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Results (1101 - 1200 of 1828)

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Ticket Summary Owner Type Milestone Resolution Ticket
#1261 OS X port extended characters are wrong myshkin bug 3.3.0 fixed (in master)
#1262 New bigtile modes break macros bug 3.2.0 fixed (in master)
#1263 Add desktop entries to the source and buildsystem noz change 3.4.0 fixed (in master)
#1264 Stat loss effect inconsistent bug 3.2.0 fixed (in master)
#1265 Slow game and map/overhead term window bug 3.3.0 fixed (in master)
#1266 SDL Options bug bug 3.3.0 fixed (in master)
#1267 SDL fonts appear in random order change 3.3.0 fixed (in master)
#1269 Object origin text does not render xchars properly in non-Latin charsets bug 3.4.0 fixed (in master)
#1270 Display damager per round rather than per blow magnate change 3.2.0 fixed (in master)
#1271 Fix or remove variance in gold drops d_m task 3.2.0 duplicate
#1272 Need -lSDL on new(ish) Linux bug Triage duplicate
#1274 ? key no longer works in store knowledge screens bug 3.2.0 fixed (in master)
#1275 Inv/equip subwindows do not update after wielding in store bug 3.2.0 fixed (in master)
#1277 Add a "hints and tips" doc to the in-game help magnate change 3.2.0 fixed (in master)
#1278 Bigtile: Redraw artifacts on firing/spell effects bug 3.2.0 fixed (in master)
#1281 Launch angband results in "angband: Cannot open 'hints.txt'" bug 3.2.0 fixed (in master)
#1282 Crash on startup (v 3.2 Mac OS X 10.4.11 PPC) bug Triage wontfix
#1284 Move to C99 types change Triage duplicate
#1285 Better make system change Future wontfix
#1289 Remove cheat options, move them to wizard mode takkaria change 3.3.0 duplicate
#1291 Purple uniques only affects map bug 3.3.0 fixed (in master)
#1292 "Big tile mode" and "Double tile mode" break knowledge menu. bug 3.3.0 fixed (in master)
#1293 Inconsistent behaviour about dropping squelched items bug 3.5.0 fixed (in master)
#1294 Version 3.2 crashes immediately upon startup (Intel Mac, OS X 10.5.8) bug 3.3.0 duplicate
#1295 Allow access to birth options at the final stage of character creation change Triage duplicate
#1297 Remove maximize mode change 3.5.0 fixed (in master)
#1299 COFF object files included in angband-3.2.0.tar.gz source tarball bug 3.2.0 fixed (in master)
#1300 Need a way to walk into trapdoors in roguelike keyset takkaria bug 3.4.0 fixed (in master)
#1301 autoinscribed items do not stack bug 3.3.0 fixed (in master)
#1302 Resolve module / pathing init conflict bug 3.3.0 fixed (in master)
#1304 inconsistent flags in randart bug 3.3.0 fixed (in master)
#1305 3.2.0 crash bug 3.3.0 fixed (in master)
#1306 make clean is broken bug 3.3.0 fixed (in master)
#1307 'n' throws oil at feet noz bug 3.3.0 fixed (in master)
#1308 Repeated observations when walking over stuff bug 3.3.0 fixed (in master)
#1309 Make the -w switch work properly bug 3.3.0 fixed (in master)
#1310 Hide non-standard base AC on armour items magnate bug 3.3.0 fixed (in master)
#1311 Being confused and walking into a wall does not cost a turn bug 3.3.0 fixed (in master)
#1312 Savefile creates reproduceable crash bug 3.5.0 wontfix
#1313 'n' keeps target when confused noz bug 3.3.0 fixed (in master)
#1314 Mushrooms should be their own tval change Future fixed (in master)
#1318 Quality squelching settings not saved when game is exited bug 3.3.0 fixed (in master)
#1319 Restore Item glitches + changes bug 3.3.0 fixed (in master)
#1320 Weak characters display next "extra blow" incorrectly bug 3.3.0 fixed (in master)
#1321 Inventory term window has a gray "(nothing)" string in the Burden line bug 3.3.0 fixed (in master)
#1322 Crash: o_ptr->kind not initialized when redrawing inventory term myshkin bug 3.3.0 fixed (in master)
#1323 Monsters should have unique names change Triage duplicate
#1324 Add help files for editing monster.txt etc. GabeCunningham change Future fixed (in master)
#1325 Chardump inventory spacing is inconsistent bug 3.5.0 fixed (in master)
#1326 Savefile does not record town level properly bug 3.3.0 fixed (in master)
#1327 The object recall term will not display the first item of the inventory. bug 3.3.0 fixed (in master)
#1329 extra ! in flag_is_subset bug 3.3.0 fixed (in master)
#1330 Crash using @Z1 inscription myshkin bug 3.3.0 fixed (in master)
#1331 Ensure map updates do not give away info elly change 4.1 fixed (in master)
#1333 x11 font error bug 3.3.0 fixed (in master)
#1334 Items can be psuedo'd after ID-by-throwing bug Triage worksforme
#1335 Definite article gives away unIDd artifacts on walkover bug 3.3.0 fixed (in master)
#1336 Cursed rings don't always present option to squelch noz bug 3.3.0 fixed (in master)
#1337 Crash in nightlies on firing while confused bug 3.3.0 fixed (in master)
#1338 Characters sometimes start out with bad equipment bug 3.3.0 fixed (in master)
#1339 Flawed logic in flag_next() bug 3.3.0 fixed (in master)
#1340 Copy/paste error in parse_frequencies()? bug 3.3.0 fixed (in master)
#1341 Remove off-weapon brands and tone down down +dmg change 3.3.0 fixed (in master)
#1342 <player> appears on monster list myshkin bug 3.3.0 fixed (in master)
#1343 Free attempts to find unseen invisible monsters bug Triage wontfix
#1344 cannot handle window more than 256 chars wide bug Triage duplicate
#1345 inconsistent damage sides in standarts bug 3.3.0 fixed (in master)
#1346 Pseudo-id / id-by-use issues bug 3.3.0 fixed (in master)
#1347 Make monster haste/slow temporary status effects takkaria change 3.3.0 fixed (in master)
#1348 Some summon requirements are broken in 3.2 bug 3.3.0 fixed (in master)
#1349 Superfluous & in call of memset() for known flags in rd_item() bug 3.3.0 fixed (in master)
#1350 STUPID living monsters immune to life drain bug 3.3.0 fixed (in master)
#1351 Unable to open or import save files bug Triage worksforme
#1352 Hang with compacting monsters on char start bug 3.3.0 fixed (in master)
#1353 ring of the dog cannot be id'ed bug 3.3.0 fixed (in master)
#1355 Game crashes when wielding an unid'd bow of extra might bug 3.3.0 fixed (in master)
#1356 negative value on adamantite from chest bug 3.3.0 fixed (in master)
#1357 Labyrinth levels can have double doors bug 3.3.0 fixed (in master)
#1358 numpad keys now broken myshkin bug 3.3.0 fixed (in master)
#1359 some string function is broken bug 3.3.0 fixed (in master)
#1360 High scores list title improperly formatted myshkin bug 3.3.0 fixed (in master)
#1361 Using non-existent item by number causes crash bug 3.3.0 fixed (in master)
#1362 Incorrect field of view update for HAS_LITE monsters bug 3.3.0 fixed (in master)
#1363 Remaining unique monster colouring problems bug 3.3.0 fixed (in master)
#1364 A couple object.txt typos bug 3.3.0 fixed (in master)
#1365 Normal DSMs don't contribute to level rating bug 3.3.0 fixed (in master)
#1366 wand of dragon breath not learned with use myshkin bug 3.3.0 fixed (in master)
#1367 Add [c]ursed option to the "tweak object" wizmode command GabeCunningham change 3.4.0 fixed (in master)
#1368 wizmode: cope with negative values when tweaking objects GabeCunningham bug Triage worksforme
#1369 Rebalance ego DSMs magnate change 3.3.0 fixed (in master)
#1370 Pricing overflow magnate bug 3.3.0 fixed (in master)
#1371 gruesome bug leaps and then segfault at C-x; reproducible bug Triage worksforme
#1372 gruesome bug leaps and then segfault at C-x; reproducible bug Triage duplicate
#1373 Special artifacts appearing in squelch menus? myshkin bug 3.3.0 fixed (in master)
#1374 Loading window preferences doesn't work bug 3.3.0 duplicate
#1378 Keymap adding is a bit screwy, doesn't let you input 'Return' in a keymap takkaria bug 3.3.0 fixed (in master)
#1379 Ctrl-x should have the same behaviour as the Quit button noz bug 3.3.0 fixed (in master)
#1380 Problem with 5x8x font noz bug 3.3.0 fixed (in master)
#1381 Split up describe_combat() in obj-info.c artes task 3.4.0 fixed (in master)
#1382 OoD objects should not decrease level feeling bug 3.3.0 fixed (in master)
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