Custom Query (1828 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (201 - 300 of 1828)

1 2 3 4 5 6 7 8 9 10 11 12 13
Ticket Summary Owner Type Milestone Resolution Created
#679 High-level mages get told they can learn 1 more spell when there are no more spells left to learn magnate bug 3.3.0 fixed (in master) 12 years
#705 Randart activations make reference to the artifacts they are derived from magnate bug 3.1.1 beta fixed (in master) 12 years
#706 Number of Blows not Correct (again!) magnate bug 3.1.1 beta fixed (in master) 12 years
#715 Use a better algorithm for magic devices fail rate magnate bug 3.1.2 beta fixed (in master) 12 years
#720 Changes to item generation magnate task v4 fixed (in v4) 12 years
#743 Add damage estimates for monster spells and spell-like abilities magnate change 3.1.2 beta fixed (in master) 12 years
#754 Egos with extra powers need to be priced better magnate bug 3.1.1 beta fixed (in master) 12 years
#762 Alchemist's Gloves should be wearable by mages magnate bug 3.1.1 beta fixed (in master) 12 years
#792 Make arriving on new levels safe magnate bug 3.1.1 beta fixed (in master) 12 years
#798 Randart todo list magnate bug invalid 12 years
#800 Sort out bucklers magnate change v4 fixed (in v4) 12 years
#803 Create elem_table (slay_table for elements) magnate task 3.3.0 fixed (in master) 12 years
#806 Make it clear what brands on rings do magnate bug 3.1.1 beta fixed (in master) 12 years
#808 Savefile: save monster memory records sparsely magnate task Future fixed (in master) 12 years
#810 Add character templates magnate change 3.2.0 wontfix 12 years
#811 Update thanks file with new info magnate task 3.2.0 fixed (in master) 12 years
#818 Revise definition and operation of cache in slay_power() magnate task 3.1.1 beta fixed (in master) 12 years
#819 Secret Frosty Westernesse magnate bug 3.1.1 beta fixed (in master) 12 years
#823 Include brands on rings in various places magnate task 3.1.1 beta fixed (in master) 12 years
#826 Add power term for object activations magnate task 3.1.1 beta fixed (in master) 12 years
#827 Add power term for multiple resists magnate task 3.1.1 beta fixed (in master) 12 years
#828 Make to-hit formula more intuitive magnate change v4 fixed (in v4) 12 years
#829 809-branch: Remove waste in init1.c magnate bug 3.1.1 beta fixed (in master) 12 years
#831 Rewrite or remove self_knowledge() magnate bug 3.1.2 beta fixed (in master) 12 years
#833 (r1362) Random Artifact Names on Standard Artifacts magnate bug 3.1.1 beta fixed (in master) 12 years
#834 Truncate pricing.log (to zero length) at startup magnate bug 3.1.1 beta fixed (in master) 12 years
#839 Tone down XP for old FORCE_MAXHP monsters that aren't uniques magnate bug 3.1.1 beta fixed (in master) 12 years
#840 Minor typo in weapon descriptions magnate bug 3.1.1 beta fixed (in master) 12 years
#846 Numbers in item description neglect item's own pval magnate bug 3.1.1 beta duplicate 12 years
#848 Make the monster list more useful magnate change 3.1.1 beta fixed (in master) 12 years
#853 Pricing anomalies magnate bug 3.1.1 beta fixed (in master) 12 years
#863 Allow home inventory to be accessible from knowledge menu magnate change duplicate 12 years
#868 Update rings of escaping description/display info magnate bug 3.1.1 beta fixed (in master) 12 years
#874 Monster list window not updating when monsters woken by combat magnate bug 3.1.1 beta fixed (in master) 11 years
#883 Angband spends too much time updating the item list. magnate bug 3.1.1 beta fixed (in master) 11 years
#885 Add verbose argument to object_value_real() magnate task 3.1.1 beta fixed (in master) 11 years
#890 Prevent generation of 'damaged' items in stores magnate bug 3.1.1 beta fixed (in master) 11 years
#891 Display player-turns in dumps magnate change 3.2.0 fixed (in master) 11 years
#919 Create angband-audio package for Debian magnate task 3.2.0 fixed (in master) 11 years
#921 Torches only restocked in general store as quantity 1 magnate bug 3.1.2 beta fixed (in master) 11 years
#922 Add "with +str/+dex you will get an extra blow" to object description screens magnate change 3.1.2 beta fixed (in master) 11 years
#926 Mention artifact activations in character dumps magnate bug 3.1.2 beta fixed (in master) 11 years
#929 "I"nspect leaks info the player hasn't learned yet magnate bug 3.1.2 beta fixed (in master) 11 years
#931 Turn off pricing.log magnate change 3.1.2v2 fixed (in master) 11 years
#950 Save monster + everseen info to a player-specific knowledge file magnate task Future fixed (in master) 11 years
#951 Increase base AC on heavy armour items magnate change 3.2.0 fixed (in master) 11 years
#953 Fix the slay cache w.r.t. ALLOW_TEMPLATES magnate bug 3.1.2 beta wontfix 11 years
#957 Display effect durations in player turns magnate change 3.1.2 beta wontfix 11 years
#958 re-add broken/worn weapon/armor types magnate change v4 fixed (in v4) 11 years
#960 init_store_txt crashes the linker if ALLOW_TEMPLATES is off magnate bug 3.1.2 beta wontfix 11 years
#974 Randarts: dragon scale mail magnate change 3.1.2 beta fixed (in master) 11 years
#976 Artifact recall via knowledge menu should use known_flags magnate bug 3.1.2 beta fixed (in master) 11 years
#981 Problems with randart light source activations magnate bug 3.1.2 beta invalid 11 years
#983 Get rid of .raw files and the data/ dir magnate task 3.1.2 beta fixed (in master) 11 years
#984 Make artifacts (and egos?) use the alloc_prob system like base objects magnate change 3.1.2 beta fixed (in master) 11 years
#987 Move to fractional blows magnate change 3.2.0 fixed (in master) 11 years
#991 attacks/round confused if wielding different weapon magnate bug 3.1.2 beta fixed (in master) 11 years
#993 Fully implement HURT_FIRE and HURT_COLD magnate change v4 fixed (in v4) 11 years
#995 Update references to copyrights and licences magnate change 3.1.2 beta fixed (in master) 11 years
#1001 Calculate depth and rarity of randarts in proportion with power magnate change 3.1.2 beta fixed (in master) 11 years
#1004 obj-power.c: address weight properly magnate change v4 fixed (in v4) 11 years
#1005 obj-power.c: make power slot-dependent magnate change 3.3.0 fixed (in master) 11 years
#1009 Crash after character birth when randarts are enabled magnate bug 3.1.2 beta fixed (in master) 11 years
#1013 Multiple brands/slays should print only one message magnate bug 3.1.2 beta fixed (in master) 11 years
#1014 Get rid of the hard limit for artifact lights and jewelry magnate change v4 fixed (in v4) 11 years
#1031 Check difficulties of various devices magnate change 3.2.0 worksforme 11 years
#1032 Add lights to quality squelch menu magnate change 3.1.2 beta fixed (in master) 11 years
#1033 Randart activations should be proportional to overall power magnate change 3.1.2 beta fixed (in master) 11 years
#1039 Make OF_LIGHT granular magnate change 3.4.0 fixed (in master) 11 years
#1050 Finer controll for item squelch magnate change v4 fixed (in v4) 11 years
#1075 Make -r option work properly again magnate bug 3.2.0 fixed (in master) 11 years
#1078 configure should honour --bindir= setting magnate bug 3.1.2 beta fixed (in master) 11 years
#1080 Add min/max depths for ego types magnate change Triage duplicate 11 years
#1092 Look at unique monster colouring again magnate change 3.2.0 fixed (in master) 11 years
#1127 Options not sticking across generations magnate bug 3.5.0 fixed (in master) 11 years
#1150 Inhibit overly powerful randarts magnate change 3.4.0 fixed (in master) 11 years
#1154 Number of blows wrong when examining +blows items magnate bug 3.2.0 fixed (in master) 11 years
#1155 Persistent randarts magnate change 3.3.0 fixed (in master) 10 years
#1156 Revisit stacks of consumables. magnate change 3.4.0 fixed (in master) 10 years
#1163 Separate damage resistance from effect resistance magnate change 3.3.0 fixed (in master) 10 years
#1167 Fix preserve off mode magnate bug 3.2.0 fixed (in master) 10 years
#1179 Move ego types to the alloc_prob system magnate task v4 fixed (in v4) 10 years
#1180 Slay power problems magnate bug 3.2.0 fixed (in master) 10 years
#1184 Bug (possible) with rating (level feelings) for OOD objects in r2038 magnate bug 3.2.0 fixed (in master) 10 years
#1185 [r2040] Unarmed attacks that hit get no message. magnate bug 3.2.0 fixed (in master) 10 years
#1186 object_is_jewelry() defined twice in defines.h magnate bug 3.2.0 fixed (in master) 10 years
#1188 obj-power.c needs to rate intrinsic light radius magnate change 3.3.0 fixed (in master) 10 years
#1189 wrong damage info magnate bug 3.2.0 fixed (in master) 10 years
#1190 squelch_bad accesses knowledge the player does not have magnate bug 3.2.0 fixed (in master) 10 years
#1201 Inspecting ammo reveals unknown brands on launchers magnate bug 3.2.0 fixed (in master) 10 years
#1207 Show to-hit chance in monster recall magnate change 3.2.0 fixed (in master) 10 years
#1224 Fix randart gen chances magnate bug 3.2.0 fixed (in master) 10 years
#1227 Staffs not stacking magnate bug 3.2.0 fixed (in master) 10 years
#1228 Code cleanup: o_ptr->pval still used for rods in some places magnate bug 3.2.0 fixed (in master) 10 years
#1242 Rework additional STR/DEX display in weapon info magnate bug 3.2.0 worksforme 10 years
#1270 Display damager per round rather than per blow magnate change 3.2.0 fixed (in master) 10 years
#1277 Add a "hints and tips" doc to the in-game help magnate change 3.2.0 fixed (in master) 10 years
#1310 Hide non-standard base AC on armour items magnate bug 3.3.0 fixed (in master) 10 years
#1369 Rebalance ego DSMs magnate change 3.3.0 fixed (in master) 10 years
#1370 Pricing overflow magnate bug 3.3.0 fixed (in master) 10 years
1 2 3 4 5 6 7 8 9 10 11 12 13
Note: See TracQuery for help on using queries.