Opened 11 years ago

Closed 10 years ago

#1143 closed bug (fixed (in master))

Darkness only works in the dungeon at night

Reported by: anonymous Owned by:
Milestone: 3.2.0 Keywords: magic


[dc32de6] (SVN r1050): Fix long-standing bug where darkness can un-light sunlight floors in the town

The code has been changed to this (spells1.c, case GF_DARK):
if (p_ptr->depth != 0 && !is_daytime())

This should be:

if (p_ptr->depth != 0

Change History (2)

comment:1 Changed 11 years ago by anonymous

Oops sorry for the formatting:

code is:

if (p_ptr->depth != 0 && !is_daytime())

and it should be:

if (p_ptr->depth != 0 || !is_daytime())

comment:2 Changed 10 years ago by magnate

  • Keywords magic added
  • Milestone changed from Triage to 3.1.3
  • Resolution set to fixed
  • Status changed from new to closed

[d77e4a9] (SVN r1979)

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