bug 3.0.9 fixed (in master) 13 years
#239 Monster memory display glitch ajps bug 3.0.9 fixed (in master) 13 years
#242 High score menu missing from knowledge display screen ajps bug 3.0.9 fixed (in master) 13 years
#245 !d inscribed on an object should mean "never drop" ajps bug 3.0.9 fixed (in master) 13 years
#246 Artifact knowledge bugs ajps bug 3.0.9 worksforme 13 years
#247 prt_welcome() in store.c sometimes oversteps array bounds ajps bug 3.0.9 fixed (in master) 13 years
#249 Detect object/enchantment should not show squelched items ajps bug 3.0.9 fixed (in master) 13 years
#255 Knowledge screen recall inconsistency ajps bug 3.0.9 fixed (in master) 13 years
#268 RISC OS port needs realloc hook ajps bug 3.2.0 invalid 13 years
#348 Improve UI abstractions ajps task Future fixed (in master) 13 years
#413 game-event.c segfaults ajps bug 3.1.0 fixed (in master) 13 years
#908 Repeat last command when firing and previous target died fires at oneself (no prompt) ajps bug 3.1.1 beta fixed (in master) 11 years
#23 256 colour support andrewdoull change 3.1.2 beta fixed (in master) 14 years
#547 Trap detection should detect traps on chests. artes bug 3.4.0 fixed (in master) 13 years
#614 Nicer warning for {!foo}-inscribed items artes change 3.4.0 fixed (in master) 12 years
#631 Incoherent behavior when enchanting/disenchanting items artes bug 3.4.0 fixed (in master) 12 years
#778 Objects on the floor should not stop trap creation artes change 3.4.0 fixed (in master) 12 years
#851 Drain EXP should drain XP in proportion to total XP, not a constant artes change 3.4.0 fixed (in master) 11 years
#1094 Make all items pseudo on pickup at clev20 artes change 3.4.0 fixed (in master) 11 years
#1171 Turn off "Study" message when there are no available spells in currently carried books artes change 3.4.0 fixed (in master) 10 years
#1194 Changes to doors and spikes artes change 3.3.0 fixed (in master) 10 years
#1381 Split up describe_combat() in obj-info.c artes task 3.4.0 fixed (in master) 10 years
#1447 Help on birth options not available during gameplay artes bug 3.3.0 fixed (in master) 9 years
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