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Results (801 - 900 of 1828)

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Ticket Summary Owner Type Milestone Resolution Ticket
#921 Torches only restocked in general store as quantity 1 magnate bug 3.1.2 beta fixed (in master)
#922 Add "with +str/+dex you will get an extra blow" to object description screens magnate change 3.1.2 beta fixed (in master)
#923 Add option to notify player on recharge of any items w/o inscribing !! change 3.1.2 beta fixed (in master)
#924 Accessibility: add location informatoin when 'l'ooking change 3.1.2 beta fixed (in master)
#926 Mention artifact activations in character dumps magnate bug 3.1.2 beta fixed (in master)
#927 Change look/target command output change 3.1.2 beta fixed (in master)
#928 I can't attack while afraid, but mobs won't attack either. bug 3.1.2 beta invalid
#929 "I"nspect leaks info the player hasn't learned yet magnate bug 3.1.2 beta fixed (in master)
#930 Shops pay full price for unIDd items bug 3.1.2 beta fixed (in master)
#931 Turn off pricing.log magnate change 3.1.2v2 fixed (in master)
#932 Possible infinite loop bug bug 3.1.2 beta fixed (in master)
#933 auto-identify doesn't update AC bug 3.1.2 beta fixed (in master)
#934 Make flags set in monster lore data mean "know the presence or absence of this flag" a la objects MarbleDice bug 3.1.2 beta fixed (in master)
#935 Character screen flag display crash bug 3.1.2 beta fixed (in master)
#936 Pseudo-ID triggers on already-known items bug 3.2.0 worksforme
#937 Quality squelching levels overflow from box on quality squelch screen MarbleDice bug 3.1.2 beta fixed (in master)
#938 Non-maximise mode does not work bug 3.2.0 fixed (in master)
#939 Should color*255 be color*257? bug 3.1.2 beta fixed (in master)
#940 Investigate reports of macros/keymaps not restoring properly bug 3.1.2 beta fixed (in master)
#941 merge priest dStairs & dTraps spells change 3.1.2 beta fixed (in master)
#942 Move angband.ico to src\win task 3.3.0 fixed (in master)
#943 Wand of teleport other has wrong symbol. bug 3.1.2 beta fixed (in master)
#944 1599: racial attributes not shown in character window bug 3.2.0 worksforme
#945 Scrolls of Darkness don't ID rDark. bug 3.1.2 beta fixed (in master)
#946 Find a licence for the current sound files which is acceptable to Debian takkaria change Triage wontfix
#947 Angband crashes on exit if an edit file contains a syntax error bug worksforme
#948 Corrupted messages when droping in the home bug 3.1.2 beta fixed (in master)
#949 ACS_BULLET doesn't work on the linux console bug 3.1.2 beta fixed (in master)
#950 Save monster + everseen info to a player-specific knowledge file magnate task Future fixed (in master)
#951 Increase base AC on heavy armour items magnate change 3.2.0 fixed (in master)
#952 No solid walls under -mgtk bug Triage wontfix
#953 Fix the slay cache w.r.t. ALLOW_TEMPLATES magnate bug 3.1.2 beta wontfix
#954 Ring of Damage display. MarbleDice change 3.1.2 beta fixed (in master)
#955 Smeagol should have HURT_LITE change 3.1.2 beta fixed (in master)
#956 printf formatting issues in dumps d_m bug 3.1.2 beta fixed (in master)
#957 Display effect durations in player turns magnate change 3.1.2 beta wontfix
#958 re-add broken/worn weapon/armor types magnate change v4 fixed (in v4)
#959 Make --enable-gtk require Pango task Triage wontfix
#960 init_store_txt crashes the linker if ALLOW_TEMPLATES is off magnate bug 3.1.2 beta wontfix
#961 Remove raw file support change 3.1.2 beta fixed (in master)
#962 Method for detecting some cheating task Triage wontfix
#964 Keymap overwriting bug bug worksforme
#965 Importing savefile from previous version screws up objects in home bug 3.1.2 beta wontfix
#967 Some artifacts not placed into history when found/ID'd bug 3.1.2 beta duplicate
#968 character creation broken in nightly build bug Triage worksforme
#969 Bug in get_new_attr: always returns first element of array bug 3.1.2 beta fixed (in master)
#970 Wrong check when tracking a dead monster in monster_health_attr() bug 3.1.2 beta fixed (in master)
#971 inconsitency in monster info and rod information bug Triage duplicate
#972 description of itens in store bug 3.1.2 beta fixed (in master)
#973 Wildcard (*) in stores accepts anykey bug 3.2.0 wontfix
#974 Randarts: dragon scale mail magnate change 3.1.2 beta fixed (in master)
#975 Potion of Dragon Breath can destroy itself and cause double-delete bug 3.1.2 beta fixed (in master)
#976 Artifact recall via knowledge menu should use known_flags magnate bug 3.1.2 beta fixed (in master)
#977 Garbage in message recall window when dropping items in home bug 3.1.2 beta duplicate
#978 Squelched unknown flavours show up in object knowledge menu bug 3.1.2 beta fixed (in master)
#979 Object knowledge menus give away artifact flavours noz bug 3.2.0 fixed (in master)
#980 Having nothing to ID, or cancelling use of ID, should not take a turn MarbleDice bug 3.1.2 beta fixed (in master)
#981 Problems with randart light source activations magnate bug 3.1.2 beta invalid
#982 Extra dice should not be displayed from afar MarbleDice change 3.1.2 beta fixed (in master)
#983 Get rid of .raw files and the data/ dir magnate task 3.1.2 beta fixed (in master)
#984 Make artifacts (and egos?) use the alloc_prob system like base objects magnate change 3.1.2 beta fixed (in master)
#985 Crash when running ends next to the dungeon wall bug Triage worksforme
#986 Everburning lantern claims to refill other lanterns bug 3.1.2 beta fixed (in master)
#987 Move to fractional blows magnate change 3.2.0 fixed (in master)
#988 Artifact spoilers do not include curses bug 3.1.2 beta fixed (in master)
#989 Player can be denied a drop if make_special_artifact fails bug 3.1.2 beta fixed (in master)
#990 inventory weights could be closer to the items MarbleDice bug 3.1.2 beta fixed (in master)
#991 attacks/round confused if wielding different weapon magnate bug 3.1.2 beta fixed (in master)
#993 Fully implement HURT_FIRE and HURT_COLD magnate change v4 fixed (in v4)
#994 Imprecise messages bug 3.1.2 beta fixed (in master)
#995 Update references to copyrights and licences magnate change 3.1.2 beta fixed (in master)
#996 Changing color to farmer Maggot's dogs bug 3.1.2 beta fixed (in master)
#997 Monster list should use columns and display direction MarbleDice change Future fixed (in master)
#998 Windows compiler warnings MarbleDice bug 3.2.0 fixed (in master)
#999 Artifacts that ID-by-use do not show up in character history bug 3.1.2 beta fixed (in master)
#1000 Ensure that unique monsters are easily distinguished bug 3.1.2 beta fixed (in master)
#1001 Calculate depth and rarity of randarts in proportion with power magnate change 3.1.2 beta fixed (in master)
#1004 obj-power.c: address weight properly magnate change v4 fixed (in v4)
#1005 obj-power.c: make power slot-dependent magnate change 3.3.0 fixed (in master)
#1007 Decouple curse-breaking from enchanting for enchant X scrolls d_m change 3.1.2 beta fixed (in master)
#1008 Revisit item destruction change 3.2.0 fixed (in master)
#1009 Crash after character birth when randarts are enabled magnate bug 3.1.2 beta fixed (in master)
#1010 Ammo branded by spell doesn't show that in inventory bug 3.1.2 beta fixed (in master)
#1011 Gain-one-lose-one potions behave funny on failure MarbleDice bug 3.1.2 beta fixed (in master)
#1012 Show build version in dumps noz change 3.3.0 fixed (in master)
#1013 Multiple brands/slays should print only one message magnate bug 3.1.2 beta fixed (in master)
#1014 Get rid of the hard limit for artifact lights and jewelry magnate change v4 fixed (in v4)
#1016 Some jewelry doesn't ID on the first wield MarbleDice bug 3.1.2 beta fixed (in master)
#1017 Throwing from the quiver d_m change 4.0 fixed (in master)
#1018 Cursed ammo doesn't make sense d_m bug 3.5.0 fixed (in master)
#1019 Make quiver play nice with equipment subwindow d_m bug 3.1.2 beta fixed (in master)
#1020 equip/takeoff ammo reduces burden d_m bug 3.1.2 beta fixed (in master)
#1021 ID-by-use doesn't work properly for Defenders bug 3.1.2 beta invalid
#1022 sdl version sometimes crashes when lighting rooms bug 3.1.2 beta fixed (in master)
#1023 Stores won't buy bug Triage invalid
#1025 Fire at nearest monster should respect confusion. d_m bug 3.1.2 beta fixed (in master)
#1026 Display quiver in char dumps d_m bug 3.1.2 beta fixed (in master)
#1027 Items in quiver do not pseudo-ID d_m bug 3.1.2 beta fixed (in master)
#1028 Quiver possibly overwrites/deletes/loses/combines average,good,great ammo d_m bug 3.1.2v2 fixed (in master)
#1029 Make "fire at nearest" command work for rogue key bindings also d_m bug 3.1.2v2 fixed (in master)
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