Opened 11 years ago

Closed 11 years ago

Last modified 11 years ago

#1048 closed change (fixed (in master))

Display fail rate instead of weight when aiming, zapping, or using

Reported by: MarbleDice Owned by: MarbleDice
Milestone: 3.1.2 beta Keywords: display


And abstract show_inven, show_equip, and show_floor just a little so the item list display logic isn't triplicated.

Change History (4)

comment:1 Changed 11 years ago by MarbleDice

  • Resolution set to fixed
  • Status changed from new to closed

[61cfdb9] (SVN r1854) makes the following changes:

  • Fail rate is displayed when aiming, using, zapping, or activating, for all objects with known effects.
  • The quiver count is displayed in the inventory in the main window and the term window, using light umber (the ammo color) for the text, and grey for the label.
  • Cleanup in obj-ui.c: Display logic for show_inven(), show_equip(), and show_floor() is consolidated into a single function.

comment:2 Changed 11 years ago by MarbleDice

  • Milestone changed from 3.1.3 to 3.1.2 beta

comment:3 Changed 11 years ago by MarbleDice

[f980796] (SVN r1855) fixes some warnings and only displays the spacer between equipment and quiver when necessary.

comment:4 Changed 11 years ago by MarbleDice

[ad23703] (SVN r1857) truncates long object names in show_obj_list().

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