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Results (601 - 700 of 1828)

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Ticket Summary Owner Type Milestone Resolution Created
#229 Empty wands/staffs sold to stores should be recharged MarbleDice bug 3.1.2 beta fixed (in master) 13 years
#288 General store too restrictive in buying habits. MarbleDice bug 3.1.2 beta fixed (in master) 13 years
#294 Dummy object recall issues magnate bug 3.1.2 beta fixed (in master) 13 years
#368 main-gcu should support dynamic resizing bug 3.1.2 beta fixed (in master) 13 years
#374 Add "closest valid target" action when targetting bug 3.1.2 beta fixed (in master) 13 years
#419 Wands and rods should scale damage in proportion with user's magic device skill magnate change 3.1.2 beta fixed (in master) 13 years
#483 Factor out the device failure rate calculation into a seperate function (check_devices(), cmd6.c) magnate bug 3.1.2 beta fixed (in master) 13 years
#526 Purge some artifacts magnate change 3.1.2 beta fixed (in master) 13 years
#532 Monster recall should make better use of colour bug 3.1.2 beta fixed (in master) 13 years
#533 Chart the mana-vs.-damage distribution for mages and priests task 3.1.2 beta fixed (in master) 13 years
#541 Monster recall needs better vulnerablity display MarbleDice bug 3.1.2 beta fixed (in master) 13 years
#641 Morgoth arts messed up takkaria bug 3.1.2 beta fixed (in master) 12 years
#697 There should be an autotarget nearest monster command d_m change 3.1.2 beta fixed (in master) 12 years
#708 Untried wands of confuse monster aimed at confusion-resistant monsters updates their monster memory with resistance details MarbleDice bug 3.1.2 beta fixed (in master) 12 years
#715 Use a better algorithm for magic devices fail rate magnate bug 3.1.2 beta fixed (in master) 12 years
#732 Add {unseen} indicators for unaware flavours in stores bug 3.1.2 beta fixed (in master) 12 years
#743 Add damage estimates for monster spells and spell-like abilities magnate change 3.1.2 beta fixed (in master) 12 years
#771 Make object_desc() make better use of bitflags task 3.1.2 beta fixed (in master) 12 years
#782 Launchers of power should always give a chunky damage bonus MarbleDice bug 3.1.2 beta fixed (in master) 12 years
#783 Make paralyse somewhat less deadly bug 3.1.2 beta fixed (in master) 12 years
#796 NumPad does not work properly when using PuTTY (main-gcu) bug 3.1.2 beta fixed (in master) 12 years
#816 Random teleport and stores bug 3.1.2 beta fixed (in master) 12 years
#831 Rewrite or remove self_knowledge() magnate bug 3.1.2 beta fixed (in master) 12 years
#861 Sell list prices in shops. MarbleDice change 3.1.2 beta fixed (in master) 12 years
#871 / misidentifies ' as Angel bug 3.1.2 beta invalid 12 years
#884 Turn used when using wand/staff with no charges. MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#906 Fix main-gtk compiler warnings bug 3.1.2 beta fixed (in master) 11 years
#911 Monster list needs a go-through change 3.1.2 beta duplicate 11 years
#915 "The x pushes past y" messages should only happen when those monsters are in LOS bug 3.1.2 beta fixed (in master) 11 years
#918 Warn the player when their attack does no damage change 3.1.2 beta fixed (in master) 11 years
#920 Make permarock a different colour to granite change 3.1.2 beta fixed (in master) 11 years
#921 Torches only restocked in general store as quantity 1 magnate bug 3.1.2 beta fixed (in master) 11 years
#922 Add "with +str/+dex you will get an extra blow" to object description screens magnate change 3.1.2 beta fixed (in master) 11 years
#923 Add option to notify player on recharge of any items w/o inscribing !! change 3.1.2 beta fixed (in master) 11 years
#924 Accessibility: add location informatoin when 'l'ooking change 3.1.2 beta fixed (in master) 11 years
#926 Mention artifact activations in character dumps magnate bug 3.1.2 beta fixed (in master) 11 years
#927 Change look/target command output change 3.1.2 beta fixed (in master) 11 years
#928 I can't attack while afraid, but mobs won't attack either. bug 3.1.2 beta invalid 11 years
#929 "I"nspect leaks info the player hasn't learned yet magnate bug 3.1.2 beta fixed (in master) 11 years
#930 Shops pay full price for unIDd items bug 3.1.2 beta fixed (in master) 11 years
#932 Possible infinite loop bug bug 3.1.2 beta fixed (in master) 11 years
#933 auto-identify doesn't update AC bug 3.1.2 beta fixed (in master) 11 years
#934 Make flags set in monster lore data mean "know the presence or absence of this flag" a la objects MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#935 Character screen flag display crash bug 3.1.2 beta fixed (in master) 11 years
#937 Quality squelching levels overflow from box on quality squelch screen MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#939 Should color*255 be color*257? bug 3.1.2 beta fixed (in master) 11 years
#940 Investigate reports of macros/keymaps not restoring properly bug 3.1.2 beta fixed (in master) 11 years
#941 merge priest dStairs & dTraps spells change 3.1.2 beta fixed (in master) 11 years
#943 Wand of teleport other has wrong symbol. bug 3.1.2 beta fixed (in master) 11 years
#945 Scrolls of Darkness don't ID rDark. bug 3.1.2 beta fixed (in master) 11 years
#948 Corrupted messages when droping in the home bug 3.1.2 beta fixed (in master) 11 years
#949 ACS_BULLET doesn't work on the linux console bug 3.1.2 beta fixed (in master) 11 years
#953 Fix the slay cache w.r.t. ALLOW_TEMPLATES magnate bug 3.1.2 beta wontfix 11 years
#954 Ring of Damage display. MarbleDice change 3.1.2 beta fixed (in master) 11 years
#955 Smeagol should have HURT_LITE change 3.1.2 beta fixed (in master) 11 years
#956 printf formatting issues in dumps d_m bug 3.1.2 beta fixed (in master) 11 years
#957 Display effect durations in player turns magnate change 3.1.2 beta wontfix 11 years
#960 init_store_txt crashes the linker if ALLOW_TEMPLATES is off magnate bug 3.1.2 beta wontfix 11 years
#961 Remove raw file support change 3.1.2 beta fixed (in master) 11 years
#965 Importing savefile from previous version screws up objects in home bug 3.1.2 beta wontfix 11 years
#967 Some artifacts not placed into history when found/ID'd bug 3.1.2 beta duplicate 11 years
#969 Bug in get_new_attr: always returns first element of array bug 3.1.2 beta fixed (in master) 11 years
#970 Wrong check when tracking a dead monster in monster_health_attr() bug 3.1.2 beta fixed (in master) 11 years
#972 description of itens in store bug 3.1.2 beta fixed (in master) 11 years
#974 Randarts: dragon scale mail magnate change 3.1.2 beta fixed (in master) 11 years
#975 Potion of Dragon Breath can destroy itself and cause double-delete bug 3.1.2 beta fixed (in master) 11 years
#976 Artifact recall via knowledge menu should use known_flags magnate bug 3.1.2 beta fixed (in master) 11 years
#977 Garbage in message recall window when dropping items in home bug 3.1.2 beta duplicate 11 years
#978 Squelched unknown flavours show up in object knowledge menu bug 3.1.2 beta fixed (in master) 11 years
#980 Having nothing to ID, or cancelling use of ID, should not take a turn MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#981 Problems with randart light source activations magnate bug 3.1.2 beta invalid 11 years
#982 Extra dice should not be displayed from afar MarbleDice change 3.1.2 beta fixed (in master) 11 years
#983 Get rid of .raw files and the data/ dir magnate task 3.1.2 beta fixed (in master) 11 years
#984 Make artifacts (and egos?) use the alloc_prob system like base objects magnate change 3.1.2 beta fixed (in master) 11 years
#986 Everburning lantern claims to refill other lanterns bug 3.1.2 beta fixed (in master) 11 years
#988 Artifact spoilers do not include curses bug 3.1.2 beta fixed (in master) 11 years
#989 Player can be denied a drop if make_special_artifact fails bug 3.1.2 beta fixed (in master) 11 years
#990 inventory weights could be closer to the items MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#991 attacks/round confused if wielding different weapon magnate bug 3.1.2 beta fixed (in master) 11 years
#994 Imprecise messages bug 3.1.2 beta fixed (in master) 11 years
#995 Update references to copyrights and licences magnate change 3.1.2 beta fixed (in master) 11 years
#996 Changing color to farmer Maggot's dogs bug 3.1.2 beta fixed (in master) 11 years
#999 Artifacts that ID-by-use do not show up in character history bug 3.1.2 beta fixed (in master) 11 years
#1000 Ensure that unique monsters are easily distinguished bug 3.1.2 beta fixed (in master) 11 years
#1001 Calculate depth and rarity of randarts in proportion with power magnate change 3.1.2 beta fixed (in master) 11 years
#1007 Decouple curse-breaking from enchanting for enchant X scrolls d_m change 3.1.2 beta fixed (in master) 11 years
#1009 Crash after character birth when randarts are enabled magnate bug 3.1.2 beta fixed (in master) 11 years
#1010 Ammo branded by spell doesn't show that in inventory bug 3.1.2 beta fixed (in master) 11 years
#1011 Gain-one-lose-one potions behave funny on failure MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1013 Multiple brands/slays should print only one message magnate bug 3.1.2 beta fixed (in master) 11 years
#1016 Some jewelry doesn't ID on the first wield MarbleDice bug 3.1.2 beta fixed (in master) 11 years
#1019 Make quiver play nice with equipment subwindow d_m bug 3.1.2 beta fixed (in master) 11 years
#1020 equip/takeoff ammo reduces burden d_m bug 3.1.2 beta fixed (in master) 11 years
#1021 ID-by-use doesn't work properly for Defenders bug 3.1.2 beta invalid 11 years
#1022 sdl version sometimes crashes when lighting rooms bug 3.1.2 beta fixed (in master) 11 years
#1025 Fire at nearest monster should respect confusion. d_m bug 3.1.2 beta fixed (in master) 11 years
#1026 Display quiver in char dumps d_m bug 3.1.2 beta fixed (in master) 11 years
#1027 Items in quiver do not pseudo-ID d_m bug 3.1.2 beta fixed (in master) 11 years
#1032 Add lights to quality squelch menu magnate change 3.1.2 beta fixed (in master) 11 years
#1033 Randart activations should be proportional to overall power magnate change 3.1.2 beta fixed (in master) 11 years
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