Opened 10 years ago
Closed 10 years ago
#1070 closed change (fixed (in master))
Auto-repeat the search command
Reported by: | MarbleDice | Owned by: | MarbleDice |
---|---|---|---|
Milestone: | 3.1.2 beta | Keywords: | player ui |
Cc: |
Description
The search command "s" is usually only used in places where secret doors are expected (at the end of corridors or in corners with doors around them). The search command should auto-repeat to some reasonable value, to give players a good chance of finding something when they suspect something is there.
This could repeat a race/class dependent number of times, to achieve 95% certainty, or any other value. HT Paladins need to search 26 times for 95%, while Kobold Rogues only need to search 5 times.
Magnate suggests simply auto-repeating 20 times for all classes (this is still 90% certainty even for HT Paladins).
Patch sould include other changes:
- Add a message for searching but finding nothing
- Prevent fruitless searches (low searching while blinded+confused)
- Make searching an obvious flag, since all you have to do is hit "s" to discover it
See discussion http://angband.oook.cz/forum/showthread.php?t=2695
Change History (1)
comment:1 Changed 10 years ago by MarbleDice
- Milestone changed from 3.1.3 to 3.1.2 beta
- Resolution set to fixed
- Status changed from new to closed
[cee69cd] (SVN r1886) makes the following changes:
Other miscellaneous changes:
The player can still search for one or any number of turns by using a command argument, such as INSERT-1-s. Messages are only produced for do_cmd_search, not for "S" searching mode, or for automatic searches performed from perception.