#1099 closed bug (fixed (in master))
Berserk strength glitch
Reported by: | anonymous | Owned by: | MarbleDice |
---|---|---|---|
Milestone: | 3.1.2v2 | Keywords: | display |
Cc: |
Description
In spell.txt, the description is "grants [...] a bonus of +12 to-hit". In calcs.c, the applied bonus to-hit is +24. So which one is correct?
Change History (4)
comment:1 Changed 10 years ago by MarbleDice
- Keywords display added
- Milestone changed from Triage to 3.1.3
- Status changed from new to confirmed
comment:2 Changed 10 years ago by MarbleDice
- Owner set to MarbleDice
- Status changed from confirmed to assigned
comment:3 Changed 10 years ago by MarbleDice
- Resolution set to fixed
- Status changed from assigned to closed
[fd347a2] (SVN r1925)
comment:4 Changed 10 years ago by takkaria
- Milestone changed from 3.1.3 to 3.1.2v2
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The effect (list-effects.h) correctly describes it as +24, and berserk status has provided +24 to-hit since as early as 3.0.7s3 (revision 1). I would conclude the description in spell.txt should be fixed.